Major Directory Refactoring (#5118)

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
This commit is contained in:
LunaticCat 2024-10-20 16:11:35 +02:00 committed by GitHub
parent d1e0f9dfc5
commit fa999880ee
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GPG key ID: B5690EEEBB952194
261 changed files with 735 additions and 729 deletions

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#include "user_info_connection.h"
#include "../../settings/cache_settings.h"
#include <QDebug>
#include <utility>
UserConnection_Information::UserConnection_Information() = default;
UserConnection_Information::UserConnection_Information(QString _saveName,
QString _serverName,
QString _portNum,
QString _userName,
QString _pass,
bool _savePass,
QString _site)
: saveName(std::move(_saveName)), server(std::move(_serverName)), port(std::move(_portNum)),
username(std::move(_userName)), password(std::move(_pass)), savePassword(_savePass), site(std::move(_site))
{
}
QMap<QString, std::pair<QString, UserConnection_Information>> UserConnection_Information::getServerInfo()
{
QMap<QString, std::pair<QString, UserConnection_Information>> serverList;
ServersSettings &servers = SettingsCache::instance().servers();
int size = servers.getValue("totalServers", "server", "server_details").toInt() + 1;
for (int i = 0; i < size; i++) {
QString _saveName = servers.getValue(QString("saveName%1").arg(i), "server", "server_details").toString();
QString serverName = servers.getValue(QString("server%1").arg(i), "server", "server_details").toString();
QString portNum = servers.getValue(QString("port%1").arg(i), "server", "server_details").toString();
QString userName = servers.getValue(QString("username%1").arg(i), "server", "server_details").toString();
QString pass = servers.getValue(QString("password%1").arg(i), "server", "server_details").toString();
bool savePass = servers.getValue(QString("savePassword%1").arg(i), "server", "server_details").toBool();
QString _site = servers.getValue(QString("site%1").arg(i), "server", "server_details").toString();
UserConnection_Information userInfo(_saveName, serverName, portNum, userName, pass, savePass, _site);
serverList.insert(_saveName, std::make_pair(serverName, userInfo));
}
return serverList;
}
QStringList UserConnection_Information::getServerInfo(const QString &find)
{
QStringList _server;
ServersSettings &servers = SettingsCache::instance().servers();
int size = servers.getValue("totalServers", "server", "server_details").toInt() + 1;
for (int i = 0; i < size; i++) {
QString _saveName = servers.getValue(QString("saveName%1").arg(i), "server", "server_details").toString();
if (find != _saveName)
continue;
QString serverName = servers.getValue(QString("server%1").arg(i), "server", "server_details").toString();
QString portNum = servers.getValue(QString("port%1").arg(i), "server", "server_details").toString();
QString userName = servers.getValue(QString("username%1").arg(i), "server", "server_details").toString();
QString pass = servers.getValue(QString("password%1").arg(i), "server", "server_details").toString();
bool savePass = servers.getValue(QString("savePassword%1").arg(i), "server", "server_details").toBool();
QString _site = servers.getValue(QString("site%1").arg(i), "server", "server_details").toString();
_server.append(_saveName);
_server.append(serverName);
_server.append(portNum);
_server.append(userName);
_server.append(pass);
_server.append(savePass ? "1" : "0");
_server.append(_site);
break;
}
if (_server.empty())
qDebug() << "There was a problem!";
return _server;
}