Major Directory Refactoring (#5118)

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
This commit is contained in:
LunaticCat 2024-10-20 16:11:35 +02:00 committed by GitHub
parent d1e0f9dfc5
commit fa999880ee
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261 changed files with 735 additions and 729 deletions

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@ -0,0 +1,74 @@
#ifndef ZONEVIEWERZONE_H
#define ZONEVIEWERZONE_H
#include "select_zone.h"
#include <QGraphicsLayoutItem>
class ZoneViewWidget;
class Response;
class ServerInfo_Card;
class QGraphicsSceneWheelEvent;
class ZoneViewZone : public SelectZone, public QGraphicsLayoutItem
{
Q_OBJECT
Q_INTERFACES(QGraphicsLayoutItem)
private:
QRectF bRect, optimumRect;
int minRows, numberCards;
void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dropPoint);
CardZone *origZone;
bool revealZone, writeableRevealZone;
bool sortByName, sortByType;
bool pileView;
public:
ZoneViewZone(Player *_p,
CardZone *_origZone,
int _numberCards = -1,
bool _revealZone = false,
bool _writeableRevealZone = false,
QGraphicsItem *parent = nullptr);
~ZoneViewZone();
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void reorganizeCards();
void initializeCards(const QList<const ServerInfo_Card *> &cardList = QList<const ServerInfo_Card *>());
void removeCard(int position);
int getNumberCards() const
{
return numberCards;
}
void setGeometry(const QRectF &rect);
QRectF getOptimumRect() const
{
return optimumRect;
}
bool getRevealZone() const
{
return revealZone;
}
bool getWriteableRevealZone() const
{
return writeableRevealZone;
}
void setWriteableRevealZone(bool _writeableRevealZone);
public slots:
void setSortByName(int _sortByName);
void setSortByType(int _sortByType);
void setPileView(int _pileView);
private slots:
void zoneDumpReceived(const Response &r);
signals:
void beingDeleted();
void optimumRectChanged();
void wheelEventReceived(QGraphicsSceneWheelEvent *event);
protected:
void addCardImpl(CardItem *card, int x, int y);
QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const;
void wheelEvent(QGraphicsSceneWheelEvent *event);
};
#endif