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Emit openDeckEditor signal in player_actions again.
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1 changed files with 1 additions and 2 deletions
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@ -188,8 +188,7 @@ void PlayerActions::actAlwaysLookAtTopCard()
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void PlayerActions::actOpenDeckInDeckEditor()
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void PlayerActions::actOpenDeckInDeckEditor()
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{
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{
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// TODO: take care of this
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emit player->openDeckEditor(player->getDeck());
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// emit openDeckEditor(deck);
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}
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}
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void PlayerActions::actViewGraveyard()
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void PlayerActions::actViewGraveyard()
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