Major Directory Refactoring (#5118)

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
This commit is contained in:
LunaticCat 2024-10-20 16:11:35 +02:00 committed by GitHub
parent d1e0f9dfc5
commit fa999880ee
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GPG key ID: B5690EEEBB952194
261 changed files with 735 additions and 729 deletions

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@ -0,0 +1,230 @@
#include "abstract_counter.h"
#include "../../client/translate_counter_name.h"
#include "../../settings/cache_settings.h"
#include "../player/player.h"
#include "expression.h"
#include "pb/command_inc_counter.pb.h"
#include "pb/command_set_counter.pb.h"
#include <QAction>
#include <QApplication>
#include <QGraphicsSceneHoverEvent>
#include <QGraphicsSceneMouseEvent>
#include <QKeyEvent>
#include <QMenu>
#include <QPainter>
#include <QString>
AbstractCounter::AbstractCounter(Player *_player,
int _id,
const QString &_name,
bool _shownInCounterArea,
int _value,
bool _useNameForShortcut,
QGraphicsItem *parent,
QWidget *_game)
: QGraphicsItem(parent), player(_player), id(_id), name(_name), value(_value),
useNameForShortcut(_useNameForShortcut), hovered(false), aDec(nullptr), aInc(nullptr), dialogSemaphore(false),
deleteAfterDialog(false), shownInCounterArea(_shownInCounterArea), game(_game)
{
setAcceptHoverEvents(true);
shortcutActive = false;
if (player->getLocalOrJudge()) {
QString displayName = TranslateCounterName::getDisplayName(_name);
menu = new TearOffMenu(displayName);
aSet = new QAction(this);
connect(aSet, SIGNAL(triggered()), this, SLOT(setCounter()));
menu->addAction(aSet);
menu->addSeparator();
for (int i = 10; i >= -10; --i) {
if (i == 0) {
menu->addSeparator();
} else {
QAction *aIncrement = new QAction(QString(i < 0 ? "%1" : "+%1").arg(i), this);
if (i == -1)
aDec = aIncrement;
else if (i == 1)
aInc = aIncrement;
aIncrement->setData(i);
connect(aIncrement, SIGNAL(triggered()), this, SLOT(incrementCounter()));
menu->addAction(aIncrement);
}
}
} else {
menu = nullptr;
}
connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
refreshShortcuts();
retranslateUi();
}
AbstractCounter::~AbstractCounter()
{
delete menu;
}
void AbstractCounter::delCounter()
{
if (dialogSemaphore)
deleteAfterDialog = true;
else
deleteLater();
}
void AbstractCounter::retranslateUi()
{
if (menu) {
aSet->setText(tr("&Set counter..."));
}
}
void AbstractCounter::setShortcutsActive()
{
if (!player->getLocal()) {
return;
}
ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts();
if (name == "life") {
shortcutActive = true;
aSet->setShortcuts(shortcuts.getShortcut("Player/aSet"));
aDec->setShortcuts(shortcuts.getShortcut("Player/aDec"));
aInc->setShortcuts(shortcuts.getShortcut("Player/aInc"));
} else if (useNameForShortcut) {
shortcutActive = true;
aSet->setShortcuts(shortcuts.getShortcut("Player/aSetCounter_" + name));
aDec->setShortcuts(shortcuts.getShortcut("Player/aDecCounter_" + name));
aInc->setShortcuts(shortcuts.getShortcut("Player/aIncCounter_" + name));
}
}
void AbstractCounter::setShortcutsInactive()
{
shortcutActive = false;
if (name == "life" || useNameForShortcut) {
aSet->setShortcut(QKeySequence());
aDec->setShortcut(QKeySequence());
aInc->setShortcut(QKeySequence());
}
}
void AbstractCounter::refreshShortcuts()
{
if (shortcutActive) {
setShortcutsActive();
}
}
void AbstractCounter::setValue(int _value)
{
value = _value;
update();
}
void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (isUnderMouse() && player->getLocalOrJudge()) {
if (event->button() == Qt::MiddleButton || (QApplication::keyboardModifiers() & Qt::ShiftModifier)) {
if (menu)
menu->exec(event->screenPos());
event->accept();
} else if (event->button() == Qt::LeftButton) {
Command_IncCounter cmd;
cmd.set_counter_id(id);
cmd.set_delta(1);
player->sendGameCommand(cmd);
event->accept();
} else if (event->button() == Qt::RightButton) {
Command_IncCounter cmd;
cmd.set_counter_id(id);
cmd.set_delta(-1);
player->sendGameCommand(cmd);
event->accept();
}
} else
event->ignore();
}
void AbstractCounter::hoverEnterEvent(QGraphicsSceneHoverEvent * /*event*/)
{
hovered = true;
update();
}
void AbstractCounter::hoverLeaveEvent(QGraphicsSceneHoverEvent * /*event*/)
{
hovered = false;
update();
}
void AbstractCounter::incrementCounter()
{
const int delta = static_cast<QAction *>(sender())->data().toInt();
Command_IncCounter cmd;
cmd.set_counter_id(id);
cmd.set_delta(delta);
player->sendGameCommand(cmd);
}
void AbstractCounter::setCounter()
{
dialogSemaphore = true;
AbstractCounterDialog dialog(name, QString::number(value), game);
const int ok = dialog.exec();
if (deleteAfterDialog) {
deleteLater();
return;
}
dialogSemaphore = false;
if (!ok)
return;
Expression exp(value);
int newValue = static_cast<int>(exp.parse(dialog.textValue()));
Command_SetCounter cmd;
cmd.set_counter_id(id);
cmd.set_value(newValue);
player->sendGameCommand(cmd);
}
AbstractCounterDialog::AbstractCounterDialog(const QString &name, const QString &value, QWidget *parent)
: QInputDialog(parent)
{
setWindowTitle(tr("Set counter"));
setLabelText(tr("New value for counter '%1':").arg(name));
setTextValue(value);
qApp->installEventFilter(this);
}
bool AbstractCounterDialog::eventFilter(QObject *obj, QEvent *event)
{
Q_UNUSED(obj);
if (event->type() == QEvent::KeyPress) {
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
switch (keyEvent->key()) {
case Qt::Key_Up:
changeValue(+1);
return true;
case Qt::Key_Down:
changeValue(-1);
return true;
}
}
return false;
}
void AbstractCounterDialog::changeValue(int diff)
{
bool ok;
int curValue = textValue().toInt(&ok);
if (!ok)
return;
curValue += diff;
setTextValue(QString::number(curValue));
}