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339c969db8
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339c969db8 | ||
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366e734b53 |
4 changed files with 133 additions and 48 deletions
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@ -10,6 +10,8 @@
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#include <QHash>
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#include <QIODevice>
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#include <QIconEngine>
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#include <QImageReader>
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#include <QObject>
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#include <QPaintDevice>
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#include <QPainter>
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#include <QPointF>
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@ -78,6 +80,11 @@ QPixmap renderSvg(const QByteArray &data, const QSize &size, qreal devicePixelRa
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return pixmap;
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}
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bool hasSentinel(const QByteArray &svg)
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{
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return !svg.isEmpty() && QString::fromUtf8(svg).contains(QStringLiteral("currentColor"), Qt::CaseInsensitive);
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}
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QString cacheKey(const QString &path, const QByteArray &color, const QSize &size, qreal devicePixelRatio)
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{
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return path + QLatin1Char('|') + QString::fromLatin1(color) + QLatin1Char('|') + QString::number(size.width()) +
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@ -88,15 +95,25 @@ QString cacheKey(const QString &path, const QByteArray &color, const QSize &size
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* @brief QIcon engine rendering a `theme:` SVG with `currentColor` resolved on demand.
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*
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* Qt's SVG renderer has no ambient color, so the sentinel is substituted from
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* the current palette on every pixmap request. The render cache is keyed by
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* resolved path, palette color, pixel size and DPR, so a theme change produces
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* new keys instead of reusing art built under the previous palette.
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* the current palette on every pixmap request. Asset resolution, the file bytes
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* and the intrinsic size are cached until the theme changes: a repaint then
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* does no file I/O at all. The render cache is keyed by resolved path, palette
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* color, pixel size and DPR, so a palette change produces new keys instead of
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* reusing art built under the previous palette.
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*/
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class ThemeSvgIconEngine final : public QIconEngine
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class ThemeSvgIconEngine final : public QObject, public QIconEngine
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{
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public:
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ThemeSvgIconEngine(QString _prefix, QPalette::ColorRole _role) : prefix(std::move(_prefix)), role(_role)
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{
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if (themeManager) {
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// A theme switch changes the resolved asset (scheme-qualified
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// variants, raster overrides) and a palette change invalidates
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// every cached colour, so both drop the caches instead of
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// re-reading theme.cfg and the assets on every repaint.
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connect(themeManager, &ThemeManager::themeChanged, this, &ThemeSvgIconEngine::invalidate);
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connect(themeManager, &ThemeManager::paletteChanged, this, &ThemeSvgIconEngine::invalidate);
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}
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}
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QIconEngine *clone() const override
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@ -113,12 +130,14 @@ public:
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}
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const QSize pixelSize(qRound(logicalSize.width() * devicePixelRatio),
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qRound(logicalSize.height() * devicePixelRatio));
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QPixmap pixmap = render(pixelSize, devicePixelRatio, mode);
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const QPixmap pixmap = render(pixelSize, devicePixelRatio, mode);
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if (!pixmap.isNull()) {
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pixmap.setDevicePixelRatio(devicePixelRatio);
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// QRect::center() would floor and drop the last row/column of a
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// 16x16 glyph; the center has to be fractional so glyphs stay
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// unshifted and unsclipped in item views.
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const QSizeF contentSize = pixmap.deviceIndependentSize();
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const QRectF targetRect(
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QPointF(rect.center()) - QPointF(contentSize.width() / 2.0, contentSize.height() / 2.0), contentSize);
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QRectF(rect).center() - QPointF(contentSize.width() / 2.0, contentSize.height() / 2.0), contentSize);
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painter->drawPixmap(targetRect, pixmap, QRectF(pixmap.rect()));
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}
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}
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@ -137,11 +156,7 @@ public:
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// Qt < 6.8 passes the device-dependent size to the engine.
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const QSize pixelSize = logicalSize;
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#endif
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QPixmap pixmap = render(pixelSize, scale, mode);
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if (!pixmap.isNull()) {
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pixmap.setDevicePixelRatio(scale);
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}
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return pixmap;
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return render(pixelSize, scale, mode);
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}
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QSize actualSize(const QSize &size, QIcon::Mode, QIcon::State) override
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@ -150,26 +165,41 @@ public:
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}
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private:
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void invalidate()
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{
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hasResolvedAsset = false;
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hasIntrinsicSize = false;
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cache.clear();
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}
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void ensureResolved() const
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{
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const QString themePath = themeManager->getCurrentThemePath();
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const bool darkMode = themeManager->isDarkModeActive();
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if (!hasResolvedPath || themePath != resolvedThemePath || darkMode != resolvedDarkMode) {
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resolvedPath = themeManager->assetPath(prefix);
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resolvedThemePath = themePath;
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resolvedDarkMode = darkMode;
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hasResolvedPath = true;
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hasIntrinsicSize = false;
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if (hasResolvedAsset && (!themeManager || themeManager->getCurrentThemePath() == resolvedThemePath)) {
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return;
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}
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resolvedThemePath = themeManager ? themeManager->getCurrentThemePath() : QString();
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resolvedPath = themeManager ? themeManager->assetPath(prefix) : QString();
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resolvedAssetIsSvg = resolvedPath.endsWith(QStringLiteral(".svg"), Qt::CaseInsensitive);
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resolvedSvg = resolvedAssetIsSvg ? readSvg(resolvedPath) : QByteArray();
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resolvedHasSentinel = hasSentinel(resolvedSvg);
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hasResolvedAsset = true;
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hasIntrinsicSize = false;
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}
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QSize intrinsicSize() const
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{
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ensureResolved();
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if (!hasIntrinsicSize) {
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const QByteArray svg = readSvg(resolvedPath);
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QSvgRenderer renderer(svg);
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intrinsicSizeCache = renderer.isValid() ? renderer.defaultSize() : QSize(24, 24);
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if (resolvedAssetIsSvg) {
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QSvgRenderer renderer(resolvedSvg);
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intrinsicSizeCache = renderer.isValid() ? renderer.defaultSize() : QSize();
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} else {
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// A theme may override a glyph with a raster; take its real
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// aspect ratio instead of assuming the 24x24 SVG default, so
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// actualSize() and the rendered pixmap agree.
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QImageReader reader(QStringLiteral("theme:") + resolvedPath);
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intrinsicSizeCache = reader.size();
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}
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if (intrinsicSizeCache.isEmpty()) {
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intrinsicSizeCache = QSize(24, 24);
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}
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@ -186,35 +216,44 @@ private:
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return intrinsicSize().scaled(size, Qt::KeepAspectRatio);
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}
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QPixmap fromAsset(const QSize &pixelSize, QIcon::Mode mode) const
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{
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QPixmap pixmap(QStringLiteral("theme:") + resolvedPath);
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if (!pixelSize.isEmpty() && pixmap.size() != pixelSize) {
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pixmap = pixmap.scaled(pixelSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
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}
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if (mode == QIcon::Disabled && !pixmap.isNull()) {
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pixmap = QApplication::style()->generatedIconPixmap(QIcon::Disabled, pixmap, nullptr);
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}
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return pixmap;
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}
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QPixmap render(const QSize &pixelSize, qreal devicePixelRatio, QIcon::Mode mode) const
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{
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ensureResolved();
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const QString themePath = resolvedThemePath;
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const bool darkMode = resolvedDarkMode;
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const QByteArray svg = readSvg(resolvedPath);
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if (svg.isEmpty() || !QString::fromUtf8(svg).contains(QStringLiteral("currentColor"), Qt::CaseInsensitive)) {
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if (!resolvedHasSentinel) {
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// Authored art carries its own colors: use Qt's normal loader so
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// raster overrides and non-SVG assets keep working.
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QPixmap pixmap(QStringLiteral("theme:") + resolvedPath);
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if (!pixelSize.isEmpty() && pixmap.size() != pixelSize) {
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pixmap = pixmap.scaled(pixelSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
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}
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if (mode == QIcon::Disabled && !pixmap.isNull()) {
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pixmap = QApplication::style()->generatedIconPixmap(QIcon::Disabled, pixmap, nullptr);
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QPixmap pixmap = fromAsset(pixelSize, mode);
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if (!pixmap.isNull()) {
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pixmap.setDevicePixelRatio(devicePixelRatio);
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}
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return pixmap;
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}
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const QByteArray color = sentinelColor(mode, role);
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const QString key = cacheKey(resolvedPath, color, pixelSize, devicePixelRatio) + QLatin1Char('|') + themePath +
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(darkMode ? QLatin1Char('d') : QLatin1Char('l'));
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const QString key = cacheKey(resolvedPath, color, pixelSize, devicePixelRatio);
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const auto cached = cache.constFind(key);
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if (cached != cache.constEnd()) {
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return cached.value();
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}
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QPixmap pixmap = renderSvg(resolveSvgColorSentinel(svg, color), pixelSize, devicePixelRatio);
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QPixmap pixmap = renderSvg(resolveSvgColorSentinel(resolvedSvg, color), pixelSize, devicePixelRatio);
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if (!pixmap.isNull()) {
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// Set the ratio before caching: assigning it to a cached pixmap
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// afterwards detaches (deep-copies) it on every paint.
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pixmap.setDevicePixelRatio(devicePixelRatio);
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}
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if (cache.size() >= 64) {
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cache.clear();
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}
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@ -227,9 +266,11 @@ private:
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mutable QHash<QString, QPixmap> cache;
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mutable QString resolvedPath;
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mutable QString resolvedThemePath;
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mutable QByteArray resolvedSvg;
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mutable QSize intrinsicSizeCache;
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mutable bool resolvedDarkMode = false;
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mutable bool hasResolvedPath = false;
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mutable bool resolvedAssetIsSvg = false;
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mutable bool resolvedHasSentinel = false;
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mutable bool hasResolvedAsset = false;
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mutable bool hasIntrinsicSize = false;
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};
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} // namespace
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@ -246,7 +287,7 @@ QPixmap loadSentinelSvgPixmap(const QString &resolvedPath, QPalette::ColorRole r
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}
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const QByteArray svg = readSvg(resolvedPath);
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if (svg.isEmpty() || !QString::fromUtf8(svg).contains(QStringLiteral("currentColor"), Qt::CaseInsensitive)) {
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if (!hasSentinel(svg)) {
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return {};
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}
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@ -1,15 +1,41 @@
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#include "svg_recolor.h"
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#include <QString>
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#include <QByteArrayView>
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namespace
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{
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constexpr QByteArrayView SENTINEL = "currentColor";
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/// Case-insensitive byte search for the sentinel, starting at @p from.
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/// QByteArray::indexOf() only matches case-sensitively for QByteArrayView, and
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/// its char overload cannot match a word.
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qsizetype findSentinel(const QByteArray &bytes, qsizetype from)
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{
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for (qsizetype i = from; i + SENTINEL.size() <= bytes.size(); ++i) {
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if (bytes.sliced(i, SENTINEL.size()).compare(SENTINEL, Qt::CaseInsensitive) == 0) {
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return i;
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}
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}
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return -1;
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}
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} // namespace
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QByteArray resolveSvgColorSentinel(const QByteArray &svg, const QByteArray &color)
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{
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const QString source = QString::fromUtf8(svg);
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if (!source.contains(QStringLiteral("currentColor"), Qt::CaseInsensitive)) {
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// The sentinel and the replacement are both ASCII, so stay in bytes: a
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// QString round trip would decode the whole document (and mangle bytes that
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// are not valid UTF-8) even on the no-op path.
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qsizetype pos = findSentinel(svg, 0);
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if (pos < 0) {
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return svg;
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}
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QString resolved = source;
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resolved.replace(QStringLiteral("currentColor"), QString::fromLatin1(color), Qt::CaseInsensitive);
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return resolved.toUtf8();
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QByteArray resolved = svg;
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while (pos >= 0) {
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resolved.replace(pos, SENTINEL.size(), color);
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// Skip past the inserted color: a caller's color never contains the
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// sentinel, and this keeps the scan linear.
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pos = findSentinel(resolved, pos + color.size());
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}
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return resolved;
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}
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@ -16,8 +16,13 @@
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* (for example a QPalette role serialized to #RRGGBB) and receive SVG bytes
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* that are safe to hand to QSvgRenderer.
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*
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* @param svg UTF-8 SVG source. Every `currentColor` occurrence, in any case,
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* is replaced.
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* Matching is a plain, case-insensitive substring search, not a CSS parse: an
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* identifier that merely starts with the sentinel (for example
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* `id="currentColorStop"`) is rewritten too. That is acceptable for the assets
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* this project authors, and keeps the resolver dependency-free.
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*
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* @param svg SVG source bytes, expected to be UTF-8. Invalid UTF-8 is preserved
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* byte-for-byte, since the resolver never decodes the document.
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* @param color Concrete SVG color (for example "#ff00ff"), as ASCII bytes.
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* @return The recolored SVG source; the input is left untouched.
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*/
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@ -43,6 +43,19 @@ TEST(SvgRecolor, DoesNotModifyTheInput)
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EXPECT_EQ(svg, original);
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}
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TEST(SvgRecolor, PreservesBytesThatAreNotValidUtf8)
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{
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QByteArray svg = "<svg>";
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svg.append("\xff\xfe");
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svg.append(R"(<path fill="currentColor"/></svg>)");
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const QByteArray result = resolveSvgColorSentinel(svg, "#ff8800");
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EXPECT_TRUE(result.contains("\xff\xfe"));
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EXPECT_FALSE(result.contains("currentColor"));
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EXPECT_EQ(result.count("#ff8800"), 1);
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}
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TEST(SvgRecolor, NoSentinelIsANoOp)
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{
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const QByteArray svg = R"(<svg><path fill="#abcdef"/></svg>)";
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