ebbit1q
31ba73741a
update headers
2025-09-20 03:35:17 +02:00
RickyRister
7ac22a6ce8
Move cards and filters folder out of game ( #6145 )
...
* big move
* also move game_specific_terms
* fix imports
* alphabetize cmake
* fix build failure
* create database folder and move files into it
* fix includes
* run formatter
2025-09-16 12:02:57 +02:00
RickyRister
ae2c55c33b
Refactor: use ExactCard to represent specific printings ( #6049 )
...
* Create new class
* Update CardInfo and CardDatabase
* Use new class instead of CardInfoPtr
* fix cmake
2025-07-28 21:04:45 -04:00
RickyRister
a9b3be33e0
Refactor: Represent cardName + providerId with CardRef struct ( #6039 )
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* card_ref.h
* update CardDatabase signatures
* make everything compile
* rename methods
* add docs
* mark stuff const
* set cardRef in CardItem
* cleanup
* fix build failure
* Fix builds on mac
---------
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2025-07-15 22:14:02 -04:00
RickyRister
a9684f67cc
Refactor: rename CardInfoPerSet to PrintingInfo ( #6024 )
...
* remove unnecessary consts
* removed unused
* rename class
* rename variables and methods
* rename again
* rename variables again
* rename field
* run formatter
2025-07-07 23:41:19 -04:00
RickyRister
44ac782978
Move card_item and related to src/game/board ( #5867 )
...
* move files
* update includes
* update cmake
2025-04-20 14:37:52 +00:00