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https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-14 06:22:15 -07:00
restore original order of methods in server_player
This commit is contained in:
parent
9fde50c936
commit
fd70c4d051
2 changed files with 43 additions and 43 deletions
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@ -426,6 +426,31 @@ Server_Player::cmdUndoDraw(const Command_UndoDraw & /*cmd*/, ResponseContainer &
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return retVal;
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return retVal;
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}
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}
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Response::ResponseCode
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Server_Player::cmdIncCounter(const Command_IncCounter &cmd, ResponseContainer & /*rc*/, GameEventStorage &ges)
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{
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if (!game->getGameStarted()) {
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return Response::RespGameNotStarted;
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}
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if (conceded) {
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return Response::RespContextError;
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}
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Server_Counter *c = counters.value(cmd.counter_id(), 0);
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if (!c) {
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return Response::RespNameNotFound;
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}
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c->setCount(c->getCount() + cmd.delta());
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Event_SetCounter event;
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event.set_counter_id(c->getId());
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event.set_value(c->getCount());
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ges.enqueueGameEvent(event, playerId);
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return Response::RespOk;
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}
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Response::ResponseCode
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Response::ResponseCode
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Server_Player::cmdCreateCounter(const Command_CreateCounter &cmd, ResponseContainer & /*rc*/, GameEventStorage &ges)
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Server_Player::cmdCreateCounter(const Command_CreateCounter &cmd, ResponseContainer & /*rc*/, GameEventStorage &ges)
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{
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{
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@ -452,31 +477,6 @@ Server_Player::cmdCreateCounter(const Command_CreateCounter &cmd, ResponseContai
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return Response::RespOk;
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return Response::RespOk;
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}
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}
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Response::ResponseCode
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Server_Player::cmdIncCounter(const Command_IncCounter &cmd, ResponseContainer & /*rc*/, GameEventStorage &ges)
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{
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if (!game->getGameStarted()) {
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return Response::RespGameNotStarted;
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}
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if (conceded) {
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return Response::RespContextError;
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}
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Server_Counter *c = counters.value(cmd.counter_id(), 0);
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if (!c) {
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return Response::RespNameNotFound;
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}
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c->setCount(c->getCount() + cmd.delta());
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Event_SetCounter event;
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event.set_counter_id(c->getId());
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event.set_value(c->getCount());
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ges.enqueueGameEvent(event, playerId);
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return Response::RespOk;
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}
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Response::ResponseCode
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Response::ResponseCode
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Server_Player::cmdSetCounter(const Command_SetCounter &cmd, ResponseContainer & /*rc*/, GameEventStorage &ges)
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Server_Player::cmdSetCounter(const Command_SetCounter &cmd, ResponseContainer & /*rc*/, GameEventStorage &ges)
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{
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{
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@ -526,21 +526,6 @@ Server_Player::cmdDelCounter(const Command_DelCounter &cmd, ResponseContainer &
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return Response::RespOk;
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return Response::RespOk;
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}
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}
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Response::ResponseCode Server_Player::cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd,
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ResponseContainer &rc,
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GameEventStorage &ges)
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{
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auto ret = Server_AbstractPlayer::cmdChangeZoneProperties(cmd, rc, ges);
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Server_CardZone *zone = zones.value(nameFromStdString(cmd.zone_name()));
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if (!zone) {
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return Response::RespNameNotFound;
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}
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revealTopCardIfNeeded(zone, ges);
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return ret;
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}
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Response::ResponseCode
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Response::ResponseCode
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Server_Player::cmdNextTurn(const Command_NextTurn & /*cmd*/, ResponseContainer & /*rc*/, GameEventStorage & /*ges*/)
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Server_Player::cmdNextTurn(const Command_NextTurn & /*cmd*/, ResponseContainer & /*rc*/, GameEventStorage & /*ges*/)
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{
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{
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@ -579,6 +564,21 @@ Response::ResponseCode Server_Player::cmdSetActivePhase(const Command_SetActiveP
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return Response::RespOk;
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return Response::RespOk;
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}
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}
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Response::ResponseCode Server_Player::cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd,
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ResponseContainer &rc,
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GameEventStorage &ges)
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{
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auto ret = Server_AbstractPlayer::cmdChangeZoneProperties(cmd, rc, ges);
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Server_CardZone *zone = zones.value(nameFromStdString(cmd.zone_name()));
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if (!zone) {
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return Response::RespNameNotFound;
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}
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revealTopCardIfNeeded(zone, ges);
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return ret;
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}
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Response::ResponseCode
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Response::ResponseCode
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Server_Player::cmdReverseTurn(const Command_ReverseTurn &cmd, ResponseContainer &rc, GameEventStorage &ges)
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Server_Player::cmdReverseTurn(const Command_ReverseTurn &cmd, ResponseContainer &rc, GameEventStorage &ges)
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{
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{
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@ -56,15 +56,15 @@ public:
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cmdSetCounter(const Command_SetCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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cmdSetCounter(const Command_SetCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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Response::ResponseCode
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Response::ResponseCode
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cmdDelCounter(const Command_DelCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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cmdDelCounter(const Command_DelCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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Response::ResponseCode cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd,
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ResponseContainer &rc,
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GameEventStorage &ges) override;
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Response::ResponseCode
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Response::ResponseCode
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cmdNextTurn(const Command_NextTurn &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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cmdNextTurn(const Command_NextTurn &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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Response::ResponseCode
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Response::ResponseCode
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cmdSetActivePhase(const Command_SetActivePhase &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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cmdSetActivePhase(const Command_SetActivePhase &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
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Response::ResponseCode
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Response::ResponseCode
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cmdReverseTurn(const Command_ReverseTurn & /*cmd*/, ResponseContainer & /*rc*/, GameEventStorage &ges) override;
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cmdReverseTurn(const Command_ReverseTurn & /*cmd*/, ResponseContainer & /*rc*/, GameEventStorage &ges) override;
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Response::ResponseCode cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd,
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ResponseContainer &rc,
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GameEventStorage &ges) override;
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void getInfo(ServerInfo_Player *info,
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void getInfo(ServerInfo_Player *info,
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Server_AbstractParticipant *playerWhosAsking,
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Server_AbstractParticipant *playerWhosAsking,
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