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genericize the proto
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parent
b4da05e75f
commit
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7 changed files with 39 additions and 20 deletions
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@ -22,6 +22,7 @@
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#include <libcockatrice/protocol/pb/event_draw_cards.pb.h>
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#include <libcockatrice/protocol/pb/event_dump_zone.pb.h>
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#include <libcockatrice/protocol/pb/event_flip_card.pb.h>
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#include <libcockatrice/protocol/pb/event_game_log_notice.pb.h>
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#include <libcockatrice/protocol/pb/event_game_say.pb.h>
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#include <libcockatrice/protocol/pb/event_move_card.pb.h>
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#include <libcockatrice/protocol/pb/event_reveal_cards.pb.h>
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@ -30,7 +31,6 @@
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#include <libcockatrice/protocol/pb/event_set_card_counter.pb.h>
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#include <libcockatrice/protocol/pb/event_set_counter.pb.h>
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#include <libcockatrice/protocol/pb/event_shuffle.pb.h>
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#include <libcockatrice/protocol/pb/event_undo_draw_failed.pb.h>
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#include <libcockatrice/utility/zone_names.h>
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PlayerEventHandler::PlayerEventHandler(PlayerLogic *_player) : QObject(_player), player(_player)
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@ -582,9 +582,16 @@ void PlayerEventHandler::eventChangeZoneProperties(const Event_ChangeZonePropert
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}
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}
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void PlayerEventHandler::eventUndoDrawFailed(const Event_UndoDrawFailed &)
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void PlayerEventHandler::eventGameLogNotice(const Event_GameLogNotice &event)
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{
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emit logUndoDrawFailed(player);
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Event_GameLogNotice::NoticeType type = event.notice_type();
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switch (type) {
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case Event_GameLogNotice::UNDO_DRAW_FAILED:
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emit logUndoDrawFailed(player);
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break;
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default:
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qWarning() << "Received Event_GameLogNotice with unknown noticeType: " << type;
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}
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}
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void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
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@ -650,8 +657,8 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
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case GameEvent::CHANGE_ZONE_PROPERTIES:
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eventChangeZoneProperties(event.GetExtension(Event_ChangeZoneProperties::ext));
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break;
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case GameEvent::UNDO_DRAW_FAILED:
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eventUndoDrawFailed(event.GetExtension(Event_UndoDrawFailed::ext));
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case GameEvent::GAME_LOG_NOTICE:
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eventGameLogNotice(event.GetExtension(Event_GameLogNotice::ext));
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break;
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default: {
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qWarning() << "unhandled game event" << type;
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@ -35,7 +35,7 @@ class Event_SetCardAttr;
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class Event_SetCardCounter;
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class Event_SetCounter;
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class Event_Shuffle;
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class Event_UndoDrawFailed;
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class Event_GameLogNotice;
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class PlayerEventHandler : public QObject
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{
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@ -111,7 +111,7 @@ public:
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void eventDrawCards(const Event_DrawCards &event);
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void eventRevealCards(const Event_RevealCards &event, EventProcessingOptions options);
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void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
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void eventUndoDrawFailed(const Event_UndoDrawFailed &event);
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void eventGameLogNotice(const Event_GameLogNotice &event);
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private:
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PlayerLogic *player;
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