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Continuumatrice: render interactive public piles with themed icons
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1 changed files with 15 additions and 0 deletions
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@ -114,6 +114,18 @@ public:
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{
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return rfgZoneGraphicsItem;
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}
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[[nodiscard]] PileZone *getLimboZoneGraphicsItem() const
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{
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return limboZoneGraphicsItem;
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}
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[[nodiscard]] PileZone *getRefugeZoneGraphicsItem() const
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{
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return refugeZoneGraphicsItem;
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}
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[[nodiscard]] PileZone *getOblivionZoneGraphicsItem() const
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{
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return oblivionZoneGraphicsItem;
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}
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[[nodiscard]] TableZone *getTableZoneGraphicsItem() const
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{
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return tableZoneGraphicsItem;
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@ -154,6 +166,9 @@ private:
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PileZone *sideboardGraphicsItem;
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PileZone *graveyardZoneGraphicsItem;
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PileZone *rfgZoneGraphicsItem;
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PileZone *limboZoneGraphicsItem;
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PileZone *refugeZoneGraphicsItem;
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PileZone *oblivionZoneGraphicsItem;
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TableZone *tableZoneGraphicsItem;
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StackZone *stackZoneGraphicsItem;
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HandZone *handZoneGraphicsItem;
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