[Game] Fix game timer starting twice, not stopping and not resetting correctly. (#6177)

* Fix timer starting twice, not stopping and not resetting correctly.

Took 39 minutes

* Don't stop/start, just start.

Took 29 minutes

* Fix build.

Took 2 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2025-09-26 19:28:07 +02:00 committed by GitHub
parent 6187c7268f
commit fad1280185
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GPG key ID: B5690EEEBB952194
3 changed files with 5 additions and 12 deletions

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@ -1277,7 +1277,6 @@ void TabGame::createMessageDock(bool bReplay)
timeElapsedLabel = new QLabel;
timeElapsedLabel->setAlignment(Qt::AlignCenter);
connect(game->getGameState(), &GameState::updateTimeElapsedLabel, this, &TabGame::updateTimeElapsedLabel);
game->getGameState()->startGameTimer();
messageLogLayout->addWidget(timeElapsedLabel);
}