Major Directory Refactoring (#5118)

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
This commit is contained in:
LunaticCat 2024-10-20 16:11:35 +02:00 committed by GitHub
parent d1e0f9dfc5
commit fa999880ee
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261 changed files with 735 additions and 729 deletions

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/***************************************************************************
* Copyright (C) 2008 by Max-Wilhelm Bruker *
* brukie@gmx.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef WINDOW_H
#define WINDOW_H
#include "../game_logic/abstract_client.h"
#include "pb/response.pb.h"
#include <QList>
#include <QMainWindow>
#include <QMessageBox>
#include <QProcess>
#include <QSystemTrayIcon>
#include <QtNetwork>
class DlgConnect;
class DlgViewLog;
class GameReplay;
class HandlePublicServers;
class LocalClient;
class LocalServer;
class QThread;
class RemoteClient;
class ServerInfo_User;
class TabSupervisor;
class WndSets;
class DlgTipOfTheDay;
class MainWindow : public QMainWindow
{
Q_OBJECT
public slots:
void actCheckCardUpdates();
void actCheckServerUpdates();
private slots:
void updateTabMenu(const QList<QMenu *> &newMenuList);
void statusChanged(ClientStatus _status);
void processConnectionClosedEvent(const Event_ConnectionClosed &event);
void processServerShutdownEvent(const Event_ServerShutdown &event);
void serverTimeout();
void loginError(Response::ResponseCode r, QString reasonStr, quint32 endTime, QList<QString> missingFeatures);
void registerError(Response::ResponseCode r, QString reasonStr, quint32 endTime);
void activateError();
void socketError(const QString &errorStr);
void protocolVersionMismatch(int localVersion, int remoteVersion);
void userInfoReceived(const ServerInfo_User &userInfo);
void registerAccepted();
void registerAcceptedNeedsActivate();
void activateAccepted();
void localGameEnded();
void pixmapCacheSizeChanged(int newSizeInMBs);
void notifyUserAboutUpdate();
void actConnect();
void actDisconnect();
void actSinglePlayer();
void actWatchReplay();
void actDeckEditor();
void actFullScreen(bool checked);
void actRegister();
void actSettings();
void actExit();
void actForgotPasswordRequest();
void actAbout();
void actTips();
void actUpdate();
void actViewLog();
void forgotPasswordSuccess();
void forgotPasswordError();
void promptForgotPasswordReset();
void actShow();
void promptForgotPasswordChallenge();
void showWindowIfHidden();
void cardUpdateError(QProcess::ProcessError err);
void cardUpdateFinished(int exitCode, QProcess::ExitStatus exitStatus);
void refreshShortcuts();
void cardDatabaseLoadingFailed();
void cardDatabaseNewSetsFound(int numUnknownSets, QStringList unknownSetsNames);
void cardDatabaseAllNewSetsEnabled();
void actOpenCustomFolder();
void actOpenCustomsetsFolder();
void actAddCustomSet();
void actManageSets();
void actEditTokens();
void startupConfigCheck();
void alertForcedOracleRun(const QString &version, bool isUpdate);
private:
static const QString appName;
static const QStringList fileNameFilters;
void setClientStatusTitle();
void retranslateUi();
void createActions();
void createMenus();
void createTrayIcon();
int getNextCustomSetPrefix(QDir dataDir);
inline QString getCardUpdaterBinaryName()
{
return "oracle";
};
void exitCardDatabaseUpdate();
QList<QMenu *> tabMenus;
QMenu *cockatriceMenu, *dbMenu, *helpMenu, *trayIconMenu;
QAction *aConnect, *aDisconnect, *aSinglePlayer, *aWatchReplay, *aDeckEditor, *aFullScreen, *aSettings, *aExit,
*aAbout, *aTips, *aCheckCardUpdates, *aRegister, *aForgotPassword, *aUpdate, *aViewLog, *aManageSets,
*aEditTokens, *aOpenCustomFolder, *aOpenCustomsetsFolder, *aAddCustomSet, *aShow;
TabSupervisor *tabSupervisor;
WndSets *wndSets;
RemoteClient *client;
QThread *clientThread;
LocalServer *localServer;
bool bHasActivated, askedForDbUpdater;
QMessageBox serverShutdownMessageBox;
QProcess *cardUpdateProcess;
DlgViewLog *logviewDialog;
DlgConnect *dlgConnect;
GameReplay *replay;
DlgTipOfTheDay *tip;
QUrl connectTo;
public:
explicit MainWindow(QWidget *parent = nullptr);
void setConnectTo(QString url)
{
connectTo = QUrl(QString("cockatrice://%1").arg(url));
}
~MainWindow() override;
protected:
void closeEvent(QCloseEvent *event) override;
void changeEvent(QEvent *event) override;
QString extractInvalidUsernameMessage(QString &in);
};
#endif