diff --git a/cockatrice/src/game/board/counter_state.cpp b/cockatrice/src/game/board/counter_state.cpp index 6da18b662..0970e4272 100644 --- a/cockatrice/src/game/board/counter_state.cpp +++ b/cockatrice/src/game/board/counter_state.cpp @@ -13,12 +13,12 @@ CounterState *CounterState::fromProto(const ServerInfo_Counter &counter, QObject convertColorToQColor(counter.counter_color()), counter.radius(), counter.count(), parent); } -void CounterState::setValue(int newValue) +void CounterState::setValue(int newValue, bool skipDamageAnimation) { if (newValue == value) { return; } int old = value; value = newValue; - emit valueChanged(old, newValue); + emit valueChanged(old, newValue, skipDamageAnimation); } \ No newline at end of file diff --git a/cockatrice/src/game/board/counter_state.h b/cockatrice/src/game/board/counter_state.h index 0f2f16b55..4c7b34473 100644 --- a/cockatrice/src/game/board/counter_state.h +++ b/cockatrice/src/game/board/counter_state.h @@ -35,10 +35,23 @@ public: return value; } - void setValue(int newValue); + /** + * @brief Set the counter value. + * @param newValue The new value. + * @param skipDamageAnimation When true, valueChanged is emitted with skipDamageAnimation=true, letting views + * suppress damage-related feedback (e.g. battlefield shimmer, life counter flash) for values set during replay + * rewinds. + */ + void setValue(int newValue, bool skipDamageAnimation = false); signals: - void valueChanged(int oldValue, int newValue); + /** + * @brief Emitted whenever the value changes. + * @param oldValue The previous value. + * @param newValue The new value. + * @param skipDamageAnimation True when the change should not trigger damage/life-change feedback in views. + */ + void valueChanged(int oldValue, int newValue, bool skipDamageAnimation); private: int id; diff --git a/cockatrice/src/game/player/event_processing_options.h b/cockatrice/src/game/player/event_processing_options.h index 4c7663789..06238d77e 100644 --- a/cockatrice/src/game/player/event_processing_options.h +++ b/cockatrice/src/game/player/event_processing_options.h @@ -13,7 +13,8 @@ enum EventProcessingOption { SKIP_REVEAL_WINDOW = 0x0001, - SKIP_TAP_ANIMATION = 0x0002 + SKIP_TAP_ANIMATION = 0x0002, + SKIP_DAMAGE_ANIMATION = 0x0004 }; // Wrap it in a QFlags typedef diff --git a/cockatrice/src/game/player/player_event_handler.cpp b/cockatrice/src/game/player/player_event_handler.cpp index bc48298f7..277b8b1d4 100644 --- a/cockatrice/src/game/player/player_event_handler.cpp +++ b/cockatrice/src/game/player/player_event_handler.cpp @@ -262,14 +262,15 @@ void PlayerEventHandler::eventCreateCounter(const Event_CreateCounter &event) player->addCounter(event.counter_info()); } -void PlayerEventHandler::eventSetCounter(const Event_SetCounter &event) +void PlayerEventHandler::eventSetCounter(const Event_SetCounter &event, EventProcessingOptions options) { CounterState *ctr = player->getCounters().value(event.counter_id(), nullptr); if (!ctr) { return; } int oldValue = ctr->getValue(); - ctr->setValue(event.value()); + const bool skipDamageAnimation = options.testFlag(SKIP_DAMAGE_ANIMATION); + ctr->setValue(event.value(), skipDamageAnimation); emit logSetCounter(player, ctr->getName(), event.value(), oldValue); } @@ -625,7 +626,7 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type, eventCreateCounter(event.GetExtension(Event_CreateCounter::ext)); break; case GameEvent::SET_COUNTER: - eventSetCounter(event.GetExtension(Event_SetCounter::ext)); + eventSetCounter(event.GetExtension(Event_SetCounter::ext), options); break; case GameEvent::DEL_COUNTER: eventDelCounter(event.GetExtension(Event_DelCounter::ext)); diff --git a/cockatrice/src/game/player/player_event_handler.h b/cockatrice/src/game/player/player_event_handler.h index 48ad85e88..300cacd08 100644 --- a/cockatrice/src/game/player/player_event_handler.h +++ b/cockatrice/src/game/player/player_event_handler.h @@ -153,7 +153,7 @@ public: void eventCreateCounter(const Event_CreateCounter &event); /// Set a player-level counter value. - void eventSetCounter(const Event_SetCounter &event); + void eventSetCounter(const Event_SetCounter &event, EventProcessingOptions options); /// Delete a player-level counter. void eventDelCounter(const Event_DelCounter &event); diff --git a/cockatrice/src/game/player/player_logic.cpp b/cockatrice/src/game/player/player_logic.cpp index 45ba09aac..143df5c57 100644 --- a/cockatrice/src/game/player/player_logic.cpp +++ b/cockatrice/src/game/player/player_logic.cpp @@ -175,7 +175,15 @@ void PlayerLogic::processPlayerInfo(const ServerInfo_Player &info) const ServerInfo_Card &cardInfo = zoneInfo.card_list(j); auto *card = new CardItem(this); card->processCardInfo(cardInfo); - zone->addCard(card, false, cardInfo.x(), cardInfo.y()); + // Zones without coordinates (hand, piles, stack) preserve the order + // they arrive in on the server in the positions of their cards list. + // The x coordinate of such cards is always 0, so inserting at it + // would reverse the list on reconnect. Append instead. + if (zoneInfo.with_coords()) { + zone->addCard(card, false, cardInfo.x(), cardInfo.y()); + } else { + zone->addCard(card, false, -1); + } } } if (zoneInfo.has_always_reveal_top_card()) { diff --git a/cockatrice/src/game_graphics/board/abstract_counter.cpp b/cockatrice/src/game_graphics/board/abstract_counter.cpp index e63117e13..4ba04804f 100644 --- a/cockatrice/src/game_graphics/board/abstract_counter.cpp +++ b/cockatrice/src/game_graphics/board/abstract_counter.cpp @@ -29,9 +29,9 @@ AbstractCounter::AbstractCounter(CounterState *state, { setAcceptHoverEvents(true); - connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue) { + connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue, bool skipDamageAnimation) { value = newValue; - onValueChanged(oldValue, newValue); + onValueChanged(oldValue, newValue, skipDamageAnimation); update(); }); @@ -230,7 +230,7 @@ void AbstractCounterDialog::changeValue(int diff) setTextValue(QString::number(curValue)); } -void AbstractCounter::onValueChanged(int /*oldValue*/, int /*newValue*/) +void AbstractCounter::onValueChanged(int /*oldValue*/, int /*newValue*/, bool /*skipDamageAnimation*/) { // Default: no feedback. Subclasses such as PlayerCounter override this to // flash the counter on meaningful changes (life gain/loss). diff --git a/cockatrice/src/game_graphics/board/abstract_counter.h b/cockatrice/src/game_graphics/board/abstract_counter.h index 9ddcc6d58..67b5b4074 100644 --- a/cockatrice/src/game_graphics/board/abstract_counter.h +++ b/cockatrice/src/game_graphics/board/abstract_counter.h @@ -39,8 +39,9 @@ protected: * @brief Hook for subclasses that need per-value-change feedback (e.g. life-total flash). * * Called whenever the counter's value changes, before the item repaints. + * @param skipDamageAnimation True when damage-related feedback should be suppressed (replay rewinds). */ - virtual void onValueChanged(int oldValue, int newValue); + virtual void onValueChanged(int oldValue, int newValue, bool skipDamageAnimation); void mousePressEvent(QGraphicsSceneMouseEvent *event) override; void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override; diff --git a/cockatrice/src/game_graphics/game_scene.cpp b/cockatrice/src/game_graphics/game_scene.cpp index 457f1b3f7..17af7618b 100644 --- a/cockatrice/src/game_graphics/game_scene.cpp +++ b/cockatrice/src/game_graphics/game_scene.cpp @@ -221,7 +221,12 @@ void GameScene::removePlayer(PlayerLogic *player) clearArrowsForPlayer(player->getPlayerInfo()->getId()); - for (ZoneViewWidget *zone : zoneViews) { + // Closing a view removes it from zoneViews synchronously, so iterate over a + // copy: otherwise a player with several open views (e.g. library and hand) + // only has the first one closed here and the remaining views are left + // pointing at a player that is about to be deleted. + const QList zoneViewCopy = zoneViews; + for (ZoneViewWidget *zone : zoneViewCopy) { if (zone->getPlayer() == player) { zone->close(); } @@ -664,7 +669,10 @@ CardItem *GameScene::findTopmostCardInZone(const QList &items, */ void GameScene::toggleZoneView(PlayerLogic *player, const QString &zoneName, int numberCards, bool isReversed) { - for (auto &view : zoneViews) { + // Closing a view removes it from zoneViews synchronously, so iterate over a + // copy to make sure every already-open matching view is closed. + const QList zoneViewCopy = zoneViews; + for (auto *view : zoneViewCopy) { ZoneViewZone *temp = view->getZone(); if (temp->getLogic()->getName() == zoneName && temp->getLogic()->getPlayer() == player && qobject_cast(temp->getLogic())->getNumberCards() == numberCards) { diff --git a/cockatrice/src/game_graphics/player/player_graphics_item.cpp b/cockatrice/src/game_graphics/player/player_graphics_item.cpp index b3c25ffc1..122ab83be 100644 --- a/cockatrice/src/game_graphics/player/player_graphics_item.cpp +++ b/cockatrice/src/game_graphics/player/player_graphics_item.cpp @@ -252,8 +252,8 @@ void PlayerGraphicsItem::onCounterAdded(CounterState *state) AbstractCounter *widget; if (state->getName() == "life") { widget = playerTarget->addCounter(state); - connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue) { - if (newValue < oldValue) { + connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue, bool skipDamageAnimation) { + if (newValue < oldValue && !skipDamageAnimation) { tableZoneGraphicsItem->triggerDamageShimmer(); } }); diff --git a/cockatrice/src/game_graphics/player/player_target.cpp b/cockatrice/src/game_graphics/player/player_target.cpp index 910ee9c17..d6c28370d 100644 --- a/cockatrice/src/game_graphics/player/player_target.cpp +++ b/cockatrice/src/game_graphics/player/player_target.cpp @@ -69,7 +69,7 @@ void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /* } } -void PlayerCounter::onValueChanged(int oldValue, int newValue) +void PlayerCounter::onValueChanged(int oldValue, int newValue, bool skipDamageAnimation) { flashDelta = newValue - oldValue; if (flashDelta == 0) { @@ -81,6 +81,11 @@ void PlayerCounter::onValueChanged(int oldValue, int newValue) return; } + if (skipDamageAnimation) { + flashAlpha = 0.0; + return; + } + flashAlpha = 1.0; flashClock.start(); if (scene()) { @@ -132,8 +137,18 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o QRectF translatedRect = painter->combinedTransform().mapRect(avatarBoundingRect); QSize translatedSize = translatedRect.size().toSize(); QPixmap cachedPixmap; + // The key must cover everything the generated pawn depends on: the rendered + // size, the user level, and the pixmap being drawn. fullPixmap.cacheKey() is + // 0 for every null pixmap, so the default-pawn branch additionally needs the + // pawn's privlevel (lowercased, matching UserLevelPixmapGenerator) and colors + // in the key — otherwise two players without a custom avatar (and the same + // user level) would share one cached pawn. const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" + - QString::number(info->user_level()) + "_" + QString::number(fullPixmap.cacheKey()); + QString::number(translatedSize.height()) + "_" + QString::number(info->user_level()) + + "_" + QString::number(fullPixmap.cacheKey()) + "_" + + QString::fromStdString(info->privlevel()).toLower() + "_" + + QString::fromStdString(info->pawn_colors().left_side()) + "_" + + QString::fromStdString(info->pawn_colors().right_side()); if (!QPixmapCache::find(cacheKey, &cachedPixmap)) { cachedPixmap = QPixmap(translatedSize.width(), translatedSize.height()); diff --git a/cockatrice/src/game_graphics/player/player_target.h b/cockatrice/src/game_graphics/player/player_target.h index af0e9c8b7..1d06c6274 100644 --- a/cockatrice/src/game_graphics/player/player_target.h +++ b/cockatrice/src/game_graphics/player/player_target.h @@ -21,7 +21,7 @@ class PlayerCounter : public AbstractCounter, public IAnimatedItem { Q_OBJECT protected: - void onValueChanged(int oldValue, int newValue) override; + void onValueChanged(int oldValue, int newValue, bool skipDamageAnimation) override; private: static constexpr qreal flashDurationMs = 450.0; diff --git a/cockatrice/src/interface/widgets/dialogs/dlg_settings.cpp b/cockatrice/src/interface/widgets/dialogs/dlg_settings.cpp index 883cfcd03..4698b011f 100644 --- a/cockatrice/src/interface/widgets/dialogs/dlg_settings.cpp +++ b/cockatrice/src/interface/widgets/dialogs/dlg_settings.cpp @@ -132,7 +132,7 @@ void DlgSettings::setupUi() pagesWidget->addWidget(makeScrollable(userInterfacePage)); pagesWidget->addWidget(makeScrollable(deckEditorPage)); pagesWidget->addWidget(makeScrollable(storagePage)); - pagesWidget->addWidget(messagesPage); + pagesWidget->addWidget(makeScrollable(messagesPage)); pagesWidget->addWidget(soundPage); pagesWidget->addWidget(shortcutsPage); diff --git a/cockatrice/src/interface/widgets/replay/replay_manager.cpp b/cockatrice/src/interface/widgets/replay/replay_manager.cpp index a2c1e0ff0..c51b96b6c 100644 --- a/cockatrice/src/interface/widgets/replay/replay_manager.cpp +++ b/cockatrice/src/interface/widgets/replay/replay_manager.cpp @@ -142,8 +142,10 @@ void ReplayManager::processNewEvents(PlaybackMode playbackMode) } // backwards skip => always skip tap animation + // backwards skip => always skip damage animation (battlefield shimmer / life counter flash) if (playbackMode == BACKWARD_SKIP) { options |= SKIP_TAP_ANIMATION; + options |= SKIP_DAMAGE_ANIMATION; } emit eventReplayed(replay->event_list(currentEvent), options); diff --git a/cockatrice/src/interface/widgets/server/user/user_context_menu.cpp b/cockatrice/src/interface/widgets/server/user/user_context_menu.cpp index 8d5d423f6..6b61d14ec 100644 --- a/cockatrice/src/interface/widgets/server/user/user_context_menu.cpp +++ b/cockatrice/src/interface/widgets/server/user/user_context_menu.cpp @@ -439,7 +439,7 @@ void UserContextMenu::showContextMenu(const QPoint &pos, } } aDetails->setEnabled(true); - aChat->setEnabled(anotherUser && online); + aChat->setEnabled(anotherUser && online && !userListProxy->isUserIgnored(userName)); aShowGames->setEnabled(online); aReport->setEnabled(anotherUser); aAddToBuddyList->setEnabled(anotherUser); @@ -606,7 +606,15 @@ void UserContextMenu::execAddToIgnore(const QString &userName) Command_AddToList cmd; cmd.set_list("ignore"); cmd.set_user_name(userName.toStdString()); - client->sendCommand(client->prepareSessionCommand(cmd)); + PendingCommand *pend = client->prepareSessionCommand(cmd); + connect(pend, &PendingCommand::finished, this, + [this, userName](const Response &response, const CommandContainer &, const QVariant &) { + if (response.response_code() == Response::RespOk) { + QMessageBox::information(static_cast(parent()), tr("Ignore list"), + tr("%1 has been added to your ignore list.").arg(userName)); + } + }); + client->sendCommand(pend); } void UserContextMenu::execRemoveFromIgnore(const QString &userName) diff --git a/cockatrice/src/interface/widgets/settings_page/messages_settings_page.cpp b/cockatrice/src/interface/widgets/settings_page/messages_settings_page.cpp index e4f24ab73..c161030d8 100644 --- a/cockatrice/src/interface/widgets/settings_page/messages_settings_page.cpp +++ b/cockatrice/src/interface/widgets/settings_page/messages_settings_page.cpp @@ -59,6 +59,10 @@ MessagesSettingsPage::MessagesSettingsPage() connect(&roomHistory, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance().chat(), &ChatSettings::setRoomHistory); + ignoreAllPrivateMessagesCheckBox.setChecked(SettingsCache::instance().chat().getIgnoreAllPrivateMessages()); + connect(&ignoreAllPrivateMessagesCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance().chat(), + &ChatSettings::setIgnoreAllPrivateMessages); + customAlertString = new QLineEdit(); customAlertString->setText(SettingsCache::instance().chat().getHighlightWords()); connect(customAlertString, &QLineEdit::textChanged, &SettingsCache::instance().chat(), @@ -76,6 +80,7 @@ MessagesSettingsPage::MessagesSettingsPage() chatGrid->addWidget(&messagePopups, 5, 0); chatGrid->addWidget(&mentionPopups, 6, 0); chatGrid->addWidget(&roomHistory, 7, 0); + chatGrid->addWidget(&ignoreAllPrivateMessagesCheckBox, 8, 0); chatGroupBox = new QGroupBox; chatGroupBox->setLayout(chatGrid); @@ -256,6 +261,7 @@ void MessagesSettingsPage::retranslateUi() messagePopups.setText(tr("Enable desktop notifications for private messages")); mentionPopups.setText(tr("Enable desktop notification for mentions")); roomHistory.setText(tr("Enable room message history on join")); + ignoreAllPrivateMessagesCheckBox.setText(tr("Ignore all private messages")); hexLabel.setText(tr("(Color is hexadecimal)")); hexHighlightLabel.setText(tr("(Color is hexadecimal)")); customAlertStringLabel.setText(tr("Separate words with a space, alphanumeric characters only")); diff --git a/cockatrice/src/interface/widgets/settings_page/messages_settings_page.h b/cockatrice/src/interface/widgets/settings_page/messages_settings_page.h index e98ae0592..436ebbad9 100644 --- a/cockatrice/src/interface/widgets/settings_page/messages_settings_page.h +++ b/cockatrice/src/interface/widgets/settings_page/messages_settings_page.h @@ -40,6 +40,7 @@ private: QCheckBox messagePopups; QCheckBox mentionPopups; QCheckBox roomHistory; + QCheckBox ignoreAllPrivateMessagesCheckBox; QGroupBox *chatGroupBox; QGroupBox *highlightGroupBox; QGroupBox *messageGroupBox; diff --git a/cockatrice/src/interface/widgets/tabs/tab_account.cpp b/cockatrice/src/interface/widgets/tabs/tab_account.cpp index 410a48d40..dbcf50966 100644 --- a/cockatrice/src/interface/widgets/tabs/tab_account.cpp +++ b/cockatrice/src/interface/widgets/tabs/tab_account.cpp @@ -137,6 +137,11 @@ void TabAccount::retranslateUi() buddyList->retranslateUi(); ignoreList->retranslateUi(); userInfoBox->retranslateUi(); + + buddyList->setToolTip(tr("Buddies are marked with a star in chat, a sound plays when they join or leave the " + "server, and they can be invited to buddy-only games.")); + ignoreList->setToolTip(tr("Ignored users' chat messages are hidden from you, and they cannot send you private " + "messages or join your games.")); } void TabAccount::processListUsersResponse(const Response &response) diff --git a/cockatrice/src/interface/widgets/tabs/tab_message.cpp b/cockatrice/src/interface/widgets/tabs/tab_message.cpp index 9506d96f3..418843178 100644 --- a/cockatrice/src/interface/widgets/tabs/tab_message.cpp +++ b/cockatrice/src/interface/widgets/tabs/tab_message.cpp @@ -98,6 +98,12 @@ void TabMessage::closeEvent(QCloseEvent *event) void TabMessage::sendPrivateMessage(const QString &text) { + if (tabSupervisor->getUserListManager()->isUserIgnored(getUserName())) { + chatView->appendMessage(tr("You have ignored %1; your messages are not delivered.") + .arg(QString::fromStdString(otherUserInfo->name()))); + return; + } + Command_Message cmd; cmd.set_user_name(otherUserInfo->name()); cmd.set_message(text.toStdString()); diff --git a/cockatrice/src/interface/widgets/tabs/tab_supervisor.cpp b/cockatrice/src/interface/widgets/tabs/tab_supervisor.cpp index ed0ddaf06..07b724b52 100644 --- a/cockatrice/src/interface/widgets/tabs/tab_supervisor.cpp +++ b/cockatrice/src/interface/widgets/tabs/tab_supervisor.cpp @@ -1063,6 +1063,13 @@ TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus return tab; } + if (focus && userListManager->isUserIgnored(receiverName)) { + QMessageBox::information( + this, tr("Ignored user"), + tr("You have ignored %1. Remove them from your ignore list to open a private chat.").arg(receiverName)); + return nullptr; + } + tab = new TabMessage(this, client, *userInfo, otherUser, userOnline); connect(tab, &TabMessage::talkClosing, this, &TabSupervisor::talkLeft); connect(tab, &TabMessage::maximizeClient, this, &TabSupervisor::maximizeMainWindow); @@ -1277,7 +1284,21 @@ void TabSupervisor::processGameEventContainer(const GameEventContainer &cont) void TabSupervisor::processUserMessageEvent(const Event_UserMessage &event) { + // "Ignore all private messages" silences every PM, including messages to + // already-open tabs — unlike the unregistered/non-buddy filters below, + // which only apply when creating a new tab. Messages from moderators/admins + // are exempt to ensure warnings still reach users. QString senderName = QString::fromStdString(event.sender_name()); + if (SettingsCache::instance().chat().getIgnoreAllPrivateMessages()) { + const ServerInfo_User *onlineUserInfo = userListManager->getOnlineUser(senderName); + if (!onlineUserInfo) { + return; + } + const UserLevelFlags userLevel(onlineUserInfo->user_level()); + if (!userLevel.testFlag(ServerInfo_User::IsModerator) && !userLevel.testFlag(ServerInfo_User::IsAdmin)) { + return; + } + } TabMessage *tab = messageTabs.value(senderName); if (!tab) { tab = messageTabs.value(QString::fromStdString(event.receiver_name())); diff --git a/libcockatrice_interfaces/libcockatrice/interfaces/interface_chat_settings_provider.h b/libcockatrice_interfaces/libcockatrice/interfaces/interface_chat_settings_provider.h index cd9ad29e1..cdf2da5eb 100644 --- a/libcockatrice_interfaces/libcockatrice/interfaces/interface_chat_settings_provider.h +++ b/libcockatrice_interfaces/libcockatrice/interfaces/interface_chat_settings_provider.h @@ -20,6 +20,7 @@ public: [[nodiscard]] virtual bool getShowMessagePopup() const = 0; [[nodiscard]] virtual bool getShowMentionPopup() const = 0; [[nodiscard]] virtual bool getRoomHistory() const = 0; + [[nodiscard]] virtual bool getIgnoreAllPrivateMessages() const = 0; [[nodiscard]] virtual QString getHighlightWords() const = 0; }; diff --git a/libcockatrice_settings/libcockatrice/settings/chat_settings.cpp b/libcockatrice_settings/libcockatrice/settings/chat_settings.cpp index 5e1102473..974173371 100644 --- a/libcockatrice_settings/libcockatrice/settings/chat_settings.cpp +++ b/libcockatrice_settings/libcockatrice/settings/chat_settings.cpp @@ -65,6 +65,11 @@ bool ChatSettings::getRoomHistory() const return getValue("roomHistory", QString(), QString(), true).toBool(); } +bool ChatSettings::getIgnoreAllPrivateMessages() const +{ + return getValue("ignoreAllPrivateMessages", QString(), QString(), false).toBool(); +} + QString ChatSettings::getHighlightWords() const { return getValue("highlightWords").toString(); @@ -131,6 +136,11 @@ void ChatSettings::setRoomHistory(bool _roomHistory) setValue(_roomHistory, "roomHistory"); } +void ChatSettings::setIgnoreAllPrivateMessages(bool _ignoreAllPrivateMessages) +{ + setValue(_ignoreAllPrivateMessages, "ignoreAllPrivateMessages"); +} + void ChatSettings::setHighlightWords(const QString &_highlightWords) { setValue(_highlightWords, "highlightWords"); diff --git a/libcockatrice_settings/libcockatrice/settings/chat_settings.h b/libcockatrice_settings/libcockatrice/settings/chat_settings.h index 7cf4be3f6..9566671e2 100644 --- a/libcockatrice_settings/libcockatrice/settings/chat_settings.h +++ b/libcockatrice_settings/libcockatrice/settings/chat_settings.h @@ -23,6 +23,7 @@ public: [[nodiscard]] bool getShowMessagePopup() const override; [[nodiscard]] bool getShowMentionPopup() const override; [[nodiscard]] bool getRoomHistory() const override; + [[nodiscard]] bool getIgnoreAllPrivateMessages() const override; [[nodiscard]] QString getHighlightWords() const override; void setChatMention(bool _chatMention); @@ -37,6 +38,7 @@ public: void setShowMessagePopups(bool _showMessagePopups); void setShowMentionPopups(bool _showMentionPopups); void setRoomHistory(bool _roomHistory); + void setIgnoreAllPrivateMessages(bool _ignoreAllPrivateMessages); void setHighlightWords(const QString &_highlightWords); signals: diff --git a/tests/card_zone_algorithms/card_zone_algorithms_test.cpp b/tests/card_zone_algorithms/card_zone_algorithms_test.cpp index cc098cae9..8fab42566 100644 --- a/tests/card_zone_algorithms/card_zone_algorithms_test.cpp +++ b/tests/card_zone_algorithms/card_zone_algorithms_test.cpp @@ -134,6 +134,35 @@ TEST_F(AddCardAlgorithmTest, MidListInsertionPreservesOrder) EXPECT_EQ(knownList.at(2), &b); } +// Reconnecting to a game rebuilds zones from a ServerInfo_Zone. Non-coordinate zones +// (hand, piles, stack) report x == 0 on every card, so inserting each rebuilt card at +// that index would reverse the received server order. Appending (-1) keeps it. +TEST_F(AddCardAlgorithmTest, RebuildInsertAtZeroReversesServerOrder) +{ + MockCard a, b, c; + CardZoneAlgorithms::addCardToList(knownList, &a, 0, false); + CardZoneAlgorithms::addCardToList(knownList, &b, 0, false); + CardZoneAlgorithms::addCardToList(knownList, &c, 0, false); + + EXPECT_EQ(knownList.size(), 3); + EXPECT_EQ(knownList.at(0), &c); + EXPECT_EQ(knownList.at(1), &b); + EXPECT_EQ(knownList.at(2), &a); +} + +TEST_F(AddCardAlgorithmTest, RebuildAppendPreservesServerOrder) +{ + MockCard a, b, c; + CardZoneAlgorithms::addCardToList(knownList, &a, -1, false); + CardZoneAlgorithms::addCardToList(knownList, &b, -1, false); + CardZoneAlgorithms::addCardToList(knownList, &c, -1, false); + + EXPECT_EQ(knownList.size(), 3); + EXPECT_EQ(knownList.at(0), &a); + EXPECT_EQ(knownList.at(1), &b); + EXPECT_EQ(knownList.at(2), &c); +} + TEST_F(AddCardAlgorithmTest, KeepAnnotationsFalsePassedThrough) { MockCard card; diff --git a/tests/settings/settings_defaults_test.cpp b/tests/settings/settings_defaults_test.cpp index 139656f27..eda778ae9 100644 --- a/tests/settings/settings_defaults_test.cpp +++ b/tests/settings/settings_defaults_test.cpp @@ -300,6 +300,12 @@ TEST_F(SettingsDefaultsTest, Chat_RoomHistory_Default) ASSERT_EQ(s.getRoomHistory(), true); } +TEST_F(SettingsDefaultsTest, Chat_IgnoreAllPrivateMessages_Default) +{ + ChatSettings s(settingsPath, nullptr); + ASSERT_EQ(s.getIgnoreAllPrivateMessages(), false); +} + // --- PersonalSettings --- TEST_F(SettingsDefaultsTest, Personal_Lang_Default)