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5 commits

Author SHA1 Message Date
Lukas Brübach
c19d3896a6 [DeckEditor] Address custom-zone menu and export review feedback 2026-08-30 22:46:36 +02:00
Lukas Brübach
3f62022d07 [Client] Expose custom zone management in the deck editor
Wires the state layer into every editor surface that shows deck zones.

- Deck dock: context menu on zones gains New/Rename/Delete/Change
  board actions, with per-zone submenus for adding cards.
- Card database dock and visual database display gain an add-to-zone
  submenu listing custom zones per board plus a create-zone entry.
- All prompt call sites pass validateNewZoneName so duplicates and
  reserved names are rejected inline before Ok unlocks.
- Rename reuses the same dialog in name-only mode, keeping one
  validation contract for every zone-name entry point.
- Change board marks the current board instead of offering a no-op,
  and the state layer refuses moves onto boards holding a same-named
  zone from imported decks.
2026-08-30 22:27:59 +02:00
Lukas Brübach
17ed97be13 [DeckEditor] Address zone-management review feedback
- Expose DecklistNodeTree::hasZoneName and use it in validateNewZoneName
  so the uniqueness scan covers custom zones on every board, not just the
  standard ones.
- Hide the board selector in the rename dialog path where it is not used.
- Emit deckHashChanged after refreshDeckHash so the deck hash label stays
  current after zone create/rename/move/remove.
2026-08-30 22:26:41 +02:00
Lukas Brübach
f1923e7c13 [Client] Add zone management to the deck state manager
State-layer operations for custom deck zones, plus the shared prompt
dialog that later editor menus will call into.

- moveCardToZone relocates every copy of a card row into any zone,
  refusing non-card rows and tokens so miswired selections can never
  shred a group or turn tokens into deck cards. The current zone is
  found by walking ancestors, which also handles legacy top-level
  zones.
- createCustomZone, renameCustomZone, moveCustomZone and
  removeCustomZone wrap the tree API with memento history, model
  rebuilds and deck hash refreshes via modifyTree.
- Same-board zone moves return success without minting a history
  entry, keeping the undo log honest.
- promptForNewZone asks for a name and the parent zone, keeps Ok
  disabled until the trimmed name passes a caller-supplied validator
  (shown inline as an error), and reports its own translation context.

Took 14 minutes

# Commit time for manual adjustment:
# Took 6 minutes

# Commit time for manual adjustment:
# Took 33 seconds
2026-08-30 22:20:50 +02:00
Lukas Brübach
257fe7be82 [Models] Route group lookups around mirrored custom zones
Group lookups (createNodeIfNeeded, findCardNode) must not resolve a
mirrored custom zone that shares the group name. Introduce
findGroupChild to search only non-custom children, and make addCard
consult the deck tree before falling back to creating a top-level zone
so cards added to an un-mirrored custom zone land inside it.

mirrorCustomZones now flattens cards nested at any depth into the
mirrored zone so no card is left without a model row.

Add model behaviour tests (addCard routing, same-name group/zone
collision, removeRows guard, empty-zone survival, findCard inside a
custom zone) and fix the missing main() in the unit test binaries.
2026-08-30 22:20:04 +02:00
22 changed files with 505 additions and 111 deletions

View file

@ -384,6 +384,14 @@ void DeckLoader::saveToStream_DeckZone(QTextStream &out,
for (int j = 0; j < zoneNode->size(); j++) {
auto *card = dynamic_cast<DecklistCardNode *>(zoneNode->at(j));
if (!card) {
// Cards collected in nested sub-zones are exported by recursion so
// they don't end up invisible in the plain text output.
if (auto *subZone = dynamic_cast<const InnerDecklistNode *>(zoneNode->at(j))) {
saveToStream_DeckZone(out, subZone, addComments, addSetNameAndNumber);
}
continue;
}
CardInfoPtr info = CardDatabaseManager::query()->getCardInfo(card->getName());
QString cardType = info ? info->getMainCardType() : "unknown";
@ -510,9 +518,26 @@ bool DeckLoader::convertToCockatriceFormat(LoadedDeck &deck)
void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode *node)
{
if (!node || node->isEmpty()) {
return;
}
const int totalColumns = 2;
if (node->height() == 1) {
// Dispatch children by type instead of trusting a whole-node height: a deck
// node may hold direct cards and nested zones side by side (custom zones),
// and an empty node would previously crash on at(0).
QVector<const AbstractDecklistCardNode *> cards;
QVector<const InnerDecklistNode *> subZones;
for (int i = 0; i < node->size(); i++) {
if (auto *card = dynamic_cast<const AbstractDecklistCardNode *>(node->at(i))) {
cards.append(card);
} else if (auto *zone = dynamic_cast<const InnerDecklistNode *>(node->at(i))) {
subZones.append(zone);
}
}
if (!cards.isEmpty()) {
QTextBlockFormat blockFormat;
QTextCharFormat charFormat;
charFormat.setFontPointSize(11);
@ -523,9 +548,9 @@ void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode
tableFormat.setCellPadding(0);
tableFormat.setCellSpacing(0);
tableFormat.setBorder(0);
QTextTable *table = cursor->insertTable(node->size() + 1, totalColumns, tableFormat);
for (int i = 0; i < node->size(); i++) {
auto *card = dynamic_cast<AbstractDecklistCardNode *>(node->at(i));
QTextTable *table = cursor->insertTable(cards.size() + 1, totalColumns, tableFormat);
for (int i = 0; i < cards.size(); i++) {
const AbstractDecklistCardNode *card = cards[i];
QTextCharFormat cellCharFormat;
cellCharFormat.setFontPointSize(9);
@ -540,7 +565,13 @@ void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode
cellCursor = cell.firstCursorPosition();
cellCursor.insertText(card->getName());
}
} else if (node->height() == 2) {
}
for (const InnerDecklistNode *subZone : subZones) {
if (subZone->isEmpty()) {
continue;
}
QTextBlockFormat blockFormat;
QTextCharFormat charFormat;
charFormat.setFontPointSize(14);
@ -559,10 +590,8 @@ void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode
tableFormat.setColumnWidthConstraints(constraints);
QTextTable *table = cursor->insertTable(1, totalColumns, tableFormat);
for (int i = 0; i < node->size(); i++) {
QTextCursor cellCursor = table->cellAt(0, (i * totalColumns) / node->size()).lastCursorPosition();
printDeckListNode(&cellCursor, dynamic_cast<InnerDecklistNode *>(node->at(i)));
}
QTextCursor cellCursor = table->cellAt(0, 0).firstCursorPosition();
printDeckListNode(&cellCursor, subZone);
}
cursor->movePosition(QTextCursor::End);

View file

@ -91,7 +91,7 @@ void CardDatabaseView::decrementCard(const QString &zoneName)
}
void CardDatabaseView::setZoneMenuProvider(const std::function<QList<QPair<QString, QStringList>>()> &provider,
const std::function<void()> &newZoneHandler)
const std::function<QString()> &newZoneHandler)
{
zoneMenuProvider = provider;
this->newZoneHandler = newZoneHandler;
@ -151,35 +151,46 @@ void CardDatabaseView::openCustomMenu(QPoint point)
if (zoneMenuProvider) {
QMenu *addToZoneMenu = menu.addMenu(tr("Add to Zone"));
for (const QString &boardName : InnerDecklistNode::boardZoneNames()) {
QAction *action = addToZoneMenu->addAction(InnerDecklistNode::visibleNameFromName(boardName));
connect(action, &QAction::triggered, this,
[this, card, boardName] { emit cardAdded(card->getName(), boardName); });
}
bool anyCustomZone = false;
const auto zoneBoards = zoneMenuProvider();
for (const auto &zoneBoard : zoneBoards) {
const QString &boardName = zoneBoard.first;
const QStringList &customZones = zoneBoard.second;
for (const QString &boardName : InnerDecklistNode::boardZoneNames()) {
// Boards with zones nest their children so no two menu entries
// share a visible name: "Maindeck ▸ { Maindeck (whole board), … }".
const QStringList customZones = [&zoneBoards, boardName] {
for (const auto &zoneBoard : zoneBoards) {
if (zoneBoard.first == boardName) {
return zoneBoard.second;
}
}
return QStringList();
}();
if (customZones.isEmpty()) {
continue;
}
anyCustomZone = true;
QMenu *boardSubmenu = addToZoneMenu->addMenu(InnerDecklistNode::visibleNameFromName(boardName));
for (const QString &zoneName : customZones) {
QAction *action = boardSubmenu->addAction(zoneName);
QAction *action = addToZoneMenu->addAction(InnerDecklistNode::visibleNameFromName(boardName));
connect(action, &QAction::triggered, this,
[this, card, zoneName] { emit cardAdded(card->getName(), zoneName); });
[this, card, boardName] { emit cardAdded(card->getName(), boardName); });
} else {
QMenu *boardSubmenu = addToZoneMenu->addMenu(InnerDecklistNode::visibleNameFromName(boardName));
QAction *wholeBoardAction = boardSubmenu->addAction(InnerDecklistNode::visibleNameFromName(boardName));
connect(wholeBoardAction, &QAction::triggered, this,
[this, card, boardName] { emit cardAdded(card->getName(), boardName); });
for (const QString &zoneName : customZones) {
QAction *action = boardSubmenu->addAction(zoneName);
connect(action, &QAction::triggered, this,
[this, card, zoneName] { emit cardAdded(card->getName(), zoneName); });
}
}
}
if (anyCustomZone) {
if (newZoneHandler) {
addToZoneMenu->addSeparator();
}
QAction *newZoneAction = addToZoneMenu->addAction(tr("Create &new zone..."));
connect(newZoneAction, &QAction::triggered, this, [this] { newZoneHandler(); });
QAction *newZoneAction = addToZoneMenu->addAction(tr("Create &new zone..."));
connect(newZoneAction, &QAction::triggered, this, [this, card] {
const QString zoneName = newZoneHandler();
if (!zoneName.isEmpty()) {
emit cardAdded(card->getName(), zoneName);
}
});
}
}
if (canBeCommander(*card)) {

View file

@ -24,7 +24,8 @@ class CardDatabaseView : public QTreeView
/// The list contains (board zone name, custom zone names) pairs for every board.
std::function<QList<QPair<QString, QStringList>>()> zoneMenuProvider;
/// Handler invoked when the user picks "New zone..." from the add-to-zone menu.
std::function<void()> newZoneHandler;
/// Returns the name of the created zone, or an empty string if creation was cancelled.
std::function<QString()> newZoneHandler;
public:
explicit CardDatabaseView(QWidget *parent, CardDatabaseDisplayModel *model);
@ -45,10 +46,11 @@ public:
* If no provider is set, the submenu is not shown.
*
* @param provider Returns the custom zones of the current deck, grouped by board zone
* @param newZoneHandler Invoked when the user chooses "New zone..." in the submenu
* @param newZoneHandler Creates a new custom zone and returns its name, or an empty string
* if creation was cancelled. The menu entry is hidden when not provided.
*/
void setZoneMenuProvider(const std::function<QList<QPair<QString, QStringList>>()> &provider,
const std::function<void()> &newZoneHandler);
const std::function<QString()> &newZoneHandler);
signals:
void cardChanged(const QString &cardName);

View file

@ -31,7 +31,7 @@ void DeckEditorCardDatabaseDockWidget::createDatabaseDisplayDock(AbstractTabDeck
}
return result;
},
[this, deckEditor] {
[this, deckEditor]() -> QString {
QString boardName;
const QString zoneName =
DeckZoneDialog::promptForNewZone(this, {}, &boardName, [deckEditor](const QString &candidate) {
@ -40,6 +40,7 @@ void DeckEditorCardDatabaseDockWidget::createDatabaseDisplayDock(AbstractTabDeck
if (!zoneName.isEmpty()) {
deckEditor->deckStateManager->createCustomZone(boardName, zoneName);
}
return zoneName;
});
auto *frame = new QVBoxLayout;

View file

@ -784,18 +784,34 @@ void DeckEditorDeckDockWidget::decklistCustomMenu(QPoint point)
const bool isCardRow =
sourceIndex.isValid() && !isCustomZoneRow && !isBoardZoneRow && !getModel()->hasChildren(sourceIndex);
// Walk the row up to its top-level node to find the hosting board. Cards in
// the tokens board cannot be moved (moveCardToZone bails for it), so the
// move menu is skipped for them.
QString currentBoardName;
QModelIndex board = sourceIndex.parent();
while (board.isValid() && board.parent().isValid()) {
board = board.parent();
}
if (board.isValid()) {
currentBoardName = board.siblingAtColumn(DeckListModelColumns::CARD_NAME).data(Qt::EditRole).toString();
}
if (isCardRow) {
addMoveToZoneMenu(&menu, sourceIndex);
menu.addSeparator();
if (currentBoardName != DECK_ZONE_TOKENS) {
addMoveToZoneMenu(&menu, sourceIndex, currentBoardName);
menu.addSeparator();
}
} else if (isCustomZoneRow) {
const QString zoneName =
sourceIndex.siblingAtColumn(DeckListModelColumns::CARD_NAME).data(Qt::EditRole).toString();
QAction *renameAction = menu.addAction(tr("&Rename zone..."));
connect(renameAction, &QAction::triggered, this, [this, zoneName] {
const QString newName = DeckZoneDialog::promptForRename(this, zoneName, [this](const QString &candidate) {
return deckStateManager->validateNewZoneName(candidate);
});
// The unchanged name must not validate as a duplicate.
const QString newName =
DeckZoneDialog::promptForRename(this, zoneName, [this, zoneName](const QString &candidate) {
return candidate == zoneName ? QString() : deckStateManager->validateNewZoneName(candidate);
});
if (!newName.isEmpty() && newName != zoneName) {
deckStateManager->renameCustomZone(zoneName, newName);
}
@ -805,8 +821,12 @@ void DeckEditorDeckDockWidget::decklistCustomMenu(QPoint point)
addChangeBoardMenu(boardMenu, zoneName);
QAction *deleteAction = menu.addAction(tr("&Delete zone"));
deleteAction->setEnabled(!getModel()->hasChildren(sourceIndex));
deleteAction->setStatusTip(tr("Move or remove all cards first."));
const bool zoneHasCards = getModel()->hasChildren(sourceIndex);
deleteAction->setEnabled(!zoneHasCards);
if (zoneHasCards) {
deleteAction->setToolTip(tr("Move or remove all cards first."));
menu.setToolTipsVisible(true);
}
connect(deleteAction, &QAction::triggered, this, [this, zoneName] {
const auto result =
QMessageBox::warning(this, tr("Delete zone"), tr("Delete the zone \"%1\"?").arg(zoneName),
@ -837,37 +857,52 @@ void DeckEditorDeckDockWidget::decklistCustomMenu(QPoint point)
menu.exec(deckView->mapToGlobal(point));
}
void DeckEditorDeckDockWidget::addMoveToZoneMenu(QMenu *menu, const QModelIndex &sourceCardIndex)
void DeckEditorDeckDockWidget::addMoveToZoneMenu(QMenu *menu,
const QModelIndex &sourceCardIndex,
const QString &currentBoardName)
{
const auto moveToZone = [this, sourceCardIndex](const QString &targetZoneName) {
deckStateManager->moveCardToZone(sourceCardIndex, targetZoneName);
const auto addMoveAction = [this, sourceCardIndex](QMenu *targetMenu, const QString &targetZoneName,
const QString &label, bool enabled) {
QAction *action = targetMenu->addAction(label);
action->setEnabled(enabled);
if (enabled) {
connect(action, &QAction::triggered, this, [this, sourceCardIndex, targetZoneName] {
deckStateManager->moveCardToZone(sourceCardIndex, targetZoneName);
});
}
};
for (const QString &boardName : InnerDecklistNode::boardZoneNames()) {
QAction *action = menu->addAction(InnerDecklistNode::visibleNameFromName(boardName));
connect(action, &QAction::triggered, this, [moveToZone, boardName] { moveToZone(boardName); });
}
const auto tree = deckStateManager->getDeckListShared()->getTree();
bool anyCustomZone = false;
QMenu *moveMenu = menu->addMenu(tr("Move to &zone"));
for (const QString &boardName : InnerDecklistNode::boardZoneNames()) {
QList<const InnerDecklistNode *> customZones = tree->getCustomZones(boardName);
if (customZones.isEmpty()) {
continue;
}
anyCustomZone = true;
QMenu *boardSubmenu = menu->addMenu(InnerDecklistNode::visibleNameFromName(boardName));
for (const auto *customZone : customZones) {
QAction *action = boardSubmenu->addAction(customZone->getName());
connect(action, &QAction::triggered, this, [moveToZone, customZone] { moveToZone(customZone->getName()); });
const QString boardLabel = InnerDecklistNode::visibleNameFromName(boardName);
const auto customZones = tree->getCustomZones(boardName);
// Boards with zones nest their children so no two menu entries share a
// visible name: "Maindeck ▸ { Maindeck (whole board), Removal, … }".
// The board the card already lives on is marked instead of offered.
if (!customZones.isEmpty()) {
QMenu *boardSubmenu = moveMenu->addMenu(boardLabel);
addMoveAction(boardSubmenu, boardName, boardLabel, boardName != currentBoardName);
for (const auto *customZone : customZones) {
addMoveAction(boardSubmenu, customZone->getName(), customZone->getName(), true);
}
} else {
addMoveAction(moveMenu, boardName, boardLabel, boardName != currentBoardName);
}
}
if (anyCustomZone) {
menu->addSeparator();
}
moveMenu->addSeparator();
addNewZoneAction(menu);
QAction *newZoneAction = moveMenu->addAction(tr("Create new zone and move &here..."));
connect(newZoneAction, &QAction::triggered, this, [this, sourceCardIndex, currentBoardName] {
const QString zoneName = createNewCustomZone(currentBoardName);
if (!zoneName.isEmpty()) {
deckStateManager->moveCardToZone(sourceCardIndex, zoneName);
}
});
}
void DeckEditorDeckDockWidget::addChangeBoardMenu(QMenu *menu, const QString &zoneName)
@ -900,16 +935,21 @@ void DeckEditorDeckDockWidget::addChangeBoardMenu(QMenu *menu, const QString &zo
void DeckEditorDeckDockWidget::addNewZoneAction(QMenu *menu, const QString &initialBoardName)
{
QAction *newZoneAction = menu->addAction(tr("Create &new zone..."));
connect(newZoneAction, &QAction::triggered, this, [this, initialBoardName] {
QString boardName;
const QString zoneName =
DeckZoneDialog::promptForNewZone(this, initialBoardName, &boardName, [this](const QString &candidate) {
return deckStateManager->validateNewZoneName(candidate);
});
if (!zoneName.isEmpty()) {
deckStateManager->createCustomZone(boardName, zoneName);
}
});
connect(newZoneAction, &QAction::triggered, this,
[this, initialBoardName] { createNewCustomZone(initialBoardName); });
}
QString DeckEditorDeckDockWidget::createNewCustomZone(const QString &initialBoardName)
{
QString boardName;
const QString zoneName =
DeckZoneDialog::promptForNewZone(this, initialBoardName, &boardName, [this](const QString &candidate) {
return deckStateManager->validateNewZoneName(candidate);
});
if (!zoneName.isEmpty()) {
deckStateManager->createCustomZone(boardName, zoneName);
}
return zoneName;
}
void DeckEditorDeckDockWidget::refreshShortcuts()

View file

@ -103,8 +103,9 @@ private:
[[nodiscard]] QModelIndexList getSelectedCardNodeSourceIndices() const;
void offsetCountAtIndex(const QModelIndex &idx, bool isIncrement);
void addMoveToZoneMenu(QMenu *menu, const QModelIndex &sourceCardIndex);
void addMoveToZoneMenu(QMenu *menu, const QModelIndex &sourceCardIndex, const QString &currentBoardName);
void addChangeBoardMenu(QMenu *menu, const QString &zoneName);
QString createNewCustomZone(const QString &initialBoardName = {});
void addNewZoneAction(QMenu *menu, const QString &initialBoardName = {});
private slots:

View file

@ -470,20 +470,13 @@ QString DeckStateManager::validateNewZoneName(const QString &zoneName) const
const auto *tree = deckList->getTree();
// Top-level zones (boards and legacy zones) claim their names too.
for (int i = 0; i < tree->getRoot()->size(); i++) {
if (tree->getRoot()->at(i)->getName() == trimmedZoneName) {
return tr("A zone with this name already exists.");
}
}
// Custom zone names are unique across the whole deck.
for (const QString &board : InnerDecklistNode::boardZoneNames()) {
for (const auto *customZone : tree->getCustomZones(board)) {
if (customZone->getName() == trimmedZoneName) {
return tr("A zone with this name already exists.");
}
}
// Reuse the tree's own uniqueness contract: any top-level zone and any
// custom zone on *every* board claims the name (hasZoneName also reserves
// the standard board names, which we already rejected with a dedicated
// message above). Scanning only the standard boards here would miss a
// custom zone an imported deck carries under `tokens`.
if (tree->hasZoneName(trimmedZoneName)) {
return tr("A zone with this name already exists.");
}
return {};
@ -558,6 +551,7 @@ bool DeckStateManager::modifyTree(const QString &reason, const std::function<boo
historyManager->save(memento);
deckListModel->rebuildTree();
deckList->refreshDeckHash();
emit deckListModel->deckHashChanged();
doCardModified();
}

View file

@ -50,6 +50,9 @@ DeckZoneDialog::DeckZoneDialog(QWidget *parent,
if (allowBoardSelection) {
layout->addWidget(boardLabel);
layout->addWidget(boardCombo);
} else {
boardLabel->hide();
boardCombo->hide();
}
layout->addWidget(buttonBox);

View file

@ -85,7 +85,7 @@ void TabDeckEditorVisual::createCentralFrame()
connect(tabContainer, &TabDeckEditorVisualTabWidget::printingSelectorRequested, this,
&TabDeckEditorVisual::showPrintingSelector);
connect(tabContainer, &TabDeckEditorVisualTabWidget::cardInfoRequested, this, &TabDeckEditorVisual::updateCardInfo);
connect(tabContainer, &TabDeckEditorVisualTabWidget::newZoneRequested, this, &TabDeckEditorVisual::createNewZone);
tabContainer->visualDatabaseDisplay->setNewZoneCreator([this] { return createNewZone(); });
centralFrame->addWidget(tabContainer);
setCentralWidget(centralWidget);
@ -271,8 +271,8 @@ bool TabDeckEditorVisual::actSaveDeckAs()
return result;
}
/** @brief Prompts for and creates a new custom deck zone. */
void TabDeckEditorVisual::createNewZone()
/** @brief Prompts for and creates a new custom deck zone. Returns the name of the created zone. */
QString TabDeckEditorVisual::createNewZone()
{
QString boardName;
const QString zoneName = DeckZoneDialog::promptForNewZone(this, {}, &boardName, [this](const QString &candidate) {
@ -281,6 +281,7 @@ void TabDeckEditorVisual::createNewZone()
if (!zoneName.isEmpty()) {
deckStateManager->createCustomZone(boardName, zoneName);
}
return zoneName;
}
/** @brief Refreshes keyboard shortcuts for this tab from settings. */

View file

@ -167,8 +167,9 @@ public slots:
/**
* @brief Prompts for and creates a new custom deck zone.
* @return The name of the created zone, or an empty string if creation was cancelled.
*/
void createNewZone();
QString createNewZone();
private:
/**

View file

@ -51,8 +51,6 @@ TabDeckEditorVisualTabWidget::TabDeckEditorVisualTabWidget(QWidget *parent,
&TabDeckEditorVisualTabWidget::printingSelectorRequested);
connect(visualDatabaseDisplay, &VisualDatabaseDisplayWidget::cardInfoRequested, this,
&TabDeckEditorVisualTabWidget::cardInfoRequested);
connect(visualDatabaseDisplay, &VisualDatabaseDisplayWidget::newZoneRequested, this,
&TabDeckEditorVisualTabWidget::newZoneRequested);
statsAnalyzer = new DeckListStatisticsAnalyzer(this, deckModel);
statsAnalyzer->analyze();

View file

@ -133,7 +133,6 @@ signals:
void edhrecRequested(const CardInfoPtr &cardInfo, bool isCommander);
void printingSelectorRequested();
void cardInfoRequested(const ExactCard &cardName);
void newZoneRequested();
private:
QVBoxLayout *layout; ///< Layout for tabs and controls.

View file

@ -100,7 +100,7 @@ VisualDatabaseDisplayWidget::VisualDatabaseDisplayWidget(QWidget *parent,
}
return result;
},
[this] { emit newZoneRequested(); });
[this] { return newZoneCreator ? newZoneCreator() : QString(); });
}
searchEdit->setTreeView(databaseView);
@ -209,6 +209,11 @@ void VisualDatabaseDisplayWidget::showEvent(QShowEvent *event)
initializeFilters();
}
void VisualDatabaseDisplayWidget::setNewZoneCreator(const std::function<QString()> &creator)
{
newZoneCreator = creator;
}
void VisualDatabaseDisplayWidget::retranslateUi()
{
databaseLoadIndicator->setText(tr("Loading database ..."));

View file

@ -22,6 +22,7 @@
#include <QVBoxLayout>
#include <QWheelEvent>
#include <QWidget>
#include <functional>
#include <libcockatrice/models/database/card_database_model.h>
#include <libcockatrice/models/deck_list/deck_list_model.h>
#include <qscrollarea.h>
@ -46,6 +47,12 @@ public:
void sortCardList(const QStringList &properties, Qt::SortOrder order) const;
void setDeckList(const DeckList &new_deck_list_model);
/**
* @brief Sets the callback used to create a custom zone from the add-to-zone menu.
* The callback returns the name of the created zone, or an empty string if creation was cancelled.
*/
void setNewZoneCreator(const std::function<QString()> &creator);
CardDatabaseDisplayModel *getDatabaseDisplayModel()
{
return databaseDisplayModel;
@ -78,7 +85,6 @@ signals:
void edhrecRequested(const CardInfoPtr &cardInfo, bool isCommander);
void printingSelectorRequested();
void cardInfoRequested(const ExactCard &cardName);
void newZoneRequested();
protected slots:
void initialize();
@ -107,6 +113,7 @@ private:
VisualDatabaseDisplayFilterToolbarWidget *filterContainer;
CardDatabaseDisplayModel *databaseDisplayModel;
CardDatabaseView *databaseView;
std::function<QString()> newZoneCreator;
QList<ExactCard> *cards;
QVBoxLayout *mainLayout;
QScrollArea *scrollArea;

View file

@ -115,6 +115,15 @@ public:
*/
QList<const InnerDecklistNode *> getCustomZones(const QString &boardZoneName) const;
/**
* @brief Checks whether a zone name is taken anywhere in the deck.
*
* Covers the standard board names and any top-level or nested custom zone.
* @param zoneName The checked name.
* @return true if the name is reserved or already in use.
*/
bool hasZoneName(const QString &zoneName) const;
/**
* @brief Applies a function to every card in the deck tree. This can modify the cards.
*
@ -129,7 +138,6 @@ private:
InnerDecklistNode *findBoardZone(const QString &boardZoneName) const;
InnerDecklistNode *findOrCreateBoardZone(const QString &boardZoneName);
InnerDecklistNode *findCustomZoneByName(const QString &zoneName) const;
bool hasZoneName(const QString &zoneName) const;
};
#endif // COCKATRICE_DECKLIST_NODE_TREE_H

View file

@ -94,6 +94,9 @@ AbstractDecklistNode *InnerDecklistNode::findCardChildByNameProviderIdAndNumber(
int InnerDecklistNode::height() const
{
if (isEmpty()) {
return 1;
}
return at(0)->height() + 1;
}

View file

@ -378,7 +378,8 @@ bool DeckListModel::removeRows(int row, int count, const QModelIndex &parent)
InnerDecklistNode *DeckListModel::createNodeIfNeeded(const QString &name, InnerDecklistNode *parent)
{
auto *newNode = dynamic_cast<InnerDecklistNode *>(parent->findChild(name));
// Group lookups must not resolve a mirrored custom zone that shares the name.
auto *newNode = DeckListModelCustomZones::findGroupChild(parent, name);
if (!newNode) {
beginInsertRows(nodeToIndex(parent), parent->size(), parent->size());
newNode = new InnerDecklistNode(name, parent);
@ -401,7 +402,7 @@ DecklistModelCardNode *DeckListModel::findCardNode(const QString &cardName,
// nested under the board.
if (auto *zoneNode = dynamic_cast<InnerDecklistNode *>(root->findChild(zoneName))) {
QString groupCriteria = extractGroupCriteriaValue(info, activeGroupCriteria);
if (auto *groupNode = dynamic_cast<InnerDecklistNode *>(zoneNode->findChild(groupCriteria))) {
if (auto *groupNode = DeckListModelCustomZones::findGroupChild(zoneNode, groupCriteria)) {
if (auto *card = dynamic_cast<DecklistModelCardNode *>(
groupNode->findCardChildByNameProviderIdAndNumber(cardName, providerId, cardNumber))) {
return card;
@ -486,6 +487,26 @@ QModelIndex DeckListModel::addCard(const ExactCard &card, const QString &zoneNam
// Custom zone: cards live flat inside the zone.
cardParent = customZoneNode;
} else {
// Not present in the shadow tree. The deck tree may still hold a custom
// zone that has not been mirrored (callers can add a zone and then a
// card without a rebuild). Check before falling back to creating a
// top-level zone the deck does not actually have.
auto *listRoot = deckList->getTree()->getRoot();
bool hasDeckZone = false;
for (int i = 0; i < listRoot->size(); ++i) {
if (auto *boardZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i))) {
if (boardZone->findChild(zoneName)) {
hasDeckZone = true;
break;
}
}
}
if (hasDeckZone) {
rebuildTree();
return addCard(card, zoneName);
}
// Unknown zone: create a top-level zone (legacy behavior).
QString groupCriteria = extractGroupCriteriaValue(cardInfo, activeGroupCriteria);
auto *newZone = createNodeIfNeeded(zoneName, root);

View file

@ -14,26 +14,55 @@ bool isCustomZone(const AbstractDecklistNode *node)
return dynamic_cast<const DecklistModelSubZoneNode *>(node) != nullptr;
}
namespace
{
/**
* @brief Flattens every card under @p zone into @p shadowZone, preserving order.
*
* Custom zones mirror as a single row level: cards nested in sub-zones of any
* depth are added as direct children of the mirrored zone so no card is left
* without a model row.
*/
void flattenCards(const InnerDecklistNode *zone, InnerDecklistNode *shadowZone)
{
for (int k = 0; k < zone->size(); k++) {
if (auto *zoneCard = dynamic_cast<DecklistCardNode *>(zone->at(k))) {
new DecklistModelCardNode(zoneCard, shadowZone);
} else if (auto *subZone = dynamic_cast<const InnerDecklistNode *>(zone->at(k))) {
flattenCards(subZone, shadowZone);
}
}
}
} // namespace
void mirrorCustomZones(const InnerDecklistNode *deckBoardZone, InnerDecklistNode *shadowBoardZone)
{
for (int j = 0; j < deckBoardZone->size(); j++) {
auto *customCard = dynamic_cast<DecklistCardNode *>(deckBoardZone->at(j));
if (customCard) {
continue;
}
auto *customZone = dynamic_cast<const InnerDecklistNode *>(deckBoardZone->at(j));
if (!customZone) {
continue;
}
auto *shadowZone = new DecklistModelSubZoneNode(customZone->getName(), shadowBoardZone);
for (int k = 0; k < customZone->size(); k++) {
if (auto *zoneCard = dynamic_cast<DecklistCardNode *>(customZone->at(k))) {
new DecklistModelCardNode(zoneCard, shadowZone);
}
flattenCards(customZone, shadowZone);
}
}
InnerDecklistNode *findGroupChild(InnerDecklistNode *parent, const QString &name)
{
for (int i = 0; i < parent->size(); i++) {
AbstractDecklistNode *child = parent->at(i);
if (isCustomZone(child)) {
continue;
}
auto *group = dynamic_cast<InnerDecklistNode *>(child);
if (group && group->getName() == name) {
return group;
}
}
return nullptr;
}
DecklistModelSubZoneNode *findSubZoneByName(InnerDecklistNode *root, const QString &zoneName)

View file

@ -43,6 +43,21 @@ namespace DeckListModelCustomZones
*/
[[nodiscard]] bool isCustomZone(const AbstractDecklistNode *node);
/**
* @brief Finds a criteria-group child of @p parent by name, skipping custom zones.
*
* The shadow tree keeps criteria groups and mirrored custom zones as siblings
* under a board zone, and `InnerDecklistNode::findChild` matches both by name.
* Group lookups must not resolve a custom zone that happens to share the group
* name (e.g. a zone called "Creature"), so this searches only non-custom
* children.
*
* @param parent The shadow node whose children are searched.
* @param name The group name to find.
* @return The matching group node, or nullptr if none exists.
*/
[[nodiscard]] InnerDecklistNode *findGroupChild(InnerDecklistNode *parent, const QString &name);
/**
* @brief Mirrors the custom zones of a deck board zone into its shadow board node.
*

View file

@ -1,4 +1,4 @@
add_executable(deck_list_model_custom_zones_test deck_list_model_custom_zones_test.cpp)
add_executable(deck_list_model_custom_zones_test ${VERSION_STRING_CPP} deck_list_model_custom_zones_test.cpp)
if(NOT GTEST_FOUND)
add_dependencies(deck_list_model_custom_zones_test gtest)

View file

@ -129,6 +129,51 @@ TEST(DeckListModelCustomZones, MirrorCustomZonesWithNoCustomZonesIsNoop)
EXPECT_EQ(shadowBoard->size(), 0);
}
TEST(DeckListModelCustomZones, MirrorCustomZonesFlattensNestedSubzones)
{
// Cards deeper than one level under a custom zone still get a model row.
auto *deckBoard = new InnerDecklistNode(DECK_ZONE_MAIN);
auto *deckZone = new InnerDecklistNode("Removal", deckBoard);
auto *deckCard1 = new DecklistCardNode("Bolt", 1, deckZone);
auto *deeper = new InnerDecklistNode("Deeper", deckZone);
auto *deckCard2 = new DecklistCardNode("Swords", 1, deeper);
InnerDecklistNode shadowRoot;
auto *shadowBoard = new InnerDecklistNode(DECK_ZONE_MAIN, &shadowRoot);
DeckListModelCustomZones::mirrorCustomZones(deckBoard, shadowBoard);
ASSERT_EQ(shadowBoard->size(), 1);
auto *shadowZone = dynamic_cast<DecklistModelSubZoneNode *>(shadowBoard->at(0));
ASSERT_NE(shadowZone, nullptr);
EXPECT_EQ(shadowZone->getName(), QString("Removal"));
// Both cards are flattened into the mirrored zone, preserving order.
ASSERT_EQ(shadowZone->size(), 2);
auto *shadowCard1 = dynamic_cast<DecklistModelCardNode *>(shadowZone->at(0));
auto *shadowCard2 = dynamic_cast<DecklistModelCardNode *>(shadowZone->at(1));
ASSERT_NE(shadowCard1, nullptr);
ASSERT_NE(shadowCard2, nullptr);
EXPECT_EQ(shadowCard1->getDataNode(), deckCard1);
EXPECT_EQ(shadowCard2->getDataNode(), deckCard2);
}
// =====================================================================================================================
// findGroupChild
// =====================================================================================================================
TEST(DeckListModelCustomZones, FindGroupChildSkipsCustomZones)
{
InnerDecklistNode root;
auto *board = new InnerDecklistNode(DECK_ZONE_MAIN, &root);
auto *group = new InnerDecklistNode("Creature", board);
new DecklistModelSubZoneNode("Creature", board);
EXPECT_EQ(DeckListModelCustomZones::findGroupChild(board, "Creature"), group);
EXPECT_EQ(DeckListModelCustomZones::findGroupChild(board, "Missing"), nullptr);
EXPECT_EQ(DeckListModelCustomZones::findGroupChild(&root, DECK_ZONE_MAIN), board);
}
// =====================================================================================================================
// sortWithCustomZonesLast
// =====================================================================================================================
@ -223,3 +268,9 @@ TEST(DeckListModelCustomZones, SortPlainNodeDoesNotReorderCustomZones)
EXPECT_EQ(mapping[1].first, 0);
EXPECT_EQ(mapping[1].second, 1);
}
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}

View file

@ -1,4 +1,8 @@
#include <gtest/gtest.h>
#include <libcockatrice/card/card_info.h>
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/card/game_specific_terms.h>
#include <libcockatrice/card/printing/exact_card.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/deck_list/deck_list_node_tree.h>
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
@ -25,6 +29,32 @@ int totalCustomZoneRows(const DeckListModel &model)
return count;
}
QModelIndex findBoardIndex(const DeckListModel &model, const QString &boardName)
{
for (int r = 0; r < model.rowCount(QModelIndex()); ++r) {
const QModelIndex idx = model.index(r, 0, QModelIndex());
if (idx.data(DeckRoles::IsCardRole).toBool()) {
continue;
}
const QString name = idx.sibling(idx.row(), DeckListModelColumns::CARD_NAME).data(Qt::EditRole).toString();
if (name == boardName) {
return idx;
}
}
return {};
}
QModelIndex findZoneRow(const DeckListModel &model, const QModelIndex &board)
{
for (int r = 0; r < model.rowCount(board); ++r) {
const QModelIndex child = model.index(r, 0, board);
if (child.data(DeckRoles::IsCustomZoneRole).toBool()) {
return child;
}
}
return {};
}
} // namespace
// The "Add to Zone" combobox/submenu lists getCustomZoneNames(), which reads the
@ -69,3 +99,148 @@ TEST(DeckListModelZoneIntegration, RebuildTreeMirrorsEachZoneOnce)
EXPECT_EQ(model.getCustomZoneNames(DECK_ZONE_MAIN), (QStringList{"Removal", "Utility"}));
EXPECT_EQ(totalCustomZoneRows(model), 2);
}
// =====================================================================================================================
// Model behaviour: addCard routing, findCard lookup, removeRows guard, empty-zone survival.
// =====================================================================================================================
TEST(DeckListModelZoneIntegration, AddCardRoutesIntoMirroredCustomZone)
{
QSharedPointer<DeckList> deck(new DeckList());
DeckListModel model(nullptr, deck);
auto *tree = deck->getTree();
ASSERT_NE(tree->addCustomZone(DECK_ZONE_MAIN, "Removal"), nullptr);
model.rebuildTree();
QModelIndex added = model.addCard(ExactCard(CardInfo::newInstance("Lightning Bolt")), "Removal");
ASSERT_TRUE(added.isValid());
// The card is a direct child of the mirrored custom zone, not a new top-level zone.
const QModelIndex zoneParent = added.parent();
ASSERT_TRUE(zoneParent.isValid());
EXPECT_TRUE(zoneParent.data(DeckRoles::IsCustomZoneRole).toBool());
EXPECT_EQ(zoneParent.sibling(zoneParent.row(), DeckListModelColumns::CARD_NAME).data(Qt::DisplayRole).toString(),
QString("Removal"));
// No "Removal" top-level zone appeared in the deck tree.
auto *listRoot = tree->getRoot();
bool topLevelRemoval = false;
for (int i = 0; i < listRoot->size(); ++i) {
if (auto *zone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i))) {
topLevelRemoval |= zone->getName() == "Removal";
}
}
EXPECT_FALSE(topLevelRemoval);
}
TEST(DeckListModelZoneIntegration, AddCardToUnmirroredCustomZoneRebuildsNotCreatesTopLevel)
{
QSharedPointer<DeckList> deck(new DeckList());
DeckListModel model(nullptr, deck);
auto *tree = deck->getTree();
// The zone exists on the deck tree but the shadow tree has never mirrored it.
ASSERT_NE(tree->addCustomZone(DECK_ZONE_MAIN, "Removal"), nullptr);
QModelIndex added = model.addCard(ExactCard(CardInfo::newInstance("Lightning Bolt")), "Removal");
ASSERT_TRUE(added.isValid());
const QModelIndex zoneParent = added.parent();
ASSERT_TRUE(zoneParent.isValid());
EXPECT_TRUE(zoneParent.data(DeckRoles::IsCustomZoneRole).toBool());
EXPECT_EQ(zoneParent.sibling(zoneParent.row(), DeckListModelColumns::CARD_NAME).data(Qt::DisplayRole).toString(),
QString("Removal"));
}
TEST(DeckListModelZoneIntegration, AddCardCreatesGroupSeparatelyFromSameNamedZone)
{
QSharedPointer<DeckList> deck(new DeckList());
DeckListModel model(nullptr, deck);
auto *tree = deck->getTree();
// A custom zone named exactly like a grouping criterion.
ASSERT_NE(tree->addCustomZone(DECK_ZONE_MAIN, "Creature"), nullptr);
model.rebuildTree();
CardInfoPtr bear = CardInfo::newInstance("Grizzly Bears");
bear->setProperty(Mtg::MainCardType, "Creature");
QModelIndex added = model.addCard(ExactCard(bear), DECK_ZONE_MAIN);
ASSERT_TRUE(added.isValid());
// The card lands in a *group* node called "Creature", not swallowed by the custom zone.
const QModelIndex groupParent = added.parent();
ASSERT_TRUE(groupParent.isValid());
EXPECT_FALSE(groupParent.data(DeckRoles::IsCustomZoneRole).toBool());
EXPECT_EQ(groupParent.sibling(groupParent.row(), DeckListModelColumns::CARD_NAME).data(Qt::DisplayRole).toString(),
QString("Creature"));
// The board keeps both rows: the "Creature" group and the "Creature" custom zone.
const QModelIndex boardIndex = groupParent.parent();
ASSERT_TRUE(boardIndex.isValid());
EXPECT_EQ(model.rowCount(boardIndex), 2);
}
TEST(DeckListModelZoneIntegration, FindCardResolvesCardInsideCustomZone)
{
QSharedPointer<DeckList> deck(new DeckList());
DeckListModel model(nullptr, deck);
auto *tree = deck->getTree();
ASSERT_NE(tree->addCustomZone(DECK_ZONE_MAIN, "Removal"), nullptr);
model.rebuildTree();
// findCard resolves through the card database; register the card we add.
const QString cardName = "Swords to Plowshares";
CardInfoPtr info = CardInfo::newInstance(cardName);
CardDatabaseManager::getInstance()->addCard(info);
QModelIndex added = model.addCard(ExactCard(info), "Removal");
ASSERT_TRUE(added.isValid());
QModelIndex found = model.findCard(cardName, "Removal");
EXPECT_TRUE(found.isValid());
EXPECT_EQ(found, added);
}
TEST(DeckListModelZoneIntegration, RemoveRowsRefusesCustomZoneRow)
{
QSharedPointer<DeckList> deck(new DeckList());
DeckListModel model(nullptr, deck);
auto *tree = deck->getTree();
ASSERT_NE(tree->addCustomZone(DECK_ZONE_MAIN, "Removal"), nullptr);
tree->addCard("Lightning Bolt", 2, DECK_ZONE_MAIN, -1);
model.rebuildTree();
const QModelIndex mainIndex = findBoardIndex(model, DECK_ZONE_MAIN);
ASSERT_TRUE(mainIndex.isValid());
const QModelIndex zoneRow = findZoneRow(model, mainIndex);
ASSERT_TRUE(zoneRow.isValid());
EXPECT_FALSE(model.removeRow(zoneRow.row(), zoneRow.parent()));
EXPECT_EQ(model.rowCount(mainIndex), 2); // the zone survives, alongside the card group
}
TEST(DeckListModelZoneIntegration, EmptyCustomZoneSurvivesMirrorAndPruning)
{
QSharedPointer<DeckList> deck(new DeckList());
DeckListModel model(nullptr, deck);
auto *tree = deck->getTree();
// An empty custom zone must be mirrored (the stack deliberately keeps it alive).
ASSERT_NE(tree->addCustomZone(DECK_ZONE_MAIN, "Removal"), nullptr);
model.rebuildTree();
const QModelIndex mainIndex = findBoardIndex(model, DECK_ZONE_MAIN);
ASSERT_TRUE(mainIndex.isValid());
EXPECT_EQ(model.rowCount(mainIndex), 1);
EXPECT_TRUE(findZoneRow(model, mainIndex).isValid());
}
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}