RickyRister
3a42354efd
Refactor: Move files in src/client/game_logic ( #6070 )
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* move abstract_client to src/server
* move key_signals to src/utility
2025-08-07 16:47:48 +02:00
RickyRister
ae2c55c33b
Refactor: use ExactCard to represent specific printings ( #6049 )
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* Create new class
* Update CardInfo and CardDatabase
* Use new class instead of CardInfoPtr
* fix cmake
2025-07-28 21:04:45 -04:00
RickyRister
ae47ee802b
Refactor: Add PrintingInfo::getUuid ( #6046 )
2025-07-17 09:06:34 -04:00
RickyRister
a9b3be33e0
Refactor: Represent cardName + providerId with CardRef struct ( #6039 )
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* card_ref.h
* update CardDatabase signatures
* make everything compile
* rename methods
* add docs
* mark stuff const
* set cardRef in CardItem
* cleanup
* fix build failure
* Fix builds on mac
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Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2025-07-15 22:14:02 -04:00
BruebachL
836e168a6c
Properly and consistently capitalize EDHRec ( #6027 )
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-07-09 17:55:04 -04:00
RickyRister
a9684f67cc
Refactor: rename CardInfoPerSet to PrintingInfo ( #6024 )
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* remove unnecessary consts
* removed unused
* rename class
* rename variables and methods
* rename again
* rename variables again
* rename field
* run formatter
2025-07-07 23:41:19 -04:00
BruebachL
d5dc70ccee
More granular decklist signals ( #5981 )
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* Performance stuffs.
* Actually make widgets track their indices.
* Functional stuff.
* More display stuff.
* Determine where we will insert the card before actually inserting it in the model.
* Allow overlap layouts to insert widgets at specific positions.
* Modified signals.
* Raise trailing widgets on overlap layout widget insertion.
* Nix the logging config changes.
* Lint.
* Address comments.
* Address comments.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-06-13 13:21:34 -04:00
RickyRister
46643065ef
Refactor banner card ComboBox ( #5947 )
2025-05-18 22:06:18 -04:00
BruebachL
17c767fa42
[GDE] Add a group criteria to the deck list model ( #5931 )
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* Add a group criteria to the deck list model and a combo box to the deck dock widget to change it.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-05-12 17:36:55 -04:00
BruebachL
9cf979d154
[GDE/VDE] More granular modification signals. ( #5927 )
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* More granular modification signals.
* Bruh.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-05-08 21:32:00 -04:00
BruebachL
99d9ce10c3
[GDE, VDS & VDE] Tooltips and labels ( #5916 )
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* Add correct inversion for isHidden() on bannerCardLabel.
* Add tooltips to VDS buttons.
* Add tooltip to GDE button.
* Add tooltips to visual deck editor buttons.
* Add tooltips to visual database display buttons.
* Lint.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-05-06 21:28:50 -04:00
BruebachL
fb6af544e2
Set Banner Card again when restoring index on deckList data changes. ( #5922 )
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* Set Banner Card again when restoring index on deckList data changes.
* Lint.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-05-06 21:20:38 -04:00
BruebachL
81a911dc11
Add the option to hide banner card and tags in deck editor. ( #5857 )
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-20 04:11:32 +00:00
RickyRister
2189fc0a96
Include card_info.h over card_database.h if able ( #5841 )
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* Move a typedef to card_info.h
* Include card_info.h over card_database.h if able
2025-04-17 00:38:57 -04:00
BruebachL
42c56898d5
Visual Deck Editor Base ( #5834 )
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* Visual Deck Editor.
* Lint.
* Address comments.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-16 12:02:53 +00:00
RickyRister
181bef0057
Use the common search syntax window method in visual database display ( #5829 )
2025-04-15 22:09:36 +00:00
RickyRister
728c87589f
Refactor files in src/client/ui to new Qt Slot/Signal syntax ( #5832 )
2025-04-15 22:06:56 +00:00
BruebachL
c4d0921a15
Visual Database Display Tab. ( #5822 )
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* Visual Database Display Tab.
* Address comments.
* Readd dropped method.
* Update filterTree properly in case the filter is empty after modification.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-15 01:25:49 +00:00
RickyRister
3b758962e4
Add search filter to card view window ( #5791 )
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* refactor out search syntax help window
* add search bar to ZoneViewWidget
* implement filter logic
2025-04-11 23:00:46 -04:00
RickyRister
9bc6ae1567
Fix delete action in filters not working ( #5765 )
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* Fix delete action in filters not working
* move filterRemove under slots
2025-03-23 12:03:56 -04:00
RickyRister
6b4ae8308a
Reduce tag display widget spacing ( #5731 )
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* Reduce tag display widget spacing
* Reduce bottom margin in deck dock
2025-03-16 23:02:06 +00:00
RickyRister
7d558edb3e
Fix banner and tags not resetting on blank new deck ( #5721 )
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* Fix bannerWidget not resetting when opening new blank deck
* also reset tags
2025-03-15 18:44:51 +00:00
RickyRister
e1964f21de
Fix memory leaks from DeckLoader usage ( #5665 )
...
* add comment
* stack allocate DeckLoader for loading tags
* deckModel now takes ownership of DeckLoader
* fix remaining
* add comment
2025-03-02 18:57:30 -05:00
BruebachL
56bd11794e
Set modification state correctly. ( #5678 )
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-03-02 09:28:16 -05:00
BruebachL
ec452aabe2
Fallback to regular card name search in case the providerId one fails for the database display widget. ( #5673 )
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-03-01 09:22:00 -05:00
BruebachL
93d28717e0
Abstract deck editor ( #5646 )
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* Generify TabDeckEditor.
* Connect dockTopLevelChanged signals.
* Connect eventFilters.
* Remove comments.
* Fix ze build (accidentally deleted a line)
* Fix some pointer chaining.
* Be a lot saner about some signals/slots, as in, individual Deck Editor widgets now internally determine their CardInfo and then simply communicate this to the DeckEditor
* Lint.
* DeckDock can handle its own menu.
* DeckDock can handle its own decrement.
* DeckDock now notifies the deck editor on deck change, instead of individually modifying menu items and modification status.
* Rename.
* Include pixelmap generator for icon.
* Directly use an AbstractTabDeckEditor as parent.
* Move clearing database filter into signal/slot relation.
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-02-27 10:57:58 -05:00