Commit graph

18 commits

Author SHA1 Message Date
LunaticCat
fa999880ee
Major Directory Refactoring (#5118)
* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* removed all files from root directory

* removed all files from root directory

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* renamed filter to filters and moved database parser to cards folder

* reverted translation files

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed empty line at file start

* removed useless include from tab_supervisor.cpp

* refactored cardzone.cpp, added doc and changed if to switch case

* started moving every files into different folders

* remove undercase to match with other files naming convention

* refactored dialog files

* ran format.sh

* refactored client/tabs folder

* refactored client folder

* refactored carddbparser

* refactored dialogs

* removed all files from root directory

* Create sonar-project.properties

temporary file for lint

* Create build.yml

temporary file for lint

* added current branch to workflow

* fixed most broken import

* fixed issues while renaming files

* fixed oracle importer

* fixed dbconverter

* updated translations

* made sub-folders for client

* removed linter

* removed linter folder

* fixed oracle import

* revert card_zone documentation

* renamed db parser files name and deck_view imports

* fixed dlg file issue

* ran format file and fixed test file

* fixed carddb test files

* moved player folder in game

* updated translations and format files

* fixed peglib import

* reverted translation files

* format cmake files

* removing vcpkg to try to add it back later

* tried fixing vcpkg file

* pre-updating of cockatrice changes

* removed empty line at file start

* reverted oracle translated

* Update cockatrice/src/dialogs/dlg_register.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cockatrice/src/client/ui/window_main.cpp

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* removed useless include from tab_supervisor.cpp

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
2024-10-20 10:11:35 -04:00
Xenos6666
63b4f9b2f0
Add keyboard shorcuts to focus and unfocus chat (#3898)
* Added keyboard shorcuts to focus and unfocus chat

* Fixed format

* Changed the Esc behavior to work on any QLineEdit in the main Window and ignore shortcut conflicts

* Fixed a conflict with shortcuts

* Configurable unfocus shortcut and format fixes

* minor style fix
2020-03-16 21:48:05 -04:00
ctrlaltca
b29bd9e070
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
woogerboy21
6962777ded Rework idle timeout, now server side (#2259)
* Server side idle timeout

Initial commit for server side idle timeout counter.  This adds a new
int value that is updated when room/game/mod/admin commands occur and is
checked during the regular ping timout function that if the users new
"idle" value exceeds the idleclienttimeout value defined in the servers
configuration file the user is logged out.  The user will receive a
warning at the 90% time frame mark about being idle.

* Use round instead of ceil

Travis fix for older xcode issue's.

* Fixed requested items

Mis-spelleed function, added header, added warning message sent check
value.  Also corrected the protobuf declaration file for
event_notifyuser

* Moved bool to protected

* Re-Ordered Declarations

* Removed most stylistic items

Resolved most noted things.

* Remove client side idle timeout

Removed client side idle timeout functionality
2016-11-08 22:18:12 -05:00
woogerboy21
7af2f3f057 Idle Client Timeout Functionality
Added the functionality client side to log users out of servers if they
are idle for more than 1 hour without joining either a game or room.
Sending a message (room/game/private) or performing a game action.
2016-10-09 13:55:07 -04:00
Matt Lowe
6b307469fe Fixed issue with clicking on PM bubbles
Previously would not open the client if the window was minimized.
Added the same popup fix for mentions
2015-04-07 23:32:13 +02:00
Matt Lowe
81a8141fe5 Added system tray icon
+ Can be used for setting client size and closing the client.

Will expand on by sending client alerts to the tray.

Updated to push message notifactions to the toolbar

Preview image:

Added setting to enable/disable message popups

Added functionality

+ updated popup message and translation
+ Double clicking tray icon will now bring up the app/minimize it
+ can now be alerted of mentions
+ added setting to set if you want mentions on desktop
+ clicking mention message will take you to the main chat
+ added translations for icon menu
+ removed maximize/minimize/restore from menu, not needed.

Added disconnect

+ Disconnects any previous message slots/signals from the system icon
message bubble
2015-03-26 18:37:57 +01:00
Matt Lowe
ef607eeb4c Added mentions to PMs
+ adds client wide continuity
+ one day we might have multiuser pms
+ I use it when greeting users who pm me: "hello @username!"
2015-02-04 17:13:52 +01:00
Fabio Bas
aead0843af Room and Message tabs: focus input line when convenient; Fix #180
As suggest by Daenyth in #185
2014-07-06 14:28:48 +02:00
Matt Kelly
1bc48a7849 Convert rest of source to 4-space indent 2014-02-11 11:14:19 -05:00
Max-Wilhelm Bruker
38cf2621b4 preliminary changes to make deck editor a tab 2012-04-22 05:06:51 -04:00
Max-Wilhelm Bruker
95cd293b9c context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes 2012-04-08 23:48:02 +02:00
Max-Wilhelm Bruker
d5c628966f PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
Max-Wilhelm Bruker
0ea8375a2f close buttons for tabs 2011-04-17 17:23:44 +02:00
Max-Wilhelm Bruker
1bee788210 don't pm people ignoring you 2011-03-02 16:34:36 +01:00
Max-Wilhelm Bruker
9e34c9c985 more buddy list & ignore list code 2011-02-28 20:44:03 +01:00
Max-Wilhelm Bruker
92e842bb74 fixed direct chat, fixed in-game attachment bugs 2011-01-25 00:12:35 +01:00
Max-Wilhelm Bruker
6642b332f0 extra files 2010-09-18 23:50:07 +02:00