Adds OS-level URL-scheme handlers so users can click a link in a browser,
chat client, or third-party tool to launch Cockatrice straight into a
server / game / Oracle update.
Supported URL forms:
cockatrice://joingame?hostname=H&port=P&roomid=R&gameid=G[&spectate=1]
cockatrice-oracle://update[?spoilers=1]
Credentials passed via URL (username/password query params) are deliberately
ignored — URLs leak through shell history, browser history, EDR capture, etc.
If the target server requires auth and no saved credentials match, the Connect
dialog opens pre-filled with the URL's host/port so the user types their
password locally.
OS integration
- Linux: MimeType=x-scheme-handler/cockatrice (and -oracle) added to the
.desktop files; Exec=cockatrice %u passes the URL through.
- Windows: NSIS installer writes HKCR\cockatrice and HKCR\cockatrice-oracle
registry entries; uninstaller removes them.
- macOS: per-app Info.cockatrice.plist / Info.oracle.plist declare
CFBundleURLTypes; a QFileOpenEvent filter is installed on QApplication
before any nested event loop so cold-start URLs aren't lost.
New abstractions
- Intent (libcockatrice_utility/libcockatrice/utility/intent.h): abstract base
for chained async actions. Guarantees finished() fires at most once,
execute() is idempotent, self-deletes via deleteLater, and
startTimeoutSafetyNet() arms a configurable per-stage deadline. Concrete
intents (IntentConnectToServer, IntentLogin, IntentJoinServerRoom,
IntentJoinServerGame) compose the joingame flow via UrlParser.
- SingleInstanceManager: async per-user local-socket primary/secondary
handshake; URL forwarded from secondary to primary with QDataStream framing
both ways. shared_ptr-backed resolved flag survives every lambda capture.
- UrlSchemeEventFilter (new libcockatrice_utility_gui sibling library): QObject
event filter that translates macOS QFileOpenEvent into a urlReceived(QString)
signal. Lives in its own Gui-bearing lib so libcockatrice_utility stays
Core+Network only and doesn't drag Qt::Gui into servatrice.
- UrlUtils (header-only): pure URL parsing, fully unit-tested.
Wiring
- MainWindow::handleUrl(QString) — single entry point for any URL source.
- DlgConnect::prefillNewHost(host, port) — pre-fills new-host inputs.
- ServersSettings::findSavedCredsByHostPort — case-insensitive saved-creds
lookup.
- TabSupervisor::requestJoinRoom + roomJoinedById / roomJoinFailedById signals,
TabServer::roomAlreadyJoined for the short-circuit "already in this room"
path — single source of truth for duplicate-join handling.
Tests
- 36 new unit tests across four single-purpose targets in tests/:
- url_utils_test (22 tests) — scheme matching, port/room/game validation,
spectator flag, credentials ignored, case-insensitivity.
- url_scheme_event_filter_test (3 tests) — QFileOpenEvent capture.
- intent_test (7 tests) — self-delete, abort propagation, parent-destruction-
mid-flight, finish-once gate, execute() idempotence.
- single_instance_manager_test (4 tests) — per-user socket naming, becoming-
primary alone, forwarding to an existing primary, single-emission of
roleResolved.
Build tooling (incidental)
- Dockerfile.format, docker-compose.format.yml, Makefile — a docker-based
runner for format.sh that mirrors CI's desktop-lint step.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* Add -R option in Windows NSIS script
Took 23 minutes
* Small fix.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Portable mode for windows
* fix start menu in portable mode
* Make gcc an happy puppy
* Clean old installation if we are installing over an old portable mode installation
* Default to Desktop\CockatricePortable
* Settings dialog fixes
* wording
* Change version in about window and installer name
* Change version in about window and installer name
* Cmake get version updates
* dev snapshot format changed
* alignment changes
* main.cpp: removed path checking and db loading
* card database: merge card loading methods into a single one
* settings cache: take care of returning safe paths for decks,
replays, etc..
* main window: if db loading fails (eg. first run), propose to run
oracle
NSIS: propose to run cockatrice instead of oracle
Rework card database loading
* Move carddatabase-related method out of deckeditor tab
* Load cards in another thread and render them progressively
* Optimize database reload after enabled sets change
Fix deck editor column width
* removed the noCard hack.
* getCard() no more creates cards instead of just returning existing
ones
* Fix the “edit tokens” dialog.
* PictureLoader: avoid trying to download twice the same card
* PictureLoader: correct return of card background
* AbstractCardItem: avoid recalculating card color at every paint
Use a different file to save custom tokens
Misc required improvements
* Use nullptr;
* Refactor CardInfoWidget to use CardInfoPicture and CardInfoText
instead of duplicating code;
* Added CardInfo::getColorChar()
* Fixed some potential crashes
* removed dead code related to CardInfoWidget
* Don't require a restart after adding a new custom sets file
* Bump CMake requirements to 3.1
* uninstaller: delete zlib1.dll (first issue in #876)
* require the user to uninstall the old version before installing the
new one
* use project-version as branding name (fourth issue in #876)
Remove argument that if added by default with out having the proper configuration defined during compiling would cause cockatrice to not open properly.
* Move all cmake-related files in a new “cmake” folder
* move nsis files in there, too, since they are templates parsed by cake
* retrieve git version once when cmake is run, and use it for both
creating version_string.h/cpp and for package naming