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Add a new command to reverse turn order (#3802)
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13 changed files with 113 additions and 7 deletions
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@ -57,6 +57,7 @@ class Command_SetActivePhase;
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class Command_DumpZone;
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class Command_StopDumpZone;
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class Command_RevealCards;
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class Command_ReverseTurn;
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class Command_MoveCard;
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class Command_SetSideboardPlan;
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class Command_DeckSelect;
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@ -228,6 +229,8 @@ public:
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cmdStopDumpZone(const Command_StopDumpZone &cmd, ResponseContainer &rc, GameEventStorage &ges);
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Response::ResponseCode cmdRevealCards(const Command_RevealCards &cmd, ResponseContainer &rc, GameEventStorage &ges);
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Response::ResponseCode
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cmdReverseTurn(const Command_ReverseTurn & /*cmd*/, ResponseContainer & /*rc*/, GameEventStorage &ges);
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Response::ResponseCode
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cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd, ResponseContainer &rc, GameEventStorage &ges);
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Response::ResponseCode processGameCommand(const GameCommand &command, ResponseContainer &rc, GameEventStorage &ges);
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