Commit graph

2 commits

Author SHA1 Message Date
DawnFire42
8422357878 feat(command-zone): add logic layer with tests
Implement CommandZoneLogic - the card data management layer for zones.
This layer handles card insertion, removal, and ordering independently
of Qt graphics rendering.

Key components:
- CommandZoneLogic: manages card data within a zone
- AddCardAlgorithm: generic insertion algorithm for ordered zones
- CardZoneLogic modifications: integrate with existing zone hierarchy

Design decisions:
- Separation of data logic from graphics enables unit testing
- addCardImpl uses a stable insertion algorithm for consistent ordering
- Mock card items enable testing without Qt graphics dependencies

Test coverage verifies card insertion behavior across edge cases.
2026-02-26 20:13:32 -05:00
DawnFire42
3c2e4a3fb2 feat(command-zone): add state machine with tests
Implement CommandZoneState - a pure C++ state machine managing zone
visibility transitions (Hidden, Revealed, Peeking states).

The state machine is intentionally decoupled from Qt graphics:
- Pure logic with no Qt dependencies in the state class
- Testable in isolation without a GUI
- Clear state transition table with StateChangeResult outcomes

Test coverage verifies:
- Initial state is Hidden
- Valid transitions: Hidden->Revealed, Hidden->Peeking, etc.
- Invalid transitions return NoChange
- Peek timeout triggers return to previous state

This establishes the foundation for command zone visibility management
while keeping graphics concerns separate.
2026-02-26 20:13:32 -05:00