Major Directory Refactoring (#5118)

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
This commit is contained in:
LunaticCat 2024-10-20 16:11:35 +02:00 committed by GitHub
parent d1e0f9dfc5
commit fa999880ee
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GPG key ID: B5690EEEBB952194
261 changed files with 735 additions and 729 deletions

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#include "dlg_edit_password.h"
#include "../settings/cache_settings.h"
#include "trice_limits.h"
#include <QDialogButtonBox>
#include <QGridLayout>
#include <QHBoxLayout>
#include <QLabel>
#include <QMessageBox>
DlgEditPassword::DlgEditPassword(QWidget *parent) : QDialog(parent)
{
oldPasswordLabel = new QLabel(tr("Old password:"));
oldPasswordEdit = new QLineEdit();
oldPasswordEdit->setMaxLength(MAX_NAME_LENGTH);
auto &servers = SettingsCache::instance().servers();
if (servers.getSavePassword()) {
oldPasswordEdit->setText(servers.getPassword());
}
oldPasswordLabel->setBuddy(oldPasswordEdit);
oldPasswordEdit->setEchoMode(QLineEdit::Password);
newPasswordLabel = new QLabel(tr("New password:"));
newPasswordEdit = new QLineEdit();
newPasswordEdit->setMaxLength(MAX_NAME_LENGTH);
newPasswordLabel->setBuddy(newPasswordLabel);
newPasswordEdit->setEchoMode(QLineEdit::Password);
newPasswordLabel2 = new QLabel(tr("Confirm new password:"));
newPasswordEdit2 = new QLineEdit();
newPasswordEdit2->setMaxLength(MAX_NAME_LENGTH);
newPasswordLabel2->setBuddy(newPasswordLabel2);
newPasswordEdit2->setEchoMode(QLineEdit::Password);
QGridLayout *grid = new QGridLayout;
grid->addWidget(oldPasswordLabel, 0, 0);
grid->addWidget(oldPasswordEdit, 0, 1);
grid->addWidget(newPasswordLabel, 1, 0);
grid->addWidget(newPasswordEdit, 1, 1);
grid->addWidget(newPasswordLabel2, 2, 0);
grid->addWidget(newPasswordEdit2, 2, 1);
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(grid);
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
setWindowTitle(tr("Change password"));
setFixedHeight(sizeHint().height());
setMinimumWidth(300);
}
void DlgEditPassword::actOk()
{
// TODO this stuff should be using qvalidators
if (newPasswordEdit->text().length() < 8) {
QMessageBox::critical(this, tr("Error"), tr("Your password is too short."));
return;
} else if (newPasswordEdit->text() != newPasswordEdit2->text()) {
QMessageBox::warning(this, tr("Error"), tr("The new passwords don't match."));
return;
}
accept();
}