* [Client] Add option to load decks from ManaBox
* [Client] Fix PR comments
* [Client] Fix UI and transaltion requests
* [Client] Fix for UI and parser not doing what expected when loading maybe board
* Add ManaBox support to docs
As pointed out in review comments
* [Client] Fix final PR comments
---------
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
* [Network] Add a configured QNetworkAccessManager factory
Every HTTP caller built its own QNetworkAccessManager, so the system proxy
and a transfer timeout were easy to omit. Add NetworkManagerFactory::create()
as the single place that applies the process-wide proxy configuration and a
transfer timeout, and use it at all 14 construction sites.
Per-site settings such as disk caches and manual redirect policies stay with
their callers.
* [Tests] Link libcockatrice_network into the tests that compile its headers
release_channel.cpp and card_picture_loader_worker.cpp now include
libcockatrice/network/network_manager.h, but the test targets that compile
them only linked libcockatrice_settings, so the include directory never
reached them and every platform failed with "file not found":
loader_local_matching_test and picture_loader_benchmark_test.
libcockatrice_network is an INTERFACE library, so linking it costs these
targets nothing but hands over the include path.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Read the avatar with setAutoTransform(true) so camera orientation is
applied, and ask QImageReader for a scaled decode at MAX_AVATAR_DIMENSION
instead of decoding a full-resolution photo and scaling it afterwards.
Verification: cockatrice built.
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [QtUtils] Add parent lookup, layout clearing, scroll area and monospace helpers
* [QtUtils] Adopt shared Qt helpers across the client
* [QtUtils] Add layout creation and relayout helpers
* Swap parameter order (spacing before margin) and remove static from relayout()
* [QtUtils] Use relayout() after rebuilding dynamic layouts
* [QtUtils] Use makeLayout() for zero-margin layouts
* Consolidate setSpacing() calls into makeLayout() using new parameter order
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [CardDB] Avoid copying printing maps and property strings
Reading a card's sets was a measured hotspot: `SetToPrintingsMap setMap =
card->getSets();` copies the whole QMap, and then iterating it with a
non-const iterator detaches and deep-copies every PrintingInfo, including
its property hash, on first use. A micro-benchmark of that exact pattern
(copy plus non-const iteration) came out about 19x slower than a const
reference over the same data.
The querier, the cache writer, the XML writer, the picture loader and the
printing/set selection widgets now take `getSets()` by const reference and
only use const iterators. The tests that iterate generated data are
covered by the existing card database and picture loader suites.
String accessors were also returning by value where the value lives in a
hash that has already been materialized:
- CardInfo::getProperty() and the legacy getCardType()/getColors()/
getManaCost()/getCmc()/getPowTough()/getLoyalty() accessors,
- PrintingInfo::getProperty(), getUuid(), getFlavorName(), getArtist(),
and getSet(),
- ExactCard::getPrinting() and getCardPtr(),
- CardSet::getShortName(), getLongName() and getSetType().
getPrinting() in particular copied a PrintingInfo on every call, and a
copy of an unmaterialized PrintingInfo has to take the properties mutex.
Callers that need an owned copy still get one; the rest just read.
Other allocation removals in the same path:
- LazyPropertiesHash::ensureMaterialized() checks an atomic flag before
taking the mutex, so property reads after the first one do not lock.
The flag is release-stored after materialization and acquire-loaded by
readers/copies, preserving the existing locking for the first read.
- CardSet::getCorrectedShortName() no longer rebuilds its QSet of
reserved Windows file names on every call.
- CardSet::getIsKnownIgnored() no longer formats the release date into a
throwaway string just to check its length.
- The querier builds its card-type/format count caches without
`cards.values()` or a properties key list, reserves its result lists,
and picks a random card without materializing `cards.keys()`.
- The querier's pinned-printing path reuses the CardInfoPtr it already
has instead of looking the card up again by name.
- CardDatabaseCache/XML serialization copy the alt-name QSet by
reference.
- The picture loader compiles its !prop!/!set! regular expressions once
instead of per URL template, and walks the transform map with an
iterator instead of keys() plus operator[].
Full build and ctest (628 tests) pass.
* [CardDB] Address review comments
PrintingInfo is a value type: it is stored in QLists and returned by value
from the querier, so a const-ref getter can hand out a reference into a
temporary. Return the QStrings and the CardSetPtr by value again.
The constFind lookup stays, so a property read still never materializes the
lazy property hash - only the last shared-data refcount is paid.
* [CardDB] Undo the const-ref QString return changes
QString is implicitly shared, so returning by value costs only a refcount
and avoids handing out references into a lazily materialized hash. The
constFind lookups stay, so a property read still never materializes the
hash.
* [CardDB] Use QMap::asKeyValueRange() in transformUrl
The range is a view over the map's own iterators and yields references to
the stored key and value, so it keeps the no-allocation property of the
manual const iteration.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [CrashReporting] Real send path with consent gating (DSN still placeholder)
require_user_consent + give/revoke around the Ask dialog, message event
with in-memory crash-log.txt bytes attachment, before_send scrubs
message/logentry/breadcrumbs/data of cockatrice:// secrets. Failure box
offers Save (shows path) / Discard (revokes + rejects) / Cancel (back
to dialog); reject() override so X/Escape cannot bypass revocation;
silent AlwaysSend path falls back to a local file. Empty DSN keeps the
previous mock behavior byte-identical.
Tests: 528/528 ctest green, format clean, code + UI gates PASS.
* [CrashReporting] Attach crash log and user note to the pending crash event
The redacted log used to ride a separate message event from the native
crash (minidump + stack), forcing manual correlation in Sentry. Fold it
into the pending crash envelope(s) instead by appending well-formed
attachment items before consent releases them: sentry-native replays
cached envelopes byte-for-byte (raw read, raw serialize in 0.17.3), so
the appended crash-log.txt and user-note.txt items upload with the very
event that already carries the dump and stack.
Covers both storage locations: Ask mode's consent-held files in
<database>/cache and AlwaysSend's transport-dumped files in
<database>/<run>.run, which must be attached before sentry_init replays
them. When no pending crash event exists (unclean exit without a native
crash) the standalone message event remains as fallback, now also
carrying the optional note.
The dialog gains an optional free-text field ('Here's what I was
doing...') that travels as user-note.txt; the mock JSON records it too.
* [CrashReporting] Send PROJECT_VERSION as the Sentry release
main() reported VERSION_STRING (PROJECT_VERSION_FRIENDLY) as the Sentry
release — that carries a build date, so every build of the same version
landed in its own release, and it never matched the installer, which
reports CPACK/PROJECT_VERSION. Bake COCKATRICE_SENTRY_RELEASE=
PROJECT_VERSION instead: date-free, identical between client and
installer, and derived from the git tag on tag builds, so events,
symbol uploads and the installer log all group under one release.
* [CrashReporting] Friendlier crash dialog copy
Reword the report dialog along a single friendly arc: headline ('Oops,
we crashed — and now we need your help to make Cockatrice better!'),
why helping is easy, exactly what gets collected (crash dump with stack
trace, app version, OS info, redacted log excerpt), the value of each
report ('better and less crashy for everyone'), and the consent choice
('Send and remember makes this automatic without interruption in the
future'). The checkbox itself stays direction-neutral ('Remember my
choice') because it also persists a 'Don't send' decision.
* [CrashReporting] Log where crash reports go and warn when they cannot
The client resolved COCKATRICE_SENTRY_DSN (environment over the baked-in
value) without ever saying which one won, and sentry-native refuses to build
a request for a DSN it considers invalid without reporting anything, so a
tester pointing the client at a scratch project had nothing to go on when a
crash never appeared.
Say which DSN source won, and log the destination (host and project id, never
the key) once the SDK is armed. Warn instead of staying quiet when no DSN is
configured at all, when a DSN is malformed - disabling reporting rather than
silently falling back to the project baked into the build, which is the rule
the installer already follows in cmake/CrashReporting.cmake - and when the
build was compiled without Sentry support. A deliberate Never-send stays at
info level: that is a choice, not a misconfiguration.
Also warn when a pending crash envelope was captured for a different
destination than the session that will upload it. sentry-native posts every
envelope with the DSN held in the transport state of the session doing the
sending, and envelopes restored from disk are raw, so the "dsn" header of a
cached envelope is never read: a crash captured for one project can be
uploaded to another with nothing in the log to show it.
Tests cover the DSN shape check (same unanchored pattern the build matches, so
a DSN this build accepted is never rejected here), destination description
without the key, and the mismatch detection, which stays quiet for a different
key on the same project, unreadable files, and headers without a dsn.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [CrashReporting] Mock dialog, sentry skeleton and CI prerequisites
Mock: DlgCrashReport preview dialog (no account needed, redacted log
preview), CrashReportingMode Ask/Always/Never setting in DebugSettings,
--simulate-crash flag and Help-menu preview entry. Send writes a local
mock JSON only.
Vendor sentry-native 0.17.3 via FetchContent behind
WITH_CRASH_REPORTING (breakpad everywhere, backend none under
sanitizers) plus a CrashReporter facade with early init and post-loop
shutdown. DSN is a placeholder: empty CMake default with
COCKATRICE_SENTRY_DSN env override, so SDK init is skipped and mock
behavior is unchanged until a real DSN is configured.
CI prerequisites riding here so every layer below builds green:
libcurl dev plus CA bundles in the Linux images and CodeQL env, sentry
Qt integration off (its own find_package cannot see the macOS thin Qt
layout), and the StrFunc Using construction makensis requires.
Tests: ctest green, format clean, code plus UI gates PASS.
* [CrashReporting] Forward mode changes to SDK and fix Linux CI opt-in
Connects PersonalSettings::crashReportingModeChanged to
giveConsent()/revokeConsent() so switching from AlwaysSend to
NeverSend (or Ask) mid-session reaches the SDK instead of leaving
consent given until restart.
Forwards WITH_CRASH_REPORTING into the docker container the way
CCACHE_DIR is, so the Linux package leg actually builds with crash
reporting ON instead of silently building OFF.
* [CrashReporting] Give crash-report logging its own category per review
* [CrashReporting] Drop unused DebugSettings constructor visibility per review
* [CrashReporting] Document reporting modes on the enum per review
* [CrashReporting] Match the dump scan to the writer's temp fallback
Review nit: when the handler's SHGetKnownFolderPath lookup fails it writes to
<temp>/../.., but the startup scan looked in QDir::tempPath(), so a dump
produced through the fallback would never be found and its crash would never
offer to be reported. Walk up the same two levels in the scan.
The path is Windows-only (#ifdef Q_OS_WIN); the statements were compiled and
run standalone against Qt 6 to confirm the API use.
* [CrashReporting] Complete the dump-scan fallback path
The previous commit walked the scan's fallback up two levels but dropped the
CrashDumps/Cockatrice suffix that the writer appends unconditionally, so a dump
written through the fallback was still invisible to the scan.
Evaluate the writer's expression verbatim rather than mirroring it with QDir:
cdUp() is existence-checked and silently leaves the path alone when the
directory is missing, parent_path() is not, and QDir::absoluteFilePath() joins
the shared suffix without risking a doubled separator when the walk lands on a
root. Verified by compiling the block verbatim against Qt 6 with -Wextra
-Werror and comparing it with the writer's join for both the normal and the
fallback case.
Also record that %LOCALAPPDATA% is the scan's stand-in for
FOLDERID_LocalAppData and why the two normally agree.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Client] Settings: isolate the selected section when drilling down
Show only the selected section's group box. Restore the overview on
page rows. Filter search results to the control's containing section.
Reset the scroll position on every change.
Reworked to stay in the enlarged modal instead of the settings tab.
* [Client] Settings: re-clicking an isolated section restores the overview
* [Settings] Keep section row selected when drilling down per review
* [Settings] Stop stealing nav selection mid-gesture per review
* [Settings] Sample nav selection pre-press so re-click detection works per review
* Don't flash the section on drill-down
* [Client] Settings: clear the section filter when selecting the page row per review
onTabClicked() returned early for the already-current page before switchPageContent() could call applySectionFilter(index, nullptr), so clicking the page row while a section was isolated moved the selection but left the page filtered. Only skip the restore when no section is isolated.
* [Settings] Select the search result's section in the sidebar per review
Reaching a setting through the search isolated its section and flashed the
widget, but left the navigation selection on the page row, so the sidebar
looked like it had only jumped to the section's page. Extract the section-row
selection shared with drill-down into selectSectionRow() and use it for search
results too, keeping the gesture/re-click behavior untouched.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Add AbstractSettingsPage::getSections built from each page's group boxes.
Show each multi-group page's sections as child rows in the navigation
tree. Section rows show the parent page and scroll to and highlight the
group box. Start pages collapsed. Keep single-group pages flat.
Reworked to stay in the enlarged modal instead of the settings tab.
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Client] Settings: grouped left navigation for settings pages
Replace the top icon-button bar in SettingsView with a grouped left
QTreeWidget: Application, Cards and Data, Chat and Sound, Advanced. The
active page is the selected row (palette highlight); search mode hides
the tree; group headers expand but never select. Page tr() contexts
stay DlgSettings; new group names are SettingsView strings.
Reworked to stay in the enlarged modal instead of the settings tab.
* [Settings] Make groupedPages static const per review
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Client] Settings: enlarge the settings dialog
Keep settings modal per review: size to ~90% of the main window
(5% margins each side) with screen fallback, size grip and
750x700 minimum bounded to the screen. Drops the tab approach
while giving dense pages room without the tab-switch friction.
* [Client] Settings: clamp dialog width to 1280 per review
* [Client] Settings: extract dialog size calculation per review
Move the host/screen target math out of the DlgSettings constructor into a calculateDialogSize helper. Drop the leftover 'per review' wording from the clamp comment. No behavior change.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Client] Settings: extract SettingsView from DlgSettings
Move the search bar, tab bar, stacked pages and search results out of
DlgSettings into a reusable SettingsView widget. The dialog becomes a
thin frame (title, OK button, close validation) delegating to the view.
No visual or behavior change; tr() contexts preserved as DlgSettings.
* [Client] Settings: match CI clang-format-18 line breaking
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Security] Add challenge-response auth with scrypt verifiers and stop storing plaintext passwords
Challenge-response authentication: the client derives a scrypt verifier
(RFC 7914, EVP_PBE_scrypt, N=32768, r=8, p=1) and authenticates with
HMAC-SHA256(key, nonce), so neither the password nor its hash is
transmitted. The stored format becomes
"$scrypt$<n>$<r>$<p>$<salt>$<verifier>" and Response_PasswordSalt
now carries the cost parameters. Strict servers only accept scrypt
verifiers; legacy accounts are migrated after a successful login.
Fix#344 for challenge-response servers: a saved profile stores the
derived verifier under the password key instead of the plaintext password.
The connect dialog loads it without revealing it, autoconnect passes it
through, the change-password dialog no longer prefills the old password
field with it, and the client only persists the verifier when
"Save password" is checked.
Took 3 minutes
Took 1 minute
Took 10 seconds
Took 7 minutes
* [Security] Harden credential format acceptance and challenge nonce validation
* [Security] Refuse KDF downgrade; trim profile name and warn on silent credential drop
* [Security] Add SupportsAll ServerOptions enumerator to fix enum validation assert
The server advertised both SupportsPasswordHash (1) and
SupportsChallengeResponseAuth (2) via a bitwise-OR that produced the
value 3, which no enumerator declared. Protobuf's proto2 enum
validation rejects the value in _internal_set_server_options, crashing
servatrice on the debug assertion. Add a SupportsAll = 3 enumerator with
an identical wire value so the bitmask reads unchanged while the value
is now a documented, valid member of the enum.
* [Security] Normalize username when issuing challenge nonce
cmdRequestPasswordSalt bound the challenge nonce to the raw, un-simplified
username while cmdLogin verifies it against the simplified name. A user
who typed leading or trailing whitespace in the username box would be
silently rejected during challenge-response login even with the correct
password. Simplify at the nonce-issuing site so both commands agree on
the normalized name.
Also drive-by formatting: collapse the now single-expression
serverOptions initializer onto one line.
* [Security] Keep an encrypted legacy password backup for old-client logins
Migrating an account to scrypt stranded pre-challenge clients, which can
only present the legacy salt+hash: after migration the server served them
a scrypt salt they cannot use, so the only recovery was a password reset.
When security/legacy_backup_key is configured (64 hex chars,
openssl rand -hex 32), submitPasswordVerifier now seals the legacy
credential with AES-256-GCM under that key before overwriting the row,
storing it in password_legacy_backup with the time it was last used. Old
clients keep working: cmdRequestPasswordSalt serves the backup's 16-char
salt in password_salt so they can derive the legacy hash they were
always able to compute, while new clients derive the verifier from the
new scrypt_salt field, which always carries the verifier salt. The
non-challenge login path accepts the plaintext or legacy hash against
the decrypted backup and refreshes its window; a migrated row with no
usable backup fails closed.
Backups age out so a database dump taken after the window closes never
carries a crackable legacy hash: getUsableLegacyBackup purges on first
use past security/legacy_backup_ttl_days (default 90, clamped 1..3650),
and a six-hourly sweep drops backups idle accounts never touch.
changeUserPassword clears the backup since a new credential invalidates
it. Without a configured key nothing is sealed or purged, so a
temporarily missing key cannot destroy existing backups.
The AAD is the simplified user name on both sides, sealing the blob to
its row so it cannot be moved between accounts. Sealing failures
degrade to the previous lockout behaviour rather than blocking
migration. The columns extend the unmerged 0036->0037 migration, so the
schema version stays 37.
* [Security] Address review: proto compat, plaintext verify, AAD case, strict scope
Fix the two blockers and follow-ups from the 2026-10-16 review:
- Advertise challenge-response in a new supports_challenge_response
field instead of the ServerOptions enum and drop SupportsAll:
proto2 enums are closed, so already-released clients parsed
server_options = 3 as NoOptions and fell back to plaintext
passwords. server_options stays exactly SupportsPasswordHash
on the wire; old clients ignore the new field.
- Verify a plaintext password directly against a migrated scrypt
row with verifyPassword() so email changes (cmdAccountEdit)
and old clients sending password keep working without a
legacy backup key. Pre-hashed values are still checked
against the backup, and its TTL window is refreshed only
when the backup is what actually matched.
- Use the stored row name as the AES-GCM AAD on both seal
and open so a login whose case differs from the stored
name (utf8mb4_unicode_ci) still opens its backup.
- Require challenge-response in strict mode only for
registered SQL accounts (userExists gate), leaving
guest/unregistered logins and none/password auth
methods unaffected.
- Document in servatrice.ini.example that a captured
legacy hash can take over a not-yet-migrated account
and that strict only constrains registered SQL
accounts. Schema version is 38.
* [Security] Raise legacy backup TTL default to 180 days
Gives operators and slow-to-upgrade users a longer downgrade
window for pre-challenge clients before unused encrypted
legacy password backups age out.
* [Security] Fix servatrice.cpp formatting per clang-format-18
* [Security] Add missing forward declaration for Command_SubmitPasswordVerifier
The cmdSubmitPasswordVerifier declaration references the proto-generated
type, which otherwise does not name a type in this header and breaks
every C++ build.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: BruebachL <bruebachl@cockatrice.example>
* [CardDB] Drop rebalanced-card filtering from the v4 parser
Rebalanced cards no longer exist, so the includeRebalancedCards
preference has no data to filter. Always keep printings marked
isRebalanced and remove the now-unused ICardPreferenceProvider
plumbing from CockatriceXml4Parser and CardDatabaseLoader.
The setting itself (CardsDisplaySettings, Manage Sets checkbox,
Oracle attribute mapping) is removed in a follow-up.
* [CardDB] Drop the rebalanced-cards setting entirely
Rebalanced Alchemy cards no longer exist, so remove the
includeRebalancedCards preference surface: the CardsDisplaySettings
getter/setter/signal, the ICardPreferenceProvider and
ICardsDisplaySettingsProvider methods, the Manage Sets checkbox, the
legacy settings migration mapping, the isRebalanced attribute mapping
in the Oracle importer, and the isRebalanced attribute in the v4
schema.
Builds on #7448, which already stopped the v4 parser from filtering
on the preference.
* [CardDB] Drop the unused isOnlineOnly printing property
The Arena-card detection switched from isOnlineOnly to isRebalanced in
#5778, so nothing has read this printing property since; it only
round-trips from the Oracle importer into cards.xml. Remove the
importer mapping, the benchmark fixture field and the v4 schema
attribute so regenerated databases stop carrying it.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [DeckList] Apply include-what-you-use to libcockatrice_deck_list
* [IWYU] Apply include-what-you-use across the tree
Run one whole-tree IWYU pass over the libcockatrice_* libraries, the
Cockatrice client, Oracle, Servatrice and the test suite, so each
translation unit includes what it uses directly and forward-declares
what it does not need.
IWYU only analyses real translation units, never the moc code CMake
generates from Q_OBJECT headers, so it strips includes that moc output
silently relies on. Where a type is passed by value (or nested in a
QList/QMap) in a signal or slot signature, the generated moc code needs
the complete type; those includes are kept with an explanatory
`// IWYU pragma: keep`. The same holds for Q_DECLARE_METATYPE targets
such as QSqlDatabase.
A handful of includes are added by hand where callers brace-initialize a
const-reference parameter, which also requires the complete type.
Applied as a single commit on purpose: stripping includes from the
libcockatrice_* headers is precisely what breaks the client, test and
server translation units, and the fixes for those live in the same
translation units. Splitting by component would therefore leave
intermediate commits that do not compile.
All 426 modified Q_OBJECT/Q_GADGET headers were verified to be
moc-self-contained by compiling each generated moc_*.cpp standalone;
several built only because of moc include ordering in
mocs_compilation.cpp before the keep-includes were added.
* [Tooling] Emit public Qt headers and fix IWYU fallout CI found
Three problems the local build could not see, all because a green local
build only proves the configuration it was run under.
Private Qt headers. IWYU emitted private, lowercase Qt headers, and
qtypes.h does not exist at all before Qt 6.9, so the Debian 12 and
Ubuntu 24.04 jobs on Qt 6.4.2 failed to compile. The generator only
emitted a mapping when the capital header name mirrored the private one
(QAbstractAnimation for qabstractanimation.h), so qtypes.h, which is
wrapped by QtTypes instead, got no mapping and kept the private
spelling. Map it explicitly to <QtTypes>, which is public since Qt 5 and
provides the same typedefs either way, and rewrite the 100 affected
includes.
Do not generalize this to "prefer any Qt* wrapper". The table is
generated from whichever Qt is installed, and the wrappers are not
equally old: QtLogging only appeared in Qt 6.8 and QtMinMax in 6.5, so
that heuristic trades one breakage for another. Every other lowercase
header still in the tree has shipped publicly since Qt 5, so those are
left alone.
Platform-guarded includes. IWYU only sees the preprocessor configuration
it is handed, so it dropped an include that only the macOS branch of
main.cpp needs, and the macOS jobs failed on an undeclared
UrlSchemeEventFilter. Restore the include. Force-compiling every file
that carries a platform guard under Q_OS_MAC, Q_OS_MACOS and __APPLE__
reports nothing else, so the macOS branches are covered rather than
assumed.
shellcheck. Drop a leftover variable and stop assigning the
include-what-you-use lookup, which was only ever an existence check.
* [Tooling] Map Qt 6.5+ split headers to QtGlobal for Qt 6.4 compatibility
IWYU emitted QtTypes, QtPreprocessorSupport, QtVersionChecks, QtAssert,
QtMinMax, QtClassHelperMacros, QtEnvironmentVariables and QtTranslation.
Qt 6.5 split those declarations out of qglobal.h into separate headers, so
neither the Qt* wrapper nor the q*.h private name exists on the oldest Qt we
support (6.4.2), and Debian 12 / Ubuntu 24.04 fail with "No such file or
directory". qtypes.h is worse still: it only appeared in Qt 6.9.
QtGlobal is the one spelling that works across the whole supported range. It
has been public since Qt 5, defines these declarations itself up to Qt 6.4, and
includes the split headers from Qt 6.5 on, so redirect all eight private
headers to it and collapse the affected includes in the tree.
Curated overrides now take precedence over the name-mirroring rule, which
cannot know about Qt version floors because the mapping is generated from
whatever Qt is installed. That rule was mapping qtversionchecks.h to
<QtVersionChecks> even with an override present, because the override was only
consulted as a fallback. A curated key that matches nothing is now a hard
error rather than a silent fallback, and the redirected headers are no longer
advertised as the home of a symbol.
Verified every Qt include in the tree resolves against the real
qt6-base-dev 6.4.2 package: 15 distinct includes, 0 missing.
* [Tooling] Map QOverload to QtGlobal and drop the QMetaMethodArgument include
Two more headers IWYU emitted do not exist on Qt 6.4.2:
QOverload was split out of qglobal.h in Qt 6.5, so on 6.4.2 it is declared in
qglobal.h directly and the standalone header is a hard error. QtGlobal covers
both, so map qoverload.h to it like the other 6.5+ split headers.
QMetaMethodArgument is never referenced anywhere in the tree. It is a bare
forwarder for qobjectdefs.h that our generator advertised as a class symbol,
which is how IWYU came to add the include at all. The symbol mappings are
generated from header names, so they cannot tell a forwarder that happens to be
capitalised from a real class; removing the unused include is the fix, and the
generic case stays a known limitation of the generator.
Extending the audit to every Q* header (an earlier pass only matched headers
starting with "Qt" or lowercase q*.h, so it missed all of them) against the real
qt6-base-dev, qt6-multimedia-dev, qt6-declarative-dev, qt6-svg-dev and
qt6-websockets-dev 6.4.2 packages: 341 distinct Qt includes, 0 missing.
* [Game] Give moc the complete CardItem type in player_actions.h
player_actions.h forward declares CardItem but passes QList<CardItem *> by
value in actPlay/actPlayFacedown/actHide. moc instantiates the metatype for
those parameters, and on Qt 6.4 that expands to sizeof(CardItem), so Ubuntu
24.04 fails with "invalid application of 'sizeof' to incomplete type
'CardItem'". Newer Qt tolerates the incomplete type, which is why only the
6.4.2 jobs failed.
Include the defining header with an IWYU pragma keep, matching how the other
MOC-required includes in this area are handled.
* [Game] Give moc the complete ServerInfo_Card type
player_logic.h, game_scene.h, view_zone.h and view_zone_widget.h forward
declare ServerInfo_Card but pass QList<const ServerInfo_Card *> through signal
and slot signatures. moc instantiates the metatype for those parameters, which
Qt 6.4 expands to sizeof(ServerInfo_Card), so the connect in game_scene.cpp
fails on Debian 12 and Ubuntu 24.04 with "invalid application of 'sizeof' to
incomplete type 'const ServerInfo_Card'". Newer Qt tolerates it, so only the
6.4.2 jobs failed.
Include the generated protobuf header with an IWYU pragma keep, following the
pattern already used for ServerInfo_Player and ServerInfo_User in
game_event_handler.h.
* [Client] Complete the types Qt 6.4 needs for connect and moc
Qt 6.4 expands QMetaType::fromType on the normalised argument list of a
PMF connect and on moc-generated metatypes, which requires sizeof on every
signal and slot parameter. Newer Qt tolerates forward declarations there,
so only the Debian 12 and Ubuntu 24.04 jobs failed, with
"invalid application of 'sizeof' to incomplete type" for QMouseEvent,
QPrinter and GameReplay.
Replace the forward declarations with the real includes:
- QMouseEvent in the nine widget headers that pass it through signals
- QPrinter in abstract_tab_deck_editor.cpp, for the actPrintDeck lambda
- game_replay.pb.h in tab_replays.h. GameReplay is a protobuf message, so
the project's game/replay.h only forward declares it and cannot supply
the complete type.
Found by recompiling all 1918 project TUs against the Debian Qt 6.4.2
headers, which reproduces those two CI jobs locally in one pass.
* [Client] Complete Release and QMenu for Qt 6.4 moc and connect
Continuing the Qt 6.4 complete-type sweep:
- window_main.cpp connects ClientUpdateChecker::finishedCheck to
MainWindow::checkClientUpdatesFinished, whose Release * parameter made
moc 6.4 instantiate the metatype. GameReplay turned out to be a protobuf
message, so Release likewise needed release_channel.h in the three
headers declaring those signals: window_main.h, dlg_update.h and
client_update_checker.h.
- moc 6.4 also needs sizeof(QMenu) for the QList<QMenu *> carried by
TabSupervisor::setMenu and MainWindow::updateTabMenu.
Verified by regenerating moc output with the Debian moc 6.4.2 for all 434
Q_OBJECT/Q_GADGET classes and compiling it, plus recompiling all 1612
source TUs, against the Qt 6.4.2 headers: no remaining failures.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Installer] Abort instead of installing over leftover runtime files
The silent upgrade could leave a mix of old and new Qt DLLs next to the new
executables, which is what makes the next start fail with "The procedure entry
point X could not be located in the dynamic link library ...Qt6QuickWidgets.dll"
or "The code execution cannot proceed because Qt6Multimedia.dll was not found".
The check that was supposed to catch this probed only Qt6Core.dll and
Qt6Network.dll, so it was blind to the two files the reports name. It also only
warned and then installed anyway, so a caught problem was still compounded.
- Scan every file the purge targets with FindFirst, which takes the same
wildcards the Delete/RMDir calls use, instead of two hardcoded names
- Widen IsExistingCockatriceInstall from Qt6Core.dll to Qt6*.dll so a directory
left holding only some Qt modules is still recognised as an install
- Gate the scan on that, so a first-time install into a directory that happens to
hold unrelated Qt5 DLLs is not turned into an abort
- Abort with a non-zero exit code instead of warning, so the new payload is
never written next to files of the previous version
- Skip the message box on an unattended /S install, which would block on it
forever, matching the two existing abort sites
* [Installer] Cancel a silent upgrade when the running-instance guard fails
The running instance guard is what stands between a locked install directory
and the mixed Qt DLL set that breaks the next start, but it failed open in two
places and let the install carry on anyway:
- powershell.exe could not be started: the check warned and returned
- the process lookup answered "could not determine": WaitForAppToClose returned
on $R0 != 1, so "unknown" was treated exactly like "not running"
On a silent upgrade there is nobody at the keyboard to close the applications in
response to that warning, which is precisely the state in which the launcher was
still holding its Qt DLLs mapped.
- Treat "could not determine" as its own state rather than folding it into "not
running", in all three places WaitForAppToClose inspects the result
- Cancel a silent upgrade in both cases; keep an interactive install on the
existing warn-and-continue path, since refusing there would leave an installer
that can never complete and the stale-runtime check still applies
- Route every abort through one AbortInstall so the dialog-vs-silent decision
lives in a single place, and stop the two pre-existing warning dialogs that a
/S install without /R would have blocked on forever
* [Installer] Wait on the process that launched the update installer
The in-app updater starts the installer and only then quits itself, so the
installer has to decide whether the launching process is still alive while it is
running. It did that by polling powershell.exe for an image name under the
install directory, which is a proxy for the real question - is the process that
started me still holding its Qt DLLs mapped - and a proxy that can answer "not
running" or "could not determine" while the process is very much alive. Either
answer let the install carry on into the mixed Qt DLL set.
Take /PID= from the command line and wait on that process handle directly:
- OpenProcess with PROCESS_SYNCHRONIZE only, which is all that is needed to wait
and the least likely to be refused for an unrelated reason
- WaitForSingleObject for the same 60 s the name based check allows, so a client
slow to flush its card database is not squeezed
- Treat an unopenable handle as "already exited", which is what it means for a
dead process
- Cancel the upgrade if the launcher has not exited, rather than replacing files
it is still using
Run it before EnsureAppsNotRunning, not after: it needs no powershell.exe, so it
is the one check that still works on a machine where the process lookup cannot
run, and it is what lets that case keep upgrading instead of being cancelled by
what was only ever a proxy for it. Keep an older client, which passes no /PID=,
on the existing path.
An older installer ignores /PID=, and /D= stays the last parameter either way.
* [Client] Pass our process id to the update installer
The updater starts the installer and only then quits itself, so the installer
begins replacing files while this process still has every Qt runtime DLL mapped,
and a mapped DLL cannot be deleted. It has to work out that it must wait, and
until now all it had was its own image name to go on.
Pass /PID= so it can wait on this process directly instead of guessing, and
cancel the update rather than replace files this process is still using. /D=
stays the last parameter, which NSIS requires.
* [CI] Fail the build when the installer is missing a Qt runtime DLL
The Windows payload is assembled by globbing every *.dll out of the build output
directories, so nothing but luck decides whether a module the client links
statically - Qt6Multimedia.dll, Qt6QuickWidgets.dll - reaches the installer at
all. A module that is left out is invisible until a user installs an update and
the client then refuses to start, with "The code execution cannot proceed because
Qt6Multimedia.dll was not found" or a missing procedure entry point in a
Qt6QuickWidgets.dll carried over from the previous version.
Derive the required list from SERVATRICE_QT_MODULES, COCKATRICE_QT_MODULES and
ORACLE_QT_MODULES, the same module lists the targets are actually built against,
so it cannot drift from what the binaries need, and write it next to the CMake
cache as required-qt-runtime.txt. Add the platform plugin, without which the
client cannot start at all.
Assert it in the existing 7-Zip pass that already rejects build-tree artifacts,
comparing exact relative paths so a same-named file in the wrong directory does
not satisfy a requirement, and normalizing the archive's own separators so it
does not matter which one NSIS chose. Missing manifest, missing entry or missing
7-Zip-independent failures all stop the build rather than warn, which is the
whole point: the previous check already failed hard for artifacts, and a warning
here is what let a broken package ship.
* [Client] Point the Windows qt.conf translations path at the real one
The Windows qt.conf carried Translations = Resources/translations, copied from
the macOS bundle block, but the Windows install has no Resources directory: the
.qm files are installed to COCKATRICE_WIN32_QM_INSTALL_DIR, which is
translations, and main.cpp looks for them at applicationDirPath() +
"/translations". Leave the macOS value alone, which is correct for it.
* [Installer] Close the /? help string so the installer compiles again
The last line of the continued MessageBox string ended in $\n\" instead of $\n".
NSIS reads \" as an escaped quote, so the string never terminated and makensis
rejected the script, which took the CPack packaging step down with it. The
Windows build failed on "Problem running NSIS command" before ever reaching the
new required-runtime check.
* [Installer] Give FindFirst the two arguments it takes
FindFirst takes the pattern and the output variable and leaves the search
handle in $0. There is no handle argument, and FindNext taking only a variable
is the giveaway: the handle has to live somewhere implicit, and it is $0.
The call passed three arguments, so makensis rejected the script and the CPack
packaging step failed with "Problem running NSIS command" before ever reaching
the required-runtime check.
This was not only a compile error. The handle variable was never populated, so
the stale-runtime check that commit 844a1a9b added could never see a match: it
probed $StaleFindHandle, which stayed empty, and the widened wildcard scan over
the purge set was a no-op. Pass the pattern, test $0, and close $0. No FindNext
is needed, because $R0 is a yes/no flag rather than a list.
Drops the now unused StaleFindHandle Var.
* [CI] Dump the NSIS compile log when packaging fails
CPack reports a failed makensis run as "Problem running NSIS command" plus a
path to NSISOutput.log, and that log exists only on the runner, so the actual
compile error never reaches the workflow output. An installer script that does
not compile is therefore undiagnosable from CI alone, which is exactly how a
three-argument FindFirst cost two build cycles here.
* [CI] Run the NSIS log dump under bash
The dump step used the default pwsh shell, where `find` resolves to Windows'
text-search find.exe rather than a file finder, so it died with "FIND:
Parameter format not correct" instead of printing anything. Pin shell: bash.
* [Installer] Test the error flag with LogicLib's ${Errors} condition
makensis rejected the script with "macro _If requires 4 parameter(s), passed
2" at the ClearErrors/OpenProcess pair. A ${If} condition cannot be a bare
$Var: LogicLib needs either a comparison or one of its flag macros, and a lone
$Errors splits into too few arguments for _If. ${Errors} is the documented flag
condition and is the same mechanism as the ${Silent} test already used here.
The dump step earned its keep - this took one run to locate rather than another
round of guessing.
* [Installer] Give FindFirst its handle back and stop blocking silent aborts
makensis: "FindFirst expects 3 parameters, got 2. Usage: FindFirst
$(user_var: handle output) $(user_var: filename output) filespec".
The previous commit was wrong about this. FindFirst does take the handle
explicitly, and FindNext finds it in $0 as a side effect of the FindFirst that
set it, which is why FindNext takes only a variable. The three-argument form the
stale-runtime check was written with was correct all along, and the two-argument
form broke it. Restored, along with Var StaleFindHandle.
That same commit inverted the interactive check in both abort paths.
`${If} $ReinstallMode = 1` with `${OrIfNot} ${Silent}` shows the message box
exactly when the install is the silent /R upgrade - the one case the comment
says must never block, since nothing will dismiss it and the installer hangs
until it is killed. Replaced with `${IfNot} ${Silent}`, so the box appears only
for an interactive install and a silent abort goes straight to SetErrorLevel.
Audited every construct added by this branch against master, which compiles:
all 9 LogicLib condition shapes have a master precedent, FindFirst is the only
FindFirst and is back to 3 arguments, Function/Section and block depth balance,
and the 12 lines with an odd number of quotes are the same pre-existing string
continuations master has.
* [CI] Strip the CR 7-Zip leaves on its paths before comparing them
The installer check reported all 14 required files missing, including
Qt6Core-era basics an 82 MB package obviously contains, so the payload was fine
and the comparison was broken. 7-Zip writes CRLF on Windows, sed 's/^Path = //p'
kept the \r on every line, and grep -qxF matches whole lines - so every entry
carried a trailing \r and nothing matched. The build-tree artifact check next to
it uses an unanchored grep -E and was unaffected, which is what made the two
checks disagree.
Reproduced locally against a 7z archive with CRLF injected: the old pipeline
matches nothing, the new one finds the present files and reports only the
genuinely absent one.
Also match case-insensitively. That is how the installed tree behaves - the
uninstaller clears both $INSTDIR\plugins and $INSTDIR\Plugins - so a
Plugins vs plugins difference in the archive is not a missing file.
* [CI] Print both sides of the installer path comparison, and strip its prefixes
The check still reported all 14 files missing after the CR fix, so the CR was
not the cause and the real difference between 7-Zip's output and the manifest
is still unknown. Inferring it again is what produced two wrong fixes in a row,
so on failure the check now prints the required list and the first 40 paths
7-Zip lists. A bare "missing" line cannot distinguish a missing file from a
misread listing, and twice it was the latter.
Also strip $INSTDIR/, $OUTDIR/, $PLUGINSDIR/ and ./ prefixes from the listed
paths. Written as separate -e expressions rather than one alternation: with |
as the sed delimiter an escaped \| is a literal pipe, so the alternation
version silently matched nothing at all.
Verified against a 7z archive fed through seven path shapes - plain, Windows
backslashes with CRLF, each prefix, lowercase plugins, and all of them combined
- each reporting only the file genuinely absent from the archive.
* [CI] Strip CR from the manifest side of the installer path check
The dump added last run settled it: 7-Zip listed 209 paths including Qt6Gui.dll,
Qt6Multimedia.dll and Plugins/platforms/qwindows.dll verbatim, as plain relative
paths with no prefix - so the archive side was already clean and the previous
fix was right to strip CR there but not sufficient.
The trailing CR was on the other side. CMake writes required-qt-runtime.txt
with the platform line ending, so on Windows $entry arrived as
"Qt6Gui.dll\r", which cannot whole-line match a clean "Qt6Gui.dll". Every
entry then read as missing while the listing held it, which is precisely what
the two sides of the dump showed.
Reproduced locally with a CRLF manifest against a 7z archive: without the strip
every entry is reported missing, with it only the genuinely absent file is.
Checked across plain paths, Windows backslashes with CRLF, $INSTDIR, $OUTDIR,
$PLUGINSDIR, ./ and / prefixes.
The literal $INSTDIR-style prefixes are written as [$] bracket expressions so
shellcheck does not read them as unexpanded variables; that clears the SC2016
that failed the format job, without a disable directive.
* [CI] Reword the bracket-expression comment so the linter stops parsing it
A comment whose first word is shellcheck is read as a directive, so
"# shellcheck does not read these as unexpanded shell variables" was parsed as
a directive named "does" and failed with SC1073 and SC1072 - which cascaded into
the SC1009 on the else clause above it. The SC2016 it was meant to document is
already gone now that the prefixes are written as [$] bracket expressions, so
the note only had to stop looking like a directive.
* [CI] Indent the diagnostic path lists without sed, and undo comment drift
SC2001 asks for parameter expansion instead of sed 's/^/ /'. Echoing
${manifest//$'\n'/$'\n '} prepends the two spaces directly and keeps the
diagnostic block readable. Both occurrences are converted; only the one reading
from a here-string was reported, but the piped one has the same shape.
Also restore master's wording of the build-tree artifact comment. An earlier
edit inserted "in " ("not the install)" became "not in the install)"). It has no
functional effect, but it was an unintended change to a line this branch has no
reason to touch, and .ci/compile.sh now differs from master only by additions.
* [CI] Ship the Qt module runtimes the Windows package check requires
The installer check reports Qt6Concurrent.dll and Qt6ShaderTools.dll missing
from the Windows package. Both are genuinely absent, not another comparison
artifact - the manifest now matches 12 of 14 entries and the dual-list
diagnostic shows the other two are not in the archive at all.
Nothing deploys them. fixup_bundle copies only the DLLs it finds in
Cockatrice.exe's import table, and the *.dll glob only sees what was already
copied next to the executable. Qt6::Concurrent is linked but never imported,
because QtConcurrent::run and QFutureWatcher are header-only in Qt 6, so the
linker drops the import; Qt6::ShaderTools is skipped the same way. The package
has shipped without them and the client still starts, but that is luck rather
than intent, and required-qt-runtime.txt asks for both.
Install the runtime of every linked module explicitly so the installer contains
what the check demands. An unused DLL costs a few hundred kilobytes; a missing
one is what stops the client starting after an update, and stays invisible until
then.
Derive both the manifest and the install list from the imported target's TYPE,
so a statically linked Qt module - which ships no runtime at all - is skipped by
each and the two can never disagree. Scope the manifest to the client rather
than the union across server, client and Oracle: only the client is packaged on
Windows, and the other two module lists are subsets of the client's, so this
changes nothing today.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Client] Exit deterministically when launching the update installer
* [Client] Only quit when the main window close is accepted
Wait for MainWindow::close() to be accepted before quitting after the
update installer is launched. When the close is vetoed (a running card DB
update, open games, or an unsaved deck), keep running and tell the user
the installer is already waiting, instead of exiting over their answer.
Also fix the comment so it does not claim settings are saved on the vetoed
path.
* [Client] Only quit on update when the shutdown actually ran
MainWindow::closeEvent has a static re-entrancy guard that returns early on a
second close event, leaving it in its default accepted state. DlgUpdate reached
from a nested event loop while a shutdown prompt was up could then get close()
== true with no shutdown work done (no settings flush, no tab shutdown) and tear
down the process behind an unanswered prompt.
Add MainWindow::closeForUpdate(), which reports false when a close is already in
progress or was vetoed, and gate the update-exit on it.
* [Client] Use QCoreApplication::exit() to leave on update
QCoreApplication::quit() only asks the application to quit and can be
interrupted if a top-level window refuses its close event. On the update path
the process must actually leave so its Qt DLLs are unlocked before the installer
starts replacing files - apply the exit(0) variant both on the accepted-close
path and the fallback where no MainWindow was ever closed.
* [Client] Warn that the update installer force-closes within a minute
Telling the user Cockatrice just 'stays open for now' is misleading: the
installer launched by #7308 waits only about 60 s for a graceful close before it
force-terminates the process, which would lose unsaved work. State the deadline
and tell the user to save and close before then.
* [Client] Warn that a vetoed update is cancelled, not forced
The warning on the veto path promised the opposite of what the installer
does: WaitForAppToClose in #7308 never force-closes cockatrice.exe
($AllowForceClose is 0), it aborts the update after 60 s so no unsaved data
is lost. A user who is told Cockatrice will be terminated in a minute hurries
to close it, only to find the update already given up.
State the real outcome instead: the installer waits about a minute for a
close, and the update is cancelled if that does not happen.
* [Client] Warn about a waiting installer without blocking it
CloseMatchingApps in #7308 sends the WM_CLOSE once and the wait loop only
polls IsAppRunning afterwards, but QMessageBox::warning is application modal
and QGuiApplicationPrivate::processCloseEvent drops spontaneous close events
for windows blocked by a modal widget. The veto path therefore swallowed the
installer's one and only request, so even a user who resolved the blocker and
closed the app still ended in the 60 s timeout.
Move the warning into warnInstallerIsWaiting() and show it modeless, so the
main window stays able to answer the installer while the message is up.
* [Client] Close the parent on the no-MainWindow update fallback
The fallback branch exits the process without closing anything, so it skips
the settings flush and tab shutdown this change exists to get in front of the
installer - the opposite of the fix if a call site ever stops passing a
MainWindow.
Close the parent widget first, like the code before this change did, and only
then leave unconditionally: the parent is the one that knows how to shut down
gracefully, and the deterministic exit is what the installer needs.
* Add override.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Server/Client] Unify report categories into one shared source of truth
* Lont.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [DeckShare] Open shared decks via links with a gated preview flow
- Serialized url-chain dispatcher in IntentUrlParser; queue-drained
urlChainFinished(bool) drives the startup auto-connect fallback
- Open-shared-deck intent with sequential download state machine,
15s per-item timeout, partial-success offer, livable Cancel via
ApplicationModal dlg_login_prompt interactive fallback
- Preview dialog: download progress label, share vocab sweep,
palette-highlight selection frame, Space/Enter keyboard toggle,
NoFocus checkbox, double-click tile opens immediately
- Confirm-before-server-migration with one-shot restore to the
previous server on failed/cancelled chains (statusChanged settle
deferral), hostname-only identity comparisons
- Skip credential link when already connected; arrow-key navigation
in FlowWidget; card glows use palette highlight
- Address code-review M1-M4 and UI/UX QA blockers 1-2
* [DeckShare] End the open-shared-deck files with a trailing newline
* [DeckShare] Forward a dependency's cancellation as the owner's own
* [DeckShare] Let intent chains opt into the link sign-in dialog
* [DeckShare] Track link-intent chains per-run so each can restore its own session
* [Settings] Match a server on the exact host and port when adding it
* [DeckShare] Confirm the share link's target server before opening a deck
* [DeckShare] Reformat the link sign-in intent constructor
* [DeckShare] Time the share-list round trip and backstop silently-destroyed intent chains
* [Client] Drain a single-instance payload before its handlers read the socket again
* [Client] Treat a busy single-instance primary as alive instead of stealing its socket
* [DeckShare] Keep arrow-key navigation between flow items inside a scroll area
* [Client] Skip the startup connection when a macOS URL launch owns the connection
* [Client] Redact share secrets from activation URL logs
* [Client] Make the link-connection gates port-aware and keyboard-safe
Second-pass review notes for the shared-deck link flow (Cockatrice#7244):
- FlowWidget arrow-key navigation is opt-in via addNavigableWidget, so
combo/spin controls on the analytics flows keep their own arrow keys
- isConnectedTo and the open-deck/join-game preconditions compare the
configured server port alongside the host, so a same-host/different-port
link cannot resolve its share token or game id on the wrong instance
- the link sign-in dialog reuses an existing server entry's saved name
instead of renaming it to the raw hostname
- skipStartupAutoConnect is cleared once the launch chain connects, so a
later mid-session declined link cannot fire the startup fallback
- the plain-launch path of SingleInstanceManager no longer blocks on the
primary's ACK
- link- and server-supplied text is html-escaped in the confirm prompts and
shared-deck preview so markup cannot spoof the shown messages
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [DeckShare] Create temporary share links for local and server decks
* [DeckShare] Address review findings and harden the share flows
Gate every share entry point on login, de-duplicate the share-link and
color-identity logic behind DeckShareUtils and an injected querier, and
replace the silent tray/status-bar notices with always-visible dialogs.
- abstract_tab_deck_editor: explain that sharing requires a connection
instead of silently doing nothing when logged out
- tab_deck_storage: disable the share action on disconnect, reject
folder/deck mixes and the root folder with clear warnings, re-enable
Create on every entry/response so a dropped connection cannot leave
the button disabled
- tab_deck_storage_visual: same login gate for the context-menu entry,
visible success/error dialogs, and a symmetric in-flight guard
- getDeckColorIdentity now takes a CardDatabaseQuerier, dropping the
CardDatabaseManager singleton access and enabling unit tests
* [DeckShare] Fix share-link expiry build on the minimum-supported Qt
QTimeZone::UTC (the Initialization enum) only exists since Qt 6.7, so
Debian 12 and Ubuntu 24.04 (Qt 6.4) fail to compile the share-link expiry
handling in the share dialog and the two deck-storage tabs. Mirror the
existing games_model guard and fall back to Qt::UTC on older Qt.
* [DeckShare] Use the stable server client for the visual deck storage tab
* [DeckShare] Extract the share-creation response handling into DeckShareUtils
* [DeckShare] Drop includes left unused by the share-response extraction
* [DeckShare] Format share expiry with the locale-aware short format
* [DeckShare] Build share links with QUrl and QUrlQuery for percent-encoding
* [DeckShare] Replace the duplicate computeColorIdentity with the shared getDeckColorIdentity
* [DeckShare] Recover the share controls when the server never answers
* [DeckShare] Provide the full share hint in each plural form
* [DeckShare] Join the selected-count label with a non-translatable separator
* [DeckShare] Retranslate the share button tooltip with the storage widget
* [DeckShare] Forward retranslateUi to the visual deck storage widget
* [DeckShare] Let the share bar owners supply the hint text
* [DeckShare] End the share-related headers and sources with a trailing newline
* [DeckShare] Keep the settings include in the project include block
* [DeckShare] Include the network settings header used by the share timeout
* [DeckShare] Resolve the share theme icon through themePixmap
QPixmap("theme:icons/share") has no file extension, so ThemeManager::assetPath()
is bypassed and the pixmap is always null. Use themePixmap(QStringLiteral("icons/share"))
like every other toolbar action, so the .svg (and dark/light variants) resolves.
* [DeckShare] Keep the share selection consistent with the visible decks
Filtered-out previews are hidden but kept alive, so selectedFilePaths() counted
them in the share and the selection highlight. Only decks the user can see are
now shared, and a deck that stops matching the filters is deselectd as the deck
pass runs, keeping the %n count and the highlight in sync with the screen.
* [DeckShare] Abandon an in-flight tree share on cancel
Leaving share mode never stopped the timeout timer, and a late response still
ran shareFromTreeFinished, copying the link and announcing success for a share
the user backed out of. Stopping the timer and tracking the outstanding request
by sequence number means a stale reply (or a timed-out one) after cancel is
ignored, and cancelling + re-entering share mode can no longer confuse the two
requests.
* [DeckShare] Abandon an in-flight tile share on cancel
exitShareMode() left shareTimeoutTimer running and did not abandon the pending
Command_DeckShareCreate, so a timer pop or a late success still reported the
share after the user cancelled. Stop the timer and ignore stale responses via a
sequence number, mirroring the tree tab.
* [DeckShare] Wire the status-changed handler after shareBar exists
handleConnectionChanged() dereferences shareBar->isVisible(), but the connection
was set up before shareBar was constructed and shareBar had no in-class
initializer. On any status change delivered before construction the slot read an
indeterminate pointer. Seed the connection (and the initial share availability)
after shareBar exists and give shareBar a = nullptr initializer.
* [DeckShare] Explain why a blank deck cannot be shared
A blank deck exited the share flow silently. The menu only disables the entry
via setSaveStatus(), a different predicate, so the path is reachable (e.g. add a
card and remove it again). Mirror the not-logged-in branch with a short
information dialog.
* [DeckShare] Restore the banner-text doc comment
Re-add the doc block above refreshBannerCardText() that was removed as part of
the share-selection work; it documents the coupling to refreshBannerCardToolTip.
* [DeckShare] Resolve the stable server client in the deck editor gate
actShareDeck went through tabSupervisor->getClient(), which hands back a
LocalClient while an offline game is running. LocalClient never sets its status,
so a logged-in user could not share from the deck editor during a local game,
and got a misleading "You must be connected" message. Expose the supervisor's
stable remote client and use it for the gate and the dialog, matching the other
share tabs.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Client] Show localized card names, texts and pictures
Localization wiring now runs end to end: the oracle importer collects
foreignData for the configured language and the client renders it.
- [Oracle] Import localized names and rules texts for the selected cardLang
- single-face cards store their foreignData name and full text
- multi-face (split/adventure/aftermath/prepare) cards collect the joined
name once and join each face's translated text with the same separator
as the English merge; an incomplete translation falls back to English;
the joined text follows the same highest-priority-set policy as the
single-face path and is only collected when localization is enabled
- the wizard switching languages re-imports the card database
- [Client] Display localized card info throughout the client
- card info text/picture widgets and the game board re-render on language
change
- pictures resolve cardLang art through Scryfall's named endpoint using the
localized name, falling back to id-based art when no match exists
- deck editor keeps canonical English names as card identity (EditRole)
while showing localized names (DisplayRole), so decks and wire names
stay stable
- [Card] Add CardLocalization-backed name/text lookup and cards.xml v4
localization elements with a bounded-size translation cache
- [Tests] Cover oracle foreignData import (incl. multi-face joins, priority
and fallback paths), XML v4 localization parsing, deck model localized
display and the language-aware settings default
Existing installations need to re-run Oracle to see translations: localized
data only lands in cards.xml when the Oracle app is started with the
preferred language selected — launch the separate "Oracle" program that
ships with Cockatrice, pick the language in the wizard and let it re-import
the card database.
The client's database cache (cards.xml.cache) is invalidated by the cache
format bump and the source-hash checks, but a cache written before the
re-import can still hold English-only entries (the hash uses file size and
mtime, so a same-size/same-timestamp rewrite may be served as-is); delete
cards.xml.cache and relaunch if no localized names/texts show up after
re-importing.
* [Card] Pass localized card names and texts into CardInfo construction
Address review: instead of constructing the card and then calling
setLocalizedName/setLocalizedText (which emit a cardInfoChanged signal per
language), both constructors, both newInstance overloads and their callers
(cards.xml v4 parser and the binary cache reader) now pass the localized maps
as constructor arguments.
* [Client] Rename LocalizedCard:: helpers namespace to CardLocalization
The namespace now matches its header file name, as the review pointed out;
LocalizedCard reads more like a class or struct. Callers (card info text
widget, board card name rendering) are updated to match.
* [Client] Drop unused info member from the card info text widget
The CardInfoPtr member was only ever initialized to nullptr and never read;
remove it together with its initializer.
* [PictureLoader] Add the localized picture URL explicitly, not implicitly
Address review: silently prepending the Scryfall named-picture URL to the
download list whenever a non-English card language was active was surprising,
consumed quota per card when it failed, and could grab the wrong (canon) art on
name collisions, with no way to turn it off.
The insert is now opt-in and user-controlled: changing the card language adds
the template to the top of the download URLs once (persisted, documented in the
re-import prompt, and editable/removable in the deck editor settings), while the
picture loader no longer injects it at request time.
* [Card] Show card languages in the same native (English) format as the UI
Address review: the card text & images language dropdown listed bare native
names, some in inconsistent lowercase (e.g. "čeština", "español de España"),
which makes the languages easy to mix up for users that do not read the script
(e.g. 日本語 vs 한국어). It now mirrors the UI language dropdown and always pairs
the native name with its English name (e.g. "Deutsch (German)",
"日本語 (Japanese)"), using the same fixed casing.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Replace remaining QPixmap("theme:...") call sites with themePixmap() so icons, replay controls, card backs, and other images resolve to -dark/-light variants under theme schemes. Stem-exact 1:1 migration; behavior unchanged for non-variant themes.
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Move the deck-to-.cod conversion prompt logic (format check, saved
preference handling, overwrite confirmation, dialog) out of
DeckPreviewWidget into dlg_convert_deck_to_cod_format so the deck
editor can reuse it without duplicating it.
Took 4 minutes
Took 4 minutes
Took 1 minute
# Commit time for manual adjustment:
# Took 3 minutes
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [App] Add onboarding wizard
Took 10 minutes
Took 3 minutes
Took 7 minutes
Took 9 minutes
Took 2 minutes
Took 1 minute
Took 7 minutes
* Adjust CI
Took 14 minutes
Took 56 seconds
Took 2 seconds
Took 3 seconds
* Adjust CI again
Took 14 minutes
Took 2 seconds
* Comments and fixes
Took 9 seconds
Took 1 minute
* Rebase.
Took 5 minutes
Took 50 seconds
Took 15 seconds
* Comments.
Took 7 minutes
* CI lol
Took 3 minutes
* CI again lol
Took 4 minutes
* Drop some settings, add some new ones.
Took 19 minutes
* Resize when expanding section
Took 4 minutes
Took 3 minutes
Took 7 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Server/Client/Protocol] Reporting users + moderation queue functionality
Took 6 minutes
Took 3 minutes
Took 8 seconds
Took 11 minutes
Took 12 minutes
Took 7 minutes
Took 15 seconds
Took 2 minutes
Took 1 minute
Took 30 seconds
Took 16 seconds
* CI Fix
Took 6 minutes
* CI Fix
Took 6 minutes
* [Protocol] Add moderation investigation commands
Adds the protocol layer for the moderation investigation suite:
- Command_GetUserSessions/GetUserAlts/GetModeratorLastLogins/ResetUserPassword/RemoveUserAvatar (1013-1017)
- Response extensions 1215-1219 with ServerInfo messages for sessions, alts, and staff logins
- last_login on Response_ReportUserInfo and warning_il on Response_WarnList
Took 2 minutes
* [Utility] Add warning categories parser with infraction levels
Parses the server's 'officialwarnings' setting (comma-separated, optional
'|IL' suffix) into WarningCategory structs so the client can display the
infraction level of each warning category. Includes GTest coverage.
* [Server] Add moderation investigation tools
Implements the server side of the moderation suite:
- getUserSessions/getUserAlts/getModeratorLastLogins/removeUserAvatar DB methods
- Handlers for all five new commands with audit records (PASSWORD_RESET,
REMOVE_USER_AVATAR); password resets return a generated temporary password
- cmdGetWarnList now reports per-category infraction levels from the
officialwarnings setting; cmdReportUserInfo reports last_login
- Update servatrice.ini.example with the warning taxonomy
- Password/avatar mutations report RespNameNotFound when the user does not exist
* [Client] Add moderation tab with investigate, password reset, and avatar removal
- New Moderation tab: search a user to show account info, alternate
accounts, login sessions, and staff last logins; actions to reset the
user's password (shows the generated temporary password) and remove the
user's avatar
- 'Investigate user' entry in the user context menu opens the tab pre-loaded
for that user
- Warning dialog shows the infraction level of each warning category
- Tab wired into TabSupervisor with a moderator-gated menu action, shortcut,
and tabs.ini persistence (default closed)
* [Server/Client/Protocol] Address PR #7091 review: security, bug, and perf fixes
Security:
- Promote RESET_USER_PASSWORD to admin-only dispatch (was moderator-accessible)
- Reject password reset on users with equal/higher privilege than caller
- Notify affected user via Event_NotifyUser::CUSTOM when password is reset
- Add server-side category whitelist for reports
- Drop reporter name fallback in comment/details authorization (ID-only)
- Force password change: new DB column + login enforcement + client disconnect
Bugs:
- XSS via QTextEdit::append() → insertPlainText() in report tab and utils
- allNotified initialized to true even with empty recipients list
- Warning combo box: use currentData() instead of baked-in display text
- Report resolution now records who resolved (resolved_by column + audit)
Performance:
- IP-correlation subquery: add 6-month window + LIMIT 200
- getUserSessions: clamp limit to 500
Non-blocking:
- Palette-aware colors in report_utils.cpp (dark/light mode)
- Report list pagination: offset/limit fields + total_count in response
- SessionCommand enum gap comment for reserved values 1201-1203
Schema: 36→37 (force_password_change), 37→38 (resolved_by)
Took 12 minutes
Took 16 seconds
* Fix macOs pedantry
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Client] Send game invites from the user context menu via a private message
The user context menu gains an "Invite to Game" submenu listing the
inviteable games in the room (the inviter's own games, honoring the
buddy-only setting). Picking one opens a private message to the target
user with a cockatrice://joingame link naming the game, so the target
gets a clickable invite instead of a raw URL. Multi-game rooms offer a
picker; a single inviteable game sends directly. Sending a message to
an offline user no longer swallows the draft — it reports that the
user is offline and keeps the typed text.
Took 1 minute
* [Client] Add invite-to-game dialog to the game window
Took 15 seconds
* [Client] Open the invite dialog taller by default without enforcing a minimum size
* Move button to bottom
Took 3 minutes
* Address comments.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Implement search
Took 38 minutes
Took 8 seconds
Took 9 minutes
Took 5 seconds
Took 44 seconds
Took 25 seconds
* Comments
Took 23 minutes
Took 15 seconds
* Comments
Took 1 hour 14 minutes
* Minor fixes to search
Took 13 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [CI] Remove Qt5
Took 10 minutes
Took 9 minutes
* Revert CI failure and fix up comments
Took 4 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [ConnectDialog] Focus login field after selecting a server (#3346)
Took 12 minutes
* [UpdateDialog] Center update message boxes over the main window (#3538)
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Settings] Split cache_settings into multiple files
Took 9 minutes
Took 4 minutes
* [Settings] Fwd declare settings classes in cache_settings
Took 15 minutes
* Fix oracle includes.
Took 8 minutes
* Address comments, fix windows CI
Took 8 minutes
* fix copy constructor visibility
Took 3 minutes
* lint
Took 2 minutes
* Fix native format tests.
Took 5 minutes
* Remove test header guard
Took 4 seconds
* Remove tests invalid in CI environ
Took 24 seconds
* Adjust to rebase.
Took 11 minutes
* Change settings file name.
Took 8 minutes
---------
Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>