Commit graph

223 commits

Author SHA1 Message Date
Christian Daniel Jensen
e49d053838
Revert "Feature/continuumatrice product migration" 2026-11-03 18:51:23 -07:00
Christian Daniel Jensen
00a7feff25 Jasper 2026-11-03 16:00:00 -07:00
Christian Daniel Jensen
3a9fd6e679 icon change 2026-11-03 16:00:00 -07:00
Christian Daniel Jensen
462b39b666 commit 2026-11-03 16:00:00 -07:00
Christian Daniel Jensen
6a535ee0a8 stuff 2026-11-03 16:00:00 -07:00
Christian Daniel Jensen
b766c72bc0 card branding 2026-11-03 16:00:00 -07:00
Christian Daniel Jensen
253dfed632 essence branding 2026-11-03 16:00:00 -07:00
Christian Daniel Jensen
1ea62d1a27 Add Jasper J placeholder icon for sixteenth Essence type 2026-11-03 15:09:14 -07:00
Christian Daniel Jensen
343c96294c card branding 2026-11-03 03:49:01 -07:00
Christian Daniel Jensen
7a9c7037e9 Add built-in N Essence symbol asset (colorless) 2026-11-02 05:51:48 -07:00
Christian Daniel Jensen
e31e85d607 Add built-in P Essence symbol asset 2026-11-02 05:51:46 -07:00
Christian Daniel Jensen
74abbf160c Add built-in T Essence symbol asset 2026-11-02 05:51:42 -07:00
Christian Daniel Jensen
f4826dfc57 Add built-in V Essence symbol asset 2026-11-02 05:51:37 -07:00
Christian Daniel Jensen
e37fee65e3 Add built-in L Essence symbol asset 2026-11-02 05:51:35 -07:00
Christian Daniel Jensen
6c379c59be Add built-in R Essence symbol asset 2026-11-02 05:51:32 -07:00
Christian Daniel Jensen
30fe809e21 Add built-in B Essence symbol asset 2026-11-02 05:51:29 -07:00
Christian Daniel Jensen
861d91d58a Add built-in C Essence symbol asset 2026-11-02 05:51:25 -07:00
Christian Daniel Jensen
a3e6ad7b6f Add built-in Q Essence symbol asset 2026-11-02 05:51:21 -07:00
Christian Daniel Jensen
6114995f55 Add built-in A Essence symbol asset 2026-11-02 05:51:18 -07:00
Christian Daniel Jensen
0543c1a322 Add built-in E Essence symbol asset 2026-11-02 05:51:13 -07:00
Christian Daniel Jensen
9eda877aac Add built-in G Essence symbol asset 2026-11-02 05:51:10 -07:00
Christian Daniel Jensen
3d746e61d0 Add built-in O Essence symbol asset 2026-11-02 05:51:06 -07:00
Christian Daniel Jensen
f4acbfc833 Add built-in S Essence symbol asset 2026-11-02 05:51:02 -07:00
Christian Daniel Jensen
7ccba2cb46 Add built-in M Essence symbol asset 2026-11-02 05:50:59 -07:00
Christian Daniel Jensen
d3f3798135 Support native Continuumatrice XML4 card databases and remove MTG server metadata fetching 2026-11-02 03:12:23 -07:00
Christian Daniel Jensen
19f18d82bc Ship a safe empty Continuumatrice XML v4 database instead of importing MTG 2026-11-02 03:03:56 -07:00
Christian Daniel Jensen
7e8aa42d63 Add original Continuumatrice identity SVG for app and desktop launcher 2026-11-02 03:02:15 -07:00
Christian Daniel Jensen
dd9aca8668 Add fallback oblivion pile SVG icon 2026-11-02 01:58:35 -07:00
Christian Daniel Jensen
453ef05334 Add fallback refuge pile SVG icon 2026-11-02 01:58:31 -07:00
Christian Daniel Jensen
09e6b54869 Add fallback limbo pile SVG icon 2026-11-02 01:58:29 -07:00
BruebachL
712ca61a9e
[Themes] Encode home backgrounds as JPEG to slim the repo (#7346)
The home background PNGs shipped since #7280 total ~67 MB and bloat
every clone and pull for other devs. Encode them as JPEG at quality 95
(matching resolution, visually lossless at 40-48 dB PSNR since the art
is noise-heavy renders PNG cannot compress) for ~79% size reduction.

The scheme-variant and theme asset resolution already probe .jpg, so
only the qrc entries needed updating.

Refs #7327

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-09-24 18:40:04 +02:00
RickyRister
51365960fe
[Client] Create custom pawn for dev role (#7295)
* [Client] Create new pawn for dev role

* lighten color
2026-09-18 10:58:10 -07:00
BruebachL
7b39cf98d5
[Themes] Add identity default palettes for the image themes (#7280)
* [Themes] Add identity default palettes for the image themes

The Fabric, Leather, Plasma and VelvetMarble themes shipped only zone art and no palette, so their chrome fell back to the bare OS palette. Each theme now ships light and dark curated defaults written in the palette editor's own conventions, with [AppColors] so the home-tab buttons keep the theme's identity over static backgrounds.

- Add palette-default-light.toml / palette-default-dark.toml for the four themes; scheme resolution follows the OS since the themes declare no color scheme.
- Tint the window/base/button chrome and bevels towards each theme's identity: navy cloth (Fabric), black-brown with brass accents (Leather), electric violet with cyan sparks (Plasma), charcoal velvet with slate marble (VelvetMarble).
- Fill [AppColors] AccentStrong / AccentSoft per theme so the home-tab button gradient matches instead of falling back to the default greens.
- Derive Disabled and Inactive groups with the same conventions as PaletteGenerator::fromAccent.

* [Themes] Add home backgrounds for the image themes

* [Themes] Ship Fusion style + scheme backgrounds for the image themes

Address PR review:
- Add theme.cfg ([Style] Name = Fusion, ColorScheme = System) to Fabric,
  Leather, Plasma and VelvetMarble so their curated palettes actually apply.
  Without it the native style paints button chrome from the OS (windowsvista
  on Windows has no dark mode), making the dark palettes' light ButtonText
  unreadable on light buttons.
- Leverage the scheme-variant asset resolution: register home-dark.png and
  home-light.png in resources and add them to the qrc so the built-in home
  background also flips with the palette instead of staying static.
- Fix Leather [Palette.Inactive] Accent, which copied the Active Highlight
  color instead of the theme accent (dark #4a5f8f -> #c9995a, light
  #34508c -> #a5712f) in both palette files.

* [Themes] Align light plasma home background with the dark variant

Recolored the Plasma light home background to mirror the dark one:
brighter violet/cyan blooms, vivid azure spark arcs, and higher accent
saturation against the same pale-lavender key. Brightness is unchanged
so it still reads as a light scheme.

* [Home] Add option to disable the home tab background dim

Adds a 'Dim the home tab background' checkbox to the Home tab settings
page (Appearance). When unchecked, HomeWidget skips the translucent
black overlay it paints over the whole background. Default is on,
preserving current behavior; the home tab repaints live on change.

* Update leather backgrounds

* Update velvet marble backgrounds

* Update light plasma background

* Update light fabric background

* WIP [UI] Theme-aware onboarding banner with frosted light mode

Banner colours now derive from palette tokens at ~60fps (tick-driven,
equality-guarded setters) so scheme switches and live accent-picker
previews apply instantly:

- dark stages: byte-for-byte the original treatment (near-black stage
  from window hue, Highlight accent, white centre halo, vignette 0.62)
- light stages: pastel accent-hue wash instead of a neutral grey copy,
  brightness-lifted accent for additive glow legibility, deep-Highlight
  halo (uGlowColor) instead of white blowout, gentler vignette
  (uVignetteMin 0.88) so corners don't go muddy
- black logo silhouette variant selected on light stages
- theme picker preseeded with brand green (brand_colors.h single source)

WIP notes for next session:
- real-pixel wizard screenshot check still pending (headless capture
  exists: Xvfb :77 + isolated XDG_DATA_HOME; shader vs fallback pixel
  analysis not finished)
- user plans separately: promote Fusion to default theme, Default -> system

* [Themes] Align Fusion accent tokens with the SVG brand gradient

Align AccentStrong (#139740) and AccentSoft (#c9fd62) and the linked
Link/Accent roles with cockatrice.svg's linearGradient4265-7-8 stops so the
identity gradient used by the logo emulation matches the static art the icon
shipped.

* [Onboarding] Draw the banner logo as a static gradient plate

Replace the black/white logo tint switch with a ShaderEffect plate that
repaints the SVG's brand gradient (light AccentSoft -> dark AccentStrong
along the baked-in userSpaceOnUse axis) clipped to the full-color logo's
alpha silhouette, with the white highlight path overlaid on top — matching
the home widget's QPainter composite. The plate is static: no glow or
breathing. Brand colors flow from BannerShaderConfig's new brandStrong/
brandSoft pair instead of the removed logoDark flag, and the background
motifs get a touch more accent so the mark keeps its coloured surround.

* [Home] Draw the featured logo as a theme gradient composite

Repaint cockatrice.svg in Qt instead of showing the baked-in static art:
fill the full-color logo's alpha silhouette with the same brand gradient the
banner plate uses (light AccentSoft grading to dark AccentStrong along the
SVG's userSpaceOnUse axis), then overlay the white highlight path. Renders
an explicit QPixmap so the mark stays crisp at the 200px display size, and
re-seeds it on theme/palette/appearance changes so it never goes stale.

* [Resources] Drop the unused black logo asset

No consumer remains after the banner's logoDark toggle was replaced by the
static gradient plate (unit-tested in d7529e0c6a), so remove
cockatrice-logo-black.svg and its qrc entry.

* [Onboarding] Seed the theme picker from the theme's identity accent

Replace the hardcoded brand-green preseed with the shipped theme's own
AccentStrong (Plasma seeds violet, Fusion green), resolved from the default
palette so auto/user-generated palettes can't mask it, and re-seed whenever
the theme changes so the swatch never goes stale. Also consult the shipped
palette in maybeAutoGeneratePalette so scheme flips don't regenerate a fresh
palette over curated theme colors.

* Regenerate zone assets for Fabric, Leather, VelvetMarble themes

Align zone textures with each theme's palette identity:
- Fabric: linen weave in navy/steel tones (was generic green/blue/red/gray)
- Leather: grain texture in warm brown/amber tones
- VelvetMarble: smooth charcoal marble veining (replaces .jpg with .png)

All zones now have dark + light scheme variants for OS color scheme
adaptation. Plasma zones deferred to separate iteration.

* Regenerate Plasma zone assets: horizontal-hand layout, seamless tiling

Bake each zone's phase from its true world position in the horizontal-hand
layout (player 0, stack 172, table 280, hand 172+406) so the diagonal sheen
continues continuously across zone boundaries. All zones share one
mathematically tileable (1,1) diagonal at frequency 3; playerzone gets a
distinct blue-violet identity and the light scheme gets extra contrast.

* Regenerate VelvetMarble zones: classic Perlin marble, seamless tiling

* Regenerate VelvetMarble zones: domain-warped fractal veins, stone grain

* Promote Fusion to default theme, rename Default to System

Fresh installs and new profiles now default to the Fusion (dark) theme
instead of the platform-native theme. The old "Default" theme is
renamed "System" to better describe its purpose — using the OS-native
Qt style (windowsvista, macOS, etc.).

Existing users who had "Default" selected are automatically migrated
to "System" so they keep their platform-native styling. Users with
an empty or invalid theme name now fall back to Fusion.

* Move checkbox.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-09-18 15:16:07 +02:00
Magnus Groß
0c725f9a03
Allow to filter sets by release date (#7239)
This compares the release dates of sets, which enables users to filter
for sets in a certain range, for example to filter for all commanders
with an old card frame, `t:legendary set<8ED` can be used, which will
only include cards appearing before 8th edition.

This acts as a more powerful superset of the "Filter to X most recent
sets" feature.

Fixes #7238
2026-09-05 11:58:37 -07:00
BruebachL
2b7b4e8168
[App] Add onboarding wizard (#7064)
Some checks are pending
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Build Docker / Servatrice (x86) (push) Waiting to run
Build Docker / Publish multi-platform Servatrice image (push) Blocked by required conditions
* [App] Add onboarding wizard

Took 10 minutes

Took 3 minutes

Took 7 minutes

Took 9 minutes

Took 2 minutes

Took 1 minute


Took 7 minutes

* Adjust CI

Took 14 minutes

Took 56 seconds

Took 2 seconds

Took 3 seconds

* Adjust CI again

Took 14 minutes

Took 2 seconds

* Comments and fixes

Took 9 seconds


Took 1 minute

* Rebase.

Took 5 minutes

Took 50 seconds

Took 15 seconds

* Comments.

Took 7 minutes

* CI lol

Took 3 minutes

* CI again lol

Took 4 minutes

* Drop some settings, add some new ones.

Took 19 minutes

* Resize when expanding section

Took 4 minutes

Took 3 minutes

Took 7 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-08-24 23:05:58 +02:00
BruebachL
03229db0bd
Fix cn and ss flags losing stars and clamp svg render sizes (#7168)
cn.svg and ss.svg defined their star polygons with coordinates around
plus/minus 5e5 compensated by tiny scale transforms. Qt drops shapes whose
device space bounds exceed its rasterizer coordinate limit, so both flags
silently lost their stars when rendered wider than roughly 76px. That
threshold was always exceeded because loadSvg with expandOnly renders at
the declared 640x480 native size before scaling down to the icon size.

Fold the scale transforms into the polygon coordinates so the geometry is
unchanged while bounds stay small at every render size.

Also cap expandOnly and usericon render canvases at four times the
requested size to bound memory use and keep pathological theme svgs away
from the rasterizer limit.

Took 8 minutes

Took 57 seconds


Took 3 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-08-23 20:13:14 +02:00
RickyRister
021a9f8383
[DlgSettings] Refactor: split SettingsPage into separate files (#6899) 2026-05-18 01:59:02 -07:00
SlightlyCircuitous
bb1a5b33a1
Add generic colorless mana symbol (#6873)
* Add generic colorless mana symbol

* Add generic colorless mana symbol
2026-05-17 19:48:48 +02:00
BruebachL
f8ce5c2e39
[PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache (#6620)
* [PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache.

Took 1 hour 11 minutes

Took 4 seconds


Took 25 seconds

* Give people options from a dropdown.

Took 1 hour 6 minutes

Took 3 seconds

* Simplify directory removal code.

Took 5 minutes

Took 8 seconds

* Merge pull request #8

* Create new category for new settings

* Split off storage settings

Took 47 minutes

Took 4 seconds

* Allow toggling between caching methods.

Took 1 hour 30 minutes

Took 9 seconds

* Adjust settings dialog.

Took 5 minutes

Took 59 seconds

Took 22 seconds

Took 6 seconds

* tr() strings

Took 1 minute

Took 6 seconds

* Readjust layout, default naming scheme.

Took 5 minutes

* Add stretch.

Took 9 minutes

* Make scrollable.

Took 2 minutes

* Add icon.

Took 7 minutes

* Change naming to be uniform.

Took 3 minutes

Took 3 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
2026-05-16 20:15:10 +02:00
RickyRister
12c667afd7
[Search] Fix OR usage in examples (#6628) 2026-02-24 01:34:23 +01:00
RickyRister
2cb16c9fd0
[CardDatabaseDisplay] Reduce width by using icons (#6603)
* [CardDatabaseDisplay] Reduce width by using icons

* use public domain filter svg icon
2026-02-22 20:54:58 -08:00
tooomm
2b372c14e4
Docs: Use doxygen-awesome-css theme (#6512)
* add doxygen-theme-css submodule

* enable theme and disable not needed code references

* hide nav sync button

* css and cleanup

* Move comments to dedicated README to not fail config check
2026-01-24 11:22:43 +01:00
BruebachL
c075deeb2d
[Placeholder images] Update color. (#6519)
Took 19 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-01-14 14:47:27 +01:00
BruebachL
29f60c4a67
[VDE] Placeholder image for deck view if deck is empty (#6516)
* [VDE] A stab at things

Took 14 minutes

Took 10 minutes

Took 5 minutes

Took 4 minutes


Took 41 seconds

Took 10 minutes

Took 3 minutes

* [VDE] Use placeholder image for deck view if deck is empty.

Took 15 minutes

Took 9 seconds

Took 5 seconds

* Sort CMakeList correctly.

Took 35 seconds

Took 23 seconds

* Visibility updates got lost in the rebase.

Took 7 minutes

* Same treatment for printing selector.

Took 42 minutes

* Actually add file.

Took 4 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-01-14 14:41:54 +01:00
BruebachL
a4eef648bc
[VDD] Move main type and format filter to quick settings (#6511)
* [VDD] Reorder quick filters

Took 1 hour 10 minutes

Took 5 seconds


Took 49 seconds

* [VDD] Use Font Awesome Icons

Took 49 minutes

Took 5 seconds

* [VDD] Shuffle some widgets around, label things.

Took 31 minutes

Took 5 seconds

* Change buttons to be push rather than toggle.

Took 17 minutes

Took 9 seconds

* Reduce margins, retranslate button texts.

Took 15 minutes

Took 9 seconds

* Actually do it, don't commit the commented out testing version lol

Took 3 minutes

* Start sets in include, correct subtype include/exact match logic.

Took 12 minutes

* Block sync.

Took 16 minutes

Took 8 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-01-14 11:56:09 +01:00
BruebachL
cc5e2ab10a
[VDE] Change sort quick settings button icon from gear to sort arrow (#6514)
* [VDE] Change sort quick settings button icon from gear to sort arrow

Took 12 minutes

* Actually include the icon.

Took 4 minutes

Took 13 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-01-14 10:05:38 +01:00
RickyRister
489ce416c3
[VDS] Add search query option for comments (#6477) 2026-01-05 08:31:10 +01:00
tooomm
2e6f1128bb
Docs: Fix search help rendering and open external link in new tab (#6440)
* Use HTML link to open webpage in new tab

* Fix rendering for doxygen
2026-01-02 14:38:25 +01:00
RickyRister
589e9a15a6
[DeckFilterString] Add search query for format (#6414)
* [DeckFilterString] Rename file search expression

* [DeckFilterString] Add search query for format
2025-12-15 00:14:19 +01:00
RickyRister
c218a66bcd
[DeckFilterString] Rename file search expression (#6413) 2025-12-15 00:14:11 +01:00