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Document sixteen Essence types including Jasper and 4x4 selector
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Continuumatrice uses **Essence** for card resources, not Magic: The Gathering mana. The canonical Essence symbol order is:
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```text
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M S O G E A Q C B R L V T P N
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M S O G E A Q C J B R L V T P N
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```
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These are **15 distinct symbols**. `N` is explicitly **colorless Essence**. The other 14 codes currently have **no names, canonical colors or game rules assigned in the client**. Do not infer them from the corresponding MTG letters. All Essence codes are uppercase.
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These are **16 distinct symbols**. `N` is explicitly **colorless Essence**. The other 15 codes currently have **no names, canonical colors or game rules assigned in the client**. Do not infer them from the corresponding MTG letters. All Essence codes are uppercase.
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## Native Continuumatrice XML v4
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@ -48,11 +48,11 @@ Previously authored XML `<manacost>`, `<colors>`, and `<cmc>` properties remain
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## Icons and custom asset assignment
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All 15 Essence letters have small bundled SVG **placeholder** icons under:
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All 16 Essence letters have small bundled SVG **placeholder** icons under:
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```text
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cockatrice/resources/icons/essence/
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M.svg S.svg O.svg G.svg E.svg A.svg Q.svg C.svg B.svg
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M.svg S.svg O.svg G.svg E.svg A.svg Q.svg C.svg J.svg B.svg
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R.svg L.svg V.svg T.svg P.svg N.svg
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```
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@ -65,23 +65,23 @@ Each is rendered using an independent `icons/essence/` asset namespace. In the c
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N.svg
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```
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The current bundled placeholders show just the letter. `N` is neutral gray; the others use a shared neutral treatment. They are **not** final Essence artwork or a commitment to elemental color assignments. The chart interface uses a separately generated *chart-only* palette so fifteen statistical series can be distinguished.
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The current bundled placeholders show just the letter. **J = Jasper** (matching the existing Continuum MSE authoring templates). `N` is neutral gray; the others use a shared neutral treatment. They are **not** final Essence artwork or a commitment to elemental color assignments. The chart interface uses a separately generated *chart-only* palette so sixteen statistical series can be distinguished.
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## Features updated
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- Card database properties: native Essence cost, identity and optional value, with fallbacks for older XML.
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- Card information display and deck editor column headers: `Essence`, `Essence Cost`, `Essence Value`.
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- Visual Deck Storage and Visual Database filters share a compact `Essence: Any` dropdown with a 5×3 grid of all 15 icons. Select multiple icons without closing the popup, clear selections within the popup, and change filtering mode **inside that same popup**. Only one compact control occupies the toolbar. The dropdown summarizes selected Essence codes and supports N independently from C.
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- Visual Deck Storage and Visual Database filters share a compact `Essence: Any` dropdown with a 4×4 grid of all 16 icons. Select multiple icons without closing the popup, clear selections within the popup, and change filtering mode **inside that same popup**. Only one compact control occupies the toolbar. The dropdown summarizes selected Essence codes and supports N independently from C.
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- Cost parser: single Essence symbols in bare form (`MSN`) or braces (`{M}{S}{N}`); numeric tokens may be preserved as generic amounts.
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- Deck identity: unique, ordered Essence codes (including `N`).
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- Search filters: filter for specific Essence codes, or `colorless` meaning `N`. An empty identity is not automatically `N`.
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- Analytics: counts all 15 Essence cost symbols. Production counts only literal `Add {M}`-style grants to avoid guessing any resource rules.
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- Analytics: counts all 16 Essence cost symbols. Production counts only literal `Add {M}`-style grants to avoid guessing any resource rules.
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Hybrid, phyrexian, and other MTG-specific mana-cost syntax are **not** introduced as Essence mechanics. Nor is automatic calculation of resource costs, card affordability, or game turn rules included.
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## Compact Essence filter UI
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The former five-button MTG `WUBRG` filters are replaced in both Visual Deck Storage and Visual Database. On either screen, click `Essence: Any` to open a **5-column × 3-row** grid of the complete Essence set. Each icon can be toggled independently and the menu stays open for multiple selections. Use **Clear Essence selection** to reset. The button summarizes your selection, and the filtering mode remains available **inside** the popup (Exact Match / Includes / Excludes in deck storage, or Include / Exclude in the database).
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The former five-button MTG `WUBRG` filters are replaced in both Visual Deck Storage and Visual Database. On either screen, click `Essence: Any` to open a **4-column × 4-row** grid of the complete Essence set. Each icon can be toggled independently and the menu stays open for multiple selections. Use **Clear Essence selection** to reset. The button summarizes your selection, and the filtering mode remains available **inside** the popup (Exact Match / Includes / Excludes in deck storage, or Include / Exclude in the database).
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The picker is a single reusable Qt widget (`essence_filter_picker.h/.cpp`). This keeps both screens synchronized with `Essence::symbols()` without repeating a hand-maintained UI list. The UI uses SVG assets from `icons/essence/`, never old MTG `icons/mana/` assets.
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@ -98,14 +98,14 @@ ctest --test-dir build -R EssenceTypesTest --output-on-failure
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./build/continuumatrice/continuumatrice
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```
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Verify that all fifteen icons render, `N` loads and filters separately from `C`, the XML importer accepts `essencecost` and `essence`, and the analytics show no WUBRG assumptions.
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Verify that all sixteen icons render, `N` loads and filters separately from `C`, the XML importer accepts `essencecost` and `essence`, and the analytics show no WUBRG assumptions.
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**Status:** Source-level implementation committed. User-side Qt compilation and visual/runtime testing remain required.
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## November UI stability fixes
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The database toolbar now keeps its Essence filtering mode **inside** the picker popup, rather than forcing two separate controls into a wrapping flow layout. Both Visual Deck Storage and Visual Database use one compact toolbar button with a selection summary and tooltip. The popup grid is unchanged (15 icons, five columns × three rows).
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The database toolbar now keeps its Essence filtering mode **inside** the picker popup, rather than forcing two separate controls into a wrapping flow layout. Both Visual Deck Storage and Visual Database use one compact toolbar button with a selection summary and tooltip. The popup grid is unchanged (16 icons, four columns × four rows).
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When the final selected Essence is cleared, the filter becomes **Any**, including in Exact Match / Include-Exclude mode; it must not leave behind exclusions for all fifteen symbols.
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When the final selected Essence is cleared, the filter becomes **Any**, including in Exact Match / Include-Exclude mode; it must not leave behind exclusions for all sixteen symbols.
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A new Continuumatrice profile starts with a valid, deliberately empty XML card catalogue. The in-memory database now treats a successful empty snapshot as `LoadStatus::Ok`, not `NotLoaded`. This allows the card browser and toolbar to initialize even before the user's first MSE card import. `carddatabase_test` covers this distinction.
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