Commit graph

12 commits

Author SHA1 Message Date
BruebachL
d9c65d4ae0
[Move refactor] Reparent orphan classes (#6236)
* Move orphaned classes to their correct parent folders.

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-10-09 14:15:19 +02:00
BruebachL
1ef07309d6
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2025-10-09 07:36:12 +02:00
BruebachL
d31b044529
[Card DB] Split out database loading and querying from main class (#6175)
* Simplify add card.

Took 25 minutes

Took 8 minutes

# Commit time for manual adjustment:
# Took 16 minutes

Took 7 seconds

* Refactor out db loading from card db.

Took 39 minutes

Took 9 minutes

Took 2 minutes


Took 17 seconds

* Refactor out db queries from card db.

Took 42 minutes

* Lint.

Took 3 minutes

* I guess.

Took 7 minutes

* Tests.

Took 15 minutes

* I don't understand this.

Took 9 minutes

* fix linker errors

* Rename to querier and promote to QObject

Took 39 minutes

* Lint.

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2025-09-27 00:27:15 +02:00
BruebachL
2eba126ed7
Modularize and Doxygen decklist.cpp (#6099) 2025-09-04 22:52:46 -04:00
RickyRister
a9b3be33e0
Refactor: Represent cardName + providerId with CardRef struct (#6039)
* card_ref.h

* update CardDatabase signatures

* make everything compile

* rename methods

* add docs

* mark stuff const

* set cardRef in CardItem

* cleanup

* fix build failure

* Fix builds on mac

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Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2025-07-15 22:14:02 -04:00
BruebachL
d5dc70ccee
More granular decklist signals (#5981)
* Performance stuffs.

* Actually make widgets track their indices.

* Functional stuff.

* More display stuff.

* Determine where we will insert the card before actually inserting it in the model.

* Allow overlap layouts to insert widgets at specific positions.

* Modified signals.

* Raise trailing widgets on overlap layout widget insertion.

* Nix the logging config changes.

* Lint.

* Address comments.

* Address comments.

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-06-13 13:21:34 -04:00
RickyRister
26dcb015ce
Refactor function structs into lambdas (#5675)
* change signature to use lambda

* reuse comparator

* inline structs in forEachCard

* inline structs

* Refactor exportDeckToDecklist

* fix unit test
2025-04-20 04:07:22 +00:00
RickyRister
d662152088
Change default log level to info (#5779)
* update qtlogging.ini

* bump some qCDebug to qCInfo and qCWarning
2025-04-03 00:17:10 -04:00
BruebachL
aa24502129
Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491)
* Move logging from QDebug to QCDebug and introduce LoggingCategories.

* Lint.

* Unlint like one change.

* Remove .debug category since this is autofilled by Qt and used to differentiate between QCDebug and QCWarning and QCError.

* Uncomment defaults, include main category.

* Make PictureLoader logging a bit more useful.

* Lint...?

* Address comments.

* Clean up some unnecessary classes in logging statements.

* Add a new message format to the logging handler.

* Lint.

* Lint.

* Support Windows in Regex

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2025-01-19 13:14:23 +00:00
BruebachL
81b85e97df
Extend decklist parsing (#5316)
* Extend the decklist parsing from clipboard to also support SetName, CollectorNumber and Foil Status.

* Q_UNUSED foil for now but keep parsing logic for future PR's/compatibility.

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-01-05 21:07:17 -05:00
BruebachL
07ee271478
Refactor codebase to new Qt Slot/Signal syntax - Pt1 (#5202)
---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2024-12-22 02:01:17 +00:00
LunaticCat
fa999880ee
Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
2024-10-20 10:11:35 -04:00
Renamed from cockatrice/src/tappedout_interface.cpp (Browse further)