Align zone textures with each theme's palette identity:
- Fabric: linen weave in navy/steel tones (was generic green/blue/red/gray)
- Leather: grain texture in warm brown/amber tones
- VelvetMarble: smooth charcoal marble veining (replaces .jpg with .png)
All zones now have dark + light scheme variants for OS color scheme
adaptation. Plasma zones deferred to separate iteration.
Align AccentStrong (#139740) and AccentSoft (#c9fd62) and the linked
Link/Accent roles with cockatrice.svg's linearGradient4265-7-8 stops so the
identity gradient used by the logo emulation matches the static art the icon
shipped.
Recolored the Plasma light home background to mirror the dark one:
brighter violet/cyan blooms, vivid azure spark arcs, and higher accent
saturation against the same pale-lavender key. Brightness is unchanged
so it still reads as a light scheme.
Address PR review:
- Add theme.cfg ([Style] Name = Fusion, ColorScheme = System) to Fabric,
Leather, Plasma and VelvetMarble so their curated palettes actually apply.
Without it the native style paints button chrome from the OS (windowsvista
on Windows has no dark mode), making the dark palettes' light ButtonText
unreadable on light buttons.
- Leverage the scheme-variant asset resolution: register home-dark.png and
home-light.png in resources and add them to the qrc so the built-in home
background also flips with the palette instead of staying static.
- Fix Leather [Palette.Inactive] Accent, which copied the Active Highlight
color instead of the theme accent (dark #4a5f8f -> #c9995a, light
#34508c -> #a5712f) in both palette files.
The Fabric, Leather, Plasma and VelvetMarble themes shipped only zone art and no palette, so their chrome fell back to the bare OS palette. Each theme now ships light and dark curated defaults written in the palette editor's own conventions, with [AppColors] so the home-tab buttons keep the theme's identity over static backgrounds.
- Add palette-default-light.toml / palette-default-dark.toml for the four themes; scheme resolution follows the OS since the themes declare no color scheme.
- Tint the window/base/button chrome and bevels towards each theme's identity: navy cloth (Fabric), black-brown with brass accents (Leather), electric violet with cyan sparks (Plasma), charcoal velvet with slate marble (VelvetMarble).
- Fill [AppColors] AccentStrong / AccentSoft per theme so the home-tab button gradient matches instead of falling back to the default greens.
- Derive Disabled and Inactive groups with the same conventions as PaletteGenerator::fromAccent.
- PaletteEditorDialog::onSave(): compare whole PaletteConfig (colors and
appColors) so a change to only AccentStrong/AccentSoft writes the file;
add PaletteConfig::operator==.
- appColor(): derive both roles from QPalette::Highlight unconditionally.
The Fusion palettes pin Accent to near-Window values, and QPalette::Accent
only exists on Qt 6.6+, so keying on it made identical themes render very
differently across Qt versions.
- themeChangedSlot(): merge the theme default's [AppColors] into a custom
palette that predates the section instead of all-or-nothing per file;
hasPalette() now counts an appColors-only file as a palette.
- Add Default/palette-default-light.toml so the Default theme's Light scheme
keeps the classic greens instead of falling back to the OS accent.
- home_widget: restore the isBuiltInTheme() half of the Automatic condition;
non-built-in themes extract button colors from their own background art.
- palette_grid_widget: use appEnum.value(i) for the role cast (3 sites),
append appHeader to headerLabels, fix the 'Lighted' typo.
The home-tab buttons' gradient over the static theme background was hardcoded, and accent-derived fallbacks could not be themed or edited: QPalette's role set is closed, so any application-specific color has to live in Cockatrice's own palette layer.
- Add an AppColor::Role enum (AccentStrong / AccentSoft) stored on PaletteConfig and round-tripped from palette-<scheme>.toml under a new [AppColors] section.
- Cache the applied app colors in ThemeManager and expose appColor(Role) with a palette-accent-derived fallback; emit paletteChanged() from applyStyleAndPalette so previews, scheme switches and OS dark mode repaint palette-driven widgets.
- Fill both app roles in PaletteGenerator::fromAccent and surface them as a dedicated section in the palette editor.
- Drive the home-tab buttons from appColor() whenever the background source is the theme (any theme, not just built-ins).
- Ship AccentStrong / AccentSoft values in the Fusion and Default default palettes so the static home-tab buttons keep their classic greens.
# Conflicts:
# cockatrice/src/interface/widgets/general/home_widget.cpp
* [App/Theme] Palette Editor
Took 1 minute
Took 1 hour 47 minutes
Took 6 seconds
Took 3 minutes
Took 5 minutes
Took 3 minutes
* Add oracle, add palette files and configs.
Took 10 minutes
* Fix a stupid include mistake, thanks IDE
Took 3 minutes
Took 20 seconds
* Includes.
Took 4 minutes
* Fix ampersand not displaying correctly.
Took 14 minutes
* Longer variable names.
Took 10 minutes
Took 5 seconds
* Change ampersand everywhere
Took 23 seconds
* Doxygen properly.
Took 1 minute
* Remove namespace, fold I/O into structs.
Took 12 minutes
* Remove namespace, fold I/O into structs.
Took 33 seconds
* Alphabetize.
Took 35 seconds
* Lint.
Took 49 seconds
* Add a combo box to quick switch settings.
Took 19 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* add button to open themes location to settings
botton creates directory if it doesn't exist yet
themes path is no longer hardcoded but included in settings
themes now default to None the default theme is no longer required
themes set to None will not look for empty directories anymore
this is backwards compatible
users with a nonexistant theme (Default) set will get the new None theme
* remove default theme from install instructions