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Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
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261 changed files with 735 additions and 729 deletions
204
cockatrice/src/client/ui/theme_manager.cpp
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204
cockatrice/src/client/ui/theme_manager.cpp
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#include "theme_manager.h"
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#include "../../settings/cache_settings.h"
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#include <QApplication>
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#include <QColor>
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#include <QDebug>
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#include <QLibraryInfo>
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#include <QPixmapCache>
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#include <QStandardPaths>
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#define NONE_THEME_NAME "Default"
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#define STYLE_CSS_NAME "style.css"
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#define HANDZONE_BG_NAME "handzone"
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#define PLAYERZONE_BG_NAME "playerzone"
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#define STACKZONE_BG_NAME "stackzone"
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#define TABLEZONE_BG_NAME "tablezone"
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static const QColor HANDZONE_BG_DEFAULT = QColor(80, 100, 50);
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static const QColor TABLEZONE_BG_DEFAULT = QColor(70, 50, 100);
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static const QColor PLAYERZONE_BG_DEFAULT = QColor(200, 200, 200);
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static const QColor STACKZONE_BG_DEFAULT = QColor(113, 43, 43);
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static const QStringList DEFAULT_RESOURCE_PATHS = {":/resources"};
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ThemeManager::ThemeManager(QObject *parent) : QObject(parent)
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{
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ensureThemeDirectoryExists();
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connect(&SettingsCache::instance(), SIGNAL(themeChanged()), this, SLOT(themeChangedSlot()));
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themeChangedSlot();
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}
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void ThemeManager::ensureThemeDirectoryExists()
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{
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if (SettingsCache::instance().getThemeName().isEmpty() ||
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!getAvailableThemes().contains(SettingsCache::instance().getThemeName())) {
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qDebug() << "Theme name not set, setting default value";
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SettingsCache::instance().setThemeName(NONE_THEME_NAME);
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}
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}
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QStringMap &ThemeManager::getAvailableThemes()
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{
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QDir dir;
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availableThemes.clear();
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// add default value
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availableThemes.insert(NONE_THEME_NAME, QString());
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// load themes from user profile dir
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dir.setPath(SettingsCache::instance().getThemesPath());
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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// load themes from cockatrice system dir
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dir.setPath(qApp->applicationDirPath() +
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#ifdef Q_OS_MAC
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"/../Resources/themes"
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#elif defined(Q_OS_WIN)
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"/themes"
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#else // linux
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"/../share/cockatrice/themes"
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#endif
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);
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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return availableThemes;
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}
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QBrush ThemeManager::loadBrush(QString fileName, QColor fallbackColor)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush.setColor(fallbackColor);
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brush.setStyle(Qt::SolidPattern);
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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QBrush ThemeManager::loadExtraBrush(QString fileName, QBrush &fallbackBrush)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush = fallbackBrush;
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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void ThemeManager::themeChangedSlot()
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{
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QString themeName = SettingsCache::instance().getThemeName();
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qDebug() << "Theme changed:" << themeName;
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QString dirPath = getAvailableThemes().value(themeName);
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QDir dir = dirPath;
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// css
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if (!dirPath.isEmpty() && dir.exists(STYLE_CSS_NAME)) {
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qApp->setStyleSheet("file:///" + dir.absoluteFilePath(STYLE_CSS_NAME));
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} else {
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qApp->setStyleSheet("");
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}
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if (dirPath.isEmpty()) {
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// set default values
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QDir::setSearchPaths("theme", DEFAULT_RESOURCE_PATHS);
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handBgBrush = HANDZONE_BG_DEFAULT;
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tableBgBrush = TABLEZONE_BG_DEFAULT;
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playerBgBrush = PLAYERZONE_BG_DEFAULT;
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stackBgBrush = STACKZONE_BG_DEFAULT;
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} else {
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// resources
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QStringList resources;
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resources << dir.absolutePath() << DEFAULT_RESOURCE_PATHS;
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QDir::setSearchPaths("theme", resources);
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// zones bg
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dir.cd("zones");
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handBgBrush = loadBrush(HANDZONE_BG_NAME, HANDZONE_BG_DEFAULT);
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tableBgBrush = loadBrush(TABLEZONE_BG_NAME, TABLEZONE_BG_DEFAULT);
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playerBgBrush = loadBrush(PLAYERZONE_BG_NAME, PLAYERZONE_BG_DEFAULT);
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stackBgBrush = loadBrush(STACKZONE_BG_NAME, STACKZONE_BG_DEFAULT);
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}
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tableBgBrushesCache.clear();
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stackBgBrushesCache.clear();
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playerBgBrushesCache.clear();
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handBgBrushesCache.clear();
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QPixmapCache::clear();
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emit themeChanged();
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}
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QBrush ThemeManager::getExtraTableBgBrush(QString extraNumber, QBrush &fallbackBrush)
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{
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QBrush returnBrush;
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if (!tableBgBrushesCache.contains(extraNumber.toInt())) {
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returnBrush = loadExtraBrush(TABLEZONE_BG_NAME + extraNumber, fallbackBrush);
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tableBgBrushesCache.insert(extraNumber.toInt(), returnBrush);
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} else {
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returnBrush = tableBgBrushesCache.value(extraNumber.toInt());
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}
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return returnBrush;
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}
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QBrush ThemeManager::getExtraStackBgBrush(QString extraNumber, QBrush &fallbackBrush)
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{
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QBrush returnBrush;
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if (!stackBgBrushesCache.contains(extraNumber.toInt())) {
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returnBrush = loadExtraBrush(STACKZONE_BG_NAME + extraNumber, fallbackBrush);
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stackBgBrushesCache.insert(extraNumber.toInt(), returnBrush);
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} else {
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returnBrush = stackBgBrushesCache.value(extraNumber.toInt());
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}
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return returnBrush;
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}
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QBrush ThemeManager::getExtraPlayerBgBrush(QString extraNumber, QBrush &fallbackBrush)
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{
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QBrush returnBrush;
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if (!playerBgBrushesCache.contains(extraNumber.toInt())) {
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returnBrush = loadExtraBrush(PLAYERZONE_BG_NAME + extraNumber, fallbackBrush);
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playerBgBrushesCache.insert(extraNumber.toInt(), returnBrush);
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} else {
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returnBrush = playerBgBrushesCache.value(extraNumber.toInt());
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}
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return returnBrush;
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}
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QBrush ThemeManager::getExtraHandBgBrush(QString extraNumber, QBrush &fallbackBrush)
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{
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QBrush returnBrush;
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if (!handBgBrushesCache.contains(extraNumber.toInt())) {
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returnBrush = loadExtraBrush(HANDZONE_BG_NAME + extraNumber, fallbackBrush);
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handBgBrushesCache.insert(extraNumber.toInt(), returnBrush);
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} else {
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returnBrush = handBgBrushesCache.value(extraNumber.toInt());
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}
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return returnBrush;
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}
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