[LayoutSettings] Refactor how widgetSize settings are managed

This commit is contained in:
RickyRister 2026-02-07 20:00:35 -08:00
parent edc8691731
commit ff4c76cf85
8 changed files with 92 additions and 211 deletions

View file

@ -21,11 +21,8 @@ public:
void setDeckEditorLayoutState(const QByteArray &value);
void setDeckEditorGeometry(const QByteArray &value);
void setDeckEditorCardDatabaseSize(const QSize &value);
void setDeckEditorCardSize(const QSize &value);
void setDeckEditorDeckSize(const QSize &value);
void setDeckEditorPrintingSelectorSize(const QSize &value);
void setDeckEditorFilterSize(const QSize &value);
void setDeckEditorWidgetSize(const QString &widgetName, const QSize &value);
void setDeckEditorDbHeaderState(const QByteArray &value);
void setSetsDialogHeaderState(const QByteArray &value);
void setSetsDialogGeometry(const QByteArray &value);
@ -33,26 +30,18 @@ public:
void setGamePlayAreaGeometry(const QByteArray &value);
void setGamePlayAreaState(const QByteArray &value);
void setGameCardInfoSize(const QSize &value);
void setGameMessageLayoutSize(const QSize &value);
void setGamePlayerListSize(const QSize &value);
void setGamePlayAreaWidgetSize(const QString &widgetName, const QSize &value);
void setReplayPlayAreaGeometry(const QByteArray &value);
void setReplayPlayAreaState(const QByteArray &value);
void setReplayCardInfoSize(const QSize &value);
void setReplayMessageLayoutSize(const QSize &value);
void setReplayPlayerListSize(const QSize &value);
void setReplayReplaySize(const QSize &value);
void setReplayPlayAreaWidgetSize(const QString &widgetName, const QSize &value);
QByteArray getMainWindowGeometry();
QByteArray getDeckEditorLayoutState();
QByteArray getDeckEditorGeometry();
QSize getDeckEditorCardDatabaseSize();
QSize getDeckEditorCardSize();
QSize getDeckEditorDeckSize();
QSize getDeckEditorPrintingSelectorSize();
QSize getDeckEditorFilterSize();
QSize getDeckEditorWidgetSize(const QString &widgetName, const QSize &defaultValue = {});
QByteArray getDeckEditorDbHeaderState();
QByteArray getSetsDialogHeaderState();
QByteArray getSetsDialogGeometry();
@ -60,16 +49,11 @@ public:
QByteArray getGamePlayAreaLayoutState();
QByteArray getGamePlayAreaGeometry();
QSize getGameCardInfoSize();
QSize getGameMessageLayoutSize();
QSize getGamePlayerListSize();
QSize getGamePlayAreaWidgetSize(const QString &widgetName, const QSize &defaultValue = {});
QByteArray getReplayPlayAreaLayoutState();
QByteArray getReplayPlayAreaGeometry();
QSize getReplayCardInfoSize();
QSize getReplayMessageLayoutSize();
QSize getReplayPlayerListSize();
QSize getReplayReplaySize();
QSize getReplayPlayAreaWidgetSize(const QString &widgetName, const QSize &defaultValue = {});
signals:
public slots: