* refactored cardzone.cpp, added doc and changed if to switch case
* started moving every files into different folders
* remove undercase to match with other files naming convention
* refactored dialog files
* ran format.sh
* refactored client/tabs folder
* refactored client/tabs folder
* refactored client/tabs folder
* refactored client folder
* refactored carddbparser
* refactored dialogs
* Create sonar-project.properties
temporary file for lint
* Create build.yml
temporary file for lint
* removed all files from root directory
* removed all files from root directory
* added current branch to workflow
* fixed most broken import
* fixed issues while renaming files
* fixed oracle importer
* fixed dbconverter
* updated translations
* made sub-folders for client
* removed linter
* removed linter folder
* fixed oracle import
* revert card_zone documentation
* renamed db parser files name and deck_view imports
* fixed dlg file issue
* ran format file and fixed test file
* fixed carddb test files
* moved player folder in game
* updated translations and format files
* fixed peglib import
* format cmake files
* removing vcpkg to try to add it back later
* tried fixing vcpkg file
* renamed filter to filters and moved database parser to cards folder
* reverted translation files
* reverted oracle translated
* Update cockatrice/src/dialogs/dlg_register.cpp
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
* Update cockatrice/src/client/ui/window_main.cpp
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
* removed empty line at file start
* removed useless include from tab_supervisor.cpp
* refactored cardzone.cpp, added doc and changed if to switch case
* started moving every files into different folders
* remove undercase to match with other files naming convention
* refactored dialog files
* ran format.sh
* refactored client/tabs folder
* refactored client folder
* refactored carddbparser
* refactored dialogs
* removed all files from root directory
* Create sonar-project.properties
temporary file for lint
* Create build.yml
temporary file for lint
* added current branch to workflow
* fixed most broken import
* fixed issues while renaming files
* fixed oracle importer
* fixed dbconverter
* updated translations
* made sub-folders for client
* removed linter
* removed linter folder
* fixed oracle import
* revert card_zone documentation
* renamed db parser files name and deck_view imports
* fixed dlg file issue
* ran format file and fixed test file
* fixed carddb test files
* moved player folder in game
* updated translations and format files
* fixed peglib import
* reverted translation files
* format cmake files
* removing vcpkg to try to add it back later
* tried fixing vcpkg file
* pre-updating of cockatrice changes
* removed empty line at file start
* reverted oracle translated
* Update cockatrice/src/dialogs/dlg_register.cpp
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
* Update cockatrice/src/client/ui/window_main.cpp
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
* removed useless include from tab_supervisor.cpp
---------
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
* CardDB: merge all card properties in a new structure
* Pre Json parser changes
* Cockatrice: use qt's builtin json support
* Move qt-json src dir from cockatrice to oracle
* Add dummy cockatricexml4 parser (yet to be implemented)
* Implement a new parser and xml format
* cockatricexml4: new xml parser following the "generic properties hash" pattern;
* oracleimporter: refactor the parsing code to better adapt to cockatricexml4; rewrote split cards parsing
* carddb: change "colors" from a stringlist to a string
* carddb: move the getMainCardType() method to the cockatricexml3 parser
*
* CardInfo: show all properties (stil missing: nice name + translation)
* Rework the "add related card" feature so that it doesn't change the card name in the carddb
Also, fix token count display
* Picture loader: Added support for transform cards
* Fix side information for flip cards
Mtgjson uses side a/b for flip cards, while scryfall doesn't
* Pictureloader: dynamic tag resolution from card properties
Examples old => new
* !cardid! => !set:muid!
* !uuid! => !set:uuid!
* !collectornumber! => !set:num!
New examples:
* !prop:type!
* !prop:manacost!
* Start moving mtg-related property names to a specific file
* Clangify
* Fix tests
* Make gcc an happy puppy
* Revert "Make gcc an happy puppy"
This reverts commit 446ec5f27516c4d3b32dbfc79557f4827c5c5bdf.
* Some gcc fixes
* Share set list between different db parsers, so they won't overwrite one each other
* All glory to the hypnoclangifier!
* Fix test compilation
* Cleanup edited files in the prior PR. (#3519)
* Cleanup edited files in the prior PR.
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* Fix includes
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* Update carddatabase.h
* Cockatrice Picture loader uses better defined URLs now
URLs are defined on the Card Management tab
Instead of Primary/Backup, you can now define a list of URLs
List of URLs can be drag/dropped for priority ordering
Oracle now uses scryfallId > mtgjsonUUID for !uuid!
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* Simplify to QStringList and remove metacall
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* fix issues brought up by Dae. Also fix how the defaults load to account for first time users.
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* clangify
* Fix save settings on row moved (#3495)
* merge model fix, and reclangify
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
* Sources > Resources
Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>