[Refactor] Retype card containers and zone logic onto CardState

This commit is contained in:
Lukas Brübach 2026-10-07 09:27:34 +02:00 • committed by GitHub
parent 893aeb7bae
commit f321132cce
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
32 changed files with 184 additions and 158 deletions

View file

@ -1,6 +1,6 @@
#include "stack_zone_logic.h"
#include "../../game_graphics/board/card_item.h"
#include "../board/card_state.h"
#include "card_zone_algorithms.h"
class PlayerLogic;
@ -16,7 +16,7 @@ StackZoneLogic::StackZoneLogic(PlayerLogic *_player,
{
}
void StackZoneLogic::addCardImpl(CardItem *card, int x, int /*y*/)
void StackZoneLogic::addCardImpl(CardState *card, int x, int /*y*/)
{
CardZoneAlgorithms::addCardToList(cards, card, x, true);
}