mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-11 16:44:48 -07:00
Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
This commit is contained in:
parent
d1e0f9dfc5
commit
fa999880ee
261 changed files with 735 additions and 729 deletions
230
cockatrice/src/game/board/abstract_counter.cpp
Normal file
230
cockatrice/src/game/board/abstract_counter.cpp
Normal file
|
|
@ -0,0 +1,230 @@
|
|||
#include "abstract_counter.h"
|
||||
|
||||
#include "../../client/translate_counter_name.h"
|
||||
#include "../../settings/cache_settings.h"
|
||||
#include "../player/player.h"
|
||||
#include "expression.h"
|
||||
#include "pb/command_inc_counter.pb.h"
|
||||
#include "pb/command_set_counter.pb.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QApplication>
|
||||
#include <QGraphicsSceneHoverEvent>
|
||||
#include <QGraphicsSceneMouseEvent>
|
||||
#include <QKeyEvent>
|
||||
#include <QMenu>
|
||||
#include <QPainter>
|
||||
#include <QString>
|
||||
|
||||
AbstractCounter::AbstractCounter(Player *_player,
|
||||
int _id,
|
||||
const QString &_name,
|
||||
bool _shownInCounterArea,
|
||||
int _value,
|
||||
bool _useNameForShortcut,
|
||||
QGraphicsItem *parent,
|
||||
QWidget *_game)
|
||||
: QGraphicsItem(parent), player(_player), id(_id), name(_name), value(_value),
|
||||
useNameForShortcut(_useNameForShortcut), hovered(false), aDec(nullptr), aInc(nullptr), dialogSemaphore(false),
|
||||
deleteAfterDialog(false), shownInCounterArea(_shownInCounterArea), game(_game)
|
||||
{
|
||||
setAcceptHoverEvents(true);
|
||||
|
||||
shortcutActive = false;
|
||||
|
||||
if (player->getLocalOrJudge()) {
|
||||
QString displayName = TranslateCounterName::getDisplayName(_name);
|
||||
menu = new TearOffMenu(displayName);
|
||||
aSet = new QAction(this);
|
||||
connect(aSet, SIGNAL(triggered()), this, SLOT(setCounter()));
|
||||
menu->addAction(aSet);
|
||||
menu->addSeparator();
|
||||
for (int i = 10; i >= -10; --i) {
|
||||
if (i == 0) {
|
||||
menu->addSeparator();
|
||||
} else {
|
||||
QAction *aIncrement = new QAction(QString(i < 0 ? "%1" : "+%1").arg(i), this);
|
||||
if (i == -1)
|
||||
aDec = aIncrement;
|
||||
else if (i == 1)
|
||||
aInc = aIncrement;
|
||||
aIncrement->setData(i);
|
||||
connect(aIncrement, SIGNAL(triggered()), this, SLOT(incrementCounter()));
|
||||
menu->addAction(aIncrement);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
menu = nullptr;
|
||||
}
|
||||
|
||||
connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
|
||||
refreshShortcuts();
|
||||
retranslateUi();
|
||||
}
|
||||
|
||||
AbstractCounter::~AbstractCounter()
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
|
||||
void AbstractCounter::delCounter()
|
||||
{
|
||||
if (dialogSemaphore)
|
||||
deleteAfterDialog = true;
|
||||
else
|
||||
deleteLater();
|
||||
}
|
||||
|
||||
void AbstractCounter::retranslateUi()
|
||||
{
|
||||
if (menu) {
|
||||
aSet->setText(tr("&Set counter..."));
|
||||
}
|
||||
}
|
||||
|
||||
void AbstractCounter::setShortcutsActive()
|
||||
{
|
||||
if (!player->getLocal()) {
|
||||
return;
|
||||
}
|
||||
ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts();
|
||||
if (name == "life") {
|
||||
shortcutActive = true;
|
||||
aSet->setShortcuts(shortcuts.getShortcut("Player/aSet"));
|
||||
aDec->setShortcuts(shortcuts.getShortcut("Player/aDec"));
|
||||
aInc->setShortcuts(shortcuts.getShortcut("Player/aInc"));
|
||||
} else if (useNameForShortcut) {
|
||||
shortcutActive = true;
|
||||
aSet->setShortcuts(shortcuts.getShortcut("Player/aSetCounter_" + name));
|
||||
aDec->setShortcuts(shortcuts.getShortcut("Player/aDecCounter_" + name));
|
||||
aInc->setShortcuts(shortcuts.getShortcut("Player/aIncCounter_" + name));
|
||||
}
|
||||
}
|
||||
|
||||
void AbstractCounter::setShortcutsInactive()
|
||||
{
|
||||
shortcutActive = false;
|
||||
if (name == "life" || useNameForShortcut) {
|
||||
aSet->setShortcut(QKeySequence());
|
||||
aDec->setShortcut(QKeySequence());
|
||||
aInc->setShortcut(QKeySequence());
|
||||
}
|
||||
}
|
||||
|
||||
void AbstractCounter::refreshShortcuts()
|
||||
{
|
||||
if (shortcutActive) {
|
||||
setShortcutsActive();
|
||||
}
|
||||
}
|
||||
|
||||
void AbstractCounter::setValue(int _value)
|
||||
{
|
||||
value = _value;
|
||||
update();
|
||||
}
|
||||
|
||||
void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (isUnderMouse() && player->getLocalOrJudge()) {
|
||||
if (event->button() == Qt::MiddleButton || (QApplication::keyboardModifiers() & Qt::ShiftModifier)) {
|
||||
if (menu)
|
||||
menu->exec(event->screenPos());
|
||||
event->accept();
|
||||
} else if (event->button() == Qt::LeftButton) {
|
||||
Command_IncCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_delta(1);
|
||||
player->sendGameCommand(cmd);
|
||||
event->accept();
|
||||
} else if (event->button() == Qt::RightButton) {
|
||||
Command_IncCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_delta(-1);
|
||||
player->sendGameCommand(cmd);
|
||||
event->accept();
|
||||
}
|
||||
} else
|
||||
event->ignore();
|
||||
}
|
||||
|
||||
void AbstractCounter::hoverEnterEvent(QGraphicsSceneHoverEvent * /*event*/)
|
||||
{
|
||||
hovered = true;
|
||||
update();
|
||||
}
|
||||
|
||||
void AbstractCounter::hoverLeaveEvent(QGraphicsSceneHoverEvent * /*event*/)
|
||||
{
|
||||
hovered = false;
|
||||
update();
|
||||
}
|
||||
|
||||
void AbstractCounter::incrementCounter()
|
||||
{
|
||||
const int delta = static_cast<QAction *>(sender())->data().toInt();
|
||||
Command_IncCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_delta(delta);
|
||||
player->sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
void AbstractCounter::setCounter()
|
||||
{
|
||||
dialogSemaphore = true;
|
||||
AbstractCounterDialog dialog(name, QString::number(value), game);
|
||||
const int ok = dialog.exec();
|
||||
|
||||
if (deleteAfterDialog) {
|
||||
deleteLater();
|
||||
return;
|
||||
}
|
||||
dialogSemaphore = false;
|
||||
|
||||
if (!ok)
|
||||
return;
|
||||
|
||||
Expression exp(value);
|
||||
int newValue = static_cast<int>(exp.parse(dialog.textValue()));
|
||||
|
||||
Command_SetCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_value(newValue);
|
||||
player->sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
AbstractCounterDialog::AbstractCounterDialog(const QString &name, const QString &value, QWidget *parent)
|
||||
: QInputDialog(parent)
|
||||
{
|
||||
setWindowTitle(tr("Set counter"));
|
||||
setLabelText(tr("New value for counter '%1':").arg(name));
|
||||
setTextValue(value);
|
||||
qApp->installEventFilter(this);
|
||||
}
|
||||
|
||||
bool AbstractCounterDialog::eventFilter(QObject *obj, QEvent *event)
|
||||
{
|
||||
Q_UNUSED(obj);
|
||||
if (event->type() == QEvent::KeyPress) {
|
||||
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
|
||||
switch (keyEvent->key()) {
|
||||
case Qt::Key_Up:
|
||||
changeValue(+1);
|
||||
return true;
|
||||
case Qt::Key_Down:
|
||||
changeValue(-1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void AbstractCounterDialog::changeValue(int diff)
|
||||
{
|
||||
bool ok;
|
||||
int curValue = textValue().toInt(&ok);
|
||||
if (!ok)
|
||||
return;
|
||||
curValue += diff;
|
||||
setTextValue(QString::number(curValue));
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue