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Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
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261 changed files with 735 additions and 729 deletions
155
cockatrice/src/game/cards/card_database_model.h
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155
cockatrice/src/game/cards/card_database_model.h
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#ifndef CARDDATABASEMODEL_H
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#define CARDDATABASEMODEL_H
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#include "../filters/filter_string.h"
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#include "card_database.h"
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#include <QAbstractListModel>
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#include <QList>
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#include <QSet>
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#include <QSortFilterProxyModel>
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#include <QTimer>
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class FilterTree;
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class CardDatabaseModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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enum Columns
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{
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NameColumn,
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SetListColumn,
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ManaCostColumn,
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PTColumn,
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CardTypeColumn,
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ColorColumn
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};
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enum Role
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{
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SortRole = Qt::UserRole
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};
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CardDatabaseModel(CardDatabase *_db, bool _showOnlyCardsFromEnabledSets, QObject *parent = nullptr);
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~CardDatabaseModel() override;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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CardDatabase *getDatabase() const
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{
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return db;
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}
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CardInfoPtr getCard(int index) const
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{
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return cardList[index];
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}
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private:
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QList<CardInfoPtr> cardList;
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CardDatabase *db;
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bool showOnlyCardsFromEnabledSets;
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inline bool checkCardHasAtLeastOneEnabledSet(CardInfoPtr card);
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private slots:
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void cardAdded(CardInfoPtr card);
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void cardRemoved(CardInfoPtr card);
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void cardInfoChanged(CardInfoPtr card);
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void cardDatabaseEnabledSetsChanged();
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};
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class CardDatabaseDisplayModel : public QSortFilterProxyModel
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{
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Q_OBJECT
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public:
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enum FilterBool
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{
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ShowTrue,
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ShowFalse,
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ShowAll
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};
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private:
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FilterBool isToken;
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QString cardName, cardText;
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QSet<QString> cardNameSet, cardTypes, cardColors;
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FilterTree *filterTree;
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FilterString *filterString;
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int loadedRowCount;
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QTimer dirtyTimer;
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/** The translation table that will be used for sanitizeCardName. */
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static QMap<wchar_t, wchar_t> characterTranslation;
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public:
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explicit CardDatabaseDisplayModel(QObject *parent = nullptr);
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void setFilterTree(FilterTree *_filterTree);
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void setIsToken(FilterBool _isToken)
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{
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isToken = _isToken;
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dirty();
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}
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void setCardName(const QString &_cardName)
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{
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if (filterString != nullptr) {
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delete filterString;
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filterString = nullptr;
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}
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cardName = sanitizeCardName(_cardName, characterTranslation);
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dirty();
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}
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void setStringFilter(const QString &_src)
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{
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delete filterString;
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filterString = new FilterString(_src);
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dirty();
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}
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void setCardNameSet(const QSet<QString> &_cardNameSet)
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{
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cardNameSet = _cardNameSet;
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dirty();
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}
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void dirty()
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{
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dirtyTimer.start(20);
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}
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void clearFilterAll();
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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protected:
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bool lessThan(const QModelIndex &left, const QModelIndex &right) const override;
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static int lessThanNumerically(const QString &left, const QString &right);
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
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bool rowMatchesCardName(CardInfoPtr info) const;
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bool canFetchMore(const QModelIndex &parent) const override;
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void fetchMore(const QModelIndex &parent) override;
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private slots:
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void filterTreeChanged();
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/** Will translate all undesirable characters in DIRTYNAME according to the TABLE. */
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const QString sanitizeCardName(const QString &dirtyName, const QMap<wchar_t, wchar_t> &table);
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};
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class TokenDisplayModel : public CardDatabaseDisplayModel
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{
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Q_OBJECT
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public:
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explicit TokenDisplayModel(QObject *parent = nullptr);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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protected:
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
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};
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class TokenEditModel : public CardDatabaseDisplayModel
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{
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Q_OBJECT
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public:
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explicit TokenEditModel(QObject *parent = nullptr);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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protected:
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
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};
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#endif
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