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make cards on the stack slightly overlap to stress order (#4930)
* make cards on the stack slightly overlap to stress order dragging cards to the stack now places the card at the location it is dropped * make default play action append to stack * add vertical overlap to settings and vertical hand * Update cockatrice/src/dlg_settings.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Fix format --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com> Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
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11 changed files with 104 additions and 49 deletions
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@ -2567,7 +2567,7 @@ void Player::playCard(CardItem *card, bool faceDown, bool tapped)
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} else if (!faceDown &&
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((!playToStack && tableRow == 3) || ((playToStack && tableRow != 0) && currentZone != "stack"))) {
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cmd.set_target_zone("stack");
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cmd.set_x(0);
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cmd.set_x(-1);
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cmd.set_y(0);
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} else {
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tableRow = faceDown ? 2 : info->getTableRow();
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