* [CardDB] Drop the CardInfo self pointer
The weak self pointer had to be assigned right after every construction,
and a missed assignment silently stopped change notifications. CardInfo
is always owned by a QSharedPointer, so it now derives from
QEnableSharedFromThis<CardInfo> and asks for sharedFromThis() instead:
nothing to initialize, and the CardSet cycle stays broken.
CardSet::newInstance() also loses the commented-out self-pointer
assignment left over from the same design.
* [CardDB] Pin the cardInfoChanged contract without the self pointer
Dropping CardInfo's self pointer moved change notifications onto
QEnableSharedFromThis, so the signal now rests on the card being owned by
a QSharedPointer. Two tests pin that down:
- A property change on a card owned by a CardDatabase still emits
cardInfoChanged() carrying that card, which is what the card database
views and models listen to.
- clone() starts out unowned, so a change to the clone is reported as the
clone's and must not reach the original's observers.
* [CardDB] Treat an unowned CardInfo as a bug, not a no-op
Every CardInfo is built inside a QSharedPointer (both factory overloads
and clone()), and no constructor notifies anyone, so sharedFromThis() is
always available by the time addToSet() or a setter runs. Assert that and
warn in a released build, instead of silently skipping the notification
or the set append.
The copy constructor keeps its explicit QEnableSharedFromThis
initializer: GCC's -Wextra warns about the uninitialized base in every
translation unit that copies a CardInfo otherwise. A comment there
records that the clone deliberately starts unowned.
* [CardDB] Break the CardInfo <-> CardSet cycle on reload
CardSet is a QList<CardInfoPtr> and CardInfo::addToSet() appends the card
to its sets, while a card keeps a CardSetPtr per printing in
setsToPrintings. The sets therefore hold strong references back to the
cards, and the previous database snapshot stayed alive after a reload, so
RSS grew by roughly a second database on every reload.
Empty the sets before the cards are dropped: CardDatabase::clear() and
swapInDatabaseData() clear the sets before replacing the containers, and
removeCard() detaches the card from its sets, so nothing keeps a card
alive on behalf of a set once the database lets go of it.
Two tests pin the behaviour: a reload and a clear() must drop the last
strong reference to a card from the previous snapshot.
* [CardDB] Keep the set detach in one place
clear() and swapInDatabaseData() both emptied every set before dropping the
cards, so share that as detachSetMembership() instead of two copies that have
to stay in sync.
removeCard() now detaches through the first printing of each set directly, the
same way CardInfo::newInstance() appends, instead of an inner loop that always
breaks after the first item.
Because clear() empties the sets up front, its per-card detach was walking
every card's printings to remove it from sets that were already empty. Split
removeCard() into the per-card detach and unindexCard(), and let clear() call
only the latter.
* [CardDB] Test that removeCard detaches the card from its set
removeCard() is the one teardown path a caller can trigger for a single card
(the token editor uses it), and it now detaches the card from its sets as
well. Without that detach the set's strong CardInfoPtr keeps the removed card
alive forever, which is exactly what the reload and clear tests pin for the
whole-snapshot paths.
The test loads the fixture, removes Cat, and requires the card to be gone from
the CAT set and to be destroyed once the test drops its own reference.
* [Servatrice] Drop the settings cache from the logger
#7602 removed #include "settingscache.h" from server_logger.cpp but left
isLoggingEnabled() reading settingsCache, so master no longer compiles: the
servatrice target fails on the undeclared global and server_logger_test, which
compiles the same file without main.cpp, fails to link it.
The same commit made reloadConfig() the single place that stores writelog and
the log filters, precisely so logging threads stop reading the global QSettings.
isLoggingEnabled() now mirrors logMessage() and reads those members instead: the
console is a sink of its own, and the logfile needs an open file plus writelog.
The mutex is mutable so the const query can take it.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Servatrice] Exit non-zero when server initialization fails
initServer() reported every startup failure through a zero exit code: the
database could not be opened, the server printed nothing of its own, and the
process looked like a clean shutdown. Log the two refusal reasons at critical
level and return 1 so supervisors and the Docker exit status can tell the
difference.
* [Servatrice] Keep console logging independent of the logfile
logMessage() returned before the console echo unless a logfile was open and
server/writelog was true, so --log-to-console produced nothing when
server/logfile was empty or could not be opened. That is how a refused database
connection could end in a silent exit.
Print to the console before the logfile gates, drop the duplicate echo from
flushBuffer(), and read writelog/logfilters once in main instead of calling the
non-thread-safe global QSettings from every logging thread.
* [Servatrice] Uninstall the log handler before tearing down globals
The handler reaches into the global logger and settingsCache. Leaving it
installed while main deletes those objects turns any Qt warning emitted during
QCoreApplication/QFactoryLoader teardown into a use-after-free; with
QT_DEBUG_PLUGINS=1 that warning exists, and Servatrice died with SIGSEGV in
QSettings::value() on the way out.
* [Servatrice] Buffer console logs on the logger thread
Address review feedback on the startup failure change:
- Append console lines to a buffer drained by the logger thread, so a
stalled stdout reader cannot block game threads.
- Report islServer->errorString() instead of the literal call text.
- Let the constructor reuse reloadConfig() instead of parsing the filter
list twice.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [Network] Do not format discarded debug messages, parse without memmove
Protocol debug logging gets the full protobuf message rendered through
TextFormat and reflection. On the server this happened before every
session/room/game/moderator/admin/developer command, even though the
default Server_ProtocolHandler::logDebugMessage() is a no-op and even
when servatrice has no log file configured. On the clients the same
string was built as an argument to qCDebug(), which evaluates its
arguments regardless of whether the category is enabled.
Server_ProtocolHandler now exposes a virtual logsDebugMessages() hook.
The base implementation returns false, so handlers without a log
destination spend nothing. AbstractServerSocketInterface overrides it
with ServerLogger::isLoggingEnabled(), which checks the log file and the
server/writelog setting that logMessage() itself consults. All debug
message call sites check the hook before formatting. The client
send/receive paths check QLoggingCategory::isDebugEnabled() first, the
same pattern AbstractClient already uses for its slow-command warning.
ISL message decoding does the same.
Byte stream decoding called inputBuffer.remove(0, n) for the length
header and then again for every message. Each call shifts all remaining
bytes, so a read carrying k messages cost O(k * bytes remaining). The
three receive loops (remote client, TCP server interface, ISL interface)
now parse at a read offset and compact the consumed prefix once, when
they stop because a full message is not buffered yet. No buffering or
size-limit behavior changes.
Also in this batch:
- Server_ProtocolHandler::processGameCommandContainer() copied the whole
games map under gameListMutex just to look up one game id. A new
getGameInfo() performs the single lookup and returns the room/player
ids.
- The TCP receive loop's `ok` flag is initialized, so a ParseFromArray
exception can no longer leave it indeterminate before `if (ok)`.
- The exception log prints only the message being parsed instead of
hex-dumping the entire pending buffer.
Full build and ctest (628 tests) pass, including the server tests.
* [Network] Address review comments
- Move getGameInfo() out of the header into server_abstractuserinterface.cpp.
- Drop the consumed prefix once after the parse loop instead of on every
early return: the two "not enough data" exits now break out of the loop.
Applied to the remote client, TCP server and ISL receive loops.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* [DeckList] Apply include-what-you-use to libcockatrice_deck_list
* [IWYU] Apply include-what-you-use across the tree
Run one whole-tree IWYU pass over the libcockatrice_* libraries, the
Cockatrice client, Oracle, Servatrice and the test suite, so each
translation unit includes what it uses directly and forward-declares
what it does not need.
IWYU only analyses real translation units, never the moc code CMake
generates from Q_OBJECT headers, so it strips includes that moc output
silently relies on. Where a type is passed by value (or nested in a
QList/QMap) in a signal or slot signature, the generated moc code needs
the complete type; those includes are kept with an explanatory
`// IWYU pragma: keep`. The same holds for Q_DECLARE_METATYPE targets
such as QSqlDatabase.
A handful of includes are added by hand where callers brace-initialize a
const-reference parameter, which also requires the complete type.
Applied as a single commit on purpose: stripping includes from the
libcockatrice_* headers is precisely what breaks the client, test and
server translation units, and the fixes for those live in the same
translation units. Splitting by component would therefore leave
intermediate commits that do not compile.
All 426 modified Q_OBJECT/Q_GADGET headers were verified to be
moc-self-contained by compiling each generated moc_*.cpp standalone;
several built only because of moc include ordering in
mocs_compilation.cpp before the keep-includes were added.
* [Tooling] Emit public Qt headers and fix IWYU fallout CI found
Three problems the local build could not see, all because a green local
build only proves the configuration it was run under.
Private Qt headers. IWYU emitted private, lowercase Qt headers, and
qtypes.h does not exist at all before Qt 6.9, so the Debian 12 and
Ubuntu 24.04 jobs on Qt 6.4.2 failed to compile. The generator only
emitted a mapping when the capital header name mirrored the private one
(QAbstractAnimation for qabstractanimation.h), so qtypes.h, which is
wrapped by QtTypes instead, got no mapping and kept the private
spelling. Map it explicitly to <QtTypes>, which is public since Qt 5 and
provides the same typedefs either way, and rewrite the 100 affected
includes.
Do not generalize this to "prefer any Qt* wrapper". The table is
generated from whichever Qt is installed, and the wrappers are not
equally old: QtLogging only appeared in Qt 6.8 and QtMinMax in 6.5, so
that heuristic trades one breakage for another. Every other lowercase
header still in the tree has shipped publicly since Qt 5, so those are
left alone.
Platform-guarded includes. IWYU only sees the preprocessor configuration
it is handed, so it dropped an include that only the macOS branch of
main.cpp needs, and the macOS jobs failed on an undeclared
UrlSchemeEventFilter. Restore the include. Force-compiling every file
that carries a platform guard under Q_OS_MAC, Q_OS_MACOS and __APPLE__
reports nothing else, so the macOS branches are covered rather than
assumed.
shellcheck. Drop a leftover variable and stop assigning the
include-what-you-use lookup, which was only ever an existence check.
* [Tooling] Map Qt 6.5+ split headers to QtGlobal for Qt 6.4 compatibility
IWYU emitted QtTypes, QtPreprocessorSupport, QtVersionChecks, QtAssert,
QtMinMax, QtClassHelperMacros, QtEnvironmentVariables and QtTranslation.
Qt 6.5 split those declarations out of qglobal.h into separate headers, so
neither the Qt* wrapper nor the q*.h private name exists on the oldest Qt we
support (6.4.2), and Debian 12 / Ubuntu 24.04 fail with "No such file or
directory". qtypes.h is worse still: it only appeared in Qt 6.9.
QtGlobal is the one spelling that works across the whole supported range. It
has been public since Qt 5, defines these declarations itself up to Qt 6.4, and
includes the split headers from Qt 6.5 on, so redirect all eight private
headers to it and collapse the affected includes in the tree.
Curated overrides now take precedence over the name-mirroring rule, which
cannot know about Qt version floors because the mapping is generated from
whatever Qt is installed. That rule was mapping qtversionchecks.h to
<QtVersionChecks> even with an override present, because the override was only
consulted as a fallback. A curated key that matches nothing is now a hard
error rather than a silent fallback, and the redirected headers are no longer
advertised as the home of a symbol.
Verified every Qt include in the tree resolves against the real
qt6-base-dev 6.4.2 package: 15 distinct includes, 0 missing.
* [Tooling] Map QOverload to QtGlobal and drop the QMetaMethodArgument include
Two more headers IWYU emitted do not exist on Qt 6.4.2:
QOverload was split out of qglobal.h in Qt 6.5, so on 6.4.2 it is declared in
qglobal.h directly and the standalone header is a hard error. QtGlobal covers
both, so map qoverload.h to it like the other 6.5+ split headers.
QMetaMethodArgument is never referenced anywhere in the tree. It is a bare
forwarder for qobjectdefs.h that our generator advertised as a class symbol,
which is how IWYU came to add the include at all. The symbol mappings are
generated from header names, so they cannot tell a forwarder that happens to be
capitalised from a real class; removing the unused include is the fix, and the
generic case stays a known limitation of the generator.
Extending the audit to every Q* header (an earlier pass only matched headers
starting with "Qt" or lowercase q*.h, so it missed all of them) against the real
qt6-base-dev, qt6-multimedia-dev, qt6-declarative-dev, qt6-svg-dev and
qt6-websockets-dev 6.4.2 packages: 341 distinct Qt includes, 0 missing.
* [Game] Give moc the complete CardItem type in player_actions.h
player_actions.h forward declares CardItem but passes QList<CardItem *> by
value in actPlay/actPlayFacedown/actHide. moc instantiates the metatype for
those parameters, and on Qt 6.4 that expands to sizeof(CardItem), so Ubuntu
24.04 fails with "invalid application of 'sizeof' to incomplete type
'CardItem'". Newer Qt tolerates the incomplete type, which is why only the
6.4.2 jobs failed.
Include the defining header with an IWYU pragma keep, matching how the other
MOC-required includes in this area are handled.
* [Game] Give moc the complete ServerInfo_Card type
player_logic.h, game_scene.h, view_zone.h and view_zone_widget.h forward
declare ServerInfo_Card but pass QList<const ServerInfo_Card *> through signal
and slot signatures. moc instantiates the metatype for those parameters, which
Qt 6.4 expands to sizeof(ServerInfo_Card), so the connect in game_scene.cpp
fails on Debian 12 and Ubuntu 24.04 with "invalid application of 'sizeof' to
incomplete type 'const ServerInfo_Card'". Newer Qt tolerates it, so only the
6.4.2 jobs failed.
Include the generated protobuf header with an IWYU pragma keep, following the
pattern already used for ServerInfo_Player and ServerInfo_User in
game_event_handler.h.
* [Client] Complete the types Qt 6.4 needs for connect and moc
Qt 6.4 expands QMetaType::fromType on the normalised argument list of a
PMF connect and on moc-generated metatypes, which requires sizeof on every
signal and slot parameter. Newer Qt tolerates forward declarations there,
so only the Debian 12 and Ubuntu 24.04 jobs failed, with
"invalid application of 'sizeof' to incomplete type" for QMouseEvent,
QPrinter and GameReplay.
Replace the forward declarations with the real includes:
- QMouseEvent in the nine widget headers that pass it through signals
- QPrinter in abstract_tab_deck_editor.cpp, for the actPrintDeck lambda
- game_replay.pb.h in tab_replays.h. GameReplay is a protobuf message, so
the project's game/replay.h only forward declares it and cannot supply
the complete type.
Found by recompiling all 1918 project TUs against the Debian Qt 6.4.2
headers, which reproduces those two CI jobs locally in one pass.
* [Client] Complete Release and QMenu for Qt 6.4 moc and connect
Continuing the Qt 6.4 complete-type sweep:
- window_main.cpp connects ClientUpdateChecker::finishedCheck to
MainWindow::checkClientUpdatesFinished, whose Release * parameter made
moc 6.4 instantiate the metatype. GameReplay turned out to be a protobuf
message, so Release likewise needed release_channel.h in the three
headers declaring those signals: window_main.h, dlg_update.h and
client_update_checker.h.
- moc 6.4 also needs sizeof(QMenu) for the QList<QMenu *> carried by
TabSupervisor::setMenu and MainWindow::updateTabMenu.
Verified by regenerating moc output with the Debian moc 6.4.2 for all 434
Q_OBJECT/Q_GADGET classes and compiling it, plus recompiling all 1612
source TUs, against the Qt 6.4.2 headers: no remaining failures.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* style: Add braces to all control flow statements
Standardize code style by adding explicit braces to all single-statement
control flow blocks (if, else, for, while) across the entire codebase.
Also documents the InsertBraces clang-format option (requires v15+) for
future automated enforcement.
* InsertBraces-check-enabled
Add lock around deleting arrows for commanding cards
Add support for Qt6 w/ Backwards Qt5
Handle Qt5/6 cross compilation better
Last cleanups
caps matter
Fix serv
Prevent crash on 6.3.0 Linux & bump to 5.8 min
Prevent out of bounds indexing
Delete shutdown timer if it exists
Fixup ticket comments, remove unneeded guards
Try to add support for missing OSes
Update .ci/release_template.md
Update PR based on comments
Update XML name after done and remove Hirsute
Address local game crash
Address comments from PR (again)
Tests don't work on mac, will see if a problem on other OSes
make soundengine more consistent across qt versions
disable tests on distros that are covered by others
Fix Oracle Crash due to bad memory access
Update Oracle to use new Qt6 way of adding translations
Add support for Qt5/Qt6 compiling of Cockatrice
Remove unneeded calls to QtMath/cmath/math.h
Update how we handle bitwise comparisons for enums with Tray Icon
Change header guards to not duplicate function
Leave comment & Fix Path for GHA Qt
Update common/server.h
Update cockatrice/src/window_main.cpp
Rollback change on cmake module path for NSIS
check docker image requirements
add size limit to ccache
put variables in quotes
properly set build type on mac
avoid names used in cmake
fix up cmake module path
cmake 3.10 does not recognize prepend
Support Tests in FindQtRuntime
set ccache size on non debug builds as well
immediately return when removing non existing client
handle incTxBytes with a signal instead
don't set common link libraries in cockatrice/CMakeLists.txt
add comments
set macos qt version to 6
Try upgrading XCode versions to latest they can be supported on
Ensure Qt gets linked
add tmate so i can see what's going on
Qt6 points two directories further down than Qt5 with regard to the top lib path, so we need to account for this
Establish Plugins directory for Qt6
Establish TLS plugins for Qt6 services
Minor change for release channel network manager
Let windows build in parallel cores
Wrong symbols
Qt6 patch up for signal
add missing qt6 package on deb builds
boolean expressions are hard
negative indexes should go to the end
Intentionally fail cache
move size checks to individual zone types
Hardcode libs needed for building on Windows, as the regex was annoying
Update wording
use the --parallel option in all builds
clean up the .ci scripts some more
tweak fedora build
add os parameter to compile.sh
I don't really like this but it seems the easiest way
I'd prefer if these types of quirks would live in the main configuration
file, the yml
fixup yml
readd appended cache key to vcpkg step
fix windows 32 quirk
the json hash is already added to the key as well
remove os parameter and clean up ci files
set name_build.sh to output relative paths
set backwards compatible version of xcode and qt on mac
set QTDIR for mac builds on qt5
has no effect for qt6
export BUILD_DIR to name_build.sh
merge mac build steps
merge homebrew steps, set package suffix
link qt5
remove brew link
set qtdir to qt5 only
compile.sh vars need to be empty not 0
fix sets manager search bar on qt 5.12/15
fix oracle subprocess errors being ignored on qt 5
clean up translation loading
move en@source translation file so it will not get included in packages
NOTE: this needs to be done at transifex as well!
Use generator platform over osname
Short circuit if not Win defined
removed un-used variables
changed switch case to increase verbose level as loglevel increases
captured unset loglevel to default to highest verbose log level