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No commits in common. "335022c4aa3ebda39eb0f42fbfc3728cc2b831aa" and "3ec9ae97723252b3d4d7d821968d775a739893af" have entirely different histories.

2 changed files with 9 additions and 25 deletions

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@ -564,9 +564,6 @@ if(WIN32)
PATTERN "styles/qopensslbackend.dll"
PATTERN "styles/qschannelbackend.dll"
PATTERN "styles/qwindowsvistastyle.dll"
PATTERN "styles/qwindows11style.dll"
PATTERN "styles/qmodernwindowsstyle.dll"
PATTERN "styles/qmodernwindowsstyled.dll"
PATTERN "tls/qcertonlybackend.dll"
PATTERN "tls/qopensslbackend.dll"
PATTERN "tls/qschannelbackend.dll"

View file

@ -3,7 +3,6 @@
#include "../../interface/widgets/tabs/tab_game.h"
#include "../../interface/widgets/utility/get_text_with_max.h"
#include "../board/card_item.h"
#include "../client/settings/card_counter_settings.h"
#include "../dialogs/dlg_move_top_cards_until.h"
#include "../dialogs/dlg_roll_dice.h"
#include "../zones/hand_zone.h"
@ -28,7 +27,6 @@
#include <libcockatrice/protocol/pb/command_shuffle.pb.h>
#include <libcockatrice/protocol/pb/command_undo_draw.pb.h>
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
#include <libcockatrice/utility/expression.h>
#include <libcockatrice/utility/trice_limits.h>
#include <libcockatrice/utility/zone_names.h>
@ -1574,34 +1572,23 @@ void PlayerActions::actCardCounterTrigger()
break;
}
case 11: { // set counter with dialog
bool ok;
player->setDialogSemaphore(true);
// If a single card is selected, we show the old value in the dialog. Otherwise, we show "x"
QList<QGraphicsItem *> sel = player->getGameScene()->selectedItems();
QString oldValueForDlg = "x";
if (sel.size() == 1) {
auto *card = dynamic_cast<CardItem *>(sel.first());
oldValueForDlg = QString::number(card->getCounters().value(counterId, 0));
int oldValue = 0;
if (player->getGameScene()->selectedItems().size() == 1) {
auto *card = static_cast<CardItem *>(player->getGameScene()->selectedItems().first());
oldValue = card->getCounters().value(counterId, 0);
}
auto &cardCounterSettings = SettingsCache::instance().cardCounters();
QString counterName = cardCounterSettings.displayName(counterId);
AbstractCounterDialog dialog(counterName, oldValueForDlg, player->getGame()->getTab());
int ok = dialog.exec();
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Set counters"), tr("Number:"), oldValue,
0, MAX_COUNTERS_ON_CARD, 1, &ok);
player->setDialogSemaphore(false);
if (player->clearCardsToDelete() || !ok) {
return;
}
for (const auto &item : sel) {
auto *card = dynamic_cast<CardItem *>(item);
int oldValue = card->getCounters().value(counterId, 0);
Expression exp(oldValue);
int number = static_cast<int>(exp.parse(dialog.textValue()));
for (const auto &item : player->getGameScene()->selectedItems()) {
auto *card = static_cast<CardItem *>(item);
auto *cmd = new Command_SetCardCounter;
cmd->set_zone(card->getZone()->getName().toStdString());
cmd->set_card_id(card->getId());