* [Client] Show localized card names, texts and pictures
Localization wiring now runs end to end: the oracle importer collects
foreignData for the configured language and the client renders it.
- [Oracle] Import localized names and rules texts for the selected cardLang
- single-face cards store their foreignData name and full text
- multi-face (split/adventure/aftermath/prepare) cards collect the joined
name once and join each face's translated text with the same separator
as the English merge; an incomplete translation falls back to English;
the joined text follows the same highest-priority-set policy as the
single-face path and is only collected when localization is enabled
- the wizard switching languages re-imports the card database
- [Client] Display localized card info throughout the client
- card info text/picture widgets and the game board re-render on language
change
- pictures resolve cardLang art through Scryfall's named endpoint using the
localized name, falling back to id-based art when no match exists
- deck editor keeps canonical English names as card identity (EditRole)
while showing localized names (DisplayRole), so decks and wire names
stay stable
- [Card] Add CardLocalization-backed name/text lookup and cards.xml v4
localization elements with a bounded-size translation cache
- [Tests] Cover oracle foreignData import (incl. multi-face joins, priority
and fallback paths), XML v4 localization parsing, deck model localized
display and the language-aware settings default
Existing installations need to re-run Oracle to see translations: localized
data only lands in cards.xml when the Oracle app is started with the
preferred language selected — launch the separate "Oracle" program that
ships with Cockatrice, pick the language in the wizard and let it re-import
the card database.
The client's database cache (cards.xml.cache) is invalidated by the cache
format bump and the source-hash checks, but a cache written before the
re-import can still hold English-only entries (the hash uses file size and
mtime, so a same-size/same-timestamp rewrite may be served as-is); delete
cards.xml.cache and relaunch if no localized names/texts show up after
re-importing.
* [Card] Pass localized card names and texts into CardInfo construction
Address review: instead of constructing the card and then calling
setLocalizedName/setLocalizedText (which emit a cardInfoChanged signal per
language), both constructors, both newInstance overloads and their callers
(cards.xml v4 parser and the binary cache reader) now pass the localized maps
as constructor arguments.
* [Client] Rename LocalizedCard:: helpers namespace to CardLocalization
The namespace now matches its header file name, as the review pointed out;
LocalizedCard reads more like a class or struct. Callers (card info text
widget, board card name rendering) are updated to match.
* [Client] Drop unused info member from the card info text widget
The CardInfoPtr member was only ever initialized to nullptr and never read;
remove it together with its initializer.
* [PictureLoader] Add the localized picture URL explicitly, not implicitly
Address review: silently prepending the Scryfall named-picture URL to the
download list whenever a non-English card language was active was surprising,
consumed quota per card when it failed, and could grab the wrong (canon) art on
name collisions, with no way to turn it off.
The insert is now opt-in and user-controlled: changing the card language adds
the template to the top of the download URLs once (persisted, documented in the
re-import prompt, and editable/removable in the deck editor settings), while the
picture loader no longer injects it at request time.
* [Card] Show card languages in the same native (English) format as the UI
Address review: the card text & images language dropdown listed bare native
names, some in inconsistent lowercase (e.g. "čeština", "español de España"),
which makes the languages easy to mix up for users that do not read the script
(e.g. 日本語 vs 한국어). It now mirrors the UI language dropdown and always pairs
the native name with its English name (e.g. "Deutsch (German)",
"日本語 (Japanese)"), using the same fixed casing.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Replace remaining QPixmap("theme:...") call sites with themePixmap() so icons, replay controls, card backs, and other images resolve to -dark/-light variants under theme schemes. Stem-exact 1:1 migration; behavior unchanged for non-variant themes.
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Add card completion popups to chats and search fields
Completes @mention and [[card]] in chat, and card names in the deck
editor, EDHREC, Archidekt, card art rules, and user card settings
searches. Pops up a styled list with mana pips and a card image
preview, flipping the list order when the popup opens above the text
field.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [DeckEditor] Use CommanderSpellbook.com to estimate bracket if format is 'commander'
Took 2 minutes
Took 16 minutes
* Convert json data holder to structs, rename variables, extract widget
- Extract bracket estimation UI from DeckEditorDeckDockWidget into a
new CommanderBracketWidget
- Move CommanderSpellbook integration settings from CardsDisplaySettings
to DeckEditorSettings (matching the settings refactor on master)
- Rename CommanderSpellbook integration variables to drop the redundant
'DeckEditor' prefix
Took 4 minutes
# Commit time for manual adjustment:
# Took 6 minutes
# Commit time for manual adjustment:
# Took 8 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Shuffle some settings around
Took 21 minutes
Took 1 hour 25 minutes
* [Settings] Camel case everything
* Revert debug schema change
* Add new classes
* Fix card counters writing to global
* Fix CI tests
* Fix Windows CI
* interface() is a protected keyword for MSVC
Took 5 minutes
Took 5 seconds
* [Settings] Keep menu settings on the appearance settings page
Leave the 'Menu settings' group box on the appearance settings page for
now; relocating it to the user interface settings page will be done in a
separate PR.
Took 6 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [CI] Remove Qt5
Took 10 minutes
Took 9 minutes
* Revert CI failure and fix up comments
Took 4 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Split cache_settings into multiple files
Took 9 minutes
Took 4 minutes
* [Settings] Fwd declare settings classes in cache_settings
Took 15 minutes
* Fix oracle includes.
Took 8 minutes
* Address comments, fix windows CI
Took 8 minutes
* fix copy constructor visibility
Took 3 minutes
* lint
Took 2 minutes
* Fix native format tests.
Took 5 minutes
* Remove test header guard
Took 4 seconds
* Remove tests invalid in CI environ
Took 24 seconds
* Adjust to rebase.
Took 11 minutes
* Change settings file name.
Took 8 minutes
---------
Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* style: Add braces to all control flow statements
Standardize code style by adding explicit braces to all single-statement
control flow blocks (if, else, for, while) across the entire codebase.
Also documents the InsertBraces clang-format option (requires v15+) for
future automated enforcement.
* InsertBraces-check-enabled
Don't double emit cardClicked and also pass along the mouseEvent so we can check if it's a left or right click.
Took 26 minutes
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [DeckList] Refactor load from plaintext to take normalizer as param
* update usages
* weaken unit test
* weaken unit test more
* revert unit test
* move CardNameNormalizer to libcockatrice_card
* update unit test
* formatting
* [TabArchidekt] Cleaner filters, infinite scrolling, and a "go back button"
Took 46 minutes
Took 5 seconds
* Fix infinite scroll triggering in detail view.
Took 25 minutes
Took 3 seconds
* Use setLabelText() so it's white
Took 2 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [VDE] Deck Analytics Widgets overhaul
Took 2 minutes
Took 3 minutes
Took 3 minutes
* Qt5 version guards.
Took 33 minutes
Took 3 seconds
* Include QtMath
Took 3 minutes
Took 8 seconds
* Use getCards()
Took 4 minutes
* Non pointer stuff
Took 52 seconds
* Add a newline to the tooltip
Took 2 minutes
Took 27 seconds
* Fix build failure on macOS 15
* Rename some things.
Took 17 minutes
Took 11 seconds
Took 18 seconds
* Address overloads, fix default configuration.
Took 1 hour 9 minutes
Took 8 seconds
* Fix mana curve default config.
Took 4 minutes
* Namespace to Qt libs
Took 5 minutes
* Selection overlay is transparent for mouse events.
Took 2 minutes
* Brace initialize.
Took 8 minutes
* Debian 11.
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <ricky.rister.wang@gmail.com>
* Stuff
Took 22 minutes
* New layout for commander details.
Took 1 hour 18 minutes
* Update plate to encompass everything, update font sizes.
Took 10 minutes
* Include map.
Took 2 minutes
* Include QSet
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [TabArchidekt] Set game format when importing
Took 5 minutes
* Move formats to file.
Took 9 minutes
Took 4 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Deck legality checker.
Took 51 seconds
Took 1 minute
Took 1 minute
Took 5 minutes
Took 3 minutes
* Adjust format parsing.
Took 8 minutes
Took 3 seconds
* toString() the xmlName
Took 4 minutes
* more toStrings()
Took 5 minutes
* Comments
Took 3 minutes
* Layout
Took 2 minutes
* Layout part 2: Electric boogaloo
Took 59 seconds
* Update cockatrice/src/interface/widgets/visual_database_display/visual_database_display_format_legality_filter_widget.cpp
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* Move layout.
Took 4 minutes
Took 10 seconds
* Emit deckModified
Took 6 minutes
* Fix qOverloads
Took 4 minutes
* Fix qOverloads
Took 12 seconds
* Consider text and name in a special way.
Took 11 minutes
* Adjust "Any number of" oracle text
Took 5 minutes
* Store allowedCounts by format
Took 15 minutes
Took 6 seconds
* Only restrict vintage.
Took 2 minutes
* Adjust for DBConverter.
Took 6 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
* [NetworkManager] Set Version string as user agent
Took 13 minutes
* Update in oracle.
Took 14 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* TabArchidekt and Archidekt API integration.
Took 37 seconds
Took 4 minutes
Took 40 seconds
Took 4 minutes
* Lint.
* Lont.
* Search bar, fancier display, resolve providerId
* Delegate click to base.
* Be explicit for pedantic compilers.
* Liiint.
* Leave them default I guess
* Leave them default I guess
* Small fixes.
* New utility display widgets.
* New style for deck listing.
* Lint.
* Lont.
* Scale things.
* Delegate paint to base.
* Use default Archidekt preview image for decks without featured.
* Consistent sizes.
* Increase font size, qt version guard.
* More version guards.
* Clean up filter layout, use mana symbols.
* Set content margins.
* Refresh on filter change.
* Lint.
* Better elision.
* Query actual new endpoints, new query parameters.
* Doxygen, reorder fields in constructor, readability.
* Update page size doc to min size.
* Update initial min deck size value.
* Add label to page selection.
* Okay, so, people upload a lot of 1 card decks frequently.
* Whoops.
* Add a selection combobox for sorting logic.
* Debounce and limit searches.
* Include.
* Lint.
* Don't imply that Archidekt supports multiple cards/commander names.
* Let's not lambda it and slot it instead.
* Overload.
* Add button to home tab.
Took 8 minutes
* Adjust to selection model change.
Took 5 minutes
* Cleanup auto-generated comments.
Took 8 minutes
* Remember card sizes.
Took 1 minute
* Initialize with correct size.
Took 3 minutes
* Use correct placeholders.
Took 2 minutes
* Style lint.
Took 16 minutes
* Parse double-faced cards correctly.
* Parse double-faced cards correctly.
* Allow TabArchidekt to use VDE group/sort/display buttons
* Lint.
* Indicate that things are clickable.
* Min treshold for nicer display.
* Lint.
* We have good labels at home.
* We do a little linting.
* Qt version guards.
* Qt5 is the devil.
* Update comments.
* Lint comments.
* More doxys.
* One more doxy.
* Lint.
* Update.
* Small fixes.
Took 7 minutes
Took 13 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Cleanup] Unused #includes
Took 44 minutes
* [Cleanup] More unused #includes
Took 55 minutes
* [Cleanup] Include QSet
Took 4 minutes
* [Cleanup] Include QDebug in deck_list.cpp
Took 3 minutes
* [Cleanup] Include protocol stuff in servatrice_database_interface.h
Took 3 minutes
* [Cleanup] Include QDialogButtonBox
Took 8 minutes
* [Cleanup] Include QUrl
Took 8 minutes
* [Cleanup] Include QTextOption in header.
Took 3 minutes
* [Cleanup] Include QMap in user_list_manager.h
Took 8 minutes
* [Cleanup] Adjust qjson
Took 8 minutes
* [Cleanup] include button box.
Took 3 minutes
* [Cleanup] Redo fwd declarations.
* [Cleanup] Redo last removed fwd declarations.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Fix local variable double declaration.
Took 44 seconds
* Mark functions as [[nodiscard]]
Took 31 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* A DeckLoader is not a DeckList.
Took 2 hours 39 minutes
* Explicitly initialize base class in copy constructor?
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Deck loader is a gui class.
Took 31 minutes
Took 3 minutes
* Deck Loader is responsible for printing.
Took 8 minutes
Took 2 seconds
* Style proxy.
Took 14 minutes
Took 6 minutes
Took 1 minute
* Don't need to include QBrush anymore.
Took 3 minutes
Took 7 seconds
* Includes for printer.
Took 5 minutes
* Nuke getDeckList()
Took 9 minutes
* Adjust to rebase.
Took 35 seconds
* Lint.
Took 3 minutes
* Braces for one line return statements.
Took 13 minutes
Took 50 seconds
* Enum for model columns.
Took 9 minutes
* One more single line if.
Took 1 minute
* Another style lint on a sunday night
Took 5 minutes
* Move enum to namespace.
Took 3 minutes
* Fix a critical blocker.
Took 5 minutes
* Update docs.
Took 3 minutes
* Doxygen and namespace enums.
Took 2 minutes
Took 15 seconds
* Adjust to namespace.
Took 4 minutes
Took 1 minute
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Move models to own library.
Took 35 minutes
Took 22 minutes
* Adjust CMakeLists
Took 20 seconds
* Reformat CMakeLists.
Took 2 minutes
* Revert "Reformat CMakeLists."
This reverts commit db5982ad1c.
Took 55 seconds
* Lint an include
Took 17 minutes
Took 9 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>