From f87b4eeeac3a0418afca281afa94ce4254746197 Mon Sep 17 00:00:00 2001 From: Christian Daniel Jensen Date: Mon, 2 Nov 2026 01:52:40 -0700 Subject: [PATCH] Continuumatrice: add Limbo Refuge Oblivion support to card_menu.cpp --- cockatrice/src/game_graphics/player/menu/card_menu.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/cockatrice/src/game_graphics/player/menu/card_menu.cpp b/cockatrice/src/game_graphics/player/menu/card_menu.cpp index 9f00c0cba..f00a53520 100644 --- a/cockatrice/src/game_graphics/player/menu/card_menu.cpp +++ b/cockatrice/src/game_graphics/player/menu/card_menu.cpp @@ -178,7 +178,10 @@ CardMenu::CardMenu(PlayerGraphicsItem *_player, CardItem *_card, bool _shortcuts } else if (card->getZone()->getName() == ZoneNames::STACK) { createStackMenu(writeableCard); } else if (card->getZone()->getName() == ZoneNames::EXILE || - card->getZone()->getName() == ZoneNames::GRAVE) { + card->getZone()->getName() == ZoneNames::GRAVE || + card->getZone()->getName() == ZoneNames::LIMBO || + card->getZone()->getName() == ZoneNames::REFUGE || + card->getZone()->getName() == ZoneNames::OBLIVION) { createGraveyardOrExileMenu(writeableCard); } else { createHandOrCustomZoneMenu(writeableCard);