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414 commits

Author SHA1 Message Date
BruebachL
f33cfcb288
[UI] Show 'Password saved' placeholder when verifier is stored (#7649)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-25 10:34:56 +01:00
BruebachL
5fbc636f93
[Models] Use QCollator for natural, cached sorting (#7633)
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* [Models] Use QCollator for natural, cached sorting

QString::localeAwareCompare rebuilds its collation data for every
comparison, and it compares numbers as text. Keep one QCollator per model,
enable numeric mode, and use it for the card name, set and user name sorts.

Add a test that sorts "Forest 1", "Forest 2", "Forest 10" through
DeckListSortFilterProxyModel and checks the natural order.

* [Models] Sort naturally under the C locale too

Numeric mode only takes effect through a real locale: under the C locale,
which headless CI processes run in, QCollator silently falls back to string
order and sorts "Forest 10" before "Forest 2". That made collator_sort_test
fail on every Linux leg while passing locally.

Add makeNaturalSortCollator(), which enables numeric mode and pins English
only when the process locale is the degenerate one, and build the models'
collators through it. Users with a real locale keep their own collation.

* [Models] Fix compile of natural sorting (QStringView mismatch)

* nit: initialize collators in member initializer lists

* nit: namespace makeNaturalSortCollator under NaturalSort

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-25 01:01:04 +02:00
BruebachL
518c7e6125
[Network] Add a configured QNetworkAccessManager factory (#7628)
* [Network] Add a configured QNetworkAccessManager factory

Every HTTP caller built its own QNetworkAccessManager, so the system proxy
and a transfer timeout were easy to omit. Add NetworkManagerFactory::create()
as the single place that applies the process-wide proxy configuration and a
transfer timeout, and use it at all 14 construction sites.

Per-site settings such as disk caches and manual redirect policies stay with
their callers.

* [Tests] Link libcockatrice_network into the tests that compile its headers

release_channel.cpp and card_picture_loader_worker.cpp now include
libcockatrice/network/network_manager.h, but the test targets that compile
them only linked libcockatrice_settings, so the include directory never
reached them and every platform failed with "file not found":
loader_local_matching_test and picture_loader_benchmark_test.

libcockatrice_network is an INTERFACE library, so linking it costs these
targets nothing but hands over the include path.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-25 00:33:43 +02:00
BruebachL
3b07b10b19
[Avatar] Respect EXIF orientation and decode at target size (#7634)
Read the avatar with setAutoTransform(true) so camera orientation is
applied, and ask QImageReader for a scaled decode at MAX_AVATAR_DIMENSION
instead of decoding a full-resolution photo and scaling it afterwards.

Verification: cockatrice built.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-25 00:11:09 +02:00
BruebachL
66b9338c90
[QtUtils] Use makeScrollArea() for the remaining scroll areas (#7625)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-24 22:50:25 +02:00
BruebachL
77a3875c25
[VisualDatabase] Debounce filter refreshes with QtUtils::Debouncer (#7624)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-24 22:48:11 +02:00
BruebachL
28c8474f03
[QtUtils] Add Debouncer helper (#7623)
* [QtUtils] Add Debouncer helper

* Extract long message to variable before confirm() call

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-24 22:43:10 +02:00
BruebachL
11e2bb0d2f
[QtUtils] Adopt window fade, path, bold font and confirmation helpers (#7622)
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-24 21:43:50 +02:00
BruebachL
e806085681
[QtUtils] Use makeLayout() for zero-margin layouts (#7620)
* [QtUtils] Add parent lookup, layout clearing, scroll area and monospace helpers

* [QtUtils] Adopt shared Qt helpers across the client

* [QtUtils] Add layout creation and relayout helpers

* Swap parameter order (spacing before margin) and remove static from relayout()

* [QtUtils] Use relayout() after rebuilding dynamic layouts

* [QtUtils] Use makeLayout() for zero-margin layouts

* Consolidate setSpacing() calls into makeLayout() using new parameter order

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-24 19:06:18 +02:00
Neel Jogani
6e770eb7b2
Retranslate Home tab when the language changes (#7579)
* Retranslate Home tab when the language changes

TabSupervisor::retranslateUi() never included the Home tab, and
HomeWidget set its button text only once, when the buttons were
created. Switching languages left the Home tab in the old language
until it was reopened.

Store the Home buttons as members, add HomeWidget::retranslateUi()
to set their text, and call it from TabHome and TabSupervisor. The
connect button text still only changes for the Connecting,
Disconnected and LoggedIn statuses, as before.

* Address review: plain ClientStatus, drop optional and placeholder
2026-10-24 08:35:31 +02:00
Neel Jogani
e73dd2b520
Refactor display type toggler and add language change handling in Vis… (#7581)
* Refactor display type toggler and add language change handling in VisualDeckDisplayOptionsWidget

* Address review: extract updateDisplayTypeButton(), document changeEvent

* Restore trailing newline in visual_deck_display_options_widget.cpp
2026-10-24 08:34:19 +02:00
BruebachL
ab13a6748f
[QtUtils] Adopt shared Qt helpers across the client (#7618)
* [QtUtils] Add parent lookup, layout clearing, scroll area and monospace helpers

* [QtUtils] Adopt shared Qt helpers across the client

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-24 08:26:21 +02:00
BruebachL
c25a2c5c3b
[CardDB] Avoid copying printing maps and property strings (#7605)
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* [CardDB] Avoid copying printing maps and property strings

Reading a card's sets was a measured hotspot: `SetToPrintingsMap setMap =
card->getSets();` copies the whole QMap, and then iterating it with a
non-const iterator detaches and deep-copies every PrintingInfo, including
its property hash, on first use. A micro-benchmark of that exact pattern
(copy plus non-const iteration) came out about 19x slower than a const
reference over the same data.

The querier, the cache writer, the XML writer, the picture loader and the
printing/set selection widgets now take `getSets()` by const reference and
only use const iterators. The tests that iterate generated data are
covered by the existing card database and picture loader suites.

String accessors were also returning by value where the value lives in a
hash that has already been materialized:
- CardInfo::getProperty() and the legacy getCardType()/getColors()/
  getManaCost()/getCmc()/getPowTough()/getLoyalty() accessors,
- PrintingInfo::getProperty(), getUuid(), getFlavorName(), getArtist(),
  and getSet(),
- ExactCard::getPrinting() and getCardPtr(),
- CardSet::getShortName(), getLongName() and getSetType().

getPrinting() in particular copied a PrintingInfo on every call, and a
copy of an unmaterialized PrintingInfo has to take the properties mutex.
Callers that need an owned copy still get one; the rest just read.

Other allocation removals in the same path:
- LazyPropertiesHash::ensureMaterialized() checks an atomic flag before
  taking the mutex, so property reads after the first one do not lock.
  The flag is release-stored after materialization and acquire-loaded by
  readers/copies, preserving the existing locking for the first read.
- CardSet::getCorrectedShortName() no longer rebuilds its QSet of
  reserved Windows file names on every call.
- CardSet::getIsKnownIgnored() no longer formats the release date into a
  throwaway string just to check its length.
- The querier builds its card-type/format count caches without
  `cards.values()` or a properties key list, reserves its result lists,
  and picks a random card without materializing `cards.keys()`.
- The querier's pinned-printing path reuses the CardInfoPtr it already
  has instead of looking the card up again by name.
- CardDatabaseCache/XML serialization copy the alt-name QSet by
  reference.
- The picture loader compiles its !prop!/!set! regular expressions once
  instead of per URL template, and walks the transform map with an
  iterator instead of keys() plus operator[].

Full build and ctest (628 tests) pass.

* [CardDB] Address review comments

PrintingInfo is a value type: it is stored in QLists and returned by value
from the querier, so a const-ref getter can hand out a reference into a
temporary. Return the QStrings and the CardSetPtr by value again.

The constFind lookup stays, so a property read still never materializes the
lazy property hash - only the last shared-data refcount is paid.

* [CardDB] Undo the const-ref QString return changes

QString is implicitly shared, so returning by value costs only a refcount
and avoids handing out references into a lazily materialized hash. The
constFind lookups stay, so a property read still never materializes the
hash.

* [CardDB] Use QMap::asKeyValueRange() in transformUrl

The range is a view over the map's own iterators and yields references to
the stored key and value, so it keeps the no-allocation property of the
manual const iteration.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-23 11:58:58 +02:00
BruebachL
e666a4978d
[VisualDatabase] Use scoped QSignalBlockers for filter updates (#7641)
* [VisualDatabase] Use scoped QSignalBlockers for filter updates

updateFilterModel() blocked signals on the filter model and its filter tree,\nthen unblocked each of them twice. The second pair was a no-op only because\nthe first pair had already restored the default. Use two scoped\nQSignalBlockers instead, so the models are unblocked exactly once before the\nexplicit changed()/layoutChanged() notifications.\n\nVerification: cockatrice built.

* Drop stale typo note from QSignalBlocker comment

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-23 10:33:29 +02:00
BruebachL
9709fe4a1a
[FlowWidget] Restore arrow-key navigation for items in flow widgets (#7591)
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-20 16:53:04 +02:00
BruebachL
ad0fd2d4b0
[CrashReporting] Sentry send path with consent gating (#7522)
* [CrashReporting] Real send path with consent gating (DSN still placeholder)

require_user_consent + give/revoke around the Ask dialog, message event
with in-memory crash-log.txt bytes attachment, before_send scrubs
message/logentry/breadcrumbs/data of cockatrice:// secrets. Failure box
offers Save (shows path) / Discard (revokes + rejects) / Cancel (back
to dialog); reject() override so X/Escape cannot bypass revocation;
silent AlwaysSend path falls back to a local file. Empty DSN keeps the
previous mock behavior byte-identical.

Tests: 528/528 ctest green, format clean, code + UI gates PASS.

* [CrashReporting] Attach crash log and user note to the pending crash event

The redacted log used to ride a separate message event from the native
crash (minidump + stack), forcing manual correlation in Sentry. Fold it
into the pending crash envelope(s) instead by appending well-formed
attachment items before consent releases them: sentry-native replays
cached envelopes byte-for-byte (raw read, raw serialize in 0.17.3), so
the appended crash-log.txt and user-note.txt items upload with the very
event that already carries the dump and stack.

Covers both storage locations: Ask mode's consent-held files in
<database>/cache and AlwaysSend's transport-dumped files in
<database>/<run>.run, which must be attached before sentry_init replays
them. When no pending crash event exists (unclean exit without a native
crash) the standalone message event remains as fallback, now also
carrying the optional note.

The dialog gains an optional free-text field ('Here's what I was
doing...') that travels as user-note.txt; the mock JSON records it too.

* [CrashReporting] Send PROJECT_VERSION as the Sentry release

main() reported VERSION_STRING (PROJECT_VERSION_FRIENDLY) as the Sentry
release — that carries a build date, so every build of the same version
landed in its own release, and it never matched the installer, which
reports CPACK/PROJECT_VERSION. Bake COCKATRICE_SENTRY_RELEASE=
PROJECT_VERSION instead: date-free, identical between client and
installer, and derived from the git tag on tag builds, so events,
symbol uploads and the installer log all group under one release.

* [CrashReporting] Friendlier crash dialog copy

Reword the report dialog along a single friendly arc: headline ('Oops,
we crashed — and now we need your help to make Cockatrice better!'),
why helping is easy, exactly what gets collected (crash dump with stack
trace, app version, OS info, redacted log excerpt), the value of each
report ('better and less crashy for everyone'), and the consent choice
('Send and remember makes this automatic without interruption in the
future'). The checkbox itself stays direction-neutral ('Remember my
choice') because it also persists a 'Don't send' decision.

* [CrashReporting] Log where crash reports go and warn when they cannot

The client resolved COCKATRICE_SENTRY_DSN (environment over the baked-in
value) without ever saying which one won, and sentry-native refuses to build
a request for a DSN it considers invalid without reporting anything, so a
tester pointing the client at a scratch project had nothing to go on when a
crash never appeared.

Say which DSN source won, and log the destination (host and project id, never
the key) once the SDK is armed. Warn instead of staying quiet when no DSN is
configured at all, when a DSN is malformed - disabling reporting rather than
silently falling back to the project baked into the build, which is the rule
the installer already follows in cmake/CrashReporting.cmake - and when the
build was compiled without Sentry support. A deliberate Never-send stays at
info level: that is a choice, not a misconfiguration.

Also warn when a pending crash envelope was captured for a different
destination than the session that will upload it. sentry-native posts every
envelope with the DSN held in the transport state of the session doing the
sending, and envelopes restored from disk are raw, so the "dsn" header of a
cached envelope is never read: a crash captured for one project can be
uploaded to another with nothing in the log to show it.

Tests cover the DSN shape check (same unanchored pattern the build matches, so
a DSN this build accepted is never rejected here), destination description
without the key, and the mismatch detection, which stays quiet for a different
key on the same project, unreadable files, and headers without a dsn.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-19 14:57:03 +02:00
BruebachL
6385f3fab3
[CrashReporting] Mock crash-report dialog and reporting preference (#7521)
* [CrashReporting] Mock dialog, sentry skeleton and CI prerequisites

Mock: DlgCrashReport preview dialog (no account needed, redacted log
preview), CrashReportingMode Ask/Always/Never setting in DebugSettings,
--simulate-crash flag and Help-menu preview entry. Send writes a local
mock JSON only.

Vendor sentry-native 0.17.3 via FetchContent behind
WITH_CRASH_REPORTING (breakpad everywhere, backend none under
sanitizers) plus a CrashReporter facade with early init and post-loop
shutdown. DSN is a placeholder: empty CMake default with
COCKATRICE_SENTRY_DSN env override, so SDK init is skipped and mock
behavior is unchanged until a real DSN is configured.

CI prerequisites riding here so every layer below builds green:
libcurl dev plus CA bundles in the Linux images and CodeQL env, sentry
Qt integration off (its own find_package cannot see the macOS thin Qt
layout), and the StrFunc Using construction makensis requires.

Tests: ctest green, format clean, code plus UI gates PASS.

* [CrashReporting] Forward mode changes to SDK and fix Linux CI opt-in

Connects PersonalSettings::crashReportingModeChanged to
giveConsent()/revokeConsent() so switching from AlwaysSend to
NeverSend (or Ask) mid-session reaches the SDK instead of leaving
consent given until restart.

Forwards WITH_CRASH_REPORTING into the docker container the way
CCACHE_DIR is, so the Linux package leg actually builds with crash
reporting ON instead of silently building OFF.

* [CrashReporting] Give crash-report logging its own category per review

* [CrashReporting] Drop unused DebugSettings constructor visibility per review

* [CrashReporting] Document reporting modes on the enum per review

* [CrashReporting] Match the dump scan to the writer's temp fallback

Review nit: when the handler's SHGetKnownFolderPath lookup fails it writes to
<temp>/../.., but the startup scan looked in QDir::tempPath(), so a dump
produced through the fallback would never be found and its crash would never
offer to be reported. Walk up the same two levels in the scan.

The path is Windows-only (#ifdef Q_OS_WIN); the statements were compiled and
run standalone against Qt 6 to confirm the API use.

* [CrashReporting] Complete the dump-scan fallback path

The previous commit walked the scan's fallback up two levels but dropped the
CrashDumps/Cockatrice suffix that the writer appends unconditionally, so a dump
written through the fallback was still invisible to the scan.

Evaluate the writer's expression verbatim rather than mirroring it with QDir:
cdUp() is existence-checked and silently leaves the path alone when the
directory is missing, parent_path() is not, and QDir::absoluteFilePath() joins
the shared suffix without risking a doubled separator when the walk lands on a
root. Verified by compiling the block verbatim against Qt 6 with -Wextra
-Werror and comparing it with the writer's join for both the normal and the
fallback case.

Also record that %LOCALAPPDATA% is the scan's stand-in for
FOLDERID_LocalAppData and why the two normally agree.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-19 14:57:03 +02:00
BruebachL
4343544588
[Client] Settings: isolate the selected section when drilling down (#7488)
* [Client] Settings: isolate the selected section when drilling down

Show only the selected section's group box. Restore the overview on
page rows. Filter search results to the control's containing section.
Reset the scroll position on every change.

Reworked to stay in the enlarged modal instead of the settings tab.

* [Client] Settings: re-clicking an isolated section restores the overview

* [Settings] Keep section row selected when drilling down per review

* [Settings] Stop stealing nav selection mid-gesture per review

* [Settings] Sample nav selection pre-press so re-click detection works per review

* Don't flash the section on drill-down

* [Client] Settings: clear the section filter when selecting the page row per review

onTabClicked() returned early for the already-current page before switchPageContent() could call applySectionFilter(index, nullptr), so clicking the page row while a section was isolated moved the selection but left the page filtered. Only skip the restore when no section is isolated.

* [Settings] Select the search result's section in the sidebar per review

Reaching a setting through the search isolated its section and flashed the
widget, but left the navigation selection on the page row, so the sidebar
looked like it had only jumped to the section's page. Extract the section-row
selection shared with drill-down into selectSectionRow() and use it for search
results too, keeping the gesture/re-click behavior untouched.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-18 22:48:52 +02:00
BruebachL
4750e67b7f
[Client] Settings: sub-page rows deep-linking into page sections (#7487)
Add AbstractSettingsPage::getSections built from each page's group boxes.
Show each multi-group page's sections as child rows in the navigation
tree. Section rows show the parent page and scroll to and highlight the
group box. Start pages collapsed. Keep single-group pages flat.

Reworked to stay in the enlarged modal instead of the settings tab.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-18 22:48:51 +02:00
BruebachL
860625be4d
[Client] Settings: grouped left navigation for settings pages (#7484)
* [Client] Settings: grouped left navigation for settings pages

Replace the top icon-button bar in SettingsView with a grouped left
QTreeWidget: Application, Cards and Data, Chat and Sound, Advanced. The
active page is the selected row (palette highlight); search mode hides
the tree; group headers expand but never select. Page tr() contexts
stay DlgSettings; new group names are SettingsView strings.

Reworked to stay in the enlarged modal instead of the settings tab.

* [Settings] Make groupedPages static const per review

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-18 22:48:50 +02:00
BruebachL
665f7267e4
[Client] Settings: enlarge the settings dialog (#7483)
* [Client] Settings: enlarge the settings dialog

Keep settings modal per review: size to ~90% of the main window
(5% margins each side) with screen fallback, size grip and
750x700 minimum bounded to the screen. Drops the tab approach
while giving dense pages room without the tab-switch friction.

* [Client] Settings: clamp dialog width to 1280 per review

* [Client] Settings: extract dialog size calculation per review

Move the host/screen target math out of the DlgSettings constructor into a calculateDialogSize helper. Drop the leftover 'per review' wording from the clamp comment. No behavior change.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-18 22:48:50 +02:00
BruebachL
679762c624
[Client] Settings: extract SettingsView from DlgSettings (#7482)
* [Client] Settings: extract SettingsView from DlgSettings

Move the search bar, tab bar, stacked pages and search results out of
DlgSettings into a reusable SettingsView widget. The dialog becomes a
thin frame (title, OK button, close validation) delegating to the view.
No visual or behavior change; tr() contexts preserved as DlgSettings.

* [Client] Settings: match CI clang-format-18 line breaking

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-18 22:48:50 +02:00
RickyRister
b849a57dab
[TabRoom] Fix compile failure due to unused lambda capture (#7577) 2026-10-18 11:10:26 +02:00
BruebachL
a139084ad6
[Security] Add challenge-response auth with scrypt verifiers and stop storing plaintext passwords (#7193)
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* [Security] Add challenge-response auth with scrypt verifiers and stop storing plaintext passwords

Challenge-response authentication: the client derives a scrypt verifier
(RFC 7914, EVP_PBE_scrypt, N=32768, r=8, p=1) and authenticates with
HMAC-SHA256(key, nonce), so neither the password nor its hash is
transmitted. The stored format becomes
"$scrypt$<n>$<r>$<p>$<salt>$<verifier>" and Response_PasswordSalt
now carries the cost parameters. Strict servers only accept scrypt
verifiers; legacy accounts are migrated after a successful login.

Fix #344 for challenge-response servers: a saved profile stores the
derived verifier under the password key instead of the plaintext password.
The connect dialog loads it without revealing it, autoconnect passes it
through, the change-password dialog no longer prefills the old password
field with it, and the client only persists the verifier when
"Save password" is checked.

Took 3 minutes

Took 1 minute

Took 10 seconds

Took 7 minutes

* [Security] Harden credential format acceptance and challenge nonce validation

* [Security] Refuse KDF downgrade; trim profile name and warn on silent credential drop

* [Security] Add SupportsAll ServerOptions enumerator to fix enum validation assert

The server advertised both SupportsPasswordHash (1) and
SupportsChallengeResponseAuth (2) via a bitwise-OR that produced the
value 3, which no enumerator declared. Protobuf's proto2 enum
validation rejects the value in _internal_set_server_options, crashing
servatrice on the debug assertion. Add a SupportsAll = 3 enumerator with
an identical wire value so the bitmask reads unchanged while the value
is now a documented, valid member of the enum.

* [Security] Normalize username when issuing challenge nonce

cmdRequestPasswordSalt bound the challenge nonce to the raw, un-simplified
username while cmdLogin verifies it against the simplified name. A user
who typed leading or trailing whitespace in the username box would be
silently rejected during challenge-response login even with the correct
password. Simplify at the nonce-issuing site so both commands agree on
the normalized name.

Also drive-by formatting: collapse the now single-expression
serverOptions initializer onto one line.

* [Security] Keep an encrypted legacy password backup for old-client logins

Migrating an account to scrypt stranded pre-challenge clients, which can
only present the legacy salt+hash: after migration the server served them
a scrypt salt they cannot use, so the only recovery was a password reset.

When security/legacy_backup_key is configured (64 hex chars,
openssl rand -hex 32), submitPasswordVerifier now seals the legacy
credential with AES-256-GCM under that key before overwriting the row,
storing it in password_legacy_backup with the time it was last used. Old
clients keep working: cmdRequestPasswordSalt serves the backup's 16-char
salt in password_salt so they can derive the legacy hash they were
always able to compute, while new clients derive the verifier from the
new scrypt_salt field, which always carries the verifier salt. The
non-challenge login path accepts the plaintext or legacy hash against
the decrypted backup and refreshes its window; a migrated row with no
usable backup fails closed.

Backups age out so a database dump taken after the window closes never
carries a crackable legacy hash: getUsableLegacyBackup purges on first
use past security/legacy_backup_ttl_days (default 90, clamped 1..3650),
and a six-hourly sweep drops backups idle accounts never touch.
changeUserPassword clears the backup since a new credential invalidates
it. Without a configured key nothing is sealed or purged, so a
temporarily missing key cannot destroy existing backups.

The AAD is the simplified user name on both sides, sealing the blob to
its row so it cannot be moved between accounts. Sealing failures
degrade to the previous lockout behaviour rather than blocking
migration. The columns extend the unmerged 0036->0037 migration, so the
schema version stays 37.

* [Security] Address review: proto compat, plaintext verify, AAD case, strict scope

Fix the two blockers and follow-ups from the 2026-10-16 review:

- Advertise challenge-response in a new supports_challenge_response
  field instead of the ServerOptions enum and drop SupportsAll:
  proto2 enums are closed, so already-released clients parsed
  server_options = 3 as NoOptions and fell back to plaintext
  passwords. server_options stays exactly SupportsPasswordHash
  on the wire; old clients ignore the new field.
- Verify a plaintext password directly against a migrated scrypt
  row with verifyPassword() so email changes (cmdAccountEdit)
  and old clients sending password keep working without a
  legacy backup key. Pre-hashed values are still checked
  against the backup, and its TTL window is refreshed only
  when the backup is what actually matched.
- Use the stored row name as the AES-GCM AAD on both seal
  and open so a login whose case differs from the stored
  name (utf8mb4_unicode_ci) still opens its backup.
- Require challenge-response in strict mode only for
  registered SQL accounts (userExists gate), leaving
  guest/unregistered logins and none/password auth
  methods unaffected.
- Document in servatrice.ini.example that a captured
  legacy hash can take over a not-yet-migrated account
  and that strict only constrains registered SQL
  accounts. Schema version is 38.

* [Security] Raise legacy backup TTL default to 180 days

Gives operators and slow-to-upgrade users a longer downgrade
window for pre-challenge clients before unused encrypted
legacy password backups age out.

* [Security] Fix servatrice.cpp formatting per clang-format-18

* [Security] Add missing forward declaration for Command_SubmitPasswordVerifier

The cmdSubmitPasswordVerifier declaration references the proto-generated
type, which otherwise does not name a type in this header and breaks
every C++ build.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: BruebachL <bruebachl@cockatrice.example>
2026-10-16 22:52:26 +02:00
BruebachL
ce51e7147d
[Servatrice] Log room channel messages in audit log (#7479)
* [Servatrice] Log room channel messages and bump schema to 38

* Fixup: show room_channel audit rows and keep migration nullable

The log history query returns room_channel rows, but the log tab
dropped them. Render them in the room table with an extra Channel
column. Also drop the NOT NULL on target_type from the 37->38
migration so migrated schemas match the nullable servatrice.sql
definition (and strict-mode ALTERs cannot fail on legacy NULL rows).
Update the channel tests to the flag-based privilege model: the admin
fixture now carries IsModerator alongside IsAdmin, as the database
layer assigns.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-16 22:46:39 +02:00
BruebachL
c99113ab0e
[Client] Tabbed room channels with unread states and collapsible chat (#7478)
* [Client] Add room channel selector with per-channel chat views

* [Client] Tabbed room channels with unread states, collapse, read-only, banners

Reworks the room chat channel display: channels move out of the combobox
into a tab bar below the message input showing every channel available
to the user.

- Each tab shows its unread message count and is tinted when it holds
  unreads or a mention; both colors are user-configurable chat settings
  (channelUnreadColor, channelMentionColor) with a settings-page section.
- Clicking the active tab collapses the chat: message view and input
  hide and the splitter section minimizes to the tab strip; expanding
  restores the previous splitter sizes. Viewing a channel clears its
  unread state.
- Channels the user may read but not write (per write_access_level)
  show with the message input disabled and a read-only placeholder;
  sends are guarded locally, the server still enforces.
- Channel banner_message strings render at the top of their channel
  view on join, like the room join message on Main.
- Replayed channel history no longer inflates unread counts; moderation
  redaction now applies across all channel views.

* Fixup: keep chat tab bar visible when chat is collapsed

QSplitter children are collapsible by default, so setSizes({1, 0})
hid the whole chat group box including the channel tab bar.
Mark the chat widget non-collapsible so collapsing clamps to its
minimum size (title + tab bar) instead.

* [Room] Explicitly initialize MAIN_CHANNEL per review

* [Room] Address channel tab review follow-ups

- gate @all mentions on moderator/admin sender to match ChatView,
  whole-word matching for own name and highlight words
- hide single-channel tab bar so old servers do not show a lone Main
  tab that collapses chat on misclick
- capture target ChatView in sendMessage so errors land in the
  channel the message was sent from
- share ignore/unregistered filtering between RoomSay and
  RoomChannelSay via isRoomMessageIgnored

* [Client] Fix tab_room.cpp formatting per clang-format-18

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: BruebachL <bruebachl@cockatrice.example>
2026-10-16 22:46:39 +02:00
BruebachL
bbe438b09a
[Completer] Highlight popup rows without rewriting the line edit (#7502)
* [Completer] Highlight popup rows without rewriting the line edit

Selecting a popup row with ClearAndSelect emits selectionChanged, which
QCompleter turns into highlighted() and QLineEdit turns into setText().
Since be2c16eca5 (#7466) that rewrites the typed text on every completion
reset / arrow-key press (e.g. typing "A" becomes "Axe" and cannot be
edited), regressing the 514014dc00 (#7447) fix that used NoUpdate.

Add selectWithoutRewrite(), which blocks the selection-model signals while
applying ClearAndSelect so the highlight stays visible without touching
the line edit, then syncs the preview manually. Route both the
above-popup auto-select and Up/Down navigation through it, and handle
Up/Down for below-popups too instead of falling through to Qt's
rewriting default. Enter/click acceptance via activated() is unchanged.

* [Completer] Repaint popup highlight after silent selection change

Blocking the selection model's signals also suppresses the view's own
selectionChanged/currentChanged repaints, so force a viewport update
after restoring signals. Use EnsureVisible to match Qt's normal scroll
behaviour.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-16 19:01:38 +02:00
BruebachL
213ce691dd
[Completer] Minimum size popup, fall back to compact design if not possible. (#7111)
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* [Completer] Minimum size popup, fall back to compact design if not possible.

Took 15 minutes

Took 6 seconds


Took 5 minutes

* [Completer] Fix popup going offscreen by clamping in screen coordinates

The position clamping in applyPopupWidth() was comparing popup->pos()
(parent coordinates) against screen->availableGeometry() (screen
coordinates).  When the parent widget is not at the screen origin the
clamping computed a position in the wrong coordinate space, placing the
popup offscreen.  Convert to global coordinates first, clamp, then map
back to parent coordinates.

* [Completer] Clamp popup from geometry() in screen coordinates

setMinimumWidth() already widens the popup synchronously, so the old
width() < minWidth guard never ran and the popup grew past the right
screen edge. The popup is also a top-level Qt::Popup window, so move()
takes global coordinates and the mapFromGlobal round-trip moved it to
the top-left of the screen. Clamp x from geometry() after
setMinimumWidth() and move(QPoint(clampedX, popup->y())) directly.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-15 18:10:07 +02:00
BruebachL
bbf0425655
[Style] Confirm broken Windows styles with a dialog offering Fusion (#7507)
* [Style] Confirm broken Windows styles with a dialog offering Fusion

* [Style] Address review nits on broken style dialog

Extract Fusion index lookup into findFusionIndex helper and add all
message box buttons before choosing the default button.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-15 12:41:01 +02:00
BruebachL
24874b10cf
[GameSelector] Persist quick-filter toolbar edits and repair filter settings migration (#7500)
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* [GameSelector] Persist quick-filter toolbar edits and repair filter settings migration

- Save game-filter parameters on toolbar changes, debounced with flush on close
- Repair pre-camelCase gamefilters.ini keys in place on startup
- Map the legacy creator-name filter to hostNameFilter
- Balance begin/endFilterChange in GamesProxyModel::refresh
- Align the hideIgnoredUserGames default between model and settings
- Cover the migration with regression tests

* [Review] Address RickyRister comments on filter persistence

- Rename game-type prefix constants to SCREAMING_SNAKE to match
  MIGRATION_SENTINEL_KEY and project style
- Document why GameSelector destructor flushes a pending debounced
  filter save (toolbar path has no other writer)

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-13 07:45:08 +02:00
BruebachL
4c5a5e3e55
[Game] Invalidate view when hiding replaced card menu (#7453)
* [Game] Invalidate view when hiding replaced card menu

Hide any visible card menu before replacing and invalidate viewport.

* [Game] Fix viewport update compile error in setCardMenu

QWidget::update has no QRectF overload, and sceneRect is in scene
coordinates rather than viewport coordinates anyway, so invalidate the
whole viewport instead.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-11 15:36:11 +02:00
BruebachL
5d06bb903d
[Chat] Fix card completion after an @ mention (#7469)
An open [[ card link now takes precedence over a space-preceded @
mention, so typing an @ before a card no longer shadows the card
completer.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-11 15:35:10 +02:00
BruebachL
57a6a0d9cb
[Client] Warn when data paths point inside the program directory (#7473)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-11 15:34:49 +02:00
BruebachL
07eb9f0103
[Report] Prompt for a note on Resolve and drop the redundant option (#7445)
- Remove the third close option (Resolve with note...) so closing a
  report is one of two clear actions
- Make Resolve always prompt for the optional resolution note, matching
  Dismiss, and rename the button to Resolve...
- Halve the resolveReport signature now that every caller prompts

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-11 15:33:48 +02:00
BruebachL
38acddeede
[Report] Add context menu to report queue rows (#7444)
* [Report] Add report reopen action for closed reports

- New Command_ReportReopen moderator command (extension 1206) with server
  handler that reopens resolved/dismissed reports, resets resolution state
  and notified, and records the reopening note in the audit log
- Reopen... button in the report queue action bar, gated to resolved and
  dismissed reports, with optional note prompt and tooltip
- Success confirmations for Assign, Resolve/Dismiss and Reopen now survive
  the list refresh via a pending status message instead of being clobbered
- Dispatch/auth coverage in server_moderator_role_test

* [Report] Surface resolution audit info in report details

- Add resolved_by_name to ServerInfo_Report and join resolved_by users in
  the report list, my-list and details queries
- Render resolution note and resolved-at/by in the report detail pane
  instead of duplicating the description into the chat log context

* [Report] Add context menu to report queue rows

- Open the standard UserContextMenu on right-click/Menu key for the
  reported user, selecting the row first so the details panel matches
  the menu target
- Carry the reported user's level in ServerInfo_Report so the menu
  shows the same actions as the user list, with an IsUser fallback for
  deleted or unregistered users
- Wire the Private chat action through TabReport to TabSupervisor and
  retranslate the menu on live language switches

* [Server] Fix reported_user_level column indices in report queries

The SELECT lists resolved_by_name at index 10, shifting room_id to 11,
replay_id to 12, reported_user_id to 13 and reported_user_admin to 14.
The code read 12/13, so 'user exists' meant 'a replay exists' and the
admin flags came from the user id (e.g. id 5 -> admin+judge; users
without a replay reported as unregistered, hiding registered-only
actions). Fixed in cmdReportList and cmdReportMyList, plus the column
comment.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-11 15:33:47 +02:00
BruebachL
74a6acde91
[Report] Surface resolution audit info in report details (#7443)
- Add resolved_by_name to ServerInfo_Report and join resolved_by users in
  the report list, my-list and details queries
- Render resolution note and resolved-at/by in the report detail pane
  instead of duplicating the description into the chat log context

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-11 15:29:09 +02:00
BruebachL
4a010bd17f
[Report] Add report reopen action for closed reports (#7442)
- New Command_ReportReopen moderator command (extension 1206) with server
  handler that reopens resolved/dismissed reports, resets resolution state
  and notified, and records the reopening note in the audit log
- Reopen... button in the report queue action bar, gated to resolved and
  dismissed reports, with optional note prompt and tooltip
- Success confirmations for Assign, Resolve/Dismiss and Reopen now survive
  the list refresh via a pending status message instead of being clobbered
- Dispatch/auth coverage in server_moderator_role_test

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-11 15:28:45 +02:00
BruebachL
be2c16eca5
[UI] Fix auto-completion acceptance on Space/Tab/Enter (#7466)
* [UI] Fix auto-completion acceptance on Space/Tab/Enter

* [UI] Accept current completion when no item selected in popup

* [UI] Also accept completion on focus out when none selected

* [UI] Keep focus in chat on Tab completion acceptance

* [UI] Prevent Tab from moving focus when no completion popup

* [UI] Refocus on Tab when completing

* [UI] Let focusOut handle Tab completion acceptance

* [UI] Restore Tab behavior to match original (handle in focusOut)

* [UI] Defer refocus on Tab to avoid focus chain issues

* [UI] Auto-select first completion match in popup

* [UI] Auto-select first match when completer popup resets

* Revert "[UI] Auto-select first match when completer popup resets"

This reverts commit c7a3de3595.

* Revert "[UI] Auto-select first completion match in popup"

This reverts commit ae0dfb8622.

* [UI] Ensure completion selection updates on model changes

* Revert "[UI] Ensure completion selection updates on model changes"

This reverts commit 686bbef5b2.

* [UI] Highlight the selected completion in chat popups

The card completer's above-variant moved the current row with
NoUpdate, so the delegate never painted the selection border, and it
used Select which accumulated highlights while navigating. Use
ClearAndSelect so only the current row is highlighted and the old one is
cleared.

The mention popup opened with no current row at all, so nothing was
highlighted and there was no visual hint of what Enter would insert.
Select the row currentCompletion() uses, and install a delegate that
mirrors the active highlight into the inactive group so the selection
stays visible when the transient popup is not the active window.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-10 09:45:42 +02:00
BruebachL
a44757bd11
[Client] Improve card database update visibility (#7458)
* [Client] Improve card database update visibility

Addresses Cockatrice/Cockatrice#7431.

Cockatrice previously offered no in-client feedback while the card
database updater ran: the only progress UI lived in the first-run
wizard, stderr/stdout were not parsed in interactive runs, and starting
a second update with Oracle already open or with a hidden background run
active just showed a confusing 'already running' guard - even though
Oracle is launched as a separate process with no lifecycle tracking.

- Add a status-bar widget (CardDatabaseUpdateStatusBar) that appears
  while an update runs and shows the Downloading/Parsing/Importing
  stages with percent progress; it is also used in the quit-confirm
  prompt so users see an unfinished update before cancelling it.
- Parse the updater's PROGRESS lines (new CardUpdateProgressParser,
  unit-tested) in both foreground and background runs and log stage
  changes to the new card_database.update category, throttled to at
  most one line per second; forward Oracle stderr to the logs.
- Show a tray balloon when a background update starts and on finish or
  failure instead of staying silent.
- Request a running Oracle instance to raise itself (QLocalServer
  CockatriceOracleRaise-<user>) when the user starts another update, and
  demote the 'already running' guard to an informative message only when
  no running instance can be found.
- Emit download/scan/import progress unconditionally from Oracle so
  interactive and background runs behave the same.
- Document the new log category in the troubleshooting guide.

* [Client] Address card database update review feedback

* [Client] Add setting to control card database update tray notifications

* [Client] Address remaining card database update review nits

- Rename card_update_progress_parser.{h,cpp} to card_update_progress.{h,cpp}
- Store the CardUpdateProgress struct in the status bar widget

* Lint.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-09 11:07:48 +02:00
BruebachL
6bed5d6f67
[Style] Warn about the broken Windows native styles and stop resolving System to them (#7461)
* [Style] Fall back to the built-in windows style instead of windowsvista

The Windows Vista native style is broken the same way as the Windows 11 one,
so the sanitizer now catches both and falls back to the built-in QWindowsStyle
instead of the Vista plugin. The style picker no longer offers either.

* [Style] Keep Windows native styles selectable but warn about them

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-09 11:07:22 +02:00
BruebachL
95f02ac0a1
[CardDB] Drop the rebalanced-cards setting entirely (#7457)
* [CardDB] Drop rebalanced-card filtering from the v4 parser

Rebalanced cards no longer exist, so the includeRebalancedCards
preference has no data to filter. Always keep printings marked
isRebalanced and remove the now-unused ICardPreferenceProvider
plumbing from CockatriceXml4Parser and CardDatabaseLoader.

The setting itself (CardsDisplaySettings, Manage Sets checkbox,
Oracle attribute mapping) is removed in a follow-up.

* [CardDB] Drop the rebalanced-cards setting entirely

Rebalanced Alchemy cards no longer exist, so remove the
includeRebalancedCards preference surface: the CardsDisplaySettings
getter/setter/signal, the ICardPreferenceProvider and
ICardsDisplaySettingsProvider methods, the Manage Sets checkbox, the
legacy settings migration mapping, the isRebalanced attribute mapping
in the Oracle importer, and the isRebalanced attribute in the v4
schema.

Builds on #7448, which already stopped the v4 parser from filtering
on the preference.

* [CardDB] Drop the unused isOnlineOnly printing property

The Arena-card detection switched from isOnlineOnly to isRebalanced in
#5778, so nothing has read this printing property since; it only
round-trips from the Oracle importer into cards.xml. Remove the
importer mapping, the benchmark fixture field and the v4 schema
attribute so regenerated databases stop carrying it.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-09 06:02:47 +02:00
BruebachL
514014dc00
[Completer] Stop line edit rewrite on popup highlight (#7447)
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* [Completer] Stop line edit rewrite on popup highlight

* [Completer] Extract the completion index into a variable

Make the popup selection update readable at a glance.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-08 14:38:11 +02:00
BruebachL
d603a2bb6a
[Tooling] Apply include-what-you-use across the tree (#7396)
* [DeckList] Apply include-what-you-use to libcockatrice_deck_list

* [IWYU] Apply include-what-you-use across the tree

Run one whole-tree IWYU pass over the libcockatrice_* libraries, the
Cockatrice client, Oracle, Servatrice and the test suite, so each
translation unit includes what it uses directly and forward-declares
what it does not need.

IWYU only analyses real translation units, never the moc code CMake
generates from Q_OBJECT headers, so it strips includes that moc output
silently relies on. Where a type is passed by value (or nested in a
QList/QMap) in a signal or slot signature, the generated moc code needs
the complete type; those includes are kept with an explanatory
`// IWYU pragma: keep`. The same holds for Q_DECLARE_METATYPE targets
such as QSqlDatabase.

A handful of includes are added by hand where callers brace-initialize a
const-reference parameter, which also requires the complete type.

Applied as a single commit on purpose: stripping includes from the
libcockatrice_* headers is precisely what breaks the client, test and
server translation units, and the fixes for those live in the same
translation units. Splitting by component would therefore leave
intermediate commits that do not compile.

All 426 modified Q_OBJECT/Q_GADGET headers were verified to be
moc-self-contained by compiling each generated moc_*.cpp standalone;
several built only because of moc include ordering in
mocs_compilation.cpp before the keep-includes were added.

* [Tooling] Emit public Qt headers and fix IWYU fallout CI found

Three problems the local build could not see, all because a green local
build only proves the configuration it was run under.

Private Qt headers. IWYU emitted private, lowercase Qt headers, and
qtypes.h does not exist at all before Qt 6.9, so the Debian 12 and
Ubuntu 24.04 jobs on Qt 6.4.2 failed to compile. The generator only
emitted a mapping when the capital header name mirrored the private one
(QAbstractAnimation for qabstractanimation.h), so qtypes.h, which is
wrapped by QtTypes instead, got no mapping and kept the private
spelling. Map it explicitly to <QtTypes>, which is public since Qt 5 and
provides the same typedefs either way, and rewrite the 100 affected
includes.

Do not generalize this to "prefer any Qt* wrapper". The table is
generated from whichever Qt is installed, and the wrappers are not
equally old: QtLogging only appeared in Qt 6.8 and QtMinMax in 6.5, so
that heuristic trades one breakage for another. Every other lowercase
header still in the tree has shipped publicly since Qt 5, so those are
left alone.

Platform-guarded includes. IWYU only sees the preprocessor configuration
it is handed, so it dropped an include that only the macOS branch of
main.cpp needs, and the macOS jobs failed on an undeclared
UrlSchemeEventFilter. Restore the include. Force-compiling every file
that carries a platform guard under Q_OS_MAC, Q_OS_MACOS and __APPLE__
reports nothing else, so the macOS branches are covered rather than
assumed.

shellcheck. Drop a leftover variable and stop assigning the
include-what-you-use lookup, which was only ever an existence check.

* [Tooling] Map Qt 6.5+ split headers to QtGlobal for Qt 6.4 compatibility

IWYU emitted QtTypes, QtPreprocessorSupport, QtVersionChecks, QtAssert,
QtMinMax, QtClassHelperMacros, QtEnvironmentVariables and QtTranslation.
Qt 6.5 split those declarations out of qglobal.h into separate headers, so
neither the Qt* wrapper nor the q*.h private name exists on the oldest Qt we
support (6.4.2), and Debian 12 / Ubuntu 24.04 fail with "No such file or
directory". qtypes.h is worse still: it only appeared in Qt 6.9.

QtGlobal is the one spelling that works across the whole supported range. It
has been public since Qt 5, defines these declarations itself up to Qt 6.4, and
includes the split headers from Qt 6.5 on, so redirect all eight private
headers to it and collapse the affected includes in the tree.

Curated overrides now take precedence over the name-mirroring rule, which
cannot know about Qt version floors because the mapping is generated from
whatever Qt is installed. That rule was mapping qtversionchecks.h to
<QtVersionChecks> even with an override present, because the override was only
consulted as a fallback. A curated key that matches nothing is now a hard
error rather than a silent fallback, and the redirected headers are no longer
advertised as the home of a symbol.

Verified every Qt include in the tree resolves against the real
qt6-base-dev 6.4.2 package: 15 distinct includes, 0 missing.

* [Tooling] Map QOverload to QtGlobal and drop the QMetaMethodArgument include

Two more headers IWYU emitted do not exist on Qt 6.4.2:

QOverload was split out of qglobal.h in Qt 6.5, so on 6.4.2 it is declared in
qglobal.h directly and the standalone header is a hard error. QtGlobal covers
both, so map qoverload.h to it like the other 6.5+ split headers.

QMetaMethodArgument is never referenced anywhere in the tree. It is a bare
forwarder for qobjectdefs.h that our generator advertised as a class symbol,
which is how IWYU came to add the include at all. The symbol mappings are
generated from header names, so they cannot tell a forwarder that happens to be
capitalised from a real class; removing the unused include is the fix, and the
generic case stays a known limitation of the generator.

Extending the audit to every Q* header (an earlier pass only matched headers
starting with "Qt" or lowercase q*.h, so it missed all of them) against the real
qt6-base-dev, qt6-multimedia-dev, qt6-declarative-dev, qt6-svg-dev and
qt6-websockets-dev 6.4.2 packages: 341 distinct Qt includes, 0 missing.

* [Game] Give moc the complete CardItem type in player_actions.h

player_actions.h forward declares CardItem but passes QList<CardItem *> by
value in actPlay/actPlayFacedown/actHide. moc instantiates the metatype for
those parameters, and on Qt 6.4 that expands to sizeof(CardItem), so Ubuntu
24.04 fails with "invalid application of 'sizeof' to incomplete type
'CardItem'". Newer Qt tolerates the incomplete type, which is why only the
6.4.2 jobs failed.

Include the defining header with an IWYU pragma keep, matching how the other
MOC-required includes in this area are handled.

* [Game] Give moc the complete ServerInfo_Card type

player_logic.h, game_scene.h, view_zone.h and view_zone_widget.h forward
declare ServerInfo_Card but pass QList<const ServerInfo_Card *> through signal
and slot signatures. moc instantiates the metatype for those parameters, which
Qt 6.4 expands to sizeof(ServerInfo_Card), so the connect in game_scene.cpp
fails on Debian 12 and Ubuntu 24.04 with "invalid application of 'sizeof' to
incomplete type 'const ServerInfo_Card'". Newer Qt tolerates it, so only the
6.4.2 jobs failed.

Include the generated protobuf header with an IWYU pragma keep, following the
pattern already used for ServerInfo_Player and ServerInfo_User in
game_event_handler.h.

* [Client] Complete the types Qt 6.4 needs for connect and moc

Qt 6.4 expands QMetaType::fromType on the normalised argument list of a
PMF connect and on moc-generated metatypes, which requires sizeof on every
signal and slot parameter. Newer Qt tolerates forward declarations there,
so only the Debian 12 and Ubuntu 24.04 jobs failed, with
"invalid application of 'sizeof' to incomplete type" for QMouseEvent,
QPrinter and GameReplay.

Replace the forward declarations with the real includes:

- QMouseEvent in the nine widget headers that pass it through signals
- QPrinter in abstract_tab_deck_editor.cpp, for the actPrintDeck lambda
- game_replay.pb.h in tab_replays.h. GameReplay is a protobuf message, so
  the project's game/replay.h only forward declares it and cannot supply
  the complete type.

Found by recompiling all 1918 project TUs against the Debian Qt 6.4.2
headers, which reproduces those two CI jobs locally in one pass.

* [Client] Complete Release and QMenu for Qt 6.4 moc and connect

Continuing the Qt 6.4 complete-type sweep:

- window_main.cpp connects ClientUpdateChecker::finishedCheck to
  MainWindow::checkClientUpdatesFinished, whose Release * parameter made
  moc 6.4 instantiate the metatype. GameReplay turned out to be a protobuf
  message, so Release likewise needed release_channel.h in the three
  headers declaring those signals: window_main.h, dlg_update.h and
  client_update_checker.h.
- moc 6.4 also needs sizeof(QMenu) for the QList<QMenu *> carried by
  TabSupervisor::setMenu and MainWindow::updateTabMenu.

Verified by regenerating moc output with the Debian moc 6.4.2 for all 434
Q_OBJECT/Q_GADGET classes and compiling it, plus recompiling all 1612
source TUs, against the Qt 6.4.2 headers: no remaining failures.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-08 11:13:50 +02:00
BruebachL
d0991b68f6
[EDHRec] Update tab title when a card is searched (#7408)
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TabEdhRecMain never emitted tabTextChanged, so TabSupervisor::updateTabText
was never called and the tab kept the title it was created with.

addEdhrecMainTab() creates the tab without a card, so every search left the
title reading "EDHRec: " with no card name for the rest of the tab's life.

addEdhrecTab() sets the card before myAddTab(), which is why the older
TabEdhRec tab was never affected.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-07 14:55:25 +02:00
BruebachL
0934380a5c
[Translations] Load Qt's own translations and build ours with the binary (#7384)
* [Translations] Load Qt's own translations and build ours with the binary

Three separate bugs kept translations from working.

installNewTranslator() loaded the application translation into
qtTranslator. QTranslator discards its previous contents on every load, so
that wiped the qt_<lang>.qm loaded one line earlier and installed an empty
translator instead. Qt's own strings were never translated on any platform.
Give each file its own translator.

QLibraryInfo::path(TranslationsPath) was the only directory searched for
Qt's translations. A relocated Qt can report a path that does not exist: the
KDE Flatpak runtime reports /usr/translations while its files live in
/usr/share/qt6/translations. Probe the usual install layouts and only hand
back the ones that exist.

The .qm files were attached to the default build target only, so building
the executable on its own left it without any translations and the language
selector empty. Attach them to the target as well.

Move the shared lookup into TranslationLoader so client and Oracle cannot
drift again, and have it report a missing translation at debug level. An
unset language is the default for English, which has no file to begin with,
and warning about it only added noise to every fresh debug log.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>

* [Tests] Define main() in translation_loader_test

Without a GTest installation the fallback in tests/CMakeLists.txt links
only gtest, not gtest_main, so the test has to bring its own main(). Every
other test already does; only this one relied on the distribution package
and failed to link on CI.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>

* [Tests] Put the translation loader fixture next to the test executable

A multi-config generator (MSBuild, Xcode) writes the executable to a
per-config subdirectory while the .qm stays in the current binary
directory, so applicationDirPath() never saw the fixture and
ABuildTreeFindsTheTranslationsNextToTheExecutable failed on Windows.

* [Translations] Depend on Qt's lrelease target and skip the loader test without lrelease

Attaching the .qm custom commands to a second custom target races with
Qt's own <Project>_lrelease target on MSBuild/Makefiles and is rejected
by Xcode, so depend on Qt's target instead. Only build the translation
loader test when Qt6::lrelease is available.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:04:30 +02:00
BruebachL
b8b81170bf
[Client] Show card names in the game log and [card] tags in the chosen card language (#7387)
Some checks are pending
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The game log translates its sentences, zone names and counter names, but every
card name was rendered as the raw canonical name straight from the server.
The card board and the card info text already went through
CardLocalization::displayName(), so the log was the odd one out.

cardLink() used one string for both the card:// href and the visible label,
which left no room for a localized label. Split the two: the href keeps the
canonical name because ChatView::mousePressEvent feeds it straight to
showCardInfoPopup for lookup, while the label goes through the display
language. Same split for [card] chat tags in ChatView::appendCardTag.

Sanitize the name while building the link. logUndoDraw already did this by
hand and had drifted into its own non-italic copy of cardLink(); route it back
through the helper.

Add CardLocalization::displayNameFor() for callers that only hold a canonical
name and need no CardInfoPtr of their own.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-03 13:47:07 +02:00
BruebachL
4ce2e8c3d3
[UserList] Fix join/spectate from the profile hover card doing nothing (#7383)
The games list in the profile hover card offered "Join game" and
"Spectate", but UserInfoPopup::joinGameRequested was only forwarded to an
identical UserListWidget::joinGameRequested signal that nothing connected
to. Clicking either entry sent no command, opened no tab and showed no
error.

Route the request to TabSupervisor, which owns the join flow. The popup's
games list spans every room the user is in, so the target room may not be
open yet; IntentJoinServerGame already joins the room first and retries,
which is why this goes through the intent rather than straight to
GameSelector.

Extract the intent construction that joinReportGame already had into a
shared joinGameByIntent helper instead of duplicating it.

Also stop disabling "Join game" for games that are full or already
running. GameSelector::joinGame() offers to join as a spectator in that
case, so a greyed-out entry read as a dead button; GameSelector's own
context menu never disables it either.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-02 18:57:07 +02:00
BruebachL
750d5b3c21
[Client] Add option to use game time in game log timestamps (#7265)
* [Client] Add option to use game time in game log timestamps (#2202)

Game log timestamps showed the local clock time, which is meaningless in
a replay or in a log read after the fact — nobody can tell when a play
happened relative to the game.

Add a "Use game time instead of local time in game logs" setting. When
enabled, the message log stamps entries with the elapsed game time
(HH:MM:SS since the game started); regular chat views keep the local
clock.

* [Game] Move formatElapsedTime helper out of public slots (#2202)

The message log needs the HH:MM:SS formatter used by the game timer, but
it lives in GameState's public slots, tying a pure formatting helper to
the signal-slot machinery.

Move formatElapsedTime into a public section of GameState so the log can
call it directly, and add the missing trailing newline to game_state.cpp.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-02 17:30:48 +02:00
RickyRister
ffcb9094ca
[Replay] Fix cards accumulating in zone view when rewinding (#7357)
* [Replay] Fix cards accumulating in zone view when rewinding

* rename method
2026-10-02 17:17:34 +02:00
BruebachL
ecd955bc60
[Installer] Wait on the launching process so auto-updates cannot write over a mixed Qt runtime (#7372)
* [Installer] Abort instead of installing over leftover runtime files

The silent upgrade could leave a mix of old and new Qt DLLs next to the new
executables, which is what makes the next start fail with "The procedure entry
point X could not be located in the dynamic link library ...Qt6QuickWidgets.dll"
or "The code execution cannot proceed because Qt6Multimedia.dll was not found".

The check that was supposed to catch this probed only Qt6Core.dll and
Qt6Network.dll, so it was blind to the two files the reports name. It also only
warned and then installed anyway, so a caught problem was still compounded.

- Scan every file the purge targets with FindFirst, which takes the same
  wildcards the Delete/RMDir calls use, instead of two hardcoded names
- Widen IsExistingCockatriceInstall from Qt6Core.dll to Qt6*.dll so a directory
  left holding only some Qt modules is still recognised as an install
- Gate the scan on that, so a first-time install into a directory that happens to
  hold unrelated Qt5 DLLs is not turned into an abort
- Abort with a non-zero exit code instead of warning, so the new payload is
  never written next to files of the previous version
- Skip the message box on an unattended /S install, which would block on it
  forever, matching the two existing abort sites

* [Installer] Cancel a silent upgrade when the running-instance guard fails

The running instance guard is what stands between a locked install directory
and the mixed Qt DLL set that breaks the next start, but it failed open in two
places and let the install carry on anyway:

- powershell.exe could not be started: the check warned and returned
- the process lookup answered "could not determine": WaitForAppToClose returned
  on $R0 != 1, so "unknown" was treated exactly like "not running"

On a silent upgrade there is nobody at the keyboard to close the applications in
response to that warning, which is precisely the state in which the launcher was
still holding its Qt DLLs mapped.

- Treat "could not determine" as its own state rather than folding it into "not
  running", in all three places WaitForAppToClose inspects the result
- Cancel a silent upgrade in both cases; keep an interactive install on the
  existing warn-and-continue path, since refusing there would leave an installer
  that can never complete and the stale-runtime check still applies
- Route every abort through one AbortInstall so the dialog-vs-silent decision
  lives in a single place, and stop the two pre-existing warning dialogs that a
  /S install without /R would have blocked on forever

* [Installer] Wait on the process that launched the update installer

The in-app updater starts the installer and only then quits itself, so the
installer has to decide whether the launching process is still alive while it is
running. It did that by polling powershell.exe for an image name under the
install directory, which is a proxy for the real question - is the process that
started me still holding its Qt DLLs mapped - and a proxy that can answer "not
running" or "could not determine" while the process is very much alive. Either
answer let the install carry on into the mixed Qt DLL set.

Take /PID= from the command line and wait on that process handle directly:

- OpenProcess with PROCESS_SYNCHRONIZE only, which is all that is needed to wait
  and the least likely to be refused for an unrelated reason
- WaitForSingleObject for the same 60 s the name based check allows, so a client
  slow to flush its card database is not squeezed
- Treat an unopenable handle as "already exited", which is what it means for a
  dead process
- Cancel the upgrade if the launcher has not exited, rather than replacing files
  it is still using

Run it before EnsureAppsNotRunning, not after: it needs no powershell.exe, so it
is the one check that still works on a machine where the process lookup cannot
run, and it is what lets that case keep upgrading instead of being cancelled by
what was only ever a proxy for it. Keep an older client, which passes no /PID=,
on the existing path.

An older installer ignores /PID=, and /D= stays the last parameter either way.

* [Client] Pass our process id to the update installer

The updater starts the installer and only then quits itself, so the installer
begins replacing files while this process still has every Qt runtime DLL mapped,
and a mapped DLL cannot be deleted. It has to work out that it must wait, and
until now all it had was its own image name to go on.

Pass /PID= so it can wait on this process directly instead of guessing, and
cancel the update rather than replace files this process is still using. /D=
stays the last parameter, which NSIS requires.

* [CI] Fail the build when the installer is missing a Qt runtime DLL

The Windows payload is assembled by globbing every *.dll out of the build output
directories, so nothing but luck decides whether a module the client links
statically - Qt6Multimedia.dll, Qt6QuickWidgets.dll - reaches the installer at
all. A module that is left out is invisible until a user installs an update and
the client then refuses to start, with "The code execution cannot proceed because
Qt6Multimedia.dll was not found" or a missing procedure entry point in a
Qt6QuickWidgets.dll carried over from the previous version.

Derive the required list from SERVATRICE_QT_MODULES, COCKATRICE_QT_MODULES and
ORACLE_QT_MODULES, the same module lists the targets are actually built against,
so it cannot drift from what the binaries need, and write it next to the CMake
cache as required-qt-runtime.txt. Add the platform plugin, without which the
client cannot start at all.

Assert it in the existing 7-Zip pass that already rejects build-tree artifacts,
comparing exact relative paths so a same-named file in the wrong directory does
not satisfy a requirement, and normalizing the archive's own separators so it
does not matter which one NSIS chose. Missing manifest, missing entry or missing
7-Zip-independent failures all stop the build rather than warn, which is the
whole point: the previous check already failed hard for artifacts, and a warning
here is what let a broken package ship.

* [Client] Point the Windows qt.conf translations path at the real one

The Windows qt.conf carried Translations = Resources/translations, copied from
the macOS bundle block, but the Windows install has no Resources directory: the
.qm files are installed to COCKATRICE_WIN32_QM_INSTALL_DIR, which is
translations, and main.cpp looks for them at applicationDirPath() +
"/translations". Leave the macOS value alone, which is correct for it.

* [Installer] Close the /? help string so the installer compiles again

The last line of the continued MessageBox string ended in $\n\" instead of $\n".
NSIS reads \" as an escaped quote, so the string never terminated and makensis
rejected the script, which took the CPack packaging step down with it. The
Windows build failed on "Problem running NSIS command" before ever reaching the
new required-runtime check.

* [Installer] Give FindFirst the two arguments it takes

FindFirst takes the pattern and the output variable and leaves the search
handle in $0. There is no handle argument, and FindNext taking only a variable
is the giveaway: the handle has to live somewhere implicit, and it is $0.

The call passed three arguments, so makensis rejected the script and the CPack
packaging step failed with "Problem running NSIS command" before ever reaching
the required-runtime check.

This was not only a compile error. The handle variable was never populated, so
the stale-runtime check that commit 844a1a9b added could never see a match: it
probed $StaleFindHandle, which stayed empty, and the widened wildcard scan over
the purge set was a no-op. Pass the pattern, test $0, and close $0. No FindNext
is needed, because $R0 is a yes/no flag rather than a list.

Drops the now unused StaleFindHandle Var.

* [CI] Dump the NSIS compile log when packaging fails

CPack reports a failed makensis run as "Problem running NSIS command" plus a
path to NSISOutput.log, and that log exists only on the runner, so the actual
compile error never reaches the workflow output. An installer script that does
not compile is therefore undiagnosable from CI alone, which is exactly how a
three-argument FindFirst cost two build cycles here.

* [CI] Run the NSIS log dump under bash

The dump step used the default pwsh shell, where `find` resolves to Windows'
text-search find.exe rather than a file finder, so it died with "FIND:
Parameter format not correct" instead of printing anything. Pin shell: bash.

* [Installer] Test the error flag with LogicLib's ${Errors} condition

makensis rejected the script with "macro _If requires 4 parameter(s), passed
2" at the ClearErrors/OpenProcess pair. A ${If} condition cannot be a bare
$Var: LogicLib needs either a comparison or one of its flag macros, and a lone
$Errors splits into too few arguments for _If. ${Errors} is the documented flag
condition and is the same mechanism as the ${Silent} test already used here.

The dump step earned its keep - this took one run to locate rather than another
round of guessing.

* [Installer] Give FindFirst its handle back and stop blocking silent aborts

makensis: "FindFirst expects 3 parameters, got 2. Usage: FindFirst
$(user_var: handle output) $(user_var: filename output) filespec".

The previous commit was wrong about this. FindFirst does take the handle
explicitly, and FindNext finds it in $0 as a side effect of the FindFirst that
set it, which is why FindNext takes only a variable. The three-argument form the
stale-runtime check was written with was correct all along, and the two-argument
form broke it. Restored, along with Var StaleFindHandle.

That same commit inverted the interactive check in both abort paths.
`${If} $ReinstallMode = 1` with `${OrIfNot} ${Silent}` shows the message box
exactly when the install is the silent /R upgrade - the one case the comment
says must never block, since nothing will dismiss it and the installer hangs
until it is killed. Replaced with `${IfNot} ${Silent}`, so the box appears only
for an interactive install and a silent abort goes straight to SetErrorLevel.

Audited every construct added by this branch against master, which compiles:
all 9 LogicLib condition shapes have a master precedent, FindFirst is the only
FindFirst and is back to 3 arguments, Function/Section and block depth balance,
and the 12 lines with an odd number of quotes are the same pre-existing string
continuations master has.

* [CI] Strip the CR 7-Zip leaves on its paths before comparing them

The installer check reported all 14 required files missing, including
Qt6Core-era basics an 82 MB package obviously contains, so the payload was fine
and the comparison was broken. 7-Zip writes CRLF on Windows, sed 's/^Path = //p'
kept the \r on every line, and grep -qxF matches whole lines - so every entry
carried a trailing \r and nothing matched. The build-tree artifact check next to
it uses an unanchored grep -E and was unaffected, which is what made the two
checks disagree.

Reproduced locally against a 7z archive with CRLF injected: the old pipeline
matches nothing, the new one finds the present files and reports only the
genuinely absent one.

Also match case-insensitively. That is how the installed tree behaves - the
uninstaller clears both $INSTDIR\plugins and $INSTDIR\Plugins - so a
Plugins vs plugins difference in the archive is not a missing file.

* [CI] Print both sides of the installer path comparison, and strip its prefixes

The check still reported all 14 files missing after the CR fix, so the CR was
not the cause and the real difference between 7-Zip's output and the manifest
is still unknown. Inferring it again is what produced two wrong fixes in a row,
so on failure the check now prints the required list and the first 40 paths
7-Zip lists. A bare "missing" line cannot distinguish a missing file from a
misread listing, and twice it was the latter.

Also strip $INSTDIR/, $OUTDIR/, $PLUGINSDIR/ and ./ prefixes from the listed
paths. Written as separate -e expressions rather than one alternation: with |
as the sed delimiter an escaped \| is a literal pipe, so the alternation
version silently matched nothing at all.

Verified against a 7z archive fed through seven path shapes - plain, Windows
backslashes with CRLF, each prefix, lowercase plugins, and all of them combined
- each reporting only the file genuinely absent from the archive.

* [CI] Strip CR from the manifest side of the installer path check

The dump added last run settled it: 7-Zip listed 209 paths including Qt6Gui.dll,
Qt6Multimedia.dll and Plugins/platforms/qwindows.dll verbatim, as plain relative
paths with no prefix - so the archive side was already clean and the previous
fix was right to strip CR there but not sufficient.

The trailing CR was on the other side. CMake writes required-qt-runtime.txt
with the platform line ending, so on Windows $entry arrived as
"Qt6Gui.dll\r", which cannot whole-line match a clean "Qt6Gui.dll". Every
entry then read as missing while the listing held it, which is precisely what
the two sides of the dump showed.

Reproduced locally with a CRLF manifest against a 7z archive: without the strip
every entry is reported missing, with it only the genuinely absent file is.
Checked across plain paths, Windows backslashes with CRLF, $INSTDIR, $OUTDIR,
$PLUGINSDIR, ./ and / prefixes.

The literal $INSTDIR-style prefixes are written as [$] bracket expressions so
shellcheck does not read them as unexpanded variables; that clears the SC2016
that failed the format job, without a disable directive.

* [CI] Reword the bracket-expression comment so the linter stops parsing it

A comment whose first word is shellcheck is read as a directive, so
"# shellcheck does not read these as unexpanded shell variables" was parsed as
a directive named "does" and failed with SC1073 and SC1072 - which cascaded into
the SC1009 on the else clause above it. The SC2016 it was meant to document is
already gone now that the prefixes are written as [$] bracket expressions, so
the note only had to stop looking like a directive.

* [CI] Indent the diagnostic path lists without sed, and undo comment drift

SC2001 asks for parameter expansion instead of sed 's/^/  /'. Echoing
${manifest//$'\n'/$'\n  '} prepends the two spaces directly and keeps the
diagnostic block readable. Both occurrences are converted; only the one reading
from a here-string was reported, but the piped one has the same shape.

Also restore master's wording of the build-tree artifact comment. An earlier
edit inserted "in " ("not the install)" became "not in the install)"). It has no
functional effect, but it was an unintended change to a line this branch has no
reason to touch, and .ci/compile.sh now differs from master only by additions.

* [CI] Ship the Qt module runtimes the Windows package check requires

The installer check reports Qt6Concurrent.dll and Qt6ShaderTools.dll missing
from the Windows package. Both are genuinely absent, not another comparison
artifact - the manifest now matches 12 of 14 entries and the dual-list
diagnostic shows the other two are not in the archive at all.

Nothing deploys them. fixup_bundle copies only the DLLs it finds in
Cockatrice.exe's import table, and the *.dll glob only sees what was already
copied next to the executable. Qt6::Concurrent is linked but never imported,
because QtConcurrent::run and QFutureWatcher are header-only in Qt 6, so the
linker drops the import; Qt6::ShaderTools is skipped the same way. The package
has shipped without them and the client still starts, but that is luck rather
than intent, and required-qt-runtime.txt asks for both.

Install the runtime of every linked module explicitly so the installer contains
what the check demands. An unused DLL costs a few hundred kilobytes; a missing
one is what stops the client starting after an update, and stays invisible until
then.

Derive both the manifest and the install list from the imported target's TYPE,
so a statically linked Qt module - which ships no runtime at all - is skipped by
each and the two can never disagree. Scope the manifest to the client rather
than the union across server, client and Oracle: only the client is packaged on
Windows, and the other two module lists are subsets of the client's, so this
changes nothing today.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-02 15:15:29 +02:00