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Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
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261 changed files with 735 additions and 729 deletions
81
cockatrice/src/dialogs/dlg_connect.h
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81
cockatrice/src/dialogs/dlg_connect.h
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#ifndef DLG_CONNECT_H
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#define DLG_CONNECT_H
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#include "../server/handle_public_servers.h"
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#include "../server/user/user_info_connection.h"
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#include <QDialog>
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#include <QLineEdit>
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class QCheckBox;
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class QComboBox;
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class QGridLayout;
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class QGroupBox;
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class QHBoxLayout;
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class QLabel;
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class QPushButton;
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class QRadioButton;
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class QVBoxLayout;
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class DeleteHighlightedItemWhenShiftDelPressedEventFilter : public QObject
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{
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Q_OBJECT
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protected:
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bool eventFilter(QObject *obj, QEvent *event) override;
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};
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class DlgConnect : public QDialog
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{
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Q_OBJECT
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signals:
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void sigStartForgotPasswordRequest();
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void sigPublicServersDownloaded();
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public:
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explicit DlgConnect(QWidget *parent = nullptr);
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~DlgConnect() override;
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QString getHost() const;
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int getPort() const
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{
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return portEdit->text().toInt();
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}
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QString getPlayerName() const
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{
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return playernameEdit->text();
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}
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QString getPassword() const
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{
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return passwordEdit->text();
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}
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public slots:
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void downloadThePublicServers();
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private slots:
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void actOk();
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void passwordSaved(int state);
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void previousHostSelected(bool state);
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void newHostSelected(bool state);
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void actForgotPassword();
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void updateDisplayInfo(const QString &saveName);
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void preRebuildComboBoxList();
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void rebuildComboBoxList(int failure = -1);
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private:
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QGridLayout *connectionLayout, *loginLayout, *serverInfoLayout, *grid;
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QHBoxLayout *newHolderLayout;
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QGroupBox *loginGroupBox, *serverInfoGroupBox, *restrictionsGroupBox;
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QVBoxLayout *mainLayout;
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QLabel *hostLabel, *portLabel, *playernameLabel, *passwordLabel, *saveLabel, *serverIssuesLabel,
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*serverContactLabel, *serverContactLink;
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QLineEdit *hostEdit, *portEdit, *playernameEdit, *passwordEdit, *saveEdit;
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QCheckBox *savePasswordCheckBox, *autoConnectCheckBox;
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QComboBox *previousHosts;
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QRadioButton *newHostButton, *previousHostButton;
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QPushButton *btnConnect, *btnForgotPassword, *btnRefreshServers;
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QMap<QString, std::pair<QString, UserConnection_Information>> savedHostList;
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HandlePublicServers *hps;
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const QString placeHolderText = tr("Downloading...");
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};
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#endif
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