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Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
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261 changed files with 735 additions and 729 deletions
48
cockatrice/src/game/board/counter_general.cpp
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48
cockatrice/src/game/board/counter_general.cpp
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#include "counter_general.h"
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#include "../../client/ui/pixel_map_generator.h"
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#include "abstract_graphics_item.h"
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#include <QPainter>
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GeneralCounter::GeneralCounter(Player *_player,
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int _id,
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const QString &_name,
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const QColor &_color,
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int _radius,
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int _value,
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bool useNameForShortcut,
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QGraphicsItem *parent,
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QWidget *game)
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: AbstractCounter(_player, _id, _name, true, _value, useNameForShortcut, parent, game), color(_color),
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radius(_radius)
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{
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setCacheMode(DeviceCoordinateCache);
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}
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QRectF GeneralCounter::boundingRect() const
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{
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return QRectF(0, 0, radius * 2, radius * 2);
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}
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void GeneralCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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{
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QRectF mapRect = painter->combinedTransform().mapRect(boundingRect());
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int translatedHeight = mapRect.size().height();
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qreal scaleFactor = translatedHeight / boundingRect().height();
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QPixmap pixmap = CounterPixmapGenerator::generatePixmap(translatedHeight, name, hovered);
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painter->save();
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resetPainterTransform(painter);
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painter->drawPixmap(QPoint(0, 0), pixmap);
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if (value) {
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QFont f("Serif");
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f.setPixelSize(qMax((int)(radius * scaleFactor), 10));
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f.setWeight(QFont::Bold);
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painter->setPen(Qt::black);
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painter->setFont(f);
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painter->drawText(mapRect, Qt::AlignCenter, QString::number(value));
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}
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painter->restore();
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}
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