* [Client] Show localized card names, texts and pictures
Localization wiring now runs end to end: the oracle importer collects
foreignData for the configured language and the client renders it.
- [Oracle] Import localized names and rules texts for the selected cardLang
- single-face cards store their foreignData name and full text
- multi-face (split/adventure/aftermath/prepare) cards collect the joined
name once and join each face's translated text with the same separator
as the English merge; an incomplete translation falls back to English;
the joined text follows the same highest-priority-set policy as the
single-face path and is only collected when localization is enabled
- the wizard switching languages re-imports the card database
- [Client] Display localized card info throughout the client
- card info text/picture widgets and the game board re-render on language
change
- pictures resolve cardLang art through Scryfall's named endpoint using the
localized name, falling back to id-based art when no match exists
- deck editor keeps canonical English names as card identity (EditRole)
while showing localized names (DisplayRole), so decks and wire names
stay stable
- [Card] Add CardLocalization-backed name/text lookup and cards.xml v4
localization elements with a bounded-size translation cache
- [Tests] Cover oracle foreignData import (incl. multi-face joins, priority
and fallback paths), XML v4 localization parsing, deck model localized
display and the language-aware settings default
Existing installations need to re-run Oracle to see translations: localized
data only lands in cards.xml when the Oracle app is started with the
preferred language selected — launch the separate "Oracle" program that
ships with Cockatrice, pick the language in the wizard and let it re-import
the card database.
The client's database cache (cards.xml.cache) is invalidated by the cache
format bump and the source-hash checks, but a cache written before the
re-import can still hold English-only entries (the hash uses file size and
mtime, so a same-size/same-timestamp rewrite may be served as-is); delete
cards.xml.cache and relaunch if no localized names/texts show up after
re-importing.
* [Card] Pass localized card names and texts into CardInfo construction
Address review: instead of constructing the card and then calling
setLocalizedName/setLocalizedText (which emit a cardInfoChanged signal per
language), both constructors, both newInstance overloads and their callers
(cards.xml v4 parser and the binary cache reader) now pass the localized maps
as constructor arguments.
* [Client] Rename LocalizedCard:: helpers namespace to CardLocalization
The namespace now matches its header file name, as the review pointed out;
LocalizedCard reads more like a class or struct. Callers (card info text
widget, board card name rendering) are updated to match.
* [Client] Drop unused info member from the card info text widget
The CardInfoPtr member was only ever initialized to nullptr and never read;
remove it together with its initializer.
* [PictureLoader] Add the localized picture URL explicitly, not implicitly
Address review: silently prepending the Scryfall named-picture URL to the
download list whenever a non-English card language was active was surprising,
consumed quota per card when it failed, and could grab the wrong (canon) art on
name collisions, with no way to turn it off.
The insert is now opt-in and user-controlled: changing the card language adds
the template to the top of the download URLs once (persisted, documented in the
re-import prompt, and editable/removable in the deck editor settings), while the
picture loader no longer injects it at request time.
* [Card] Show card languages in the same native (English) format as the UI
Address review: the card text & images language dropdown listed bare native
names, some in inconsistent lowercase (e.g. "čeština", "español de España"),
which makes the languages easy to mix up for users that do not read the script
(e.g. 日本語 vs 한국어). It now mirrors the UI language dropdown and always pairs
the native name with its English name (e.g. "Deutsch (German)",
"日本語 (Japanese)"), using the same fixed casing.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Have CardDatabase::getPreferredPrintingInfo respect card provider ID overrides (pinned printings)
Took 13 minutes
Took 37 seconds
Took 10 seconds
Took 10 seconds
# Commit time for manual adjustment:
# Took 30 seconds
Took 15 seconds
Took 8 minutes
Took 21 seconds
* Move settings cache and settings card preference provider out of libcockatrice_settings and into cockatrice
Took 52 minutes
Took 9 minutes
Took 1 minute
* Temp cache.
Took 16 minutes
* Dependency Injection for SettingsCache
* Turn SettingsCache into a QSharedPointer.
* Implement interfaces for settings that need it
Took 2 hours 38 minutes
* Adjust oracle.
Took 5 minutes
* Move abstract/noop interfaces to libcockatrice_interfaces so they can be linked against independently.
Took 52 minutes
* Clean up some links.
Took 3 minutes
* Cleanup two includes.
Took 3 minutes
* More fixes.
Took 7 minutes
* More includes that slipped past.
Took 3 minutes
* Stop mocking and start injecting for tests.
Took 15 minutes
* I don't know why remote_client was including main.
Took 4 minutes
* Include.
Took 3 minutes
* Lint.
Took 2 minutes
* Don't use Qt pointers.
Took 1 hour 7 minutes
* Make parser use CardSettingsInterface
Took 13 minutes
* Also adjust constructor lol.
Took 8 minutes
* Lint.
Took 32 minutes
* Revert "Lint."
This reverts commit ecb596c39e.
Took 3 minutes
* Test.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Simplify add card.
Took 25 minutes
Took 8 minutes
# Commit time for manual adjustment:
# Took 16 minutes
Took 7 seconds
* Refactor out db loading from card db.
Took 39 minutes
Took 9 minutes
Took 2 minutes
Took 17 seconds
* Refactor out db queries from card db.
Took 42 minutes
* Lint.
Took 3 minutes
* I guess.
Took 7 minutes
* Tests.
Took 15 minutes
* I don't understand this.
Took 9 minutes
* fix linker errors
* Rename to querier and promote to QObject
Took 39 minutes
* Lint.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
* update hnadling of keywords: AND, OR, NOT in card search
* added and
* update test
* update test
* update OR to not be [oO][rR] and just look for OR
* keyword testing
* adjusted new test
* implement test case for cards with keyword in name
* implement test case to cards with keyword in name
* format
* update test case
* change test cas
* update truth test case
* changed test card search from real cards to fake and added cards
* Update tests/carddatabase/data/cards.xml
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* Update tests/carddatabase/filter_string_test.cpp
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* Update tests/carddatabase/filter_string_test.cpp
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* update formatting
* update cardatabase_test to include +2 cards
* update test case +1 set + 1 type
---------
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* Add MagicCards.info like fitler parser.
* Use FilterString whenever one of [:=<>] is in the edit box.
* Opts
* Opt
* - Capture errors
- Allow querying any property by full name
* clang format
* Update cockatrice/src/filter_string.cpp
Co-Authored-By: basicer <basicer@basicer.com>
* - Some refactoring for clarity
- More filters
- Add filter help
* Clangify
* Add icon
* Fix test name
* Remove stay debug
* - Add Rarity filter
- Make " trigger filter string mode
* You have to pass both filter types
* clangify
* - Allow filtering by legality
- Import legality into card.xml
* Add format filter to filtertree
* More color search options
* RIP extended
* More fixes
* Fix c:m
* set syntax help parent
* Fix warning
* add additional explanations to syntax help
* Allow multiple ands/ors to be chained
* Cleanup and refactor
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* Move utility into guards
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* I heard you like refactors so I put a refactor inside your refactor (#3594)
* I heard you like refactors so I put a refactor inside your refactor
so you can refactor while you refactor
* clangify
* Update tab_deck_editor.h
* CardDB: merge all card properties in a new structure
* Pre Json parser changes
* Cockatrice: use qt's builtin json support
* Move qt-json src dir from cockatrice to oracle
* Add dummy cockatricexml4 parser (yet to be implemented)
* Implement a new parser and xml format
* cockatricexml4: new xml parser following the "generic properties hash" pattern;
* oracleimporter: refactor the parsing code to better adapt to cockatricexml4; rewrote split cards parsing
* carddb: change "colors" from a stringlist to a string
* carddb: move the getMainCardType() method to the cockatricexml3 parser
*
* CardInfo: show all properties (stil missing: nice name + translation)
* Rework the "add related card" feature so that it doesn't change the card name in the carddb
Also, fix token count display
* Picture loader: Added support for transform cards
* Fix side information for flip cards
Mtgjson uses side a/b for flip cards, while scryfall doesn't
* Pictureloader: dynamic tag resolution from card properties
Examples old => new
* !cardid! => !set:muid!
* !uuid! => !set:uuid!
* !collectornumber! => !set:num!
New examples:
* !prop:type!
* !prop:manacost!
* Start moving mtg-related property names to a specific file
* Clangify
* Fix tests
* Make gcc an happy puppy
* Revert "Make gcc an happy puppy"
This reverts commit 446ec5f27516c4d3b32dbfc79557f4827c5c5bdf.
* Some gcc fixes
* Share set list between different db parsers, so they won't overwrite one each other
* All glory to the hypnoclangifier!
* Fix test compilation
* Cleanup edited files in the prior PR. (#3519)
* Cleanup edited files in the prior PR.
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* Fix includes
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* Update carddatabase.h
* oracle now can be run in spoiler or normal mode
* tests for travis
* only run on relaunch
* spoilers in client (not oracle now) and tray icon shows when done
* spoiler status will be checked before downloading spoiler file
* only download if they care about spoilers
* reload db on spoiler download
* manual update button, code cleanup, and fix enabling sets when new
* cleanup, nullchecks, and fixes to spoiler
* reload DB even if not in spoiler season; necessary as we have a check elsewhere to prevent the reload if spoiler check happens
* Implement changes from 2991#issuecomment-356169374
* Change implicit nullptrs, alert on file deletion, minor changes
* make reload thread safe and minor changes from 2991#issuecomment-356450302
* Fix locking
* Disable update now button while process running