make cards on the stack slightly overlap to stress order (#4930)

* make cards on the stack slightly overlap to stress order

dragging cards to the stack now places the card at the location it is
dropped

* make default play action append to stack

* add vertical overlap to settings and vertical hand

* Update cockatrice/src/dlg_settings.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Fix format

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
This commit is contained in:
ebbit1q 2023-12-15 20:00:58 +01:00 committed by GitHub
parent 28f80e18a0
commit fa727524dc
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11 changed files with 104 additions and 49 deletions

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@ -115,6 +115,7 @@ private:
int pixmapCacheSize;
int networkCacheSize;
bool scaleCards;
int verticalCardOverlapPercent;
bool showMessagePopups;
bool showMentionPopups;
bool roomHistory;
@ -352,6 +353,10 @@ public:
{
return scaleCards;
}
int getStackCardOverlapPercent() const
{
return verticalCardOverlapPercent;
}
bool getShowMessagePopup() const
{
return showMessagePopups;
@ -541,6 +546,7 @@ public slots:
void setPixmapCacheSize(const int _pixmapCacheSize);
void setNetworkCacheSizeInMB(const int _networkCacheSize);
void setCardScaling(const int _scaleCards);
void setStackCardOverlapPercent(const int _verticalCardOverlapPercent);
void setShowMessagePopups(const int _showMessagePopups);
void setShowMentionPopups(const int _showMentionPopups);
void setRoomHistory(const int _roomHistory);