mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-03 20:13:56 -07:00
Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
This commit is contained in:
parent
d1e0f9dfc5
commit
fa999880ee
261 changed files with 735 additions and 729 deletions
56
cockatrice/src/game/player/player_list_widget.h
Normal file
56
cockatrice/src/game/player/player_list_widget.h
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
#ifndef PLAYERLISTWIDGET_H
|
||||
#define PLAYERLISTWIDGET_H
|
||||
|
||||
#include <QIcon>
|
||||
#include <QMap>
|
||||
#include <QStyledItemDelegate>
|
||||
#include <QTreeWidget>
|
||||
|
||||
class ServerInfo_PlayerProperties;
|
||||
class TabSupervisor;
|
||||
class AbstractClient;
|
||||
class TabGame;
|
||||
class UserContextMenu;
|
||||
|
||||
class PlayerListItemDelegate : public QStyledItemDelegate
|
||||
{
|
||||
public:
|
||||
PlayerListItemDelegate(QObject *const parent);
|
||||
bool
|
||||
editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index);
|
||||
};
|
||||
|
||||
class PlayerListTWI : public QTreeWidgetItem
|
||||
{
|
||||
public:
|
||||
PlayerListTWI();
|
||||
bool operator<(const QTreeWidgetItem &other) const;
|
||||
};
|
||||
|
||||
class PlayerListWidget : public QTreeWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
PlayerListItemDelegate *itemDelegate;
|
||||
QMap<int, QTreeWidgetItem *> players;
|
||||
TabSupervisor *tabSupervisor;
|
||||
AbstractClient *client;
|
||||
TabGame *game;
|
||||
UserContextMenu *userContextMenu;
|
||||
QIcon readyIcon, notReadyIcon, concededIcon, playerIcon, judgeIcon, spectatorIcon, lockIcon;
|
||||
bool gameStarted;
|
||||
signals:
|
||||
void openMessageDialog(const QString &userName, bool focus);
|
||||
|
||||
public:
|
||||
PlayerListWidget(TabSupervisor *_tabSupervisor, AbstractClient *_client, TabGame *_game, QWidget *parent = nullptr);
|
||||
void retranslateUi();
|
||||
void addPlayer(const ServerInfo_PlayerProperties &player);
|
||||
void removePlayer(int playerId);
|
||||
void setActivePlayer(int playerId);
|
||||
void updatePlayerProperties(const ServerInfo_PlayerProperties &prop, int playerId = -1);
|
||||
void setGameStarted(bool _gameStarted, bool resuming);
|
||||
void showContextMenu(const QPoint &pos, const QModelIndex &index);
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue