Commit graph

31 commits

Author SHA1 Message Date
Basile Clement
55a2f75d16
Make cards rounded (#4765)
* Make cards rounded

Magic cards have rounded corners, and playing cards tend to have rounded
corners as well, but Cockatrice currently displays rectangular cards.

This can cause visual glitches when using image scans where the border
does not extend in the corner, and for this reason Cockatrice always
draws a (rectangular) border around the card to try and make it look a
bit better.

In this patch I take a different approach: rather than try to make
rounded pegs, er, cards, go into a square hole, the hole is now rounded.
More precisely, the AbstractCardItem now has a rounded rectangular shape
(with a corner of 5% of the width of the card, identical to that of
modern M:TG physical cards).

As a side effect, the card drawing gets a bit simplified by getting rid
of transformPainter() when drawing the card outline and using the
QPainter::drawPixmap overloads that takes a target QRectF instead.  This
means we no longer have to bother about card rotation when painting
since that's taken care of by the Graphics View framework (which
transformPainter() undoes).

* format

* Also give PileZone rounded corners

* Forgot untap status + bits of CardDragItem

* fix deckviewcard calculations

* Rounded CardInfoPicture
2023-03-07 01:41:08 +01:00
ZeldaZach
b02adccf87 Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
Add lock around deleting arrows for commanding cards

Add support for Qt6 w/ Backwards Qt5

Handle Qt5/6 cross compilation better

Last cleanups

caps matter

Fix serv

Prevent crash on 6.3.0 Linux & bump to 5.8 min

Prevent out of bounds indexing

Delete shutdown timer if it exists

Fixup ticket comments, remove unneeded guards

Try to add support for missing OSes

Update .ci/release_template.md

Update PR based on comments

Update XML name after done and remove Hirsute

Address local game crash

Address comments from PR (again)
Tests don't work on mac, will see if a problem on other OSes

make soundengine more consistent across qt versions

disable tests on distros that are covered by others

Fix Oracle Crash due to bad memory access

Update Oracle to use new Qt6 way of adding translations

Add support for Qt5/Qt6 compiling of Cockatrice

Remove unneeded calls to QtMath/cmath/math.h

Update how we handle bitwise comparisons for enums with Tray Icon

Change header guards to not duplicate function

Leave comment & Fix Path for GHA Qt

Update common/server.h

Update cockatrice/src/window_main.cpp

Rollback change on cmake module path for NSIS

check docker image requirements

add size limit to ccache

put variables in quotes

properly set build type on mac

avoid names used in cmake

fix up cmake module path

cmake 3.10 does not recognize prepend

Support Tests in FindQtRuntime

set ccache size on non debug builds as well

immediately return when removing non existing client

handle incTxBytes with a signal instead

don't set common link libraries in cockatrice/CMakeLists.txt

add comments

set macos qt version to 6

Try upgrading XCode versions to latest they can be supported on

Ensure Qt gets linked

add tmate so i can see what's going on

Qt6 points two directories further down than Qt5 with regard to the top lib path, so we need to account for this

Establish Plugins directory for Qt6

Establish TLS plugins for Qt6 services

Minor change for release channel network manager

Let windows build in parallel cores

Wrong symbols

Qt6 patch up for signal

add missing qt6 package on deb builds

boolean expressions are hard

negative indexes should go to the end

Intentionally fail cache

move size checks to individual zone types

Hardcode libs needed for building on Windows, as the regex was annoying

Update wording

use the --parallel option in all builds

clean up the .ci scripts some more

tweak fedora build

add os parameter to compile.sh

I don't really like this but it seems the easiest way
I'd prefer if these types of quirks would live in the main configuration
file, the yml

fixup yml

readd appended cache key to vcpkg step

fix windows 32 quirk

the json hash is already added to the key as well

remove os parameter and clean up ci files

set name_build.sh to output relative paths

set backwards compatible version of xcode and qt on mac

set QTDIR for mac builds on qt5

has no effect for qt6

export BUILD_DIR to name_build.sh

merge mac build steps

merge homebrew steps, set package suffix

link qt5

remove brew link

set qtdir to qt5 only

compile.sh vars need to be empty not 0

fix sets manager search bar on qt 5.12/15

fix oracle subprocess errors being ignored on qt 5

clean up translation loading

move en@source translation file so it will not get included in packages
NOTE: this needs to be done at transifex as well!

Use generator platform over osname

Short circuit if not Win defined
2022-05-06 17:31:08 -04:00
ebbit1q
18a07274d4
clangify everything with the new header sorting (#3908) 2020-03-18 17:36:02 -04:00
ctrlaltca
b29bd9e070
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
Fabio Bas
bb5292aa8d Drop Qt4, libgcrypt, qtmobility dependencies 2016-05-11 12:45:58 +02:00
Fabio Bas
6dbdaafb33 Ported cockatrice 2014-06-24 19:13:47 +02:00
Mark Morschhäuser
49227ad44c Fixed VC "'*/' found outside of comment" warning. 2014-03-11 15:04:26 +01:00
Matt Kelly
1bc48a7849 Convert rest of source to 4-space indent 2014-02-11 11:14:19 -05:00
Max-Wilhelm Bruker
c835a827b0 AlwaysRevealTopCard done, issue #31 fixed 2012-04-01 11:45:01 +02:00
Max-Wilhelm Bruker
adbb607700 Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12. 2012-03-24 17:48:25 +01:00
Max-Wilhelm Bruker
d5c628966f PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
Max-Wilhelm Bruker
314f17091d protobuf client->server communication almost working 2011-12-18 18:35:14 +01:00
Max-Wilhelm Bruker
1bfa355974 German translation fix, take bottom card via Ctrl+Drag 2011-10-16 12:10:28 +02:00
unknown
da467468d5 improved facedown moving 2011-09-15 14:19:29 +02:00
Max-Wilhelm Bruker
46fdae43cd visual improvements: card hover effect, independent scaling of ZoneViewWidget 2011-07-20 21:25:43 +02:00
Max-Wilhelm Bruker
ce80d29f50 improved cipt handling, initial p/t for cards 2011-02-16 20:05:03 +01:00
Max-Wilhelm Bruker
9c527fb5aa Click to hide revealed cards; MultiMove function 2011-01-15 21:39:24 +01:00
Max-Wilhelm Bruker
231887367c card menu improvement, change controller support (bug #3) 2010-12-23 19:21:47 +01:00
Max-Wilhelm Bruker
92d40515f2 changed card hover handling 2010-11-09 16:19:13 +01:00
Max-Wilhelm Bruker
2451c39ef2 fixed player area layout 2010-11-05 16:46:59 +01:00
Max-Wilhelm Bruker
62bf2572a9 Crash fixes (bug #0000006). Also cleaned up some includes to speed up compilation. 2010-09-08 22:52:04 +02:00
Max-Wilhelm Bruker
7921b5f82d initial commit of local server code 2010-08-04 13:56:51 +02:00
Max-Wilhelm Bruker
9f79bd2c8e nicer looking counters on cards 2010-06-17 21:54:05 +02:00
Max-Wilhelm Bruker
df7bcf179d set p/t, set annotation, multiple counters per card 2010-06-17 20:13:27 +02:00
Max-Wilhelm Bruker
77015c9ebf event handling 2009-11-28 00:02:11 +01:00
Max-Wilhelm Bruker
e796af2b89 game is almost playable again 2009-11-26 18:52:53 +01:00
Max-Wilhelm Bruker
536c77f760 move_card improvement, unfinished 2009-08-11 17:56:09 +02:00
Max-Wilhelm Bruker
2148005bd1 minor cleanups and log improvements 2009-08-05 16:50:16 +02:00
Max-Wilhelm Bruker
c3fb56581d small changes 2009-07-01 01:05:52 +02:00
Max-Wilhelm Bruker
ae82996c0e made counters look nicer 2009-06-30 01:53:49 +02:00
Max-Wilhelm Bruker
e0d773e4e5 forgot some files 2009-06-20 13:36:07 +02:00