Max-Wilhelm Bruker
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e5a0a08569
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fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
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2012-05-01 12:08:09 +02:00 |
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Max-Wilhelm Bruker
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7c8b3fc5e3
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fixed #45: Terminate servatrice if critical error in e.g. listen() happens during initialization
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2012-05-01 10:58:08 +02:00 |
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Max-Wilhelm Bruker
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ae19d3dc4b
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
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2012-04-06 17:52:23 +02:00 |
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Max-Wilhelm Bruker
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f553fd7456
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some token code
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2012-04-05 11:48:13 +02:00 |
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Max-Wilhelm Bruker
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13b992cf12
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show ban duration in client
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2012-03-31 12:07:25 +02:00 |
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Max-Wilhelm Bruker
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d251078feb
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fixed user list bug in threaded client, fixed buddy list crash in server
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2012-03-26 00:54:44 +02:00 |
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Max-Wilhelm Bruker
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542fd2c5c8
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added menu item: game->game information, issue #1 fixed
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2012-03-24 22:09:06 +01:00 |
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Max-Wilhelm Bruker
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af8e357487
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improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL
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2012-03-18 21:57:21 +01:00 |
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Max-Wilhelm Bruker
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5db0fcd6ae
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cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
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2012-03-18 18:48:14 +01:00 |
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Max-Wilhelm Bruker
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c9a8429044
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always get next game/replay id from database to avoid id collisions in multi-server mode
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2012-03-17 23:01:56 +01:00 |
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Max-Wilhelm Bruker
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9706ecd98a
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added mutex for RNG, moved game command implementation from S_PH to S_Player in preparation for forwarding of game commands via tunneling interface
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2012-03-17 22:26:12 +01:00 |
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Max-Wilhelm Bruker
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671214c60e
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mutex fixes, server shutdown works again
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2012-03-17 19:05:22 +01:00 |
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Max-Wilhelm Bruker
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c23af44749
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changed a lot of thread locking code in the server, rooms are working with ISL now
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2012-03-17 16:09:00 +01:00 |
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Max-Wilhelm Bruker
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572e4eaafa
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more ISL code, mutex fixes
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2012-03-12 00:36:44 +01:00 |
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Max-Wilhelm Bruker
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0ae18d7b2e
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more ISL code: join, leave, and userMessage work on both sides
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2012-03-11 17:25:45 +01:00 |
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Max-Wilhelm Bruker
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5963c2239c
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renamed servernetwork to ISL (inter-server link), join/leave is working
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2012-03-10 19:02:15 +01:00 |
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Max-Wilhelm Bruker
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decf1c04bd
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switched NetworkServerThread to new thread creation method, SSL is working
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2012-03-10 16:16:31 +01:00 |
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Max-Wilhelm Bruker
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0719d4c6ed
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client-side SSL works, thread initialization needs fixing
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2012-03-04 23:15:39 +01:00 |
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Max-Wilhelm Bruker
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c9b66e4239
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more ServerNetwork code
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2012-03-04 19:23:43 +01:00 |
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Max-Wilhelm Bruker
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6bbc76af2b
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Merge branch 'devel' into servernetwork
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2012-03-04 12:23:22 +01:00 |
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Max-Wilhelm Bruker
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acb03c2bf2
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replays expire after two weeks, lock can be toggled to prevent that
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2012-03-04 11:35:56 +01:00 |
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Max-Wilhelm Bruker
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a876a0bf5f
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tell logged in clients about new replays
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2012-03-03 18:10:16 +01:00 |
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Max-Wilhelm Bruker
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8481e61e8f
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Replays split up, one for each subgame
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2012-03-02 20:45:04 +01:00 |
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Max-Wilhelm Bruker
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50e53fbe53
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initial commit for server network support
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2012-02-26 21:00:05 +01:00 |
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Max-Wilhelm Bruker
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c6c6a970c6
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
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Max-Wilhelm Bruker
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89bb8e72ee
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use 'git describe' to generate version info for the about box and servatrice. fixes issue #20
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2012-02-21 01:08:16 +01:00 |
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Max-Wilhelm Bruker
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d50d179b2f
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server-side replay support
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2012-02-20 22:13:48 +01:00 |
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Max-Wilhelm Bruker
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eb06d6b4ea
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when banning an ip address, terminate the connection of everyone with that address
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2012-01-29 20:55:24 +01:00 |
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Max-Wilhelm Bruker
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4895f2b4fd
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server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes
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2012-01-29 13:36:43 +01:00 |
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Max-Wilhelm Bruker
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e202d659a0
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moc weirdness workaround on Unix, added install target
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2012-01-21 22:13:27 +01:00 |
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Max-Wilhelm Bruker
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7c2c6eac14
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changed creation_time to time_t to get around Qt4.7 dependency
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2012-01-03 01:13:15 +01:00 |
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Max-Wilhelm Bruker
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4634787b00
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converted some Player commands to command lists; added db type checks in server
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2012-01-02 19:41:37 +01:00 |
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Max-Wilhelm Bruker
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d4aaf9fff5
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minor cleanups, server-side deck storage code is working again
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2012-01-02 00:11:33 +01:00 |
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Max-Wilhelm Bruker
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ff3eb9b5f4
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display reason for ban to banned user
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2012-01-01 19:38:52 +01:00 |
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Max-Wilhelm Bruker
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d3b96b1a88
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
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Max-Wilhelm Bruker
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26f0f0df0e
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name-based ban fixed
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2011-12-20 11:22:31 +01:00 |
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Max-Wilhelm Bruker
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c12d7a08c2
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name-based ban fixed
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2011-12-20 11:15:10 +01:00 |
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Max-Wilhelm Bruker
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f115342e47
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local mode is working again
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2011-12-18 23:30:53 +01:00 |
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Max-Wilhelm Bruker
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38e4781624
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fixed packet length calculation bug, re-enabled deck selection
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2011-12-18 19:10:47 +01:00 |
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Max-Wilhelm Bruker
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314f17091d
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protobuf client->server communication almost working
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2011-12-18 18:35:14 +01:00 |
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Max-Wilhelm Bruker
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4eb9dfc5bf
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server-side part of client -> server commands almost converted to ProtocolBuffers. not usable yet
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2011-12-04 23:21:31 +01:00 |
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Max-Wilhelm Bruker
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eb6520a737
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store network traffic statistics in database
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2011-12-04 14:24:36 +01:00 |
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Max-Wilhelm Bruker
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1455c093cc
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store sessions in database
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2011-12-04 13:36:53 +01:00 |
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Max-Wilhelm Bruker
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3ea0729229
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is_admin=2 fix
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2011-11-13 15:06:57 +01:00 |
|
Max-Wilhelm Bruker
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c7ef61f750
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moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves
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2011-11-13 13:13:41 +01:00 |
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Max-Wilhelm Bruker
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632e9bbff3
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improved banning and deck hashing
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2011-11-01 22:44:51 +01:00 |
|
unknown
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3ea81dfe2b
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server deck hash fix
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2011-10-04 17:17:49 +02:00 |
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cockatrice
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53330090fb
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added sha512 password hashing, protocol version 13, server version bump
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2011-09-21 13:12:08 +00:00 |
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Max-Wilhelm Bruker
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f38c5f50ef
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server crash fix
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2011-08-03 16:51:14 +02:00 |
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Max-Wilhelm Bruker
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c8813bb2aa
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extra server logging, server memory leak fixed, m12
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2011-07-11 23:01:59 +02:00 |
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