* [Client] Show localized card names, texts and pictures
Localization wiring now runs end to end: the oracle importer collects
foreignData for the configured language and the client renders it.
- [Oracle] Import localized names and rules texts for the selected cardLang
- single-face cards store their foreignData name and full text
- multi-face (split/adventure/aftermath/prepare) cards collect the joined
name once and join each face's translated text with the same separator
as the English merge; an incomplete translation falls back to English;
the joined text follows the same highest-priority-set policy as the
single-face path and is only collected when localization is enabled
- the wizard switching languages re-imports the card database
- [Client] Display localized card info throughout the client
- card info text/picture widgets and the game board re-render on language
change
- pictures resolve cardLang art through Scryfall's named endpoint using the
localized name, falling back to id-based art when no match exists
- deck editor keeps canonical English names as card identity (EditRole)
while showing localized names (DisplayRole), so decks and wire names
stay stable
- [Card] Add CardLocalization-backed name/text lookup and cards.xml v4
localization elements with a bounded-size translation cache
- [Tests] Cover oracle foreignData import (incl. multi-face joins, priority
and fallback paths), XML v4 localization parsing, deck model localized
display and the language-aware settings default
Existing installations need to re-run Oracle to see translations: localized
data only lands in cards.xml when the Oracle app is started with the
preferred language selected — launch the separate "Oracle" program that
ships with Cockatrice, pick the language in the wizard and let it re-import
the card database.
The client's database cache (cards.xml.cache) is invalidated by the cache
format bump and the source-hash checks, but a cache written before the
re-import can still hold English-only entries (the hash uses file size and
mtime, so a same-size/same-timestamp rewrite may be served as-is); delete
cards.xml.cache and relaunch if no localized names/texts show up after
re-importing.
* [Card] Pass localized card names and texts into CardInfo construction
Address review: instead of constructing the card and then calling
setLocalizedName/setLocalizedText (which emit a cardInfoChanged signal per
language), both constructors, both newInstance overloads and their callers
(cards.xml v4 parser and the binary cache reader) now pass the localized maps
as constructor arguments.
* [Client] Rename LocalizedCard:: helpers namespace to CardLocalization
The namespace now matches its header file name, as the review pointed out;
LocalizedCard reads more like a class or struct. Callers (card info text
widget, board card name rendering) are updated to match.
* [Client] Drop unused info member from the card info text widget
The CardInfoPtr member was only ever initialized to nullptr and never read;
remove it together with its initializer.
* [PictureLoader] Add the localized picture URL explicitly, not implicitly
Address review: silently prepending the Scryfall named-picture URL to the
download list whenever a non-English card language was active was surprising,
consumed quota per card when it failed, and could grab the wrong (canon) art on
name collisions, with no way to turn it off.
The insert is now opt-in and user-controlled: changing the card language adds
the template to the top of the download URLs once (persisted, documented in the
re-import prompt, and editable/removable in the deck editor settings), while the
picture loader no longer injects it at request time.
* [Card] Show card languages in the same native (English) format as the UI
Address review: the card text & images language dropdown listed bare native
names, some in inconsistent lowercase (e.g. "čeština", "español de España"),
which makes the languages easy to mix up for users that do not read the script
(e.g. 日本語 vs 한국어). It now mirrors the UI language dropdown and always pairs
the native name with its English name (e.g. "Deutsch (German)",
"日本語 (Japanese)"), using the same fixed casing.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Replace remaining QPixmap("theme:...") call sites with themePixmap() so icons, replay controls, card backs, and other images resolve to -dark/-light variants under theme schemes. Stem-exact 1:1 migration; behavior unchanged for non-variant themes.
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Implement search
Took 38 minutes
Took 8 seconds
Took 9 minutes
Took 5 seconds
Took 44 seconds
Took 25 seconds
* Comments
Took 23 minutes
Took 15 seconds
* Comments
Took 1 hour 14 minutes
* Minor fixes to search
Took 13 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Split cache_settings into multiple files
Took 9 minutes
Took 4 minutes
* [Settings] Fwd declare settings classes in cache_settings
Took 15 minutes
* Fix oracle includes.
Took 8 minutes
* Address comments, fix windows CI
Took 8 minutes
* fix copy constructor visibility
Took 3 minutes
* lint
Took 2 minutes
* Fix native format tests.
Took 5 minutes
* Remove test header guard
Took 4 seconds
* Remove tests invalid in CI environ
Took 24 seconds
* Adjust to rebase.
Took 11 minutes
* Change settings file name.
Took 8 minutes
---------
Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [App/Theme] Palette Editor
Took 1 minute
Took 1 hour 47 minutes
Took 6 seconds
Took 3 minutes
Took 5 minutes
Took 3 minutes
* Add oracle, add palette files and configs.
Took 10 minutes
* Fix a stupid include mistake, thanks IDE
Took 3 minutes
Took 20 seconds
* Includes.
Took 4 minutes
* Fix ampersand not displaying correctly.
Took 14 minutes
* Longer variable names.
Took 10 minutes
Took 5 seconds
* Change ampersand everywhere
Took 23 seconds
* Doxygen properly.
Took 1 minute
* Remove namespace, fold I/O into structs.
Took 12 minutes
* Remove namespace, fold I/O into structs.
Took 33 seconds
* Alphabetize.
Took 35 seconds
* Lint.
Took 49 seconds
* Add a combo box to quick switch settings.
Took 19 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache.
Took 1 hour 11 minutes
Took 4 seconds
Took 25 seconds
* Give people options from a dropdown.
Took 1 hour 6 minutes
Took 3 seconds
* Simplify directory removal code.
Took 5 minutes
Took 8 seconds
* Merge pull request #8
* Create new category for new settings
* Split off storage settings
Took 47 minutes
Took 4 seconds
* Allow toggling between caching methods.
Took 1 hour 30 minutes
Took 9 seconds
* Adjust settings dialog.
Took 5 minutes
Took 59 seconds
Took 22 seconds
Took 6 seconds
* tr() strings
Took 1 minute
Took 6 seconds
* Readjust layout, default naming scheme.
Took 5 minutes
* Add stretch.
Took 9 minutes
* Make scrollable.
Took 2 minutes
* Add icon.
Took 7 minutes
* Change naming to be uniform.
Took 3 minutes
Took 3 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* style: Add braces to all control flow statements
Standardize code style by adding explicit braces to all single-statement
control flow blocks (if, else, for, while) across the entire codebase.
Also documents the InsertBraces clang-format option (requires v15+) for
future automated enforcement.
* InsertBraces-check-enabled
* feat(game): add drag selection counter overlay
Display count of selected cards inside the lasso during drag selection.
Count appears near cursor, repositioning to stay within selection bounds.
Includes SelectionRubberBand subclass to allow label to appear above band.
QRubberBand calls raise() in showEvent/changeEvent to stay on top - this
subclass suppresses that behavior so dragCountLabel can be visible.
Adds user setting to enable/disable the drag count overlay.
* feat(game): add persistent selection counter overlay.
Display total count of selected cards in bottom-right corner when multiple cards are selected.
Updates on selection changes and window resize.
The counter connects to QGraphicsScene::selectionChanged to stay up-to-date without requiring manual refresh.
Adds user setting to enable/disable the total count overlay.
---------
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* [HomeTab] Add setting to display card info in bottom right for non-theme backgrounds
Took 43 minutes
Took 9 seconds
* [HomeTab] Also hide shuffle frequency setting on theme background source.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [TabRoom] Add a setting to hide the new filter toolbar
Took 56 minutes
Took 4 seconds
* Proper macro.
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Cleanup] Unused #includes
Took 44 minutes
* [Cleanup] More unused #includes
Took 55 minutes
* [Cleanup] Include QSet
Took 4 minutes
* [Cleanup] Include QDebug in deck_list.cpp
Took 3 minutes
* [Cleanup] Include protocol stuff in servatrice_database_interface.h
Took 3 minutes
* [Cleanup] Include QDialogButtonBox
Took 8 minutes
* [Cleanup] Include QUrl
Took 8 minutes
* [Cleanup] Include QTextOption in header.
Took 3 minutes
* [Cleanup] Include QMap in user_list_manager.h
Took 8 minutes
* [Cleanup] Adjust qjson
Took 8 minutes
* [Cleanup] include button box.
Took 3 minutes
* [Cleanup] Redo fwd declarations.
* [Cleanup] Redo last removed fwd declarations.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* protocol changes
* servatrice changes
* add new setting
* implement client side with static 4 phases
* reading the code explains the code
* add subphases to phase.cpp
* use new subphase definition
* Have CardDatabase::getPreferredPrintingInfo respect card provider ID overrides (pinned printings)
Took 13 minutes
Took 37 seconds
Took 10 seconds
Took 10 seconds
# Commit time for manual adjustment:
# Took 30 seconds
Took 15 seconds
Took 8 minutes
Took 21 seconds
* Move settings cache and settings card preference provider out of libcockatrice_settings and into cockatrice
Took 52 minutes
Took 9 minutes
Took 1 minute
* Temp cache.
Took 16 minutes
* Dependency Injection for SettingsCache
* Turn SettingsCache into a QSharedPointer.
* Implement interfaces for settings that need it
Took 2 hours 38 minutes
* Adjust oracle.
Took 5 minutes
* Move abstract/noop interfaces to libcockatrice_interfaces so they can be linked against independently.
Took 52 minutes
* Clean up some links.
Took 3 minutes
* Cleanup two includes.
Took 3 minutes
* More fixes.
Took 7 minutes
* More includes that slipped past.
Took 3 minutes
* Stop mocking and start injecting for tests.
Took 15 minutes
* I don't know why remote_client was including main.
Took 4 minutes
* Include.
Took 3 minutes
* Lint.
Took 2 minutes
* Don't use Qt pointers.
Took 1 hour 7 minutes
* Make parser use CardSettingsInterface
Took 13 minutes
* Also adjust constructor lol.
Took 8 minutes
* Lint.
Took 32 minutes
* Revert "Lint."
This reverts commit ecb596c39e.
Took 3 minutes
* Test.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>