mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-19 08:52:15 -07:00
Compare commits
6 commits
master
...
2026-05-23
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b3450a78cd | ||
|
|
a5384933c6 | ||
|
|
482bb78527 | ||
|
|
cb2ca152b7 | ||
|
|
762f36335e | ||
|
|
bd80528e7b |
628 changed files with 48830 additions and 74748 deletions
|
|
@ -13,9 +13,17 @@ fi
|
|||
# Check formatting using format.sh
|
||||
echo "Checking your code using format.sh..."
|
||||
|
||||
./format.sh --color-diff --cmake --shell --print-version --branch origin/master
|
||||
diff="$(./format.sh --diff --cmake --shell --print-version --branch origin/master)"
|
||||
err=$?
|
||||
|
||||
sep="
|
||||
----------
|
||||
"
|
||||
used_version="${diff%%"$sep"*}"
|
||||
diff="${diff#*"$sep"}"
|
||||
changes_to_make="${diff%%"$sep"*}"
|
||||
files_to_edit="${diff#*"$sep"}"
|
||||
|
||||
case $err in
|
||||
1)
|
||||
cat <<EOM
|
||||
|
|
@ -28,10 +36,19 @@ case $err in
|
|||
*** Then commit and push those changes to this branch. ***
|
||||
*** Check our CONTRIBUTING.md file for more details. ***
|
||||
*** ***
|
||||
*** Thank you ❤️ ***
|
||||
*** Thank you ❤️ ***
|
||||
*** ***
|
||||
***********************************************************
|
||||
|
||||
Used version:
|
||||
$used_version
|
||||
|
||||
Affected files:
|
||||
$files_to_edit
|
||||
|
||||
The following changes should be made:
|
||||
$changes_to_make
|
||||
|
||||
Exiting...
|
||||
EOM
|
||||
exit 2
|
||||
|
|
@ -48,6 +65,9 @@ EOM
|
|||
*** ***
|
||||
***********************************************************
|
||||
|
||||
Used version:
|
||||
$used_version
|
||||
|
||||
Exiting...
|
||||
EOM
|
||||
exit 0
|
||||
|
|
|
|||
|
|
@ -89,8 +89,6 @@ else
|
|||
echo "'$previous' to '$TAG' ($count commits)"
|
||||
# --> is the markdown comment escape sequence, emojis are way better
|
||||
generated_list="${generated_list//-->/→}"
|
||||
# Escape & to preserve it from commit message into markdown output
|
||||
generated_list="${generated_list//&/\\&}"
|
||||
body="${body//--REPLACE-WITH-GENERATED-LIST--/$generated_list}"
|
||||
body="${body//--REPLACE-WITH-COMMIT-COUNT--/$count}"
|
||||
body="${body//--REPLACE-WITH-PREVIOUS-RELEASE-TAG--/$previous}"
|
||||
|
|
|
|||
|
|
@ -3,9 +3,7 @@ AccessModifierOffset: -4
|
|||
ColumnLimit: 120
|
||||
---
|
||||
Language: Cpp
|
||||
AllowAllParametersOfDeclarationOnNextLine: false
|
||||
AllowShortFunctionsOnASingleLine: None
|
||||
BinPackParameters: false
|
||||
BreakBeforeBraces: Custom
|
||||
BraceWrapping:
|
||||
AfterClass: true
|
||||
AfterControlStatement: false
|
||||
|
|
@ -20,14 +18,18 @@ BraceWrapping:
|
|||
SplitEmptyFunction: true
|
||||
SplitEmptyRecord: true
|
||||
SplitEmptyNamespace: true
|
||||
BreakBeforeBraces: Custom
|
||||
IncludeBlocks: Regroup
|
||||
AllowShortFunctionsOnASingleLine: None
|
||||
BinPackParameters: false
|
||||
AllowAllParametersOfDeclarationOnNextLine: false
|
||||
IndentCaseLabels: true
|
||||
InsertBraces: true
|
||||
PointerAlignment: Right
|
||||
RemoveSemicolon: true
|
||||
SortIncludes: true
|
||||
IncludeBlocks: Regroup
|
||||
StatementAttributeLikeMacros: [emit]
|
||||
# requires clang-format 15
|
||||
InsertBraces: true
|
||||
# requires clang-format 16
|
||||
# RemoveSemicolon: true
|
||||
---
|
||||
Language: Proto
|
||||
AllowShortFunctionsOnASingleLine: None
|
||||
|
|
|
|||
5
.codacy.yml
Normal file
5
.codacy.yml
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
exclude_paths:
|
||||
- '**/translations/*.ts'
|
||||
|
||||
# codacy config documentation: https://support.codacy.com/hc/en-us/articles/115002130625-Codacy-Configuration-File
|
||||
10
.github/CONTRIBUTING.md
vendored
10
.github/CONTRIBUTING.md
vendored
|
|
@ -209,16 +209,6 @@ nowadays and clean it up for you.
|
|||
Lines should be 120 characters or less. Please break up lines that are too long
|
||||
into smaller parts, for example at spaces or after opening a brace.
|
||||
|
||||
### Documentation Comments ###
|
||||
|
||||
Use [Doxygen](https://www.doxygen.nl/) for code documentation:
|
||||
|
||||
- **Doc blocks**: Use `/** @brief Description */` (Javadoc-style), not `///`
|
||||
- **Member comments**: Use trailing `///<` for inline member documentation
|
||||
- **TODOs**: Use `//! \todo Description` (Qt-style), Doxygen collects them into a Todo List
|
||||
(uses [Qt-style comments](https://www.doxygen.nl/manual/docblocks.html) with
|
||||
Doxygen's [\todo command](https://www.doxygen.nl/manual/commands.html#cmdtodo))
|
||||
|
||||
### Memory Management ###
|
||||
|
||||
New code should be written using references over pointers and stack allocation
|
||||
|
|
|
|||
402
.github/workflows/desktop-build.yml
vendored
402
.github/workflows/desktop-build.yml
vendored
|
|
@ -1,10 +1,10 @@
|
|||
name: Build Desktop
|
||||
|
||||
permissions:
|
||||
actions: write # needed to delete entries in GHA cache (update ccache)
|
||||
attestations: write # needed to persist the attestation.
|
||||
contents: write
|
||||
id-token: write # needed for signing certificate in attestation
|
||||
id-token: write
|
||||
attestations: write
|
||||
actions: write # needed for ccache action to be able to delete gha caches
|
||||
|
||||
on:
|
||||
push:
|
||||
|
|
@ -19,7 +19,7 @@ on:
|
|||
- '.github/workflows/desktop-build.yml'
|
||||
- 'CMakeLists.txt'
|
||||
- 'vcpkg.json'
|
||||
- 'vcpkg' # needed to match submodule bumps (gitlink)
|
||||
- 'vcpkg'
|
||||
tags:
|
||||
- '*'
|
||||
pull_request:
|
||||
|
|
@ -32,7 +32,7 @@ on:
|
|||
- '.github/workflows/desktop-build.yml'
|
||||
- 'CMakeLists.txt'
|
||||
- 'vcpkg.json'
|
||||
- 'vcpkg' # needed to match submodule bumps (gitlink)
|
||||
- 'vcpkg'
|
||||
|
||||
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
|
||||
concurrency:
|
||||
|
|
@ -44,217 +44,216 @@ jobs:
|
|||
name: Configure
|
||||
runs-on: ubuntu-slim
|
||||
outputs:
|
||||
tag: ${{ steps.configure.outputs.tag }}
|
||||
sha: ${{ steps.configure.outputs.sha }}
|
||||
tag: ${{steps.configure.outputs.tag}}
|
||||
sha: ${{steps.configure.outputs.sha}}
|
||||
|
||||
steps:
|
||||
- name: "Configure"
|
||||
env:
|
||||
RESOLVED_SHA: ${{ case(github.event_name == 'pull_request', github.event.pull_request.head.sha, github.sha) }}
|
||||
steps:
|
||||
- name: Configure
|
||||
id: configure
|
||||
shell: bash
|
||||
run: |
|
||||
if [[ "$GITHUB_REF_TYPE" == 'tag' ]]; then # release
|
||||
echo "tag=$GITHUB_REF_NAME" >> "$GITHUB_OUTPUT"
|
||||
tag_regex='^refs/tags/'
|
||||
if [[ $GITHUB_EVENT_NAME == pull-request ]]; then # pull request
|
||||
sha="${{github.event.pull_request.head.sha}}"
|
||||
elif [[ $GITHUB_REF =~ $tag_regex ]]; then # release
|
||||
sha="$GITHUB_SHA"
|
||||
tag="${GITHUB_REF/refs\/tags\//}"
|
||||
echo "tag=$tag" >>"$GITHUB_OUTPUT"
|
||||
else # push to branch
|
||||
sha="$GITHUB_SHA"
|
||||
fi
|
||||
echo "sha=$RESOLVED_SHA" >> "$GITHUB_OUTPUT"
|
||||
echo "sha=$sha" >>"$GITHUB_OUTPUT"
|
||||
|
||||
- name: "Checkout"
|
||||
- name: Checkout
|
||||
if: steps.configure.outputs.tag != null
|
||||
uses: actions/checkout@v7
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0 # fetch all history for all branches and tags
|
||||
fetch-depth: 0
|
||||
|
||||
- name: "Prepare release parameters"
|
||||
- name: Prepare release parameters
|
||||
id: prepare
|
||||
if: steps.configure.outputs.tag != null
|
||||
shell: bash
|
||||
env:
|
||||
TAG: ${{ steps.configure.outputs.tag }}
|
||||
TAG: ${{steps.configure.outputs.tag}}
|
||||
run: .ci/prep_release.sh
|
||||
|
||||
- name: "Create release"
|
||||
- name: Create release
|
||||
if: steps.configure.outputs.tag != null
|
||||
id: create_release
|
||||
shell: bash
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
tag_name: ${{ steps.configure.outputs.tag }}
|
||||
target: ${{ steps.configure.outputs.sha }}
|
||||
release_name: ${{ steps.prepare.outputs.title }}
|
||||
body_path: ${{ steps.prepare.outputs.body_path }}
|
||||
prerelease: ${{ steps.prepare.outputs.is_beta }}
|
||||
GH_TOKEN: ${{github.token}}
|
||||
tag_name: ${{steps.configure.outputs.tag}}
|
||||
target: ${{steps.configure.outputs.sha}}
|
||||
release_name: ${{steps.prepare.outputs.title}}
|
||||
body_path: ${{steps.prepare.outputs.body_path}}
|
||||
prerelease: ${{steps.prepare.outputs.is_beta}}
|
||||
run: |
|
||||
args=()
|
||||
[[ $prerelease == yes ]] && args+=(--prerelease)
|
||||
|
||||
gh release create "$tag_name" --verify-tag --draft "${args[@]}" \
|
||||
--target "$target" \
|
||||
--title "$release_name" \
|
||||
--notes-file "$body_path"
|
||||
if [[ $prerelease == yes ]]; then
|
||||
args="--prerelease"
|
||||
fi
|
||||
gh release create "$tag_name" --draft --verify-tag $args \
|
||||
--target "$target" --title "$release_name" \
|
||||
--notes-file "$body_path"
|
||||
|
||||
build-linux:
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
# The files in ".ci/$distro$version" correspond to the values given here
|
||||
# These names correspond to the files in ".ci/$distro$version"
|
||||
include:
|
||||
- distro: Arch
|
||||
|
||||
allow-failure: yes
|
||||
package: skip # We are packaged in Arch already
|
||||
allow-failure: yes
|
||||
|
||||
- distro: Servatrice_Debian
|
||||
version: 12
|
||||
|
||||
package: DEB
|
||||
server_only: yes
|
||||
test: skip
|
||||
server_only: yes
|
||||
|
||||
- distro: Debian
|
||||
version: 12
|
||||
|
||||
package: DEB
|
||||
test: skip # Running tests on all distros is superfluous
|
||||
|
||||
- distro: Debian
|
||||
version: 13
|
||||
|
||||
package: DEB
|
||||
|
||||
- distro: Fedora
|
||||
version: 43
|
||||
|
||||
package: RPM
|
||||
test: skip # Running tests on all distros is superfluous
|
||||
|
||||
- distro: Fedora
|
||||
version: 44
|
||||
|
||||
package: RPM
|
||||
|
||||
- distro: Ubuntu
|
||||
version: 24.04
|
||||
|
||||
package: DEB
|
||||
test: skip # Running tests on all distros is superfluous
|
||||
|
||||
- distro: Ubuntu
|
||||
version: 26.04
|
||||
|
||||
package: DEB
|
||||
|
||||
name: ${{ matrix.distro }} ${{ matrix.version }}
|
||||
name: ${{matrix.distro}} ${{matrix.version}}
|
||||
needs: configure
|
||||
runs-on: ubuntu-latest
|
||||
continue-on-error: ${{ matrix.allow-failure == 'yes' }}
|
||||
continue-on-error: ${{matrix.allow-failure == 'yes'}}
|
||||
timeout-minutes: 70
|
||||
env:
|
||||
CACHE: ${{ github.workspace }}/.cache/${{ matrix.distro }}${{ matrix.version }} # directory for caching docker image and ccache
|
||||
NAME: ${{matrix.distro}}${{matrix.version}}
|
||||
CACHE: ${{github.workspace}}/.cache/${{matrix.distro}}${{matrix.version}} # directory for caching docker image and ccache
|
||||
# Cache size over the entire repo is 10Gi:
|
||||
# https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
|
||||
CCACHE_SIZE: 550M
|
||||
CCACHE_EVICTION_AGE: 7d
|
||||
CCACHE_SIZE: 550M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
|
||||
CMAKE_GENERATOR: 'Ninja'
|
||||
NAME: ${{ matrix.distro }}${{ matrix.version }}
|
||||
|
||||
steps:
|
||||
- name: "Checkout"
|
||||
uses: actions/checkout@v7
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: "Restore compiler cache (ccache)"
|
||||
- name: Restore compiler cache (ccache)
|
||||
id: ccache_restore
|
||||
uses: actions/cache/restore@v6
|
||||
uses: actions/cache/restore@v5
|
||||
env:
|
||||
BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
|
||||
with:
|
||||
key: ccache-${{ matrix.distro }}${{ matrix.version }}-${{ env.BRANCH_NAME }}
|
||||
path: ${{ env.CACHE }}
|
||||
restore-keys: ccache-${{ matrix.distro }}${{ matrix.version }}-
|
||||
path: ${{env.CACHE}}
|
||||
key: ccache-${{matrix.distro}}${{matrix.version}}-${{env.BRANCH_NAME}}
|
||||
restore-keys: ccache-${{matrix.distro}}${{matrix.version}}-
|
||||
|
||||
- name: "Build ${{ matrix.distro }} ${{ matrix.version }} Docker image"
|
||||
- name: Build ${{matrix.distro}} ${{matrix.version}} Docker image
|
||||
shell: bash
|
||||
run: source .ci/docker.sh --build
|
||||
|
||||
- name: "Build debug and test"
|
||||
- name: Build debug and test
|
||||
if: matrix.test != 'skip'
|
||||
shell: bash
|
||||
run: |
|
||||
source .ci/docker.sh
|
||||
RUN --server --debug --test --ccache "$CCACHE_SIZE" \
|
||||
--cmake-generator "$CMAKE_GENERATOR"
|
||||
--cmake-generator "$CMAKE_GENERATOR"
|
||||
|
||||
- name: "Build release package"
|
||||
- name: Build release package
|
||||
id: build
|
||||
if: matrix.package != 'skip'
|
||||
shell: bash
|
||||
env:
|
||||
SUFFIX: '-${{ matrix.distro }}${{ matrix.version }}'
|
||||
package: '${{ matrix.package }}'
|
||||
server_only: '${{ matrix.server_only }}'
|
||||
SUFFIX: '-${{matrix.distro}}${{matrix.version}}'
|
||||
package: '${{matrix.package}}'
|
||||
server_only: '${{matrix.server_only}}'
|
||||
run: |
|
||||
source .ci/docker.sh
|
||||
args=()
|
||||
[[ $server_only == yes ]] && args+=(--no-client)
|
||||
[[ $GITHUB_REF == "refs/heads/master" ]] && args+=(--evict-ccache "$CCACHE_EVICTION_AGE")
|
||||
if [[ $server_only == yes ]]; then
|
||||
args+=(--no-client)
|
||||
fi
|
||||
if [[ $GITHUB_REF == "refs/heads/master" ]]; then
|
||||
args+=(--evict-ccache "$CCACHE_EVICTION_AGE")
|
||||
fi
|
||||
args+=(--ccache "$CCACHE_SIZE")
|
||||
args+=(--cmake-generator "$CMAKE_GENERATOR")
|
||||
args+=(--suffix "$SUFFIX")
|
||||
|
||||
RUN --server --release --package "$package" "${args[@]}"
|
||||
|
||||
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
|
||||
- name: "Delete remote compiler cache (ccache)"
|
||||
- name: Delete remote compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master' && steps.ccache_restore.outputs.cache-hit
|
||||
continue-on-error: true
|
||||
env:
|
||||
CACHE_PRIMARY_KEY: ${{ steps.ccache_restore.outputs.cache-primary-key }}
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
if gh cache delete --repo "$GITHUB_REPOSITORY" "$CACHE_PRIMARY_KEY"; then
|
||||
if gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}; then
|
||||
echo "Cache deleted successfully"
|
||||
fi
|
||||
|
||||
- name: "Save updated compiler cache (ccache)"
|
||||
- name: Save updated compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master'
|
||||
uses: actions/cache/save@v6
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
path: ${{env.CACHE}}
|
||||
key: ${{ steps.ccache_restore.outputs.cache-primary-key }}
|
||||
path: ${{ env.CACHE }}
|
||||
|
||||
- name: "Upload artifact"
|
||||
- name: Upload artifact
|
||||
id: upload_artifact
|
||||
if: matrix.package != 'skip'
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
path: ${{steps.build.outputs.path}}
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
path: ${{ steps.build.outputs.path }}
|
||||
|
||||
- name: "Upload to release"
|
||||
- name: Upload to release
|
||||
id: upload_release
|
||||
if: matrix.package != 'skip' && needs.configure.outputs.tag != null
|
||||
shell: bash
|
||||
env:
|
||||
asset_name: ${{ steps.build.outputs.fullname }}
|
||||
asset_path: ${{ steps.build.outputs.path }}
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
tag_name: ${{ needs.configure.outputs.tag }}
|
||||
GH_TOKEN: ${{github.token}}
|
||||
tag_name: ${{needs.configure.outputs.tag}}
|
||||
asset_name: ${{steps.build.outputs.fullname}}
|
||||
asset_path: ${{steps.build.outputs.path}}
|
||||
run: gh release upload "$tag_name" "$asset_path#$asset_name"
|
||||
|
||||
- name: "Attest binary provenance"
|
||||
- name: Attest binary provenance
|
||||
id: attestation
|
||||
if: steps.upload_release.outcome == 'success'
|
||||
uses: actions/attest@v4
|
||||
with:
|
||||
subject-path: ${{steps.build.outputs.path}}
|
||||
show-summary: false
|
||||
subject-path: ${{ steps.build.outputs.path }}
|
||||
|
||||
- name: "Verify binary attestation"
|
||||
- name: Verify binary attestation
|
||||
if: steps.attestation.outcome == 'success'
|
||||
shell: bash
|
||||
env:
|
||||
BUILD_PATH: ${{ steps.build.outputs.path }}
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: gh attestation verify "$BUILD_PATH" --repo Cockatrice/Cockatrice
|
||||
GH_TOKEN: ${{github.token}}
|
||||
run: gh attestation verify "${{steps.build.outputs.path}}" --repo Cockatrice/Cockatrice
|
||||
|
||||
build-vcpkg:
|
||||
strategy:
|
||||
|
|
@ -264,234 +263,234 @@ jobs:
|
|||
- os: macOS
|
||||
target: 13
|
||||
runner: macos-15-intel
|
||||
|
||||
ccache_eviction_age: 7d
|
||||
cmake_generator: Ninja
|
||||
make_package: 1
|
||||
soc: Intel
|
||||
xcode: "16.4"
|
||||
type: Release
|
||||
override_target: 13
|
||||
make_package: 1
|
||||
package_suffix: "-macOS13_Intel"
|
||||
qt_version: 6.11.0
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
soc: Intel
|
||||
type: Release
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
xcode: "16.4"
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: macOS
|
||||
target: 14
|
||||
runner: macos-14
|
||||
|
||||
ccache_eviction_age: 7d
|
||||
cmake_generator: Ninja
|
||||
soc: Apple
|
||||
xcode: "15.4"
|
||||
type: Release
|
||||
make_package: 1
|
||||
package_suffix: "-macOS14"
|
||||
qt_version: 6.11.0
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
soc: Apple
|
||||
type: Release
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
xcode: "15.4"
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: macOS
|
||||
target: 15
|
||||
runner: macos-15
|
||||
|
||||
ccache_eviction_age: 7d
|
||||
cmake_generator: Ninja
|
||||
soc: Apple
|
||||
xcode: "16.4"
|
||||
type: Release
|
||||
make_package: 1
|
||||
package_suffix: "-macOS15"
|
||||
qt_version: 6.11.0
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
soc: Apple
|
||||
type: Release
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
xcode: "16.4"
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: macOS
|
||||
target: 15
|
||||
runner: macos-15
|
||||
|
||||
ccache_eviction_age: 7d
|
||||
cmake_generator: Ninja
|
||||
qt_version: 6.11.0
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
soc: Apple
|
||||
type: Debug
|
||||
use_ccache: 1
|
||||
xcode: "16.4"
|
||||
type: Debug
|
||||
qt_version: 6.11.0
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: Windows
|
||||
target: 10
|
||||
runner: windows-2025
|
||||
|
||||
cmake_generator: "Visual Studio 18 2026"
|
||||
cmake_generator_platform: x64
|
||||
type: Release
|
||||
make_package: 1
|
||||
package_suffix: "-Win10"
|
||||
qt_version: 6.11.0
|
||||
qt_arch: win64_msvc2022_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
type: Release
|
||||
cmake_generator: "Visual Studio 17 2022"
|
||||
cmake_generator_platform: x64
|
||||
|
||||
name: ${{ matrix.os }} ${{ matrix.target }}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }}
|
||||
name: ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }}
|
||||
needs: configure
|
||||
runs-on: ${{ matrix.runner }}
|
||||
runs-on: ${{matrix.runner}}
|
||||
timeout-minutes: 100
|
||||
env:
|
||||
CCACHE_DIR: ${{ github.workspace }}/.cache/
|
||||
CCACHE_SIZE: 550M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
|
||||
CCACHE_DIR: ${{github.workspace}}/.cache/
|
||||
# Cache size over the entire repo is 10Gi:
|
||||
# https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
|
||||
CCACHE_SIZE: 550M
|
||||
|
||||
steps:
|
||||
- name: "Checkout"
|
||||
uses: actions/checkout@v7
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: "[Windows] Add msbuild to PATH"
|
||||
- name: Add msbuild to PATH
|
||||
if: matrix.os == 'Windows'
|
||||
id: add-msbuild
|
||||
uses: microsoft/setup-msbuild@v3
|
||||
with:
|
||||
msbuild-architecture: x64
|
||||
|
||||
- name: "[macOS] Setup ccache"
|
||||
if: matrix.os == 'macOS' && matrix.use_ccache == 1
|
||||
- name: Setup ccache
|
||||
if: matrix.use_ccache == 1 && matrix.os == 'macOS'
|
||||
run: brew install ccache
|
||||
|
||||
- name: "[macOS] Restore compiler cache (ccache)"
|
||||
if: matrix.os == 'macOS' && matrix.use_ccache == 1
|
||||
- name: Restore compiler cache (ccache)
|
||||
if: matrix.use_ccache == 1
|
||||
id: ccache_restore
|
||||
uses: actions/cache/restore@v6
|
||||
uses: actions/cache/restore@v5
|
||||
env:
|
||||
BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
|
||||
with:
|
||||
key: ccache-${{ matrix.runner }}-${{ matrix.soc }}-${{ matrix.type }}-${{ env.BRANCH_NAME }}
|
||||
path: ${{ env.CCACHE_DIR }}
|
||||
restore-keys: ccache-${{ matrix.runner }}-${{ matrix.soc }}-${{ matrix.type }}-
|
||||
path: ${{env.CCACHE_DIR}}
|
||||
key: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-${{env.BRANCH_NAME}}
|
||||
restore-keys: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-
|
||||
|
||||
- name: "Install aqtinstall"
|
||||
- name: Install aqtinstall
|
||||
run: pipx install aqtinstall
|
||||
|
||||
# Resolve given wildcard versions (e.g. Qt 6.6.*) to latest version via aqtinstall to avoid stale caches on new releases
|
||||
- name: "Resolve latest Qt patch version"
|
||||
env:
|
||||
QT_VERSION: ${{ matrix.qt_version }}
|
||||
- name: Resolve latest Qt patch version
|
||||
id: resolve_qt_version
|
||||
shell: bash
|
||||
run: .ci/resolve_latest_aqt_qt_version.sh "$QT_VERSION"
|
||||
run: .ci/resolve_latest_aqt_qt_version.sh "${{matrix.qt_version}}"
|
||||
|
||||
- name: "[macOS] Restore thin Qt ${{ steps.resolve_qt_version.outputs.version }} libraries"
|
||||
- name: Restore thin Qt ${{ steps.resolve_qt_version.outputs.version }} libraries (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS'
|
||||
id: restore_qt
|
||||
uses: actions/cache/restore@v6
|
||||
uses: actions/cache/restore@v5
|
||||
with:
|
||||
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
|
||||
path: ${{ github.workspace }}/Qt
|
||||
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
|
||||
|
||||
# Using jurplel/install-qt-action to install Qt without using brew
|
||||
# Qt build using vcpkg either just fails or takes too long to build
|
||||
- name: "[macOS] Install fat Qt ${{ steps.resolve_qt_version.outputs.version }}"
|
||||
# qt build using vcpkg either just fails or takes too long to build
|
||||
- name: Install fat Qt ${{ steps.resolve_qt_version.outputs.version }} (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
cache: false
|
||||
dir: ${{ github.workspace }}
|
||||
modules: ${{ matrix.qt_modules }}
|
||||
version: ${{ steps.resolve_qt_version.outputs.version }}
|
||||
arch: ${{matrix.qt_arch}}
|
||||
modules: ${{matrix.qt_modules}}
|
||||
cache: false
|
||||
dir: ${{github.workspace}}
|
||||
|
||||
- name: "[macOS] Create thin Qt libraries"
|
||||
- name: Thin Qt libraries (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
|
||||
run: .ci/thin_macos_qtlib.sh
|
||||
|
||||
- name: "[macOS] Cache thin Qt libraries"
|
||||
- name: Cache thin Qt libraries (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
|
||||
uses: actions/cache/save@v6
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
|
||||
path: ${{ github.workspace }}/Qt
|
||||
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
|
||||
|
||||
- name: "[Windows] Install Qt ${{ matrix.qt_version }}"
|
||||
- name: Install Qt ${{matrix.qt_version}} (Windows)
|
||||
if: matrix.os == 'Windows'
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
# Qt 6.11.0 only works with aqtinstall directly from git until aqtinstall 3.4 is released
|
||||
# qt 6.11.0 only works with aqtinstall directly from git until aqtinstall 3.4 is released
|
||||
aqtsource: git+https://github.com/miurahr/aqtinstall.git
|
||||
cache: true
|
||||
modules: ${{ matrix.qt_modules }}
|
||||
version: ${{ steps.resolve_qt_version.outputs.version }}
|
||||
arch: ${{matrix.qt_arch}}
|
||||
modules: ${{matrix.qt_modules}}
|
||||
cache: true
|
||||
|
||||
- name: "[Windows] Install NSIS"
|
||||
- name: Install NSIS
|
||||
if: matrix.os == 'Windows'
|
||||
shell: bash
|
||||
run: choco install nsis
|
||||
|
||||
- name: "Setup vcpkg cache"
|
||||
- name: Setup vcpkg cache
|
||||
id: vcpkg-cache
|
||||
uses: TAServers/vcpkg-cache@v3
|
||||
with:
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
# Uses environment variables, see compile.sh for more details
|
||||
- name: "Build Cockatrice"
|
||||
# uses environment variables, see compile.sh for more details
|
||||
- name: Build Cockatrice
|
||||
id: build
|
||||
shell: bash
|
||||
env:
|
||||
BUILDTYPE: '${{ matrix.type }}'
|
||||
CCACHE_EVICTION_AGE: ${{ matrix.ccache_eviction_age }}
|
||||
CMAKE_GENERATOR: ${{ matrix.cmake_generator }}
|
||||
CMAKE_GENERATOR_PLATFORM: ${{ matrix.cmake_generator_platform }}
|
||||
DEVELOPER_DIR: '/Applications/Xcode_${{ matrix.xcode }}.app/Contents/Developer'
|
||||
MACOS_CERTIFICATE: ${{ secrets.PROD_MACOS_CERTIFICATE }}
|
||||
MACOS_CERTIFICATE_NAME: ${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}
|
||||
MACOS_CERTIFICATE_PWD: ${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}
|
||||
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
|
||||
MAKE_PACKAGE: '${{ matrix.make_package }}'
|
||||
PACKAGE_SUFFIX: '${{ matrix.package_suffix }}'
|
||||
TARGET_MACOS_VERSION: ${{ matrix.override_target }}
|
||||
USE_CCACHE: ${{ matrix.use_ccache }}
|
||||
VCPKG_BINARY_SOURCES: 'clear;files,${{ steps.vcpkg-cache.outputs.path }},readwrite'
|
||||
BUILDTYPE: '${{matrix.type}}'
|
||||
MAKE_PACKAGE: '${{matrix.make_package}}'
|
||||
PACKAGE_SUFFIX: '${{matrix.package_suffix}}'
|
||||
CMAKE_GENERATOR: ${{matrix.cmake_generator}}
|
||||
CMAKE_GENERATOR_PLATFORM: ${{matrix.cmake_generator_platform}}
|
||||
USE_CCACHE: ${{matrix.use_ccache}}
|
||||
VCPKG_DISABLE_METRICS: 1
|
||||
VCPKG_BINARY_SOURCES: 'clear;files,${{ steps.vcpkg-cache.outputs.path }},readwrite'
|
||||
# macOS-specific environment variables, will be ignored on Windows
|
||||
MACOS_CERTIFICATE: ${{ secrets.PROD_MACOS_CERTIFICATE }}
|
||||
MACOS_CERTIFICATE_PWD: ${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}
|
||||
MACOS_CERTIFICATE_NAME: ${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}
|
||||
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
|
||||
DEVELOPER_DIR: '/Applications/Xcode_${{matrix.xcode}}.app/Contents/Developer'
|
||||
TARGET_MACOS_VERSION: ${{ matrix.override_target }}
|
||||
CCACHE_EVICTION_AGE: ${{ matrix.ccache_eviction_age }}
|
||||
run: .ci/compile.sh --server --test --vcpkg
|
||||
|
||||
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
|
||||
- name: "[macOS] Delete remote compiler cache (ccache)"
|
||||
if: matrix.os == 'macOS' && matrix.use_ccache == 1 && github.ref == 'refs/heads/master' && steps.ccache_restore.outputs.cache-hit
|
||||
- name: Delete remote compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master' && matrix.use_ccache == 1 && steps.ccache_restore.outputs.cache-hit
|
||||
continue-on-error: true
|
||||
env:
|
||||
CACHE_PRIMARY_KEY: ${{ steps.ccache_restore.outputs.cache-primary-key }}
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
if gh cache delete --repo "$GITHUB_REPOSITORY" "$CACHE_PRIMARY_KEY"; then
|
||||
if gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}; then
|
||||
echo "Cache deleted successfully"
|
||||
fi
|
||||
|
||||
- name: "[macOS] Save updated compiler cache (ccache)"
|
||||
if: matrix.os == 'macOS' && matrix.use_ccache == 1 && github.ref == 'refs/heads/master'
|
||||
uses: actions/cache/save@v6
|
||||
- name: Save updated compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master' && matrix.use_ccache == 1
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
path: ${{env.CCACHE_DIR}}
|
||||
key: ${{ steps.ccache_restore.outputs.cache-primary-key }}
|
||||
path: ${{ env.CCACHE_DIR }}
|
||||
|
||||
- name: "[macOS] Sign app bundle"
|
||||
- name: Sign app bundle
|
||||
if: matrix.os == 'macOS' && matrix.make_package && needs.configure.outputs.tag != null
|
||||
id: sign_macos
|
||||
env:
|
||||
BUILD_PATH: ${{ steps.build.outputs.path }}
|
||||
MACOS_CERTIFICATE_NAME: ${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}
|
||||
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
|
||||
run: |
|
||||
if [[ -n "$MACOS_CERTIFICATE_NAME" ]]
|
||||
then
|
||||
security unlock-keychain -p "$MACOS_CI_KEYCHAIN_PWD" build.keychain
|
||||
/usr/bin/codesign --sign="$MACOS_CERTIFICATE_NAME" --entitlements=".ci/macos.entitlements" --options=runtime --force --deep --timestamp --verbose "$BUILD_PATH"
|
||||
/usr/bin/codesign --sign="$MACOS_CERTIFICATE_NAME" --entitlements=".ci/macos.entitlements" --options=runtime --force --deep --timestamp --verbose "${{steps.build.outputs.path}}"
|
||||
fi
|
||||
|
||||
- name: "[macOS] Notarize app bundle"
|
||||
if: matrix.os == 'macOS' && steps.sign_macos.outcome == 'success'
|
||||
- name: Notarize app bundle
|
||||
if: steps.sign_macos.outcome == 'success'
|
||||
env:
|
||||
BUILD_PATH: ${{ steps.build.outputs.path }}
|
||||
MACOS_NOTARIZATION_APPLE_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_APPLE_ID }}
|
||||
MACOS_NOTARIZATION_PWD: ${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}
|
||||
MACOS_NOTARIZATION_TEAM_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}
|
||||
MACOS_NOTARIZATION_PWD: ${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}
|
||||
run: |
|
||||
if [[ -n "$MACOS_NOTARIZATION_APPLE_ID" ]]
|
||||
then
|
||||
|
|
@ -503,7 +502,7 @@ jobs:
|
|||
# Therefore, we create a zip file containing our app bundle, so that we can send it to the
|
||||
# notarization service
|
||||
echo "Creating temp notarization archive"
|
||||
ditto -c -k --keepParent "$BUILD_PATH" "notarization.zip"
|
||||
ditto -c -k --keepParent "${{steps.build.outputs.path}}" "notarization.zip"
|
||||
|
||||
# Here we send the notarization request to the Apple's Notarization service, waiting for the result.
|
||||
# This typically takes a few seconds inside a CI environment, but it might take more depending on the App
|
||||
|
|
@ -515,52 +514,51 @@ jobs:
|
|||
# Finally, we need to "attach the staple" to our executable, which will allow our app to be
|
||||
# validated by macOS even when an internet connection is not available.
|
||||
echo "Attach staple"
|
||||
xcrun stapler staple "$BUILD_PATH"
|
||||
xcrun stapler staple "${{steps.build.outputs.path}}"
|
||||
fi
|
||||
|
||||
- name: "Upload artifact"
|
||||
- name: Upload artifact
|
||||
if: matrix.make_package
|
||||
id: upload_artifact
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
path: ${{steps.build.outputs.path}}
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
path: ${{ steps.build.outputs.path }}
|
||||
|
||||
- name: "[Windows] Upload PDBs (Program Databases)"
|
||||
- name: Upload PDBs (Program Databases)
|
||||
if: matrix.os == 'Windows' && github.ref_type != 'tag'
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: ${{ steps.build.outputs.name }}-PDBs
|
||||
name: ${{steps.build.outputs.name}}-PDBs
|
||||
path: |
|
||||
build/cockatrice/Release/*.pdb
|
||||
build/oracle/Release/*.pdb
|
||||
build/servatrice/Release/*.pdb
|
||||
if-no-files-found: error
|
||||
|
||||
- name: "Upload to release"
|
||||
- name: Upload to release
|
||||
if: needs.configure.outputs.tag != null && matrix.make_package == '1'
|
||||
id: upload_release
|
||||
shell: bash
|
||||
env:
|
||||
asset_name: ${{ steps.build.outputs.fullname }}
|
||||
asset_path: ${{ steps.build.outputs.path }}
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
tag_name: ${{ needs.configure.outputs.tag }}
|
||||
GH_TOKEN: ${{github.token}}
|
||||
tag_name: ${{needs.configure.outputs.tag}}
|
||||
asset_name: ${{steps.build.outputs.fullname}}
|
||||
asset_path: ${{steps.build.outputs.path}}
|
||||
run: gh release upload "$tag_name" "$asset_path#$asset_name"
|
||||
|
||||
- name: "Attest binary provenance"
|
||||
- name: Attest binary provenance
|
||||
if: steps.upload_release.outcome == 'success'
|
||||
id: attestation
|
||||
uses: actions/attest@v4
|
||||
with:
|
||||
subject-path: ${{steps.build.outputs.path}}
|
||||
show-summary: false
|
||||
subject-path: ${{ steps.build.outputs.path }}
|
||||
|
||||
- name: "Verify binary attestation"
|
||||
- name: Verify binary attestation
|
||||
if: steps.attestation.outcome == 'success'
|
||||
shell: bash
|
||||
env:
|
||||
BUILD_PATH: ${{ steps.build.outputs.path }}
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: gh attestation verify "$BUILD_PATH" --repo Cockatrice/Cockatrice
|
||||
GH_TOKEN: ${{github.token}}
|
||||
run: gh attestation verify "${{steps.build.outputs.path}}" --repo Cockatrice/Cockatrice
|
||||
|
|
|
|||
15
.github/workflows/desktop-lint.yml
vendored
15
.github/workflows/desktop-lint.yml
vendored
|
|
@ -1,7 +1,7 @@
|
|||
name: Code Style (C++)
|
||||
|
||||
on:
|
||||
# Push trigger not needed for linting, we do not allow direct pushes to master
|
||||
# push trigger not needed for linting, we do not allow direct pushes to master
|
||||
pull_request:
|
||||
paths:
|
||||
- '*/**' # matches all files not in root
|
||||
|
|
@ -21,20 +21,17 @@ jobs:
|
|||
runs-on: ubuntu-slim
|
||||
|
||||
steps:
|
||||
- name: "Checkout"
|
||||
uses: actions/checkout@v7
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 20 # should be enough to find merge base
|
||||
|
||||
- name: "Install dependencies"
|
||||
- name: Install dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y --no-install-recommends \
|
||||
clang-format \
|
||||
cmake-format \
|
||||
shellcheck
|
||||
sudo apt-get install -y --no-install-recommends clang-format cmake-format shellcheck
|
||||
|
||||
- name: "Check code formatting"
|
||||
- name: Check code formatting
|
||||
shell: bash
|
||||
run: ./.ci/lint_cpp.sh
|
||||
|
|
|
|||
51
.github/workflows/docker-release.yml
vendored
51
.github/workflows/docker-release.yml
vendored
|
|
@ -1,10 +1,9 @@
|
|||
name: Build Docker Image
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
packages: write
|
||||
|
||||
on:
|
||||
release:
|
||||
types:
|
||||
- released # publishing of stable releases
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
|
@ -14,9 +13,6 @@ on:
|
|||
paths:
|
||||
- '.github/workflows/docker-release.yml'
|
||||
- 'Dockerfile'
|
||||
release:
|
||||
types:
|
||||
- released # publishing of stable releases
|
||||
|
||||
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
|
||||
concurrency:
|
||||
|
|
@ -28,51 +24,54 @@ jobs:
|
|||
name: amd64 & arm64
|
||||
if: ${{ github.repository_owner == 'Cockatrice' }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
packages: write
|
||||
|
||||
steps:
|
||||
- name: "Checkout"
|
||||
uses: actions/checkout@v7
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: "Docker metadata"
|
||||
- name: Docker metadata
|
||||
id: metadata
|
||||
uses: docker/metadata-action@v6
|
||||
env:
|
||||
DOCKER_METADATA_ANNOTATIONS_LEVELS: index # needed for GHCR
|
||||
with:
|
||||
annotations: |
|
||||
org.opencontainers.image.title=Servatrice
|
||||
org.opencontainers.image.url=https://cockatrice.github.io/
|
||||
org.opencontainers.image.description=Server for Cockatrice, a cross-platform virtual tabletop for multiplayer card games
|
||||
images: |
|
||||
ghcr.io/cockatrice/servatrice
|
||||
labels: |
|
||||
org.opencontainers.image.title=Servatrice
|
||||
org.opencontainers.image.url=https://cockatrice.github.io/
|
||||
org.opencontainers.image.description=Server for Cockatrice, a cross-platform virtual tabletop for multiplayer card games
|
||||
annotations: |
|
||||
org.opencontainers.image.title=Servatrice
|
||||
org.opencontainers.image.url=https://cockatrice.github.io/
|
||||
org.opencontainers.image.description=Server for Cockatrice, a cross-platform virtual tabletop for multiplayer card games
|
||||
|
||||
- name: "Set up QEMU"
|
||||
- name: Set up QEMU
|
||||
uses: docker/setup-qemu-action@v4
|
||||
|
||||
- name: "Set up Docker buildx"
|
||||
- name: Set up Docker buildx
|
||||
uses: docker/setup-buildx-action@v4
|
||||
|
||||
- name: "Login to GitHub Container Registry (GHCR)"
|
||||
if: github.event_name == 'release' && github.event.release.prerelease == false
|
||||
id: login
|
||||
- name: Login to GitHub Container Registry
|
||||
if: contains(github.event.release.tag_name, 'Release') && github.event.release.target_commitish == 'master'
|
||||
uses: docker/login-action@v4
|
||||
with:
|
||||
password: ${{ github.token }}
|
||||
registry: ghcr.io
|
||||
username: ${{ github.actor }}
|
||||
password: ${{ github.token }}
|
||||
|
||||
- name: "Build and push Docker image"
|
||||
- name: Build and push Docker image
|
||||
uses: docker/build-push-action@v7
|
||||
with:
|
||||
context: .
|
||||
platforms: linux/amd64,linux/arm64
|
||||
push: ${{ github.ref_type == 'tag' }}
|
||||
tags: ${{ steps.metadata.outputs.tags }}
|
||||
labels: ${{ steps.metadata.outputs.labels }}
|
||||
annotations: ${{ steps.metadata.outputs.annotations }}
|
||||
cache-from: type=gha,scope=servatrice
|
||||
cache-to: type=gha,mode=max,scope=servatrice
|
||||
context: .
|
||||
labels: ${{ steps.metadata.outputs.labels }}
|
||||
platforms: linux/amd64,linux/arm64
|
||||
push: ${{ steps.login.outcome == 'success' }}
|
||||
tags: ${{ steps.metadata.outputs.tags }}
|
||||
|
|
|
|||
24
.github/workflows/documentation-build.yml
vendored
24
.github/workflows/documentation-build.yml
vendored
|
|
@ -1,18 +1,18 @@
|
|||
name: Generate Docs
|
||||
|
||||
on:
|
||||
release:
|
||||
types:
|
||||
- published # publishing of stable releases and pre-releases
|
||||
pull_request:
|
||||
paths:
|
||||
- 'doc/doxygen/**'
|
||||
- '.github/workflows/documentation-build.yml'
|
||||
- 'Doxyfile'
|
||||
release:
|
||||
types:
|
||||
- published # publishing of stable releases and pre-releases
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
COCKATRICE_REF: ${{ github.ref_name }} # tag name if the commit is tagged, otherwise branch name
|
||||
COCKATRICE_REF: ${{ github.ref_name }} # Tag name if the commit is tagged, otherwise branch name
|
||||
|
||||
jobs:
|
||||
docs:
|
||||
|
|
@ -20,22 +20,22 @@ jobs:
|
|||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: "Checkout code"
|
||||
uses: actions/checkout@v7
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: "Install Graphviz"
|
||||
- name: Install Graphviz
|
||||
run: |
|
||||
sudo apt-get install -y graphviz
|
||||
dot -V
|
||||
|
||||
- name: "Install Doxygen"
|
||||
- name: Install Doxygen
|
||||
uses: ssciwr/doxygen-install@v2
|
||||
with:
|
||||
version: "1.16.1"
|
||||
|
||||
- name: "Update Doxygen Configuration"
|
||||
- name: Update Doxygen Configuration
|
||||
run: |
|
||||
git diff Doxyfile
|
||||
doxygen -u Doxyfile
|
||||
|
|
@ -48,16 +48,16 @@ jobs:
|
|||
exit 1
|
||||
fi
|
||||
|
||||
- name: "Generate Documentation"
|
||||
- name: Generate Documentation
|
||||
if: always()
|
||||
run: doxygen Doxyfile
|
||||
|
||||
- name: "Deploy to cockatrice.github.io"
|
||||
- name: Deploy to cockatrice.github.io
|
||||
if: github.event_name == 'release' || github.event_name == 'workflow_dispatch'
|
||||
uses: peaceiris/actions-gh-pages@v4
|
||||
with:
|
||||
deploy_key: ${{ secrets.DOCS_DEPLOY_KEY }}
|
||||
destination_dir: docs # docs will be available at https://cockatrice.github.io/docs/
|
||||
external_repository: Cockatrice/cockatrice.github.io
|
||||
publish_branch: master
|
||||
publish_dir: ./docs/html
|
||||
destination_dir: docs # Docs will live under https://cockatrice.github.io/docs/
|
||||
|
|
|
|||
55
.github/workflows/translations-pull.yml
vendored
55
.github/workflows/translations-pull.yml
vendored
|
|
@ -1,14 +1,14 @@
|
|||
name: Update Translations
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
# runs in the middle of each month starting a quarter (UTC) = two weeks after new strings are built
|
||||
- cron: '0 0 15 1,4,7,10 *'
|
||||
pull_request:
|
||||
paths:
|
||||
- '.tx/**'
|
||||
- '.github/workflows/translations-pull.yml'
|
||||
schedule:
|
||||
# Runs in the middle of each month starting a quarter (UTC) = two weeks after new strings are built
|
||||
- cron: '0 0 15 1,4,7,10 *'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
translations:
|
||||
|
|
@ -19,20 +19,18 @@ jobs:
|
|||
runs-on: ubuntu-slim
|
||||
|
||||
steps:
|
||||
- name: "Checkout repo"
|
||||
uses: actions/checkout@v7
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: "Pull translated strings from Transifex"
|
||||
# Do not run this step for PR's from forks, they don't have access to the secret
|
||||
if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.fork == false
|
||||
- name: Pull translated strings from Transifex
|
||||
uses: transifex/cli-action@v2
|
||||
with:
|
||||
# Used config file: https://github.com/Cockatrice/Cockatrice/blob/master/.tx/config
|
||||
# Docs: https://github.com/transifex/cli#pulling-files-from-transifex
|
||||
args: pull --force --all
|
||||
# used config file: https://github.com/Cockatrice/Cockatrice/blob/master/.tx/config
|
||||
# https://github.com/transifex/cli#pulling-files-from-transifex
|
||||
token: ${{ secrets.TX_TOKEN }}
|
||||
args: pull --force --all
|
||||
|
||||
- name: "Create pull request"
|
||||
- name: Create pull request
|
||||
if: github.event_name != 'pull_request'
|
||||
id: create_pr
|
||||
uses: peter-evans/create-pull-request@v8
|
||||
|
|
@ -40,32 +38,35 @@ jobs:
|
|||
add-paths: |
|
||||
cockatrice/translations/*.ts
|
||||
oracle/translations/*.ts
|
||||
author: github-actions <github-actions@github.com> # owner of the commit
|
||||
commit-message: Update translation files
|
||||
# author is the owner of the commit
|
||||
author: github-actions <github-actions@github.com>
|
||||
branch: ci-update_translations
|
||||
delete-branch: true
|
||||
title: 'Update translations'
|
||||
body: |
|
||||
Pulled all translated strings from [Transifex][1].
|
||||
|
||||
|
||||
---
|
||||
*This PR is automatically generated and updated by the workflow at `.github/workflows/translations-pull.yml`. Review [action runs][2].*<br>
|
||||
*After merging, all new languages and translations are available in the next build.*
|
||||
|
||||
|
||||
[1]: https://explore.transifex.com/cockatrice/cockatrice/
|
||||
[2]: https://github.com/Cockatrice/Cockatrice/actions/workflows/translations-pull.yml?query=branch%3Amaster
|
||||
branch: ci-update_translations
|
||||
commit-message: Update translation files
|
||||
delete-branch: true
|
||||
draft: false
|
||||
labels: |
|
||||
CI
|
||||
Translation
|
||||
title: 'Update translations'
|
||||
draft: false
|
||||
|
||||
- name: "PR Status"
|
||||
- name: PR Status
|
||||
if: github.event_name != 'pull_request'
|
||||
shell: bash
|
||||
env:
|
||||
PR_NUMBER: ${{ steps.create_pr.outputs.pull-request-number }}
|
||||
PR_URL: ${{ steps.create_pr.outputs.pull-request-url }}
|
||||
STATUS: ${{ case(steps.create_pr.outputs.pull-request-operation == 'none', 'unchanged', steps.create_pr.outputs.pull-request-operation) }}
|
||||
STATUS: ${{ steps.create_pr.outputs.pull-request-operation }}
|
||||
run: |
|
||||
echo "PR #$PR_NUMBER $STATUS!" >> "$GITHUB_STEP_SUMMARY"
|
||||
echo "URL: $PR_URL" >> "$GITHUB_STEP_SUMMARY"
|
||||
if [[ "$STATUS" == "none" ]]; then
|
||||
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} unchanged!" >> $GITHUB_STEP_SUMMARY
|
||||
else
|
||||
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} $STATUS!" >> $GITHUB_STEP_SUMMARY
|
||||
fi
|
||||
echo "URL: ${{ steps.create_pr.outputs.pull-request-url }}" >> $GITHUB_STEP_SUMMARY
|
||||
|
|
|
|||
58
.github/workflows/translations-push.yml
vendored
58
.github/workflows/translations-push.yml
vendored
|
|
@ -1,14 +1,14 @@
|
|||
name: Update Translation Source
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
# runs at the start of each quarter (UTC)
|
||||
- cron: '0 0 1 1,4,7,10 *'
|
||||
pull_request:
|
||||
paths:
|
||||
- '.ci/update_translation_source_strings.sh'
|
||||
- '.github/workflows/translations-push.yml'
|
||||
schedule:
|
||||
# Runs at the start of each quarter (UTC)
|
||||
- cron: '0 0 1 1,4,7,10 *'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
translations:
|
||||
|
|
@ -19,33 +19,32 @@ jobs:
|
|||
runs-on: ubuntu-slim
|
||||
|
||||
steps:
|
||||
- name: "Checkout repo"
|
||||
uses: actions/checkout@v7
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: "Install lupdate"
|
||||
- name: Install lupdate
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y --no-install-recommends qttools5-dev-tools
|
||||
|
||||
- name: "Update Cockatrice translation source"
|
||||
env:
|
||||
FILE: cockatrice/cockatrice_en@source.ts
|
||||
- name: Update Cockatrice translation source
|
||||
id: cockatrice
|
||||
shell: bash
|
||||
run: >
|
||||
DIRS="cockatrice/src $(find . -maxdepth 1 -type d -name 'libcockatrice_*')"
|
||||
.ci/update_translation_source_strings.sh
|
||||
run: |
|
||||
FILE="cockatrice/cockatrice_en@source.ts"
|
||||
export DIRS="cockatrice/src $(find . -maxdepth 1 -type d -name 'libcockatrice_*')"
|
||||
FILE="$FILE" DIRS="$DIRS" .ci/update_translation_source_strings.sh
|
||||
|
||||
- name: "Update Oracle translation source"
|
||||
- name: Update Oracle translation source
|
||||
id: oracle
|
||||
shell: bash
|
||||
env:
|
||||
DIRS: 'oracle/src'
|
||||
FILE: 'oracle/oracle_en@source.ts'
|
||||
DIRS: 'oracle/src'
|
||||
run: .ci/update_translation_source_strings.sh
|
||||
|
||||
- name: "Render template"
|
||||
- name: Render template
|
||||
id: template
|
||||
uses: chuhlomin/render-template/binary@v1
|
||||
with:
|
||||
|
|
@ -55,7 +54,7 @@ jobs:
|
|||
oracle_output: ${{ steps.oracle.outputs.output }}
|
||||
commit: ${{ github.sha }}
|
||||
|
||||
- name: "Create pull request"
|
||||
- name: Create pull request
|
||||
if: github.event_name != 'pull_request'
|
||||
id: create_pr
|
||||
uses: peter-evans/create-pull-request@v8
|
||||
|
|
@ -63,24 +62,27 @@ jobs:
|
|||
add-paths: |
|
||||
cockatrice/cockatrice_en@source.ts
|
||||
oracle/oracle_en@source.ts
|
||||
author: github-actions <github-actions@github.com> # owner of the commit
|
||||
body: ${{ steps.template.outputs.result }}
|
||||
branch: ci-update_translation_source
|
||||
commit-message: Update translation source strings
|
||||
# author is the owner of the commit
|
||||
author: github-actions <github-actions@github.com>
|
||||
branch: ci-update_translation_source
|
||||
delete-branch: true
|
||||
draft: false
|
||||
title: 'Update source strings'
|
||||
body: ${{ steps.template.outputs.result }}
|
||||
labels: |
|
||||
CI
|
||||
Translation
|
||||
title: 'Update source strings'
|
||||
draft: false
|
||||
|
||||
- name: "PR Status"
|
||||
- name: PR Status
|
||||
if: github.event_name != 'pull_request'
|
||||
shell: bash
|
||||
env:
|
||||
PR_NUMBER: ${{ steps.create_pr.outputs.pull-request-number }}
|
||||
PR_URL: ${{ steps.create_pr.outputs.pull-request-url }}
|
||||
STATUS: ${{ case(steps.create_pr.outputs.pull-request-operation == 'none', 'unchanged', steps.create_pr.outputs.pull-request-operation) }}
|
||||
STATUS: ${{ steps.create_pr.outputs.pull-request-operation }}
|
||||
run: |
|
||||
echo "PR #$PR_NUMBER $STATUS!" >> "$GITHUB_STEP_SUMMARY"
|
||||
echo "URL: $PR_URL" >> "$GITHUB_STEP_SUMMARY"
|
||||
if [[ "$STATUS" == "none" ]]; then
|
||||
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} unchanged!" >> $GITHUB_STEP_SUMMARY
|
||||
else
|
||||
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} $STATUS!" >> $GITHUB_STEP_SUMMARY
|
||||
fi
|
||||
echo "URL: ${{ steps.create_pr.outputs.pull-request-url }}" >> $GITHUB_STEP_SUMMARY
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ endif()
|
|||
|
||||
# A project name is needed for CPack
|
||||
# Version can be overriden by git tags, see cmake/getversion.cmake
|
||||
project("Cockatrice" VERSION 3.1.0)
|
||||
project("Cockatrice" VERSION 3.0.1)
|
||||
|
||||
# Set release name if not provided via env/cmake var
|
||||
if(NOT DEFINED GIT_TAG_RELEASENAME)
|
||||
|
|
|
|||
|
|
@ -117,22 +117,21 @@ ${If} $InstDir == ""
|
|||
; we need to set a default based on the install mode
|
||||
StrCpy $InstDir $0
|
||||
${EndIf}
|
||||
Call SetModeDestinationFromInstdir
|
||||
|
||||
; --- Detect portable install when using /R (must come BEFORE SetModeDestinationFromInstdir) ---
|
||||
; --- Detect portable install when using /R ---
|
||||
${If} $ReinstallMode = 1
|
||||
IfFileExists "$InstDir\portable.dat" 0 not_portable
|
||||
StrCpy $PortableMode 1
|
||||
Goto portable_done
|
||||
|
||||
not_portable:
|
||||
StrCpy $PortableMode 0
|
||||
|
||||
portable_done:
|
||||
${EndIf}
|
||||
|
||||
; Now that $PortableMode reflects reality, commit InstDir into the correct slot
|
||||
Call SetModeDestinationFromInstdir
|
||||
|
||||
${If} $ReinstallMode = 1
|
||||
${AndIf} $PortableMode = 0
|
||||
Call AutoUninstallIfNeeded
|
||||
${EndIf}
|
||||
|
||||
|
|
|
|||
|
|
@ -56,75 +56,68 @@ set(cockatrice_SOURCES
|
|||
src/filters/filter_tree_model.cpp
|
||||
src/filters/syntax_help.cpp
|
||||
src/game/abstract_game.cpp
|
||||
src/game/arrow_registry.cpp
|
||||
src/game_graphics/board/abstract_card_drag_item.cpp
|
||||
src/game_graphics/board/abstract_card_item.cpp
|
||||
src/game_graphics/board/abstract_counter.cpp
|
||||
src/game/board/arrow_data.cpp
|
||||
src/game_graphics/board/arrow_item.cpp
|
||||
src/game_graphics/board/arrow_target.cpp
|
||||
src/game_graphics/board/card_drag_item.cpp
|
||||
src/game_graphics/board/card_item.cpp
|
||||
src/game/board/abstract_card_drag_item.cpp
|
||||
src/game/board/abstract_card_item.cpp
|
||||
src/game/board/abstract_counter.cpp
|
||||
src/game/board/arrow_item.cpp
|
||||
src/game/board/arrow_target.cpp
|
||||
src/game/board/card_drag_item.cpp
|
||||
src/game/board/card_item.cpp
|
||||
src/game/board/card_list.cpp
|
||||
src/game/board/card_state.cpp
|
||||
src/game_graphics/board/counter_general.cpp
|
||||
src/game/board/counter_state.cpp
|
||||
src/game_graphics/board/translate_counter_name.cpp
|
||||
src/game_graphics/deckview/deck_view.cpp
|
||||
src/game_graphics/deckview/deck_view_container.cpp
|
||||
src/game_graphics/deckview/tabbed_deck_view_container.cpp
|
||||
src/game_graphics/dialogs/dlg_create_token.cpp
|
||||
src/game_graphics/dialogs/dlg_move_top_cards_until.cpp
|
||||
src/game_graphics/dialogs/dlg_roll_dice.cpp
|
||||
src/game/board/counter_general.cpp
|
||||
src/game/board/translate_counter_name.cpp
|
||||
src/game/deckview/deck_view.cpp
|
||||
src/game/deckview/deck_view_container.cpp
|
||||
src/game/deckview/tabbed_deck_view_container.cpp
|
||||
src/game/dialogs/dlg_create_token.cpp
|
||||
src/game/dialogs/dlg_move_top_cards_until.cpp
|
||||
src/game/dialogs/dlg_roll_dice.cpp
|
||||
src/game/game.cpp
|
||||
src/game/game_event_handler.cpp
|
||||
src/game/game_meta_info.cpp
|
||||
src/game_graphics/game_scene.cpp
|
||||
src/game/game_scene.cpp
|
||||
src/game/game_state.cpp
|
||||
src/game_graphics/game_view.cpp
|
||||
src/game_graphics/hand_counter.cpp
|
||||
src/game_graphics/log/message_log_widget.cpp
|
||||
src/game/game_view.cpp
|
||||
src/game/hand_counter.cpp
|
||||
src/game/log/message_log_widget.cpp
|
||||
src/game/phase.cpp
|
||||
src/game_graphics/phases_toolbar.cpp
|
||||
src/game_graphics/player/menu/card_menu.cpp
|
||||
src/game_graphics/player/menu/custom_zone_menu.cpp
|
||||
src/game_graphics/player/menu/grave_menu.cpp
|
||||
src/game_graphics/player/menu/hand_menu.cpp
|
||||
src/game_graphics/player/menu/library_menu.cpp
|
||||
src/game_graphics/player/menu/move_menu.cpp
|
||||
src/game_graphics/player/menu/player_menu.cpp
|
||||
src/game_graphics/player/menu/pt_menu.cpp
|
||||
src/game_graphics/player/menu/rfg_menu.cpp
|
||||
src/game_graphics/player/menu/say_menu.cpp
|
||||
src/game_graphics/player/menu/sideboard_menu.cpp
|
||||
src/game_graphics/player/menu/utility_menu.cpp
|
||||
src/game_graphics/tally/subtype_tally.cpp
|
||||
src/game_graphics/tally/tally.cpp
|
||||
src/game/phases_toolbar.cpp
|
||||
src/game/player/menu/card_menu.cpp
|
||||
src/game/player/menu/custom_zone_menu.cpp
|
||||
src/game/player/menu/grave_menu.cpp
|
||||
src/game/player/menu/hand_menu.cpp
|
||||
src/game/player/menu/library_menu.cpp
|
||||
src/game/player/menu/move_menu.cpp
|
||||
src/game/player/menu/player_menu.cpp
|
||||
src/game/player/menu/pt_menu.cpp
|
||||
src/game/player/menu/rfg_menu.cpp
|
||||
src/game/player/menu/say_menu.cpp
|
||||
src/game/player/menu/sideboard_menu.cpp
|
||||
src/game/player/menu/utility_menu.cpp
|
||||
src/game/player/player.cpp
|
||||
src/game/player/player_actions.cpp
|
||||
src/game_graphics/player/player_area.cpp
|
||||
src/game_graphics/player/player_dialogs.cpp
|
||||
src/game/player/player_area.cpp
|
||||
src/game/player/player_event_handler.cpp
|
||||
src/game_graphics/player/player_graphics_item.cpp
|
||||
src/game/player/player_graphics_item.cpp
|
||||
src/game/player/player_info.cpp
|
||||
src/game_graphics/player/player_list_widget.cpp
|
||||
src/game/player/player_logic.cpp
|
||||
src/game/player/player_list_widget.cpp
|
||||
src/game/player/player_manager.cpp
|
||||
src/game_graphics/player/player_target.cpp
|
||||
src/game/player/player_target.cpp
|
||||
src/game/replay.cpp
|
||||
src/game/zones/card_zone_logic.cpp
|
||||
src/game/zones/hand_zone_logic.cpp
|
||||
src/game/zones/pile_zone_logic.cpp
|
||||
src/game/zones/stack_zone_logic.cpp
|
||||
src/game/zones/table_zone_logic.cpp
|
||||
src/game/zones/view_zone_logic.cpp
|
||||
src/game_graphics/zones/card_zone.cpp
|
||||
src/game_graphics/zones/hand_zone.cpp
|
||||
src/game_graphics/zones/pile_zone.cpp
|
||||
src/game_graphics/zones/select_zone.cpp
|
||||
src/game_graphics/zones/stack_zone.cpp
|
||||
src/game_graphics/zones/table_zone.cpp
|
||||
src/game_graphics/zones/view_zone.cpp
|
||||
src/game_graphics/zones/view_zone_widget.cpp
|
||||
src/game/zones/card_zone.cpp
|
||||
src/game/zones/hand_zone.cpp
|
||||
src/game/zones/logic/card_zone_logic.cpp
|
||||
src/game/zones/logic/hand_zone_logic.cpp
|
||||
src/game/zones/logic/pile_zone_logic.cpp
|
||||
src/game/zones/logic/stack_zone_logic.cpp
|
||||
src/game/zones/logic/table_zone_logic.cpp
|
||||
src/game/zones/logic/view_zone_logic.cpp
|
||||
src/game/zones/pile_zone.cpp
|
||||
src/game/zones/select_zone.cpp
|
||||
src/game/zones/stack_zone.cpp
|
||||
src/game/zones/table_zone.cpp
|
||||
src/game/zones/view_zone.cpp
|
||||
src/game/zones/view_zone_widget.cpp
|
||||
src/game_graphics/board/abstract_graphics_item.cpp
|
||||
src/interface/card_picture_loader/card_picture_loader.cpp
|
||||
src/interface/card_picture_loader/card_picture_loader_local.cpp
|
||||
|
|
@ -137,13 +130,7 @@ set(cockatrice_SOURCES
|
|||
src/interface/layouts/overlap_layout.cpp
|
||||
src/interface/widgets/utility/line_edit_completer.cpp
|
||||
src/interface/pixel_map_generator.cpp
|
||||
src/interface/theme_config.cpp
|
||||
src/interface/theme_manager.cpp
|
||||
src/interface/palette_editor/color_button.cpp
|
||||
src/interface/palette_editor/palette_generator.cpp
|
||||
src/interface/palette_editor/quick_setup_panel.cpp
|
||||
src/interface/palette_editor/palette_grid_widget.cpp
|
||||
src/interface/palette_editor/palette_editor_dialog.cpp
|
||||
src/interface/widgets/cards/additional_info/color_identity_widget.cpp
|
||||
src/interface/widgets/cards/additional_info/mana_cost_widget.cpp
|
||||
src/interface/widgets/cards/additional_info/mana_symbol_widget.cpp
|
||||
|
|
@ -185,7 +172,6 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/deck_analytics/analyzer_modules/mana_distribution/mana_distribution_single_display_widget.cpp
|
||||
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_total_widget.cpp
|
||||
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_category_widget.cpp
|
||||
src/interface/widgets/deck_editor/card_database_view.cpp
|
||||
src/interface/widgets/deck_editor/deck_list_history_manager_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_editor_card_database_dock_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_editor_card_info_dock_widget.cpp
|
||||
|
|
@ -238,23 +224,11 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/server/handle_public_servers.cpp
|
||||
src/interface/widgets/server/remote/remote_decklist_tree_widget.cpp
|
||||
src/interface/widgets/server/remote/remote_replay_list_tree_widget.cpp
|
||||
src/interface/widgets/server/user/user_avatar_provider.cpp
|
||||
src/interface/widgets/server/user/user_card_art_provider.cpp
|
||||
src/interface/widgets/server/user/user_card_settings_dialog.cpp
|
||||
src/interface/widgets/server/user/user_context_menu.cpp
|
||||
src/interface/widgets/server/user/user_info_box.cpp
|
||||
src/interface/widgets/server/user/user_info_connection.cpp
|
||||
src/interface/widgets/server/user/user_list_manager.cpp
|
||||
src/interface/widgets/server/user/user_list_painter.cpp
|
||||
src/interface/widgets/server/user/user_list_widget.cpp
|
||||
src/interface/widgets/settings_page/appearance_settings_page.cpp
|
||||
src/interface/widgets/settings_page/deck_editor_settings_page.cpp
|
||||
src/interface/widgets/settings_page/general_settings_page.cpp
|
||||
src/interface/widgets/settings_page/messages_settings_page.cpp
|
||||
src/interface/widgets/settings_page/shortcut_settings_page.cpp
|
||||
src/interface/widgets/settings_page/sound_settings_page.cpp
|
||||
src/interface/widgets/settings_page/storage_settings_page.cpp
|
||||
src/interface/widgets/settings_page/user_interface_settings_page.cpp
|
||||
src/interface/widgets/utility/custom_line_edit.cpp
|
||||
src/interface/widgets/utility/get_text_with_max.cpp
|
||||
src/interface/widgets/utility/sequence_edit.cpp
|
||||
|
|
@ -333,7 +307,6 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/tabs/tab.cpp
|
||||
src/interface/widgets/tabs/tab_account.cpp
|
||||
src/interface/widgets/tabs/tab_admin.cpp
|
||||
src/interface/widgets/tabs/tab_card_art_rules.cpp
|
||||
src/interface/widgets/tabs/tab_deck_editor.cpp
|
||||
src/interface/widgets/tabs/tab_deck_storage.cpp
|
||||
src/interface/widgets/tabs/tab_game.cpp
|
||||
|
|
@ -356,8 +329,6 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_budget_navigation_widget.h
|
||||
src/interface/widgets/utility/compact_push_button.cpp
|
||||
src/interface/widgets/utility/compact_push_button.h
|
||||
src/interface/widgets/server/user/user_info_popup.cpp
|
||||
src/interface/widgets/server/user/user_info_popup.h
|
||||
)
|
||||
|
||||
add_subdirectory(sounds)
|
||||
|
|
|
|||
|
|
@ -55,7 +55,6 @@
|
|||
<file>resources/icons/view.svg</file>
|
||||
|
||||
<file>resources/icons/mana/B.svg</file>
|
||||
<file>resources/icons/mana/C.svg</file>
|
||||
<file>resources/icons/mana/G.svg</file>
|
||||
<file>resources/icons/mana/R.svg</file>
|
||||
<file>resources/icons/mana/U.svg</file>
|
||||
|
|
@ -70,7 +69,6 @@
|
|||
<file>resources/config/interface.svg</file>
|
||||
<file>resources/config/messages.svg</file>
|
||||
<file>resources/config/deckeditor.svg</file>
|
||||
<file>resources/config/storage.svg</file>
|
||||
<file>resources/config/shorcuts.svg</file>
|
||||
<file>resources/config/sound.svg</file>
|
||||
<file>resources/config/debug.ini</file>
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -28,8 +28,6 @@
|
|||
#dlg_tip_of_the_day = true
|
||||
#dlg_update = true
|
||||
|
||||
#general_settings_page = true
|
||||
|
||||
#settings_cache = true
|
||||
#servers_settings = true
|
||||
#shortcuts_settings = true
|
||||
|
|
|
|||
|
|
@ -1,799 +0,0 @@
|
|||
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Before Width: | Height: | Size: 2.2 KiB |
|
|
@ -6,12 +6,12 @@
|
|||
#include <QNetworkRequest>
|
||||
#include <QRegularExpression>
|
||||
#include <QUrlQuery>
|
||||
#include <libcockatrice/card/database/card_database_manager.h>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
|
||||
#include <version_string.h>
|
||||
|
||||
DeckStatsInterface::DeckStatsInterface(QObject *parent) : QObject(parent)
|
||||
DeckStatsInterface::DeckStatsInterface(CardDatabase &_cardDatabase, QObject *parent)
|
||||
: QObject(parent), cardDatabase(_cardDatabase)
|
||||
{
|
||||
manager = new QNetworkAccessManager(this);
|
||||
connect(manager, &QNetworkAccessManager::finished, this, &DeckStatsInterface::queryFinished);
|
||||
|
|
@ -70,8 +70,8 @@ void DeckStatsInterface::analyzeDeck(const DeckList &deck)
|
|||
|
||||
void DeckStatsInterface::copyDeckWithoutTokens(const DeckList &source, DeckList &destination)
|
||||
{
|
||||
auto copyIfNotAToken = [&destination](const auto node, const auto card) {
|
||||
CardInfoPtr dbCard = CardDatabaseManager::query()->getCardInfo(card->getName());
|
||||
auto copyIfNotAToken = [this, &destination](const auto node, const auto card) {
|
||||
CardInfoPtr dbCard = cardDatabase.query()->getCardInfo(card->getName());
|
||||
if (dbCard && !dbCard->getIsToken()) {
|
||||
DecklistCardNode *addedCard = destination.addCard(card->getName(), node->getName(), -1);
|
||||
addedCard->setNumber(card->getNumber());
|
||||
|
|
|
|||
|
|
@ -1,12 +1,13 @@
|
|||
/**
|
||||
* @file deck_stats_interface.h
|
||||
* @ingroup ApiInterfaces
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DECKSTATS_INTERFACE_H
|
||||
#define DECKSTATS_INTERFACE_H
|
||||
|
||||
#include <libcockatrice/card/database/card_database.h>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
|
||||
class QByteArray;
|
||||
|
|
@ -20,6 +21,8 @@ class DeckStatsInterface : public QObject
|
|||
private:
|
||||
QNetworkAccessManager *manager;
|
||||
|
||||
CardDatabase &cardDatabase;
|
||||
|
||||
/**
|
||||
* Deckstats doesn't recognize token cards, and instead tries to find the
|
||||
* closest non-token card instead. So we construct a new deck which has no
|
||||
|
|
@ -32,7 +35,7 @@ private slots:
|
|||
void getAnalyzeRequestData(const DeckList &deck, QByteArray &data);
|
||||
|
||||
public:
|
||||
explicit DeckStatsInterface(QObject *parent = nullptr);
|
||||
explicit DeckStatsInterface(CardDatabase &_cardDatabase, QObject *parent = nullptr);
|
||||
void analyzeDeck(const DeckList &deck);
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -6,12 +6,12 @@
|
|||
#include <QNetworkRequest>
|
||||
#include <QRegularExpression>
|
||||
#include <QUrlQuery>
|
||||
#include <libcockatrice/card/database/card_database_manager.h>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
|
||||
#include <version_string.h>
|
||||
|
||||
TappedOutInterface::TappedOutInterface(QObject *parent) : QObject(parent)
|
||||
TappedOutInterface::TappedOutInterface(CardDatabase &_cardDatabase, QObject *parent)
|
||||
: QObject(parent), cardDatabase(_cardDatabase)
|
||||
{
|
||||
manager = new QNetworkAccessManager(this);
|
||||
connect(manager, &QNetworkAccessManager::finished, this, &TappedOutInterface::queryFinished);
|
||||
|
|
@ -97,8 +97,8 @@ void TappedOutInterface::analyzeDeck(const DeckList &deck)
|
|||
|
||||
void TappedOutInterface::copyDeckSplitMainAndSide(const DeckList &source, DeckList &mainboard, DeckList &sideboard)
|
||||
{
|
||||
auto copyMainOrSide = [&mainboard, &sideboard](const auto node, const auto card) {
|
||||
CardInfoPtr dbCard = CardDatabaseManager::query()->getCardInfo(card->getName());
|
||||
auto copyMainOrSide = [this, &mainboard, &sideboard](const auto node, const auto card) {
|
||||
CardInfoPtr dbCard = cardDatabase.query()->getCardInfo(card->getName());
|
||||
if (!dbCard || dbCard->getIsToken()) {
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,14 @@
|
|||
/**
|
||||
* @file tapped_out_interface.h
|
||||
* @ingroup ApiInterfaces
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef TAPPEDOUT_INTERFACE_H
|
||||
#define TAPPEDOUT_INTERFACE_H
|
||||
|
||||
#include <QLoggingCategory>
|
||||
#include <QObject>
|
||||
#include <libcockatrice/card/database/card_database.h>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
|
||||
inline Q_LOGGING_CATEGORY(TappedOutInterfaceLog, "tapped_out_interface");
|
||||
|
||||
|
|
@ -29,13 +29,14 @@ class TappedOutInterface : public QObject
|
|||
private:
|
||||
QNetworkAccessManager *manager;
|
||||
|
||||
CardDatabase &cardDatabase;
|
||||
void copyDeckSplitMainAndSide(const DeckList &source, DeckList &mainboard, DeckList &sideboard);
|
||||
private slots:
|
||||
void queryFinished(QNetworkReply *reply);
|
||||
void getAnalyzeRequestData(const DeckList &deck, QByteArray &data);
|
||||
|
||||
public:
|
||||
explicit TappedOutInterface(QObject *parent = nullptr);
|
||||
explicit TappedOutInterface(CardDatabase &_cardDatabase, QObject *parent = nullptr);
|
||||
void analyzeDeck(const DeckList &deck);
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file deck_link_to_api_transformer.h
|
||||
* @ingroup ApiInterfaces
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DECK_LINK_TO_API_TRANSFORMER_H
|
||||
#define DECK_LINK_TO_API_TRANSFORMER_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file interface_json_deck_parser.h
|
||||
* @ingroup ApiInterfaces
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef INTERFACE_JSON_DECK_PARSER_H
|
||||
#define INTERFACE_JSON_DECK_PARSER_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file spoiler_background_updater.h
|
||||
* @ingroup Client
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COCKATRICE_SPOILER_DOWNLOADER_H
|
||||
#define COCKATRICE_SPOILER_DOWNLOADER_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file client_update_checker.h
|
||||
* @ingroup ClientUpdate
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef CLIENT_UPDATE_CHECKER_H
|
||||
#define CLIENT_UPDATE_CHECKER_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file release_channel.h
|
||||
* @ingroup ClientUpdate
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef RELEASECHANNEL_H
|
||||
#define RELEASECHANNEL_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file update_downloader.h
|
||||
* @ingroup ClientUpdate
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COCKATRICE_UPDATEDOWNLOADER_H
|
||||
#define COCKATRICE_UPDATEDOWNLOADER_H
|
||||
|
|
|
|||
|
|
@ -1,7 +1,5 @@
|
|||
#include "cache_settings.h"
|
||||
|
||||
#include "../../interface/card_picture_loader/card_picture_loader_cache_method.h"
|
||||
#include "../../interface/card_picture_loader/card_picture_loader_local_schemes.h"
|
||||
#include "../network/update/client/release_channel.h"
|
||||
#include "card_counter_settings.h"
|
||||
#include "version_string.h"
|
||||
|
|
@ -280,16 +278,6 @@ SettingsCache::SettingsCache()
|
|||
|
||||
networkCacheSize = settings->value("personal/networkCacheSize", NETWORK_CACHE_SIZE_DEFAULT).toInt();
|
||||
redirectCacheTtl = settings->value("personal/redirectCacheTtl", NETWORK_REDIRECT_CACHE_TTL_DEFAULT).toInt();
|
||||
cardPictureLoaderCacheMethod =
|
||||
settings
|
||||
->value("personal/cardPictureLoaderCacheMethod",
|
||||
static_cast<int>(CardPictureLoaderCacheMethod::CacheMethod::NETWORK_CACHE))
|
||||
.toInt();
|
||||
localCardImageStorageNamingScheme =
|
||||
settings
|
||||
->value("personal/localCardImageStorageNamingScheme",
|
||||
static_cast<int>(CardPictureLoaderLocalSchemes::NamingScheme::Set_Folder_Name_Set_Collector))
|
||||
.toInt();
|
||||
|
||||
picDownload = settings->value("personal/picturedownload", true).toBool();
|
||||
showStatusBar = settings->value("personal/showStatusBar", false).toBool();
|
||||
|
|
@ -309,11 +297,9 @@ SettingsCache::SettingsCache()
|
|||
cardViewExpandedRowsMax = settings->value("interface/cardViewExpandedRowsMax", 20).toInt();
|
||||
closeEmptyCardView = settings->value("interface/closeEmptyCardView", true).toBool();
|
||||
focusCardViewSearchBar = settings->value("interface/focusCardViewSearchBar", true).toBool();
|
||||
keepGameChatFocus = settings->value("interface/keepGameChatFocus", false).toBool();
|
||||
|
||||
showDragSelectionCount = settings->value("interface/showlassoselectioncount", true).toBool();
|
||||
showTotalSelectionCount = settings->value("interface/showpersistentselectioncount", true).toBool();
|
||||
showSubtypeSelectionTally = settings->value("interface/showsubtypeselectiontally", true).toBool();
|
||||
|
||||
showShortcuts = settings->value("menu/showshortcuts", true).toBool();
|
||||
showGameSelectorFilterToolbar = settings->value("menu/showgameselectorfiltertoolbar", true).toBool();
|
||||
|
|
@ -372,7 +358,6 @@ SettingsCache::SettingsCache()
|
|||
|
||||
openDeckInNewTab = settings->value("editor/openDeckInNewTab", false).toBool();
|
||||
rewindBufferingMs = settings->value("replay/rewindBufferingMs", 200).toInt();
|
||||
styleUserList = settings->value("appearance/styleUserList", true).toBool();
|
||||
chatMention = settings->value("chat/mention", true).toBool();
|
||||
chatMentionCompleter = settings->value("chat/mentioncompleter", true).toBool();
|
||||
chatMentionForeground = settings->value("chat/mentionforeground", true).toBool();
|
||||
|
|
@ -391,7 +376,6 @@ SettingsCache::SettingsCache()
|
|||
|
||||
ignoreUnregisteredUsers = settings->value("chat/ignore_unregistered", false).toBool();
|
||||
ignoreUnregisteredUserMessages = settings->value("chat/ignore_unregistered_messages", false).toBool();
|
||||
ignoreNonBuddyUserMessages = settings->value("chat/ignore_nonbuddy_messages", false).toBool();
|
||||
|
||||
scaleCards = settings->value("cards/scaleCards", true).toBool();
|
||||
verticalCardOverlapPercent = settings->value("cards/verticalCardOverlapPercent", 33).toInt();
|
||||
|
|
@ -460,13 +444,6 @@ void SettingsCache::setFocusCardViewSearchBar(QT_STATE_CHANGED_T value)
|
|||
settings->setValue("interface/focusCardViewSearchBar", focusCardViewSearchBar);
|
||||
}
|
||||
|
||||
void SettingsCache::setKeepGameChatFocus(QT_STATE_CHANGED_T value)
|
||||
{
|
||||
keepGameChatFocus = value;
|
||||
settings->setValue("interface/keepGameChatFocus", keepGameChatFocus);
|
||||
emit keepGameChatFocusChanged(keepGameChatFocus);
|
||||
}
|
||||
|
||||
void SettingsCache::setKnownMissingFeatures(const QString &_knownMissingFeatures)
|
||||
{
|
||||
knownMissingFeatures = _knownMissingFeatures;
|
||||
|
|
@ -1047,13 +1024,6 @@ void SettingsCache::setRewindBufferingMs(int _rewindBufferingMs)
|
|||
settings->setValue("replay/rewindBufferingMs", rewindBufferingMs);
|
||||
}
|
||||
|
||||
void SettingsCache::setStyleUserList(QT_STATE_CHANGED_T _styleUserList)
|
||||
{
|
||||
styleUserList = static_cast<bool>(_styleUserList);
|
||||
settings->setValue("appearance/styleUserList", styleUserList);
|
||||
emit styleUserListChanged();
|
||||
}
|
||||
|
||||
void SettingsCache::setChatMention(QT_STATE_CHANGED_T _chatMention)
|
||||
{
|
||||
chatMention = static_cast<bool>(_chatMention);
|
||||
|
|
@ -1135,12 +1105,6 @@ void SettingsCache::setIgnoreUnregisteredUserMessages(QT_STATE_CHANGED_T _ignore
|
|||
settings->setValue("chat/ignore_unregistered_messages", ignoreUnregisteredUserMessages);
|
||||
}
|
||||
|
||||
void SettingsCache::setIgnoreNonBuddyUserMessages(QT_STATE_CHANGED_T _ignoreNonBuddyUserMessages)
|
||||
{
|
||||
ignoreNonBuddyUserMessages = static_cast<bool>(_ignoreNonBuddyUserMessages);
|
||||
settings->setValue("chat/ignore_nonbuddy_messages", ignoreNonBuddyUserMessages);
|
||||
}
|
||||
|
||||
void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
|
||||
{
|
||||
pixmapCacheSize = _pixmapCacheSize;
|
||||
|
|
@ -1148,13 +1112,6 @@ void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
|
|||
emit pixmapCacheSizeChanged(pixmapCacheSize);
|
||||
}
|
||||
|
||||
void SettingsCache::setCardImageCacheMethod(const CardPictureLoaderCacheMethod::CacheMethod _cardImageCachingMethod)
|
||||
{
|
||||
cardPictureLoaderCacheMethod = static_cast<int>(_cardImageCachingMethod);
|
||||
settings->setValue("personal/cardPictureLoaderCacheMethod", cardPictureLoaderCacheMethod);
|
||||
emit cardPictureLoaderCacheMethodChanged(cardPictureLoaderCacheMethod);
|
||||
}
|
||||
|
||||
void SettingsCache::setNetworkCacheSizeInMB(const int _networkCacheSize)
|
||||
{
|
||||
networkCacheSize = _networkCacheSize;
|
||||
|
|
@ -1169,14 +1126,6 @@ void SettingsCache::setNetworkRedirectCacheTtl(const int _redirectCacheTtl)
|
|||
emit redirectCacheTtlChanged(redirectCacheTtl);
|
||||
}
|
||||
|
||||
void SettingsCache::setLocalCardImageStorageNamingScheme(
|
||||
const CardPictureLoaderLocalSchemes::NamingScheme _localCardImageStorageNamingScheme)
|
||||
{
|
||||
localCardImageStorageNamingScheme = static_cast<int>(_localCardImageStorageNamingScheme);
|
||||
settings->setValue("personal/localCardImageStorageNamingScheme", localCardImageStorageNamingScheme);
|
||||
emit localCardImageStorageNamingSchemeChanged(localCardImageStorageNamingScheme);
|
||||
}
|
||||
|
||||
void SettingsCache::setClientID(const QString &_clientID)
|
||||
{
|
||||
clientID = _clientID;
|
||||
|
|
@ -1396,12 +1345,6 @@ void SettingsCache::setShowTotalSelectionCount(QT_STATE_CHANGED_T _showTotalSele
|
|||
settings->setValue("interface/showpersistentselectioncount", showTotalSelectionCount);
|
||||
}
|
||||
|
||||
void SettingsCache::setShowSubtypeSelectionTally(QT_STATE_CHANGED_T _showSubtypeSelectionTally)
|
||||
{
|
||||
showSubtypeSelectionTally = static_cast<bool>(_showSubtypeSelectionTally);
|
||||
settings->setValue("interface/showsubtypeselectiontally", showSubtypeSelectionTally);
|
||||
}
|
||||
|
||||
void SettingsCache::loadPaths()
|
||||
{
|
||||
QString dataPath = getDataPath();
|
||||
|
|
|
|||
|
|
@ -1,14 +1,12 @@
|
|||
/**
|
||||
* @file cache_settings.h
|
||||
* @ingroup Settings
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef SETTINGSCACHE_H
|
||||
#define SETTINGSCACHE_H
|
||||
|
||||
#include "../../interface/card_picture_loader/card_picture_loader_cache_method.h"
|
||||
#include "../../interface/card_picture_loader/card_picture_loader_local_schemes.h"
|
||||
#include "shortcuts_settings.h"
|
||||
|
||||
#include <QDate>
|
||||
|
|
@ -183,20 +181,15 @@ signals:
|
|||
void soundThemeChanged();
|
||||
void ignoreUnregisteredUsersChanged();
|
||||
void ignoreUnregisteredUserMessagesChanged();
|
||||
void ignoreNonBuddyUserMessagesChanged();
|
||||
void pixmapCacheSizeChanged(int newSizeInMBs);
|
||||
void networkCacheSizeChanged(int newSizeInMBs);
|
||||
void redirectCacheTtlChanged(int newTtl);
|
||||
void cardPictureLoaderCacheMethodChanged(int cardPictureLoaderCacheMethod);
|
||||
void localCardImageStorageNamingSchemeChanged(int localCardImageStorageNamingScheme);
|
||||
void masterVolumeChanged(int value);
|
||||
void styleUserListChanged();
|
||||
void chatMentionCompleterChanged();
|
||||
void downloadSpoilerTimeIndexChanged();
|
||||
void downloadSpoilerStatusChanged();
|
||||
void useTearOffMenusChanged(bool state);
|
||||
void roundCardCornersChanged(bool roundCardCorners);
|
||||
void keepGameChatFocusChanged(bool value);
|
||||
|
||||
private:
|
||||
QSettings *settings;
|
||||
|
|
@ -285,7 +278,6 @@ private:
|
|||
bool autoRotateSidewaysLayoutCards;
|
||||
bool openDeckInNewTab;
|
||||
int rewindBufferingMs;
|
||||
bool styleUserList;
|
||||
bool chatMention;
|
||||
bool chatMentionCompleter;
|
||||
QString chatMentionColor;
|
||||
|
|
@ -298,7 +290,6 @@ private:
|
|||
QString soundThemeName;
|
||||
bool ignoreUnregisteredUsers;
|
||||
bool ignoreUnregisteredUserMessages;
|
||||
bool ignoreNonBuddyUserMessages;
|
||||
QString picUrl;
|
||||
QString picUrlFallback;
|
||||
QString clientID;
|
||||
|
|
@ -309,12 +300,9 @@ private:
|
|||
int cardViewExpandedRowsMax;
|
||||
bool closeEmptyCardView;
|
||||
bool focusCardViewSearchBar;
|
||||
bool keepGameChatFocus;
|
||||
int pixmapCacheSize;
|
||||
int networkCacheSize;
|
||||
int redirectCacheTtl;
|
||||
int cardPictureLoaderCacheMethod;
|
||||
int localCardImageStorageNamingScheme;
|
||||
bool scaleCards;
|
||||
int verticalCardOverlapPercent;
|
||||
bool showMessagePopups;
|
||||
|
|
@ -355,7 +343,6 @@ private:
|
|||
bool showStatusBar;
|
||||
bool showDragSelectionCount;
|
||||
bool showTotalSelectionCount;
|
||||
bool showSubtypeSelectionTally;
|
||||
|
||||
public:
|
||||
SettingsCache();
|
||||
|
|
@ -479,10 +466,6 @@ public:
|
|||
{
|
||||
return showTotalSelectionCount;
|
||||
}
|
||||
[[nodiscard]] bool getShowSubtypeSelectionTally() const
|
||||
{
|
||||
return showSubtypeSelectionTally;
|
||||
}
|
||||
[[nodiscard]] bool getNotificationsEnabled() const
|
||||
{
|
||||
return notificationsEnabled;
|
||||
|
|
@ -745,10 +728,6 @@ public:
|
|||
{
|
||||
return rewindBufferingMs;
|
||||
}
|
||||
[[nodiscard]] bool getStyleUserList() const
|
||||
{
|
||||
return styleUserList;
|
||||
}
|
||||
[[nodiscard]] bool getChatMention() const
|
||||
{
|
||||
return chatMention;
|
||||
|
|
@ -803,18 +782,10 @@ public:
|
|||
{
|
||||
return ignoreUnregisteredUserMessages;
|
||||
}
|
||||
[[nodiscard]] bool getIgnoreNonBuddyUserMessages() const
|
||||
{
|
||||
return ignoreNonBuddyUserMessages;
|
||||
}
|
||||
[[nodiscard]] int getPixmapCacheSize() const
|
||||
{
|
||||
return pixmapCacheSize;
|
||||
}
|
||||
[[nodiscard]] CardPictureLoaderCacheMethod::CacheMethod getCardPictureLoaderCacheMethod() const
|
||||
{
|
||||
return static_cast<CardPictureLoaderCacheMethod::CacheMethod>(cardPictureLoaderCacheMethod);
|
||||
}
|
||||
[[nodiscard]] int getNetworkCacheSizeInMB() const
|
||||
{
|
||||
return networkCacheSize;
|
||||
|
|
@ -823,10 +794,6 @@ public:
|
|||
{
|
||||
return redirectCacheTtl;
|
||||
}
|
||||
[[nodiscard]] CardPictureLoaderLocalSchemes::NamingScheme getLocalCardImageStorageNamingScheme() const
|
||||
{
|
||||
return static_cast<CardPictureLoaderLocalSchemes::NamingScheme>(localCardImageStorageNamingScheme);
|
||||
}
|
||||
[[nodiscard]] bool getScaleCards() const
|
||||
{
|
||||
return scaleCards;
|
||||
|
|
@ -948,7 +915,6 @@ public:
|
|||
void setCardViewExpandedRowsMax(int value);
|
||||
void setCloseEmptyCardView(QT_STATE_CHANGED_T value);
|
||||
void setFocusCardViewSearchBar(QT_STATE_CHANGED_T value);
|
||||
void setKeepGameChatFocus(QT_STATE_CHANGED_T value);
|
||||
QString getClientID() override
|
||||
{
|
||||
return clientID;
|
||||
|
|
@ -981,10 +947,6 @@ public:
|
|||
{
|
||||
return focusCardViewSearchBar;
|
||||
}
|
||||
[[nodiscard]] bool getKeepGameChatFocus() const
|
||||
{
|
||||
return keepGameChatFocus;
|
||||
}
|
||||
[[nodiscard]] ShortcutsSettings &shortcuts() const
|
||||
{
|
||||
return *shortcutsSettings;
|
||||
|
|
@ -1124,7 +1086,6 @@ public slots:
|
|||
void setAutoRotateSidewaysLayoutCards(QT_STATE_CHANGED_T _autoRotateSidewaysLayoutCards);
|
||||
void setOpenDeckInNewTab(QT_STATE_CHANGED_T _openDeckInNewTab);
|
||||
void setRewindBufferingMs(int _rewindBufferingMs);
|
||||
void setStyleUserList(QT_STATE_CHANGED_T _styleUserList);
|
||||
void setChatMention(QT_STATE_CHANGED_T _chatMention);
|
||||
void setChatMentionCompleter(QT_STATE_CHANGED_T _chatMentionCompleter);
|
||||
void setChatMentionForeground(QT_STATE_CHANGED_T _chatMentionForeground);
|
||||
|
|
@ -1136,13 +1097,9 @@ public slots:
|
|||
void setSoundThemeName(const QString &_soundThemeName);
|
||||
void setIgnoreUnregisteredUsers(QT_STATE_CHANGED_T _ignoreUnregisteredUsers);
|
||||
void setIgnoreUnregisteredUserMessages(QT_STATE_CHANGED_T _ignoreUnregisteredUserMessages);
|
||||
void setIgnoreNonBuddyUserMessages(QT_STATE_CHANGED_T _ignoreNonBuddyUserMessages);
|
||||
void setPixmapCacheSize(const int _pixmapCacheSize);
|
||||
void setCardImageCacheMethod(CardPictureLoaderCacheMethod::CacheMethod _cardImageCachingMethod);
|
||||
void setNetworkCacheSizeInMB(const int _networkCacheSize);
|
||||
void setNetworkRedirectCacheTtl(const int _redirectCacheTtl);
|
||||
void setLocalCardImageStorageNamingScheme(
|
||||
const CardPictureLoaderLocalSchemes::NamingScheme _localCardImageStorageNamingScheme);
|
||||
void setCardScaling(const QT_STATE_CHANGED_T _scaleCards);
|
||||
void setStackCardOverlapPercent(const int _verticalCardOverlapPercent);
|
||||
void setShowMessagePopups(const QT_STATE_CHANGED_T _showMessagePopups);
|
||||
|
|
@ -1181,6 +1138,5 @@ public slots:
|
|||
void setRoundCardCorners(bool _roundCardCorners);
|
||||
void setShowDragSelectionCount(QT_STATE_CHANGED_T _showDragSelectionCount);
|
||||
void setShowTotalSelectionCount(QT_STATE_CHANGED_T _showTotalSelectionCount);
|
||||
void setShowSubtypeSelectionTally(QT_STATE_CHANGED_T _showSubtypeSelectionTally);
|
||||
};
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file card_counter_settings.h
|
||||
* @ingroup GameSettings
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef CARD_COUNTER_SETTINGS_H
|
||||
#define CARD_COUNTER_SETTINGS_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file shortcut_treeview.h
|
||||
* @ingroup CoreSettings
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef SHORTCUT_TREEVIEW_H
|
||||
#define SHORTCUT_TREEVIEW_H
|
||||
|
|
|
|||
|
|
@ -64,13 +64,8 @@ ShortcutsSettings::ShortcutsSettings(const QString &settingsPath, QObject *paren
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Migrates legacy shortcut key names to current naming scheme.
|
||||
*
|
||||
* PR 5079 changed Textbox/unfocusTextBox to Player/unfocusTextBox and
|
||||
* tab_game/aFocusChat to Player/aFocusChat. This migration allows players
|
||||
* to keep their already configured shortcuts.
|
||||
*/
|
||||
/// PR 5079 changes Textbox/unfocusTextBox to Player/unfocusTextBox and tab_game/aFocusChat to Player/aFocusChat.
|
||||
/// A migration is necessary to let players keep their already configured shortcuts.
|
||||
void ShortcutsSettings::migrateShortcuts()
|
||||
{
|
||||
if (QFile(settingsFilePath).exists()) {
|
||||
|
|
@ -241,7 +236,9 @@ bool ShortcutsSettings::isValid(const QString &name, const QString &sequences) c
|
|||
return findOverlaps(name, sequences).isEmpty();
|
||||
}
|
||||
|
||||
/** @brief Checks if the shortcut is a shortcut that is active in all windows. */
|
||||
/**
|
||||
* Checks if the shortcut is a shortcut that is active in all windows
|
||||
*/
|
||||
static bool isAlwaysActiveShortcut(const QString &shortcutName)
|
||||
{
|
||||
return shortcutName.startsWith("MainWindow") || shortcutName.startsWith("Tabs");
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file shortcuts_settings.h
|
||||
* @ingroup CoreSettings
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef SHORTCUTSSETTINGS_H
|
||||
#define SHORTCUTSSETTINGS_H
|
||||
|
|
@ -223,10 +223,6 @@ private:
|
|||
{"TabDeckEditor/aLoadDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck..."),
|
||||
parseSequenceString("Ctrl+O"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aLoadDeckFromWebsite",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load deck from online service..."),
|
||||
parseSequenceString("Ctrl+Shift+O"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aLoadDeckFromClipboard",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
|
||||
parseSequenceString("Ctrl+Shift+V"),
|
||||
|
|
@ -287,10 +283,6 @@ private:
|
|||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
|
||||
parseSequenceString("Ctrl+Shift+V"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/loadFromWebsiteButton",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load from website..."),
|
||||
parseSequenceString("Ctrl+Shift+O"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/unloadDeckButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Unload Deck"),
|
||||
parseSequenceString("Ctrl+Alt+U"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file sound_engine.h
|
||||
* @ingroup Core
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef SOUNDENGINE_H
|
||||
#define SOUNDENGINE_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file deck_filter_string.h
|
||||
* @ingroup DeckStorageWidgets
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DECK_FILTER_STRING_H
|
||||
#define DECK_FILTER_STRING_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file filter_builder.h
|
||||
* @ingroup CardDatabaseModelFilters
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef FILTERBUILDER_H
|
||||
#define FILTERBUILDER_H
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file filter_tree_model.h
|
||||
* @ingroup CardDatabaseModelFilters
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef FILTERTREEMODEL_H
|
||||
#define FILTERTREEMODEL_H
|
||||
|
|
|
|||
|
|
@ -2,8 +2,8 @@
|
|||
* @file syntax_help.h
|
||||
* @ingroup CardDatabaseModelFilters
|
||||
* @ingroup DeckStorageWidgets
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef SEARCH_SYNTAX_HELP_H
|
||||
#define SEARCH_SYNTAX_HELP_H
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
#include "abstract_game.h"
|
||||
|
||||
#include "../interface/widgets/tabs/tab_game.h"
|
||||
#include "player/player_logic.h"
|
||||
#include "player/player.h"
|
||||
|
||||
AbstractGame::AbstractGame(QObject *_parent) : QObject(_parent)
|
||||
AbstractGame::AbstractGame(TabGame *_tab) : QObject(_tab), tab(_tab)
|
||||
{
|
||||
gameMetaInfo = new GameMetaInfo(this);
|
||||
gameEventHandler = new GameEventHandler(this);
|
||||
|
|
@ -44,7 +44,7 @@ void AbstractGame::setActiveCard(CardItem *card)
|
|||
|
||||
CardItem *AbstractGame::getCard(int playerId, const QString &zoneName, int cardId) const
|
||||
{
|
||||
PlayerLogic *player = playerManager->getPlayer(playerId);
|
||||
Player *player = playerManager->getPlayer(playerId);
|
||||
if (!player) {
|
||||
return nullptr;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file abstract_game.h
|
||||
* @ingroup GameLogic
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COCKATRICE_ABSTRACT_GAME_H
|
||||
#define COCKATRICE_ABSTRACT_GAME_H
|
||||
|
|
@ -16,19 +16,26 @@
|
|||
#include <libcockatrice/protocol/pb/game_replay.pb.h>
|
||||
|
||||
class CardItem;
|
||||
class TabGame;
|
||||
class AbstractGame : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit AbstractGame(QObject *parent);
|
||||
explicit AbstractGame(TabGame *tab);
|
||||
|
||||
TabGame *tab;
|
||||
GameMetaInfo *gameMetaInfo;
|
||||
GameState *gameState;
|
||||
GameEventHandler *gameEventHandler;
|
||||
PlayerManager *playerManager;
|
||||
CardItem *activeCard;
|
||||
|
||||
TabGame *getTab() const
|
||||
{
|
||||
return tab;
|
||||
}
|
||||
|
||||
GameMetaInfo *getGameMetaInfo()
|
||||
{
|
||||
return gameMetaInfo;
|
||||
|
|
|
|||
|
|
@ -1,48 +0,0 @@
|
|||
#include "arrow_registry.h"
|
||||
|
||||
#include "../game_graphics/board/arrow_item.h"
|
||||
|
||||
void ArrowRegistry::insert(QSharedPointer<ArrowData> data, ArrowItem *arrow)
|
||||
{
|
||||
const ArrowKey key{data->creatorId, data->id};
|
||||
|
||||
if (auto *existing = take(data->creatorId, data->id)) {
|
||||
existing->delArrow();
|
||||
}
|
||||
|
||||
dataStore.insert(key, data);
|
||||
items.insert(key, arrow);
|
||||
byPlayer[data->creatorId].insert(data->id);
|
||||
}
|
||||
|
||||
ArrowItem *ArrowRegistry::take(int creatorId, int arrowId)
|
||||
{
|
||||
const ArrowKey key{creatorId, arrowId};
|
||||
dataStore.remove(key);
|
||||
auto &playerSet = byPlayer[creatorId];
|
||||
playerSet.remove(arrowId);
|
||||
if (playerSet.isEmpty()) {
|
||||
byPlayer.remove(creatorId);
|
||||
}
|
||||
return items.take(key);
|
||||
}
|
||||
|
||||
ArrowItem *ArrowRegistry::get(int creatorId, int arrowId) const
|
||||
{
|
||||
return items.value(ArrowKey{creatorId, arrowId}, nullptr);
|
||||
}
|
||||
|
||||
bool ArrowRegistry::contains(int creatorId, int arrowId) const
|
||||
{
|
||||
return items.contains(ArrowKey{creatorId, arrowId});
|
||||
}
|
||||
|
||||
QSet<int> ArrowRegistry::idsForPlayer(int playerId) const
|
||||
{
|
||||
return byPlayer.value(playerId);
|
||||
}
|
||||
|
||||
QList<ArrowItem *> ArrowRegistry::all() const
|
||||
{
|
||||
return items.values();
|
||||
}
|
||||
|
|
@ -1,43 +0,0 @@
|
|||
#ifndef COCKATRICE_ARROW_REGISTRY_H
|
||||
#define COCKATRICE_ARROW_REGISTRY_H
|
||||
|
||||
#include "board/arrow_data.h"
|
||||
|
||||
#include <QMap>
|
||||
#include <QSet>
|
||||
#include <QSharedPointer>
|
||||
|
||||
class ArrowItem;
|
||||
|
||||
struct ArrowKey
|
||||
{
|
||||
int creatorId;
|
||||
int arrowId;
|
||||
|
||||
bool operator<(const ArrowKey &other) const
|
||||
{
|
||||
if (creatorId != other.creatorId) {
|
||||
return creatorId < other.creatorId;
|
||||
}
|
||||
return arrowId < other.arrowId;
|
||||
}
|
||||
};
|
||||
|
||||
class ArrowRegistry
|
||||
{
|
||||
public:
|
||||
void insert(QSharedPointer<ArrowData> data, ArrowItem *arrow);
|
||||
ArrowItem *take(int creatorId, int arrowId);
|
||||
|
||||
[[nodiscard]] ArrowItem *get(int creatorId, int arrowId) const;
|
||||
[[nodiscard]] bool contains(int creatorId, int arrowId) const;
|
||||
[[nodiscard]] QSet<int> idsForPlayer(int playerId) const;
|
||||
[[nodiscard]] QList<ArrowItem *> all() const;
|
||||
|
||||
private:
|
||||
QMap<ArrowKey, QSharedPointer<ArrowData>> dataStore;
|
||||
QMap<ArrowKey, ArrowItem *> items;
|
||||
QMap<int, QSet<int>> byPlayer;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file abstract_card_drag_item.h
|
||||
* @ingroup GameGraphicsCards
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef ABSTRACTCARDDRAGITEM_H
|
||||
#define ABSTRACTCARDDRAGITEM_H
|
||||
|
|
@ -13,7 +13,7 @@
|
|||
#include <libcockatrice/card/database/card_database.h>
|
||||
#include <libcockatrice/card/database/card_database_manager.h>
|
||||
|
||||
AbstractCardItem::AbstractCardItem(QGraphicsItem *parent, const CardRef &cardRef, PlayerLogic *_owner, int _id)
|
||||
AbstractCardItem::AbstractCardItem(QGraphicsItem *parent, const CardRef &cardRef, Player *_owner, int _id)
|
||||
: ArrowTarget(_owner, parent), id(_id), cardRef(cardRef), tapped(false), facedown(false), tapAngle(0),
|
||||
bgColor(Qt::transparent), isHovered(false), realZValue(0)
|
||||
{
|
||||
|
|
@ -7,14 +7,14 @@
|
|||
#ifndef ABSTRACTCARDITEM_H
|
||||
#define ABSTRACTCARDITEM_H
|
||||
|
||||
#include "../../game_graphics/board/graphics_item_type.h"
|
||||
#include "../card_dimensions.h"
|
||||
#include "arrow_target.h"
|
||||
#include "graphics_item_type.h"
|
||||
|
||||
#include <libcockatrice/card/printing/exact_card.h>
|
||||
#include <libcockatrice/utility/card_ref.h>
|
||||
|
||||
class PlayerLogic;
|
||||
class Player;
|
||||
|
||||
class AbstractCardItem : public ArrowTarget
|
||||
{
|
||||
|
|
@ -44,11 +44,6 @@ signals:
|
|||
void deleteCardInfoPopup(QString cardName);
|
||||
void sigPixmapUpdated();
|
||||
void cardShiftClicked(QString cardName);
|
||||
void rightClicked(AbstractCardItem *card, QPoint screenPos);
|
||||
void playSelected(AbstractCardItem *card);
|
||||
void playSelectedFaceDown(AbstractCardItem *card);
|
||||
void hideSelected(AbstractCardItem *card);
|
||||
void selectionChanged(AbstractCardItem *card, bool selected);
|
||||
|
||||
public:
|
||||
enum
|
||||
|
|
@ -61,7 +56,7 @@ public:
|
|||
}
|
||||
explicit AbstractCardItem(QGraphicsItem *parent = nullptr,
|
||||
const CardRef &cardRef = {},
|
||||
PlayerLogic *_owner = nullptr,
|
||||
Player *_owner = nullptr,
|
||||
int _id = -1);
|
||||
~AbstractCardItem() override;
|
||||
QRectF boundingRect() const override;
|
||||
|
|
@ -1,15 +1,14 @@
|
|||
#include "abstract_counter.h"
|
||||
|
||||
#include "../../client/settings/cache_settings.h"
|
||||
#include "../../game/player/player_actions.h"
|
||||
#include "../../game/player/player_logic.h"
|
||||
#include "../../game_graphics/board/translate_counter_name.h"
|
||||
#include "../../interface/widgets/tabs/tab_game.h"
|
||||
#include "../player/player.h"
|
||||
#include "../player/player_actions.h"
|
||||
#include "translate_counter_name.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QApplication>
|
||||
#include <QGraphicsSceneMouseEvent>
|
||||
#include <QGraphicsView>
|
||||
#include <QKeyEvent>
|
||||
#include <QMenu>
|
||||
#include <QString>
|
||||
|
|
@ -17,24 +16,24 @@
|
|||
#include <libcockatrice/protocol/pb/command_set_counter.pb.h>
|
||||
#include <libcockatrice/utility/expression.h>
|
||||
|
||||
AbstractCounter::AbstractCounter(CounterState *state,
|
||||
PlayerLogic *_player,
|
||||
AbstractCounter::AbstractCounter(Player *_player,
|
||||
int _id,
|
||||
const QString &_name,
|
||||
bool _shownInCounterArea,
|
||||
int _value,
|
||||
bool _useNameForShortcut,
|
||||
QGraphicsItem *parent)
|
||||
: QGraphicsItem(parent), player(_player), id(state->getId()), name(state->getName()), value(state->getValue()),
|
||||
color(state->getColor()), radius(state->getRadius()), useNameForShortcut(_useNameForShortcut),
|
||||
shownInCounterArea(_shownInCounterArea)
|
||||
: QGraphicsItem(parent), player(_player), id(_id), name(_name), value(_value),
|
||||
useNameForShortcut(_useNameForShortcut), hovered(false), aDec(nullptr), aInc(nullptr), dialogSemaphore(false),
|
||||
deleteAfterDialog(false), shownInCounterArea(_shownInCounterArea)
|
||||
{
|
||||
setAcceptHoverEvents(true);
|
||||
|
||||
connect(state, &CounterState::valueChanged, this, [this](int, int newValue) {
|
||||
value = newValue;
|
||||
update();
|
||||
});
|
||||
shortcutActive = false;
|
||||
|
||||
if (player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
menu = new TearOffMenu(TranslateCounterName::getDisplayName(state->getName()));
|
||||
QString displayName = TranslateCounterName::getDisplayName(_name);
|
||||
menu = new TearOffMenu(displayName);
|
||||
aSet = new QAction(this);
|
||||
connect(aSet, &QAction::triggered, this, &AbstractCounter::setCounter);
|
||||
menu->addAction(aSet);
|
||||
|
|
@ -42,18 +41,17 @@ AbstractCounter::AbstractCounter(CounterState *state,
|
|||
for (int i = 10; i >= -10; --i) {
|
||||
if (i == 0) {
|
||||
menu->addSeparator();
|
||||
continue;
|
||||
} else {
|
||||
QAction *aIncrement = new QAction(QString(i < 0 ? "%1" : "+%1").arg(i), this);
|
||||
if (i == -1) {
|
||||
aDec = aIncrement;
|
||||
} else if (i == 1) {
|
||||
aInc = aIncrement;
|
||||
}
|
||||
aIncrement->setData(i);
|
||||
connect(aIncrement, &QAction::triggered, this, &AbstractCounter::incrementCounter);
|
||||
menu->addAction(aIncrement);
|
||||
}
|
||||
auto *a = new QAction(QString(i < 0 ? "%1" : "+%1").arg(i), this);
|
||||
if (i == -1) {
|
||||
aDec = a;
|
||||
}
|
||||
if (i == 1) {
|
||||
aInc = a;
|
||||
}
|
||||
a->setData(i);
|
||||
connect(a, &QAction::triggered, this, &AbstractCounter::incrementCounter);
|
||||
menu->addAction(a);
|
||||
}
|
||||
} else {
|
||||
menu = nullptr;
|
||||
|
|
@ -81,26 +79,31 @@ void AbstractCounter::delCounter()
|
|||
|
||||
void AbstractCounter::retranslateUi()
|
||||
{
|
||||
if (aSet) {
|
||||
if (menu) {
|
||||
aSet->setText(tr("&Set counter..."));
|
||||
}
|
||||
}
|
||||
|
||||
void AbstractCounter::setShortcutsActive()
|
||||
{
|
||||
if (!menu || !player->getPlayerInfo()->getLocal()) {
|
||||
if (!menu) {
|
||||
return;
|
||||
}
|
||||
ShortcutsSettings &sc = SettingsCache::instance().shortcuts();
|
||||
shortcutActive = true;
|
||||
if (!player->getPlayerInfo()->getLocal()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts();
|
||||
if (name == "life") {
|
||||
aSet->setShortcuts(sc.getShortcut("Player/aSet"));
|
||||
aDec->setShortcuts(sc.getShortcut("Player/aDec"));
|
||||
aInc->setShortcuts(sc.getShortcut("Player/aInc"));
|
||||
shortcutActive = true;
|
||||
aSet->setShortcuts(shortcuts.getShortcut("Player/aSet"));
|
||||
aDec->setShortcuts(shortcuts.getShortcut("Player/aDec"));
|
||||
aInc->setShortcuts(shortcuts.getShortcut("Player/aInc"));
|
||||
} else if (useNameForShortcut) {
|
||||
aSet->setShortcuts(sc.getShortcut("Player/aSetCounter_" + name));
|
||||
aDec->setShortcuts(sc.getShortcut("Player/aDecCounter_" + name));
|
||||
aInc->setShortcuts(sc.getShortcut("Player/aIncCounter_" + name));
|
||||
shortcutActive = true;
|
||||
aSet->setShortcuts(shortcuts.getShortcut("Player/aSetCounter_" + name));
|
||||
aDec->setShortcuts(shortcuts.getShortcut("Player/aDecCounter_" + name));
|
||||
aInc->setShortcuts(shortcuts.getShortcut("Player/aIncCounter_" + name));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -125,32 +128,45 @@ void AbstractCounter::refreshShortcuts()
|
|||
}
|
||||
}
|
||||
|
||||
void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
||||
void AbstractCounter::setValue(int _value)
|
||||
{
|
||||
if (!isUnderMouse() || !player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
event->ignore();
|
||||
return;
|
||||
}
|
||||
|
||||
if (event->button() == Qt::MiddleButton || QApplication::keyboardModifiers() & Qt::ShiftModifier) {
|
||||
if (menu) {
|
||||
menu->exec(event->screenPos());
|
||||
}
|
||||
} else {
|
||||
Command_IncCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_delta(event->button() == Qt::LeftButton ? 1 : -1);
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
}
|
||||
event->accept();
|
||||
value = _value;
|
||||
update();
|
||||
}
|
||||
|
||||
void AbstractCounter::hoverEnterEvent(QGraphicsSceneHoverEvent *)
|
||||
void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (isUnderMouse() && player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
if (event->button() == Qt::MiddleButton || (QApplication::keyboardModifiers() & Qt::ShiftModifier)) {
|
||||
if (menu) {
|
||||
menu->exec(event->screenPos());
|
||||
}
|
||||
event->accept();
|
||||
} else if (event->button() == Qt::LeftButton) {
|
||||
Command_IncCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_delta(1);
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
event->accept();
|
||||
} else if (event->button() == Qt::RightButton) {
|
||||
Command_IncCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_delta(-1);
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
event->accept();
|
||||
}
|
||||
} else {
|
||||
event->ignore();
|
||||
}
|
||||
}
|
||||
|
||||
void AbstractCounter::hoverEnterEvent(QGraphicsSceneHoverEvent * /*event*/)
|
||||
{
|
||||
hovered = true;
|
||||
update();
|
||||
}
|
||||
void AbstractCounter::hoverLeaveEvent(QGraphicsSceneHoverEvent *)
|
||||
|
||||
void AbstractCounter::hoverLeaveEvent(QGraphicsSceneHoverEvent * /*event*/)
|
||||
{
|
||||
hovered = false;
|
||||
update();
|
||||
|
|
@ -158,36 +174,35 @@ void AbstractCounter::hoverLeaveEvent(QGraphicsSceneHoverEvent *)
|
|||
|
||||
void AbstractCounter::incrementCounter()
|
||||
{
|
||||
const int delta = static_cast<QAction *>(sender())->data().toInt();
|
||||
Command_IncCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_delta(static_cast<QAction *>(sender())->data().toInt());
|
||||
cmd.set_delta(delta);
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
void AbstractCounter::setCounter()
|
||||
{
|
||||
QWidget *parent = nullptr;
|
||||
if (auto *view = scene() ? scene()->views().value(0) : nullptr) {
|
||||
parent = view->window();
|
||||
}
|
||||
|
||||
dialogSemaphore = true;
|
||||
AbstractCounterDialog dlg(name, QString::number(value), parent);
|
||||
const int ok = dlg.exec();
|
||||
dialogSemaphore = false;
|
||||
AbstractCounterDialog dialog(name, QString::number(value), player->getGame()->getTab());
|
||||
const int ok = dialog.exec();
|
||||
|
||||
if (deleteAfterDialog) {
|
||||
deleteLater();
|
||||
return;
|
||||
}
|
||||
dialogSemaphore = false;
|
||||
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
|
||||
Expression exp(value);
|
||||
int newValue = static_cast<int>(exp.parse(dialog.textValue()));
|
||||
|
||||
Command_SetCounter cmd;
|
||||
cmd.set_counter_id(id);
|
||||
cmd.set_value(static_cast<int>(exp.parse(dlg.textValue())));
|
||||
cmd.set_value(newValue);
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
|
|
@ -1,20 +1,19 @@
|
|||
/**
|
||||
* @file abstract_counter.h
|
||||
* @ingroup GameGraphicsPlayers
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COUNTER_H
|
||||
#define COUNTER_H
|
||||
|
||||
#include "../../game/board/counter_state.h"
|
||||
#include "../../interface/widgets/menus/tearoff_menu.h"
|
||||
#include "../player/menu/abstract_player_component.h"
|
||||
|
||||
#include <QGraphicsItem>
|
||||
#include <QInputDialog>
|
||||
|
||||
class PlayerLogic;
|
||||
class Player;
|
||||
class QAction;
|
||||
class QKeyEvent;
|
||||
class QMenu;
|
||||
|
|
@ -26,26 +25,22 @@ class AbstractCounter : public QObject, public QGraphicsItem, public AbstractPla
|
|||
Q_INTERFACES(QGraphicsItem)
|
||||
|
||||
protected:
|
||||
PlayerLogic *player;
|
||||
Player *player;
|
||||
int id;
|
||||
QString name;
|
||||
int value;
|
||||
QColor color;
|
||||
int radius;
|
||||
bool hovered = false;
|
||||
bool useNameForShortcut;
|
||||
bool useNameForShortcut, hovered;
|
||||
|
||||
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override;
|
||||
void hoverLeaveEvent(QGraphicsSceneHoverEvent *event) override;
|
||||
|
||||
private:
|
||||
QAction *aSet = nullptr, *aDec = nullptr, *aInc = nullptr;
|
||||
TearOffMenu *menu = nullptr;
|
||||
bool dialogSemaphore = false;
|
||||
bool deleteAfterDialog = false;
|
||||
QAction *aSet, *aDec, *aInc;
|
||||
TearOffMenu *menu;
|
||||
bool dialogSemaphore, deleteAfterDialog;
|
||||
bool shownInCounterArea;
|
||||
bool shortcutActive = false;
|
||||
bool shortcutActive;
|
||||
|
||||
private slots:
|
||||
void refreshShortcuts();
|
||||
|
|
@ -53,14 +48,17 @@ private slots:
|
|||
void setCounter();
|
||||
|
||||
public:
|
||||
AbstractCounter(CounterState *state,
|
||||
PlayerLogic *player,
|
||||
bool shownInCounterArea,
|
||||
bool useNameForShortcut = false,
|
||||
AbstractCounter(Player *_player,
|
||||
int _id,
|
||||
const QString &_name,
|
||||
bool _shownInCounterArea,
|
||||
int _value,
|
||||
bool _useNameForShortcut = false,
|
||||
QGraphicsItem *parent = nullptr);
|
||||
~AbstractCounter() override;
|
||||
|
||||
void retranslateUi() override;
|
||||
void setValue(int _value);
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
void delCounter();
|
||||
|
|
@ -69,6 +67,7 @@ public:
|
|||
{
|
||||
return menu;
|
||||
}
|
||||
|
||||
int getId() const
|
||||
{
|
||||
return id;
|
||||
|
|
@ -77,22 +76,14 @@ public:
|
|||
{
|
||||
return name;
|
||||
}
|
||||
QColor getColor() const
|
||||
bool getShownInCounterArea() const
|
||||
{
|
||||
return color;
|
||||
}
|
||||
int getRadius() const
|
||||
{
|
||||
return radius;
|
||||
return shownInCounterArea;
|
||||
}
|
||||
int getValue() const
|
||||
{
|
||||
return value;
|
||||
}
|
||||
bool getShownInCounterArea() const
|
||||
{
|
||||
return shownInCounterArea;
|
||||
}
|
||||
};
|
||||
|
||||
class AbstractCounterDialog : public QInputDialog
|
||||
|
|
@ -1,21 +0,0 @@
|
|||
#include "arrow_data.h"
|
||||
|
||||
ArrowData ArrowData::fromProto(const ServerInfo_Arrow &arrow, int creatorId, bool isLocalCreator)
|
||||
{
|
||||
ArrowData data;
|
||||
data.creatorId = creatorId;
|
||||
data.isLocalCreator = isLocalCreator;
|
||||
data.id = arrow.id();
|
||||
data.startPlayerId = arrow.start_player_id();
|
||||
data.startZone = QString::fromStdString(arrow.start_zone());
|
||||
data.startCardId = arrow.start_card_id();
|
||||
data.targetPlayerId = arrow.target_player_id();
|
||||
data.color = convertColorToQColor(arrow.arrow_color());
|
||||
|
||||
if (arrow.has_target_zone()) {
|
||||
data.targetZone = QString::fromStdString(arrow.target_zone());
|
||||
data.targetCardId = arrow.target_card_id();
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
#ifndef COCKATRICE_ARROW_DATA_H
|
||||
#define COCKATRICE_ARROW_DATA_H
|
||||
|
||||
#include <QColor>
|
||||
#include <QString>
|
||||
#include <libcockatrice/protocol/pb/serverinfo_arrow.pb.h>
|
||||
#include <libcockatrice/utility/color.h>
|
||||
|
||||
struct ArrowData
|
||||
{
|
||||
int creatorId = -1;
|
||||
bool isLocalCreator = false;
|
||||
int id = -1;
|
||||
int startPlayerId = -1;
|
||||
QString startZone = "";
|
||||
int startCardId = -1;
|
||||
int targetPlayerId = -1;
|
||||
QString targetZone = "";
|
||||
int targetCardId = -1;
|
||||
QColor color = "";
|
||||
|
||||
static ArrowData fromProto(const ServerInfo_Arrow &arrow, int creatorId, bool isLocalCreator);
|
||||
|
||||
bool isPlayerTargeted() const
|
||||
{
|
||||
return targetZone.isEmpty();
|
||||
}
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_ARROW_DATA_H
|
||||
|
|
@ -2,8 +2,8 @@
|
|||
#include "arrow_item.h"
|
||||
|
||||
#include "../../client/settings/cache_settings.h"
|
||||
#include "../../game/player/player_actions.h"
|
||||
#include "../../game/player/player_logic.h"
|
||||
#include "../player/player.h"
|
||||
#include "../player/player_actions.h"
|
||||
#include "../player/player_target.h"
|
||||
#include "../z_values.h"
|
||||
#include "../zones/card_zone.h"
|
||||
|
|
@ -21,24 +21,17 @@
|
|||
#include <libcockatrice/utility/color.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
ArrowItem::ArrowItem(QSharedPointer<const ArrowData> _data, ArrowTarget *_startItem, ArrowTarget *_targetItem)
|
||||
: data(std::move(_data)), startItem(_startItem), targetItem(_targetItem)
|
||||
ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color)
|
||||
: QGraphicsItem(), player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), targetLocked(false),
|
||||
color(_color), fullColor(true)
|
||||
{
|
||||
setZValue(ZValues::ARROWS);
|
||||
|
||||
auto doUpdate = [this]() {
|
||||
if (startItem && targetItem) {
|
||||
updatePath();
|
||||
}
|
||||
};
|
||||
|
||||
if (startItem) {
|
||||
connect(startItem, &ArrowTarget::scenePositionChanged, this, doUpdate);
|
||||
connect(startItem, &QObject::destroyed, this, &ArrowItem::onTargetDestroyed);
|
||||
startItem->addArrowFrom(this);
|
||||
}
|
||||
if (targetItem) {
|
||||
connect(targetItem, &ArrowTarget::scenePositionChanged, this, doUpdate);
|
||||
connect(targetItem, &QObject::destroyed, this, &ArrowItem::onTargetDestroyed);
|
||||
targetItem->addArrowTo(this);
|
||||
}
|
||||
|
||||
if (startItem && targetItem) {
|
||||
|
|
@ -46,16 +39,24 @@ ArrowItem::ArrowItem(QSharedPointer<const ArrowData> _data, ArrowTarget *_startI
|
|||
}
|
||||
}
|
||||
|
||||
void ArrowItem::onTargetDestroyed()
|
||||
ArrowItem::~ArrowItem()
|
||||
{
|
||||
emit requestDeletion(data->creatorId, data->id);
|
||||
}
|
||||
|
||||
void ArrowItem::delArrow()
|
||||
{
|
||||
if (startItem) {
|
||||
startItem->removeArrowFrom(this);
|
||||
startItem = 0;
|
||||
}
|
||||
|
||||
if (targetItem) {
|
||||
targetItem->setBeingPointedAt(false);
|
||||
targetItem->removeArrowTo(this);
|
||||
targetItem = 0;
|
||||
}
|
||||
|
||||
player->removeArrow(this);
|
||||
deleteLater();
|
||||
}
|
||||
|
||||
|
|
@ -126,7 +127,7 @@ void ArrowItem::updatePath(const QPointF &endPoint)
|
|||
|
||||
void ArrowItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
|
||||
{
|
||||
QColor paintColor(data->color);
|
||||
QColor paintColor(color);
|
||||
if (fullColor) {
|
||||
paintColor.setAlpha(200);
|
||||
} else {
|
||||
|
|
@ -138,12 +139,13 @@ void ArrowItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*opti
|
|||
|
||||
void ArrowItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (!data->isLocalCreator) {
|
||||
if (!player->getPlayerInfo()->getLocal()) {
|
||||
event->ignore();
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto *item : scene()->items(event->scenePos())) {
|
||||
QList<QGraphicsItem *> colliding = scene()->items(event->scenePos());
|
||||
for (QGraphicsItem *item : colliding) {
|
||||
if (qgraphicsitem_cast<CardItem *>(item)) {
|
||||
event->ignore();
|
||||
return;
|
||||
|
|
@ -152,72 +154,66 @@ void ArrowItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
|||
|
||||
event->accept();
|
||||
if (event->button() == Qt::RightButton) {
|
||||
emit requestDeletion(data->creatorId, data->id);
|
||||
Command_DeleteArrow cmd;
|
||||
cmd.set_arrow_id(id);
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
// ArrowDragItem
|
||||
|
||||
ArrowDragItem::ArrowDragItem(PlayerLogic *_owner, ArrowTarget *_startItem, const QColor &_color, int _deleteInPhase)
|
||||
: ArrowItem(QSharedPointer<ArrowData>::create(ArrowData{.creatorId = _owner->getPlayerInfo()->getId(),
|
||||
.isLocalCreator = true,
|
||||
.id = -1,
|
||||
.color = _color}),
|
||||
_startItem,
|
||||
nullptr),
|
||||
player(_owner), deleteInPhase(_deleteInPhase)
|
||||
ArrowDragItem::ArrowDragItem(Player *_owner, ArrowTarget *_startItem, const QColor &_color, int _deleteInPhase)
|
||||
: ArrowItem(_owner, -1, _startItem, 0, _color), deleteInPhase(_deleteInPhase)
|
||||
{
|
||||
}
|
||||
|
||||
void ArrowDragItem::addChildArrow(ArrowDragItem *child)
|
||||
void ArrowDragItem::addChildArrow(ArrowDragItem *childArrow)
|
||||
{
|
||||
childArrows.append(child);
|
||||
childArrows.append(childArrow);
|
||||
}
|
||||
|
||||
void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
// This ensures that if a mouse move event happens after a call to delArrow(),
|
||||
// the event will be discarded as it would create some stray pointers.
|
||||
if (targetLocked || !startItem) {
|
||||
return;
|
||||
}
|
||||
|
||||
const QPointF endPos = event->scenePos();
|
||||
QPointF endPos = event->scenePos();
|
||||
|
||||
ArrowTarget *cursorItem = nullptr;
|
||||
QList<QGraphicsItem *> colliding = scene()->items(endPos);
|
||||
ArrowTarget *cursorItem = 0;
|
||||
qreal cursorItemZ = -1;
|
||||
for (auto *item : scene()->items(endPos)) {
|
||||
ArrowTarget *candidate = nullptr;
|
||||
if (auto *card = qgraphicsitem_cast<CardItem *>(item)) {
|
||||
candidate = card;
|
||||
} else if (auto *pt = qgraphicsitem_cast<PlayerTarget *>(item)) {
|
||||
candidate = pt;
|
||||
}
|
||||
|
||||
if (candidate && candidate->zValue() > cursorItemZ) {
|
||||
cursorItem = candidate;
|
||||
cursorItemZ = candidate->zValue();
|
||||
for (int i = colliding.size() - 1; i >= 0; i--) {
|
||||
if (qgraphicsitem_cast<PlayerTarget *>(colliding.at(i)) || qgraphicsitem_cast<CardItem *>(colliding.at(i))) {
|
||||
if (colliding.at(i)->zValue() > cursorItemZ) {
|
||||
cursorItem = static_cast<ArrowTarget *>(colliding.at(i));
|
||||
cursorItemZ = cursorItem->zValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cursorItem != targetItem) {
|
||||
if (targetItem) {
|
||||
disconnect(positionConnection);
|
||||
targetItem->setBeingPointedAt(false);
|
||||
}
|
||||
|
||||
targetItem = cursorItem;
|
||||
fullColor = (cursorItem != nullptr);
|
||||
|
||||
if (cursorItem && cursorItem != startItem) {
|
||||
cursorItem->setBeingPointedAt(true);
|
||||
positionConnection =
|
||||
connect(cursorItem, &ArrowTarget::scenePositionChanged, this, [this]() { updatePath(); });
|
||||
}
|
||||
if ((cursorItem != targetItem) && targetItem) {
|
||||
targetItem->setBeingPointedAt(false);
|
||||
targetItem->removeArrowTo(this);
|
||||
}
|
||||
if (!cursorItem) {
|
||||
fullColor = false;
|
||||
targetItem = 0;
|
||||
updatePath(endPos);
|
||||
} else {
|
||||
if (cursorItem != targetItem) {
|
||||
fullColor = true;
|
||||
if (cursorItem != startItem) {
|
||||
cursorItem->setBeingPointedAt(true);
|
||||
cursorItem->addArrowTo(this);
|
||||
}
|
||||
targetItem = cursorItem;
|
||||
}
|
||||
updatePath();
|
||||
}
|
||||
|
||||
targetItem ? updatePath() : updatePath(endPos);
|
||||
update();
|
||||
|
||||
for (auto *child : childArrows) {
|
||||
for (ArrowDragItem *child : childArrows) {
|
||||
child->mouseMoveEvent(event);
|
||||
}
|
||||
}
|
||||
|
|
@ -228,33 +224,27 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
|||
return;
|
||||
}
|
||||
|
||||
if (targetItem && targetItem != startItem) {
|
||||
CardItem *startCard = qgraphicsitem_cast<CardItem *>(startItem);
|
||||
if (targetItem && (targetItem != startItem)) {
|
||||
CardZoneLogic *startZone = static_cast<CardItem *>(startItem)->getZone();
|
||||
// For now, we can safely assume that the start item is always a card.
|
||||
// The target item can be a player as well.
|
||||
if (!startCard) {
|
||||
delArrow();
|
||||
return;
|
||||
}
|
||||
|
||||
CardZoneLogic *startZone = startCard->getZone();
|
||||
CardItem *startCard = qgraphicsitem_cast<CardItem *>(startItem);
|
||||
CardItem *targetCard = qgraphicsitem_cast<CardItem *>(targetItem);
|
||||
|
||||
Command_CreateArrow cmd;
|
||||
cmd.mutable_arrow_color()->CopyFrom(convertQColorToColor(data->color));
|
||||
cmd.mutable_arrow_color()->CopyFrom(convertQColorToColor(color));
|
||||
cmd.set_start_player_id(startZone->getPlayer()->getPlayerInfo()->getId());
|
||||
cmd.set_start_zone(startZone->getName().toStdString());
|
||||
cmd.set_start_card_id(startCard->getId());
|
||||
|
||||
if (auto *targetCard = qgraphicsitem_cast<CardItem *>(targetItem)) {
|
||||
if (targetCard) {
|
||||
CardZoneLogic *targetZone = targetCard->getZone();
|
||||
cmd.set_target_player_id(targetZone->getPlayer()->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone(targetZone->getName().toStdString());
|
||||
cmd.set_target_card_id(targetCard->getId());
|
||||
} else if (auto *targetPlayer = qgraphicsitem_cast<PlayerTarget *>(targetItem)) {
|
||||
} else { // failed to cast target to card, this means it's a player
|
||||
PlayerTarget *targetPlayer = qgraphicsitem_cast<PlayerTarget *>(targetItem);
|
||||
cmd.set_target_player_id(targetPlayer->getOwner()->getPlayerInfo()->getId());
|
||||
} else {
|
||||
delArrow();
|
||||
return;
|
||||
}
|
||||
|
||||
// if the card is in hand then we will move the card to stack or table as part of drawing the arrow
|
||||
|
|
@ -277,29 +267,21 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
|||
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
delArrow();
|
||||
for (auto *child : childArrows) {
|
||||
|
||||
for (ArrowDragItem *child : childArrows) {
|
||||
child->mouseReleaseEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
// ArrowAttachItem
|
||||
ArrowAttachItem::ArrowAttachItem(ArrowTarget *_startItem)
|
||||
: ArrowItem(
|
||||
QSharedPointer<ArrowData>::create(ArrowData{.creatorId = _startItem->getOwner()->getPlayerInfo()->getId(),
|
||||
.isLocalCreator = true,
|
||||
.id = -1,
|
||||
.color = Qt::green}),
|
||||
_startItem,
|
||||
nullptr),
|
||||
player(_startItem->getOwner())
|
||||
: ArrowItem(_startItem->getOwner(), -1, _startItem, 0, Qt::green)
|
||||
{
|
||||
}
|
||||
|
||||
void ArrowAttachItem::addChildArrow(ArrowAttachItem *child)
|
||||
void ArrowAttachItem::addChildArrow(ArrowAttachItem *childArrow)
|
||||
{
|
||||
childArrows.append(child);
|
||||
childArrows.append(childArrow);
|
||||
}
|
||||
|
||||
void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||||
|
|
@ -308,43 +290,67 @@ void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|||
return;
|
||||
}
|
||||
|
||||
const QPointF endPos = event->scenePos();
|
||||
QPointF endPos = event->scenePos();
|
||||
|
||||
ArrowTarget *cursorItem = nullptr;
|
||||
QList<QGraphicsItem *> colliding = scene()->items(endPos);
|
||||
ArrowTarget *cursorItem = 0;
|
||||
qreal cursorItemZ = -1;
|
||||
for (auto *item : scene()->items(endPos)) {
|
||||
if (auto *card = qgraphicsitem_cast<CardItem *>(item)) {
|
||||
if (card->zValue() > cursorItemZ) {
|
||||
cursorItem = card;
|
||||
cursorItemZ = card->zValue();
|
||||
for (int i = colliding.size() - 1; i >= 0; i--) {
|
||||
if (qgraphicsitem_cast<CardItem *>(colliding.at(i))) {
|
||||
if (colliding.at(i)->zValue() > cursorItemZ) {
|
||||
cursorItem = static_cast<ArrowTarget *>(colliding.at(i));
|
||||
cursorItemZ = cursorItem->zValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cursorItem != targetItem) {
|
||||
if (targetItem) {
|
||||
disconnect(positionConnection);
|
||||
targetItem->setBeingPointedAt(false);
|
||||
}
|
||||
|
||||
targetItem = cursorItem;
|
||||
fullColor = (cursorItem != nullptr);
|
||||
|
||||
if (cursorItem && cursorItem != startItem) {
|
||||
cursorItem->setBeingPointedAt(true);
|
||||
positionConnection =
|
||||
connect(cursorItem, &ArrowTarget::scenePositionChanged, this, [this]() { updatePath(); });
|
||||
}
|
||||
if ((cursorItem != targetItem) && targetItem) {
|
||||
targetItem->setBeingPointedAt(false);
|
||||
}
|
||||
if (!cursorItem) {
|
||||
fullColor = false;
|
||||
targetItem = 0;
|
||||
updatePath(endPos);
|
||||
} else {
|
||||
fullColor = true;
|
||||
if (cursorItem != startItem) {
|
||||
cursorItem->setBeingPointedAt(true);
|
||||
}
|
||||
targetItem = cursorItem;
|
||||
updatePath();
|
||||
}
|
||||
|
||||
targetItem ? updatePath() : updatePath(endPos);
|
||||
update();
|
||||
|
||||
for (auto *child : childArrows) {
|
||||
for (ArrowAttachItem *child : childArrows) {
|
||||
child->mouseMoveEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
void ArrowAttachItem::attachCards(CardItem *startCard, const CardItem *targetCard)
|
||||
{
|
||||
// do nothing if target is already attached to another card or is not in play
|
||||
if (targetCard->getAttachedTo() || targetCard->getZone()->getName() != ZoneNames::TABLE) {
|
||||
return;
|
||||
}
|
||||
|
||||
CardZoneLogic *startZone = startCard->getZone();
|
||||
CardZoneLogic *targetZone = targetCard->getZone();
|
||||
|
||||
// move card onto table first if attaching from some other zone
|
||||
if (startZone->getName() != ZoneNames::TABLE) {
|
||||
player->getPlayerActions()->playCardToTable(startCard, false);
|
||||
}
|
||||
|
||||
Command_AttachCard cmd;
|
||||
cmd.set_start_zone(ZoneNames::TABLE);
|
||||
cmd.set_card_id(startCard->getId());
|
||||
cmd.set_target_player_id(targetZone->getPlayer()->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone(targetZone->getName().toStdString());
|
||||
cmd.set_target_card_id(targetCard->getId());
|
||||
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
void ArrowAttachItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (!startItem) {
|
||||
|
|
@ -353,40 +359,21 @@ void ArrowAttachItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
|||
|
||||
// Attaching could move startItem under the current cursor position, causing all children to retarget to it right
|
||||
// before they are processed. Prevent that.
|
||||
for (auto *child : childArrows) {
|
||||
for (ArrowAttachItem *child : childArrows) {
|
||||
child->setTargetLocked(true);
|
||||
}
|
||||
|
||||
if (targetItem && targetItem != startItem) {
|
||||
auto *startCard = qgraphicsitem_cast<CardItem *>(startItem);
|
||||
auto *targetCard = qgraphicsitem_cast<CardItem *>(targetItem);
|
||||
if (targetItem && (targetItem != startItem)) {
|
||||
auto startCard = qgraphicsitem_cast<CardItem *>(startItem);
|
||||
auto targetCard = qgraphicsitem_cast<CardItem *>(targetItem);
|
||||
if (startCard && targetCard) {
|
||||
attachCards(startCard, targetCard);
|
||||
}
|
||||
}
|
||||
|
||||
delArrow();
|
||||
for (auto *child : childArrows) {
|
||||
|
||||
for (ArrowAttachItem *child : childArrows) {
|
||||
child->mouseReleaseEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
void ArrowAttachItem::attachCards(CardItem *startCard, const CardItem *targetCard)
|
||||
{
|
||||
if (targetCard->getAttachedTo() || targetCard->getZone()->getName() != ZoneNames::TABLE) {
|
||||
return;
|
||||
}
|
||||
|
||||
// move card onto table first if attaching from some other zone
|
||||
if (startCard->getZone()->getName() != ZoneNames::TABLE) {
|
||||
player->getPlayerActions()->playCardToTable(startCard, false);
|
||||
}
|
||||
|
||||
Command_AttachCard cmd;
|
||||
cmd.set_start_zone(ZoneNames::TABLE);
|
||||
cmd.set_card_id(startCard->getId());
|
||||
cmd.set_target_player_id(targetCard->getZone()->getPlayer()->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone(targetCard->getZone()->getName().toStdString());
|
||||
cmd.set_target_card_id(targetCard->getId());
|
||||
player->getPlayerActions()->sendGameCommand(cmd);
|
||||
}
|
||||
|
|
@ -1,44 +1,40 @@
|
|||
/**
|
||||
* @file arrow_item.h
|
||||
* @ingroup GameGraphics
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
|
||||
#ifndef ARROWITEM_H
|
||||
#define ARROWITEM_H
|
||||
|
||||
#include "../../game/board/arrow_data.h"
|
||||
#include "arrow_target.h"
|
||||
|
||||
#include <QGraphicsItem>
|
||||
#include <QPointer>
|
||||
#include <QSharedPointer>
|
||||
|
||||
class CardItem;
|
||||
class QGraphicsSceneMouseEvent;
|
||||
class PlayerLogic;
|
||||
class QMenu;
|
||||
class Player;
|
||||
class ArrowTarget;
|
||||
|
||||
class ArrowItem : public QObject, public QGraphicsItem
|
||||
{
|
||||
Q_OBJECT
|
||||
Q_INTERFACES(QGraphicsItem)
|
||||
signals:
|
||||
void requestDeletion(int creatorId, int id);
|
||||
|
||||
private:
|
||||
QPainterPath path;
|
||||
QMenu *menu;
|
||||
|
||||
protected:
|
||||
QSharedPointer<const ArrowData> data;
|
||||
QPointer<ArrowTarget> startItem;
|
||||
QPointer<ArrowTarget> targetItem;
|
||||
bool targetLocked = false;
|
||||
bool fullColor = true;
|
||||
|
||||
Player *player;
|
||||
int id;
|
||||
ArrowTarget *startItem, *targetItem;
|
||||
bool targetLocked;
|
||||
QColor color;
|
||||
bool fullColor;
|
||||
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
|
||||
public:
|
||||
ArrowItem(QSharedPointer<const ArrowData> _data, ArrowTarget *_startItem, ArrowTarget *_targetItem);
|
||||
|
||||
void onTargetDestroyed();
|
||||
void delArrow();
|
||||
void updatePath();
|
||||
void updatePath(const QPointF &endPoint);
|
||||
|
||||
ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &color);
|
||||
~ArrowItem() override;
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
[[nodiscard]] QRectF boundingRect() const override
|
||||
{
|
||||
|
|
@ -48,13 +44,24 @@ public:
|
|||
{
|
||||
return path;
|
||||
}
|
||||
void updatePath();
|
||||
void updatePath(const QPointF &endPoint);
|
||||
|
||||
[[nodiscard]] int getId() const
|
||||
{
|
||||
return data->id;
|
||||
return id;
|
||||
}
|
||||
[[nodiscard]] int getCreatorId() const
|
||||
[[nodiscard]] Player *getPlayer() const
|
||||
{
|
||||
return data->creatorId;
|
||||
return player;
|
||||
}
|
||||
void setStartItem(ArrowTarget *_item)
|
||||
{
|
||||
startItem = _item;
|
||||
}
|
||||
void setTargetItem(ArrowTarget *_item)
|
||||
{
|
||||
targetItem = _item;
|
||||
}
|
||||
[[nodiscard]] ArrowTarget *getStartItem() const
|
||||
{
|
||||
|
|
@ -68,20 +75,19 @@ public:
|
|||
{
|
||||
targetLocked = _targetLocked;
|
||||
}
|
||||
void delArrow();
|
||||
};
|
||||
|
||||
class ArrowDragItem : public ArrowItem
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
PlayerLogic *player;
|
||||
int deleteInPhase;
|
||||
QList<ArrowDragItem *> childArrows;
|
||||
QMetaObject::Connection positionConnection;
|
||||
|
||||
public:
|
||||
ArrowDragItem(PlayerLogic *_owner, ArrowTarget *_startItem, const QColor &_color, int _deleteInPhase);
|
||||
void addChildArrow(ArrowDragItem *child);
|
||||
ArrowDragItem(Player *_owner, ArrowTarget *_startItem, const QColor &_color, int _deleteInPhase);
|
||||
void addChildArrow(ArrowDragItem *childArrow);
|
||||
|
||||
protected:
|
||||
void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
|
|
@ -92,18 +98,17 @@ class ArrowAttachItem : public ArrowItem
|
|||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
PlayerLogic *player;
|
||||
QList<ArrowAttachItem *> childArrows;
|
||||
QMetaObject::Connection positionConnection;
|
||||
|
||||
void attachCards(CardItem *startCard, const CardItem *targetCard);
|
||||
|
||||
public:
|
||||
explicit ArrowAttachItem(ArrowTarget *_startItem);
|
||||
void addChildArrow(ArrowAttachItem *child);
|
||||
void addChildArrow(ArrowAttachItem *childArrow);
|
||||
|
||||
protected:
|
||||
void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif // ARROWITEM_H
|
||||
43
cockatrice/src/game/board/arrow_target.cpp
Normal file
43
cockatrice/src/game/board/arrow_target.cpp
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
#include "arrow_target.h"
|
||||
|
||||
#include "../player/player.h"
|
||||
#include "arrow_item.h"
|
||||
|
||||
ArrowTarget::ArrowTarget(Player *_owner, QGraphicsItem *parent)
|
||||
: AbstractGraphicsItem(parent), owner(_owner), beingPointedAt(false)
|
||||
{
|
||||
setFlag(ItemSendsScenePositionChanges);
|
||||
}
|
||||
|
||||
ArrowTarget::~ArrowTarget()
|
||||
{
|
||||
for (int i = 0; i < arrowsFrom.size(); ++i) {
|
||||
arrowsFrom[i]->setStartItem(0);
|
||||
arrowsFrom[i]->delArrow();
|
||||
}
|
||||
for (int i = 0; i < arrowsTo.size(); ++i) {
|
||||
arrowsTo[i]->setTargetItem(0);
|
||||
arrowsTo[i]->delArrow();
|
||||
}
|
||||
}
|
||||
|
||||
void ArrowTarget::setBeingPointedAt(bool _beingPointedAt)
|
||||
{
|
||||
beingPointedAt = _beingPointedAt;
|
||||
update();
|
||||
}
|
||||
|
||||
QVariant ArrowTarget::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
|
||||
{
|
||||
if (change == ItemScenePositionHasChanged && scene()) {
|
||||
for (auto *arrow : arrowsFrom) {
|
||||
arrow->updatePath();
|
||||
}
|
||||
|
||||
for (auto *arrow : arrowsTo) {
|
||||
arrow->updatePath();
|
||||
}
|
||||
}
|
||||
|
||||
return QGraphicsItem::itemChange(change, value);
|
||||
}
|
||||
70
cockatrice/src/game/board/arrow_target.h
Normal file
70
cockatrice/src/game/board/arrow_target.h
Normal file
|
|
@ -0,0 +1,70 @@
|
|||
/**
|
||||
* @file arrow_target.h
|
||||
* @ingroup GameGraphics
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
|
||||
#ifndef ARROWTARGET_H
|
||||
#define ARROWTARGET_H
|
||||
|
||||
#include "../../game_graphics/board/abstract_graphics_item.h"
|
||||
|
||||
#include <QList>
|
||||
|
||||
class Player;
|
||||
class ArrowItem;
|
||||
|
||||
class ArrowTarget : public AbstractGraphicsItem
|
||||
{
|
||||
Q_OBJECT
|
||||
protected:
|
||||
Player *owner;
|
||||
|
||||
private:
|
||||
bool beingPointedAt;
|
||||
QList<ArrowItem *> arrowsFrom, arrowsTo;
|
||||
|
||||
public:
|
||||
explicit ArrowTarget(Player *_owner, QGraphicsItem *parent = nullptr);
|
||||
~ArrowTarget() override;
|
||||
|
||||
[[nodiscard]] Player *getOwner() const
|
||||
{
|
||||
return owner;
|
||||
}
|
||||
|
||||
void setBeingPointedAt(bool _beingPointedAt);
|
||||
[[nodiscard]] bool getBeingPointedAt() const
|
||||
{
|
||||
return beingPointedAt;
|
||||
}
|
||||
|
||||
[[nodiscard]] const QList<ArrowItem *> &getArrowsFrom() const
|
||||
{
|
||||
return arrowsFrom;
|
||||
}
|
||||
void addArrowFrom(ArrowItem *arrow)
|
||||
{
|
||||
arrowsFrom.append(arrow);
|
||||
}
|
||||
void removeArrowFrom(ArrowItem *arrow)
|
||||
{
|
||||
arrowsFrom.removeOne(arrow);
|
||||
}
|
||||
[[nodiscard]] const QList<ArrowItem *> &getArrowsTo() const
|
||||
{
|
||||
return arrowsTo;
|
||||
}
|
||||
void addArrowTo(ArrowItem *arrow)
|
||||
{
|
||||
arrowsTo.append(arrow);
|
||||
}
|
||||
void removeArrowTo(ArrowItem *arrow)
|
||||
{
|
||||
arrowsTo.removeOne(arrow);
|
||||
}
|
||||
|
||||
protected:
|
||||
QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) override;
|
||||
};
|
||||
#endif
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file card_drag_item.h
|
||||
* @ingroup GameGraphicsCards
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef CARDDRAGITEM_H
|
||||
#define CARDDRAGITEM_H
|
||||
|
|
@ -1,12 +1,12 @@
|
|||
#include "card_item.h"
|
||||
|
||||
#include "../../client/settings/cache_settings.h"
|
||||
#include "../../game/phase.h"
|
||||
#include "../../game/player/player_actions.h"
|
||||
#include "../../game/player/player_logic.h"
|
||||
#include "../../game/zones/view_zone_logic.h"
|
||||
#include "../../interface/widgets/tabs/tab_game.h"
|
||||
#include "../game_scene.h"
|
||||
#include "../phase.h"
|
||||
#include "../player/player.h"
|
||||
#include "../player/player_actions.h"
|
||||
#include "../zones/logic/view_zone_logic.h"
|
||||
#include "../zones/table_zone.h"
|
||||
#include "../zones/view_zone.h"
|
||||
#include "arrow_item.h"
|
||||
|
|
@ -20,17 +20,14 @@
|
|||
#include <libcockatrice/card/card_info.h>
|
||||
#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
|
||||
|
||||
CardItem::CardItem(PlayerLogic *_owner,
|
||||
QGraphicsItem *parent,
|
||||
const CardRef &cardRef,
|
||||
int _cardid,
|
||||
CardZoneLogic *_zone)
|
||||
: AbstractCardItem(parent, cardRef, _owner, _cardid), state(new CardState(this, _zone)), dragItem(nullptr)
|
||||
CardItem::CardItem(Player *_owner, QGraphicsItem *parent, const CardRef &cardRef, int _cardid, CardZoneLogic *_zone)
|
||||
: AbstractCardItem(parent, cardRef, _owner, _cardid), zone(_zone), attacking(false), destroyOnZoneChange(false),
|
||||
doesntUntap(false), dragItem(nullptr), attachedTo(nullptr)
|
||||
{
|
||||
owner->addCard(this);
|
||||
|
||||
connect(&SettingsCache::instance().cardCounters(), &CardCounterSettings::colorChanged, this, [this](int counterId) {
|
||||
if (state->getCounters().contains(counterId)) {
|
||||
if (counters.contains(counterId)) {
|
||||
update();
|
||||
}
|
||||
});
|
||||
|
|
@ -40,7 +37,7 @@ void CardItem::prepareDelete()
|
|||
{
|
||||
if (owner != nullptr) {
|
||||
if (owner->getGame()->getActiveCard() == this) {
|
||||
emit owner->requestCardMenuUpdate(nullptr);
|
||||
owner->getPlayerMenu()->updateCardMenu(nullptr);
|
||||
owner->getGame()->setActiveCard(nullptr);
|
||||
}
|
||||
owner = nullptr;
|
||||
|
|
@ -51,9 +48,9 @@ void CardItem::prepareDelete()
|
|||
attachedCards.first()->setAttachedTo(nullptr);
|
||||
}
|
||||
|
||||
if (state->getAttachedTo() != nullptr) {
|
||||
state->getAttachedTo()->removeAttachedCard(this);
|
||||
state->setAttachedTo(nullptr);
|
||||
if (attachedTo != nullptr) {
|
||||
attachedTo->removeAttachedCard(this);
|
||||
attachedTo = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -68,7 +65,7 @@ void CardItem::deleteLater()
|
|||
|
||||
void CardItem::setZone(CardZoneLogic *_zone)
|
||||
{
|
||||
state->setZone(_zone);
|
||||
zone = _zone;
|
||||
}
|
||||
|
||||
void CardItem::retranslateUi()
|
||||
|
|
@ -83,23 +80,23 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
|
|||
AbstractCardItem::paint(painter, option, widget);
|
||||
|
||||
int i = 0;
|
||||
QMapIterator<int, int> counterIterator(state->getCounters());
|
||||
QMapIterator<int, int> counterIterator(counters);
|
||||
while (counterIterator.hasNext()) {
|
||||
counterIterator.next();
|
||||
QColor _color = cardCounterSettings.color(counterIterator.key());
|
||||
|
||||
paintNumberEllipse(counterIterator.value(), 14, _color, i, state->getCounters().size(), painter);
|
||||
paintNumberEllipse(counterIterator.value(), 14, _color, i, counters.size(), painter);
|
||||
++i;
|
||||
}
|
||||
|
||||
QSizeF translatedSize = getTranslatedSize(painter);
|
||||
qreal scaleFactor = translatedSize.width() / boundingRect().width();
|
||||
|
||||
if (!state->getPT().isEmpty()) {
|
||||
if (!pt.isEmpty()) {
|
||||
painter->save();
|
||||
transformPainter(painter, translatedSize, tapAngle);
|
||||
|
||||
if (!getFaceDown() && state->getPT() == exactCard.getInfo().getPowTough()) {
|
||||
if (!getFaceDown() && pt == exactCard.getInfo().getPowTough()) {
|
||||
painter->setPen(Qt::white);
|
||||
} else {
|
||||
painter->setPen(QColor(255, 150, 0)); // dark orange
|
||||
|
|
@ -110,11 +107,11 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
|
|||
|
||||
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 10 * scaleFactor,
|
||||
translatedSize.height() - 8 * scaleFactor),
|
||||
Qt::AlignRight | Qt::AlignBottom, state->getPT());
|
||||
Qt::AlignRight | Qt::AlignBottom, pt);
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
if (!state->getAnnotation().isEmpty()) {
|
||||
if (!annotation.isEmpty()) {
|
||||
painter->save();
|
||||
|
||||
transformPainter(painter, translatedSize, tapAngle);
|
||||
|
|
@ -124,7 +121,7 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
|
|||
|
||||
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8 * scaleFactor,
|
||||
translatedSize.height() - 8 * scaleFactor),
|
||||
Qt::AlignCenter | Qt::TextWrapAnywhere, state->getAnnotation());
|
||||
Qt::AlignCenter | Qt::TextWrapAnywhere, annotation);
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
|
|
@ -132,7 +129,7 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
|
|||
painter->fillPath(shape(), QBrush(QColor(255, 0, 0, 100)));
|
||||
}
|
||||
|
||||
if (state->getDoesntUntap()) {
|
||||
if (doesntUntap) {
|
||||
painter->save();
|
||||
|
||||
painter->setRenderHint(QPainter::Antialiasing, false);
|
||||
|
|
@ -151,66 +148,70 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
|
|||
|
||||
void CardItem::setAttacking(bool _attacking)
|
||||
{
|
||||
state->setAttacking(_attacking);
|
||||
attacking = _attacking;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setCounter(int _id, int _value)
|
||||
{
|
||||
state->setCounter(_id, _value);
|
||||
if (_value) {
|
||||
counters.insert(_id, _value);
|
||||
} else {
|
||||
counters.remove(_id);
|
||||
}
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setAnnotation(const QString &_annotation)
|
||||
{
|
||||
state->setAnnotation(_annotation);
|
||||
annotation = _annotation;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setDoesntUntap(bool _doesntUntap)
|
||||
{
|
||||
state->setDoesntUntap(_doesntUntap);
|
||||
doesntUntap = _doesntUntap;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setPT(const QString &_pt)
|
||||
{
|
||||
state->setPT(_pt);
|
||||
pt = _pt;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setAttachedTo(CardItem *_attachedTo)
|
||||
{
|
||||
if (state->getAttachedTo() != nullptr) {
|
||||
state->getAttachedTo()->removeAttachedCard(this);
|
||||
if (attachedTo != nullptr) {
|
||||
attachedTo->removeAttachedCard(this);
|
||||
}
|
||||
|
||||
gridPoint.setX(-1);
|
||||
state->setAttachedTo(_attachedTo);
|
||||
if (state->getAttachedTo() != nullptr) {
|
||||
attachedTo = _attachedTo;
|
||||
if (attachedTo != nullptr) {
|
||||
// If the zone is being torn down, it might already be null by the time a card tries to un-attach all its
|
||||
// attached cards
|
||||
if (state->getAttachedTo()->getZone() == nullptr) {
|
||||
if (attachedTo->zone == nullptr) {
|
||||
deleteLater();
|
||||
} else {
|
||||
emit state->getAttachedTo()->getZone()->cardAdded(this);
|
||||
state->getAttachedTo()->addAttachedCard(this);
|
||||
if (state->getZone() != state->getAttachedTo()->getZone()) {
|
||||
state->getAttachedTo()->getZone()->reorganizeCards();
|
||||
emit attachedTo->zone->cardAdded(this);
|
||||
attachedTo->addAttachedCard(this);
|
||||
if (zone != attachedTo->getZone()) {
|
||||
attachedTo->getZone()->reorganizeCards();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// If the zone is being torn down, it might already be null by the time a card tries to un-attach all its
|
||||
// attached cards
|
||||
if (state->getZone() == nullptr) {
|
||||
if (zone == nullptr) {
|
||||
deleteLater();
|
||||
} else {
|
||||
emit state->getZone()->cardAdded(this);
|
||||
emit zone->cardAdded(this);
|
||||
}
|
||||
}
|
||||
|
||||
if (state->getZone() != nullptr) {
|
||||
state->getZone()->reorganizeCards();
|
||||
if (zone != nullptr) {
|
||||
zone->reorganizeCards();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -219,7 +220,13 @@ void CardItem::setAttachedTo(CardItem *_attachedTo)
|
|||
*/
|
||||
void CardItem::resetState(bool keepAnnotations)
|
||||
{
|
||||
state->resetState(keepAnnotations);
|
||||
attacking = false;
|
||||
counters.clear();
|
||||
pt.clear();
|
||||
if (!keepAnnotations) {
|
||||
annotation.clear();
|
||||
}
|
||||
attachedTo = 0;
|
||||
attachedCards.clear();
|
||||
setTapped(false, false);
|
||||
setDoesntUntap(false);
|
||||
|
|
@ -231,11 +238,11 @@ void CardItem::resetState(bool keepAnnotations)
|
|||
|
||||
void CardItem::processCardInfo(const ServerInfo_Card &_info)
|
||||
{
|
||||
state->clearCounters();
|
||||
counters.clear();
|
||||
const int counterListSize = _info.counter_list_size();
|
||||
for (int i = 0; i < counterListSize; ++i) {
|
||||
const ServerInfo_CardCounter &counterInfo = _info.counter_list(i);
|
||||
state->insertCounter(counterInfo.id(), counterInfo.value());
|
||||
counters.insert(counterInfo.id(), counterInfo.value());
|
||||
}
|
||||
|
||||
setId(_info.id());
|
||||
|
|
@ -277,7 +284,7 @@ void CardItem::drawArrow(const QColor &arrowColor)
|
|||
}
|
||||
|
||||
auto *game = owner->getGame();
|
||||
PlayerLogic *arrowOwner = game->getPlayerManager()->getActiveLocalPlayer(game->getGameState()->getActivePlayer());
|
||||
Player *arrowOwner = game->getPlayerManager()->getActiveLocalPlayer(game->getGameState()->getActivePlayer());
|
||||
int phase = 0; // 0 means to not set the phase
|
||||
if (SettingsCache::instance().getDoNotDeleteArrowsInSubPhases()) {
|
||||
int currentPhase = game->getGameState()->getCurrentPhase();
|
||||
|
|
@ -292,7 +299,7 @@ void CardItem::drawArrow(const QColor &arrowColor)
|
|||
if (card == nullptr || card == this) {
|
||||
continue;
|
||||
}
|
||||
if (card->getZone() != state->getZone()) {
|
||||
if (card->getZone() != zone) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -317,7 +324,7 @@ void CardItem::drawAttachArrow()
|
|||
if (card == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (card->getZone() != state->getZone()) {
|
||||
if (card->getZone() != zone) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -350,7 +357,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|||
2 * QApplication::startDragDistance()) {
|
||||
return;
|
||||
}
|
||||
if (const ZoneViewZoneLogic *view = qobject_cast<const ZoneViewZoneLogic *>(state->getZone())) {
|
||||
if (const ZoneViewZoneLogic *view = qobject_cast<const ZoneViewZoneLogic *>(zone)) {
|
||||
if (view->getRevealZone() && !view->getWriteableRevealZone()) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -368,12 +375,12 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|||
int childIndex = 0;
|
||||
for (const auto &item : scene()->selectedItems()) {
|
||||
CardItem *card = static_cast<CardItem *>(item);
|
||||
if ((card == this) || (card->getZone() != state->getZone())) {
|
||||
if ((card == this) || (card->getZone() != zone)) {
|
||||
continue;
|
||||
}
|
||||
++childIndex;
|
||||
QPointF childPos;
|
||||
if (state->getZone()->getHasCardAttr()) {
|
||||
if (zone->getHasCardAttr()) {
|
||||
childPos = card->pos() - pos();
|
||||
} else {
|
||||
childPos = QPointF(childIndex * CardDimensions::WIDTH_HALF_F, 0);
|
||||
|
|
@ -394,18 +401,15 @@ void CardItem::playCard(bool faceDown)
|
|||
return;
|
||||
}
|
||||
|
||||
TableZoneLogic *tz = qobject_cast<TableZoneLogic *>(state->getZone());
|
||||
TableZoneLogic *tz = qobject_cast<TableZoneLogic *>(zone);
|
||||
if (tz) {
|
||||
emit tz->toggleTapped();
|
||||
} else {
|
||||
if (SettingsCache::instance().getClickPlaysAllSelected()) {
|
||||
if (faceDown) {
|
||||
emit playSelectedFaceDown(this);
|
||||
} else {
|
||||
emit playSelected(this);
|
||||
}
|
||||
faceDown ? zone->getPlayer()->getPlayerActions()->actPlayFacedown()
|
||||
: zone->getPlayer()->getPlayerActions()->actPlay();
|
||||
} else {
|
||||
state->getZone()->getPlayer()->getPlayerActions()->playCard(this, faceDown);
|
||||
zone->getPlayer()->getPlayerActions()->playCard(this, faceDown);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -461,11 +465,11 @@ static bool isUnwritableRevealZone(CardZoneLogic *zone)
|
|||
*/
|
||||
void CardItem::handleClickedToPlay(bool shiftHeld)
|
||||
{
|
||||
if (isUnwritableRevealZone(state->getZone())) {
|
||||
if (isUnwritableRevealZone(zone)) {
|
||||
if (SettingsCache::instance().getClickPlaysAllSelected()) {
|
||||
emit hideSelected(this);
|
||||
zone->getPlayer()->getPlayerActions()->actHide();
|
||||
} else {
|
||||
state->getZone()->removeCard(this);
|
||||
zone->removeCard(this);
|
||||
}
|
||||
} else {
|
||||
playCard(shiftHeld);
|
||||
|
|
@ -474,15 +478,21 @@ void CardItem::handleClickedToPlay(bool shiftHeld)
|
|||
|
||||
void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (event->button() == Qt::RightButton && owner != nullptr) {
|
||||
emit rightClicked(this, event->screenPos());
|
||||
return;
|
||||
}
|
||||
if ((event->modifiers() != Qt::AltModifier) && (event->button() == Qt::LeftButton) &&
|
||||
(!SettingsCache::instance().getDoubleClickToPlay())) {
|
||||
if (event->button() == Qt::RightButton) {
|
||||
|
||||
if (owner != nullptr) {
|
||||
owner->getGame()->setActiveCard(this);
|
||||
if (QMenu *cardMenu = owner->getPlayerMenu()->updateCardMenu(this)) {
|
||||
cardMenu->popup(event->screenPos());
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else if ((event->modifiers() != Qt::AltModifier) && (event->button() == Qt::LeftButton) &&
|
||||
(!SettingsCache::instance().getDoubleClickToPlay())) {
|
||||
handleClickedToPlay(event->modifiers().testFlag(Qt::ShiftModifier));
|
||||
}
|
||||
if (owner != nullptr) {
|
||||
|
||||
if (owner != nullptr) { // cards without owner will be deleted
|
||||
setCursor(Qt::OpenHandCursor);
|
||||
}
|
||||
AbstractCardItem::mouseReleaseEvent(event);
|
||||
|
|
@ -528,14 +538,14 @@ bool CardItem::animationEvent()
|
|||
QVariant CardItem::itemChange(GraphicsItemChange change, const QVariant &value)
|
||||
{
|
||||
if ((change == ItemSelectedHasChanged) && owner != nullptr) {
|
||||
bool selected = value.toBool();
|
||||
|
||||
if (selected) {
|
||||
if (value == true) {
|
||||
owner->getGame()->setActiveCard(this);
|
||||
owner->getPlayerMenu()->updateCardMenu(this);
|
||||
} else if (owner->getGameScene()->selectedItems().isEmpty()) {
|
||||
|
||||
owner->getGame()->setActiveCard(nullptr);
|
||||
owner->getPlayerMenu()->updateCardMenu(nullptr);
|
||||
}
|
||||
|
||||
emit selectionChanged(this, selected);
|
||||
}
|
||||
|
||||
return AbstractCardItem::itemChange(change, value);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,14 +1,13 @@
|
|||
/**
|
||||
* @file card_item.h
|
||||
* @ingroup GameGraphicsCards
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef CARDITEM_H
|
||||
#define CARDITEM_H
|
||||
|
||||
#include "../../game/board/card_state.h"
|
||||
#include "../../game/zones/card_zone_logic.h"
|
||||
#include "../zones/logic/card_zone_logic.h"
|
||||
#include "abstract_card_item.h"
|
||||
|
||||
#include <libcockatrice/network/server/remote/game/server_card.h>
|
||||
|
|
@ -17,20 +16,27 @@ class CardDatabase;
|
|||
class CardDragItem;
|
||||
class CardZone;
|
||||
class ServerInfo_Card;
|
||||
class PlayerLogic;
|
||||
class Player;
|
||||
class QAction;
|
||||
class QColor;
|
||||
|
||||
const int MAX_COUNTERS_ON_CARD = 999;
|
||||
const int ROTATION_DEGREES_PER_FRAME = 10;
|
||||
|
||||
class CardItem : public AbstractCardItem
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
CardState *state;
|
||||
|
||||
CardZoneLogic *zone;
|
||||
bool attacking;
|
||||
QMap<int, int> counters;
|
||||
QString annotation;
|
||||
QString pt;
|
||||
bool destroyOnZoneChange;
|
||||
bool doesntUntap;
|
||||
QPoint gridPoint;
|
||||
CardDragItem *dragItem;
|
||||
CardItem *attachedTo;
|
||||
QList<CardItem *> attachedCards;
|
||||
|
||||
void prepareDelete();
|
||||
|
|
@ -47,20 +53,16 @@ public:
|
|||
{
|
||||
return Type;
|
||||
}
|
||||
explicit CardItem(PlayerLogic *_owner,
|
||||
explicit CardItem(Player *_owner,
|
||||
QGraphicsItem *parent = nullptr,
|
||||
const CardRef &cardRef = {},
|
||||
int _cardid = -1,
|
||||
CardZoneLogic *_zone = nullptr);
|
||||
|
||||
void retranslateUi();
|
||||
[[nodiscard]] CardState *getState() const
|
||||
{
|
||||
return state;
|
||||
}
|
||||
[[nodiscard]] CardZoneLogic *getZone() const
|
||||
{
|
||||
return state->getZone();
|
||||
return zone;
|
||||
}
|
||||
void setZone(CardZoneLogic *_zone);
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
|
|
@ -76,50 +78,50 @@ public:
|
|||
{
|
||||
return gridPoint;
|
||||
}
|
||||
[[nodiscard]] PlayerLogic *getOwner() const
|
||||
[[nodiscard]] Player *getOwner() const
|
||||
{
|
||||
return owner;
|
||||
}
|
||||
void setOwner(PlayerLogic *_owner)
|
||||
void setOwner(Player *_owner)
|
||||
{
|
||||
owner = _owner;
|
||||
}
|
||||
[[nodiscard]] bool getAttacking() const
|
||||
{
|
||||
return state->getAttacking();
|
||||
return attacking;
|
||||
}
|
||||
void setAttacking(bool _attacking);
|
||||
[[nodiscard]] const QMap<int, int> &getCounters() const
|
||||
{
|
||||
return state->getCounters();
|
||||
return counters;
|
||||
}
|
||||
void setCounter(int _id, int _value);
|
||||
[[nodiscard]] QString getAnnotation() const
|
||||
{
|
||||
return state->getAnnotation();
|
||||
return annotation;
|
||||
}
|
||||
void setAnnotation(const QString &_annotation);
|
||||
[[nodiscard]] bool getDoesntUntap() const
|
||||
{
|
||||
return state->getDoesntUntap();
|
||||
return doesntUntap;
|
||||
}
|
||||
void setDoesntUntap(bool _doesntUntap);
|
||||
[[nodiscard]] QString getPT() const
|
||||
{
|
||||
return state->getPT();
|
||||
return pt;
|
||||
}
|
||||
void setPT(const QString &_pt);
|
||||
[[nodiscard]] bool getDestroyOnZoneChange() const
|
||||
{
|
||||
return state->getDestroyOnZoneChange();
|
||||
return destroyOnZoneChange;
|
||||
}
|
||||
void setDestroyOnZoneChange(bool _destroy)
|
||||
{
|
||||
state->setDestroyOnZoneChange(_destroy);
|
||||
destroyOnZoneChange = _destroy;
|
||||
}
|
||||
[[nodiscard]] CardItem *getAttachedTo() const
|
||||
{
|
||||
return state->getAttachedTo();
|
||||
return attachedTo;
|
||||
}
|
||||
void setAttachedTo(CardItem *_attachedTo);
|
||||
void addAttachedCard(CardItem *card)
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
#include "card_list.h"
|
||||
|
||||
#include "../../game_graphics/board/card_item.h"
|
||||
#include "card_item.h"
|
||||
|
||||
#include <QDebug>
|
||||
#include <algorithm>
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file card_list.h
|
||||
* @ingroup GameLogicCards
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef CARDLIST_H
|
||||
#define CARDLIST_H
|
||||
|
|
|
|||
|
|
@ -1,111 +0,0 @@
|
|||
#include "card_state.h"
|
||||
|
||||
void CardState::resetState(bool keepAnnotations)
|
||||
{
|
||||
attacking = false;
|
||||
counters.clear();
|
||||
pt.clear();
|
||||
if (!keepAnnotations) {
|
||||
annotation.clear();
|
||||
}
|
||||
attachedTo = nullptr;
|
||||
}
|
||||
|
||||
void CardState::setZone(CardZoneLogic *_zone)
|
||||
{
|
||||
if (zone == _zone) {
|
||||
return;
|
||||
}
|
||||
|
||||
zone = _zone;
|
||||
emit zoneChanged(this, zone);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setAttacking(bool _attacking)
|
||||
{
|
||||
if (attacking == _attacking) {
|
||||
return;
|
||||
}
|
||||
attacking = _attacking;
|
||||
emit attackingChanged(_attacking);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::insertCounter(int id, int value)
|
||||
{
|
||||
counters.insert(id, value);
|
||||
|
||||
emit countersChanged(counters);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setCounter(int id, int value)
|
||||
{
|
||||
if (value) {
|
||||
counters[id] = value;
|
||||
} else {
|
||||
counters.remove(id);
|
||||
}
|
||||
|
||||
emit countersChanged(counters);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::clearCounters()
|
||||
{
|
||||
counters.clear();
|
||||
emit countersChanged(counters);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setAnnotation(const QString &_annotation)
|
||||
{
|
||||
if (annotation == _annotation) {
|
||||
return;
|
||||
}
|
||||
annotation = _annotation;
|
||||
emit annotationChanged(annotation);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setPT(const QString &_pt)
|
||||
{
|
||||
if (pt == _pt) {
|
||||
return;
|
||||
}
|
||||
pt = _pt;
|
||||
emit ptChanged(pt);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setDoesntUntap(bool _doesntUntap)
|
||||
{
|
||||
if (doesntUntap == _doesntUntap) {
|
||||
return;
|
||||
}
|
||||
doesntUntap = _doesntUntap;
|
||||
emit doesntUntapChanged(_doesntUntap);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setDestroyOnZoneChange(bool _destroyOnZoneChange)
|
||||
{
|
||||
if (destroyOnZoneChange == _destroyOnZoneChange) {
|
||||
return;
|
||||
}
|
||||
|
||||
destroyOnZoneChange = _destroyOnZoneChange;
|
||||
emit destroyOnZoneChangeChanged(_destroyOnZoneChange);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setAttachedTo(CardItem *_attachedTo)
|
||||
{
|
||||
if (attachedTo == _attachedTo) {
|
||||
return;
|
||||
}
|
||||
attachedTo = _attachedTo;
|
||||
emit attachedToChanged(_attachedTo);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
|
@ -1,103 +0,0 @@
|
|||
#ifndef COCKATRICE_CARD_STATE_H
|
||||
#define COCKATRICE_CARD_STATE_H
|
||||
|
||||
#include <QMap>
|
||||
#include <QObject>
|
||||
|
||||
class CardZoneLogic;
|
||||
class CardItem;
|
||||
class CardState : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
private:
|
||||
bool attacking = false;
|
||||
QMap<int, int> counters;
|
||||
QString annotation;
|
||||
QString pt;
|
||||
bool doesntUntap = false;
|
||||
bool destroyOnZoneChange = false;
|
||||
|
||||
CardItem *attachedTo = nullptr;
|
||||
CardZoneLogic *zone = nullptr;
|
||||
|
||||
signals:
|
||||
void stateChanged();
|
||||
|
||||
void attackingChanged(bool newValue);
|
||||
void countersChanged(const QMap<int, int> &newCounters);
|
||||
void annotationChanged(const QString &newAnnotation);
|
||||
void ptChanged(const QString &newPt);
|
||||
void doesntUntapChanged(bool newValue);
|
||||
void destroyOnZoneChangeChanged(bool newValue);
|
||||
void attachedToChanged(CardItem *newAttachedTo);
|
||||
void zoneChanged(CardState *changedCard, CardZoneLogic *newZone);
|
||||
|
||||
public:
|
||||
explicit CardState(QObject *parent, CardZoneLogic *_zone) : QObject(parent), zone(_zone)
|
||||
{
|
||||
}
|
||||
|
||||
void resetState(bool keepAnnotations);
|
||||
|
||||
CardZoneLogic *getZone() const
|
||||
{
|
||||
return zone;
|
||||
}
|
||||
|
||||
void setZone(CardZoneLogic *_zone);
|
||||
|
||||
bool getAttacking() const
|
||||
{
|
||||
return attacking;
|
||||
}
|
||||
void setAttacking(bool _attacking);
|
||||
|
||||
const QMap<int, int> &getCounters() const
|
||||
{
|
||||
return counters;
|
||||
}
|
||||
|
||||
void insertCounter(int id, int value);
|
||||
|
||||
void setCounter(int id, int value);
|
||||
|
||||
void clearCounters();
|
||||
|
||||
QString getAnnotation() const
|
||||
{
|
||||
return annotation;
|
||||
}
|
||||
|
||||
void setAnnotation(const QString &_annotation);
|
||||
|
||||
QString getPT() const
|
||||
{
|
||||
return pt;
|
||||
}
|
||||
|
||||
void setPT(const QString &_pt);
|
||||
|
||||
bool getDoesntUntap() const
|
||||
{
|
||||
return doesntUntap;
|
||||
}
|
||||
|
||||
void setDoesntUntap(bool _doesntUntap);
|
||||
|
||||
bool getDestroyOnZoneChange() const
|
||||
{
|
||||
return destroyOnZoneChange;
|
||||
}
|
||||
|
||||
void setDestroyOnZoneChange(bool _destroyOnZoneChange);
|
||||
|
||||
CardItem *getAttachedTo() const
|
||||
{
|
||||
return attachedTo;
|
||||
}
|
||||
|
||||
void setAttachedTo(CardItem *_attachedTo);
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_CARD_STATE_H
|
||||
|
|
@ -1,12 +1,19 @@
|
|||
#include "counter_general.h"
|
||||
|
||||
#include "../../game_graphics/board/abstract_graphics_item.h"
|
||||
#include "../../interface/pixel_map_generator.h"
|
||||
#include "abstract_graphics_item.h"
|
||||
|
||||
#include <QPainter>
|
||||
|
||||
GeneralCounter::GeneralCounter(CounterState *state, PlayerLogic *player, bool useNameForShortcut, QGraphicsItem *parent)
|
||||
: AbstractCounter(state, player, true, useNameForShortcut, parent)
|
||||
GeneralCounter::GeneralCounter(Player *_player,
|
||||
int _id,
|
||||
const QString &_name,
|
||||
const QColor &_color,
|
||||
int _radius,
|
||||
int _value,
|
||||
bool useNameForShortcut,
|
||||
QGraphicsItem *parent)
|
||||
: AbstractCounter(_player, _id, _name, true, _value, useNameForShortcut, parent), color(_color), radius(_radius)
|
||||
{
|
||||
setCacheMode(DeviceCoordinateCache);
|
||||
}
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file counter_general.h
|
||||
* @ingroup GameGraphicsPlayers
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COUNTER_GENERAL_H
|
||||
#define COUNTER_GENERAL_H
|
||||
|
|
@ -12,10 +12,17 @@
|
|||
class GeneralCounter : public AbstractCounter
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
QColor color;
|
||||
int radius;
|
||||
|
||||
public:
|
||||
GeneralCounter(CounterState *state,
|
||||
PlayerLogic *player,
|
||||
GeneralCounter(Player *_player,
|
||||
int _id,
|
||||
const QString &_name,
|
||||
const QColor &_color,
|
||||
int _radius,
|
||||
int _value,
|
||||
bool useNameForShortcut = false,
|
||||
QGraphicsItem *parent = nullptr);
|
||||
QRectF boundingRect() const override;
|
||||
|
|
@ -1,24 +0,0 @@
|
|||
#include "counter_state.h"
|
||||
|
||||
#include <libcockatrice/utility/color.h>
|
||||
|
||||
CounterState::CounterState(int id, const QString &name, const QColor &color, int radius, int value, QObject *parent)
|
||||
: QObject(parent), id(id), name(name), color(color), radius(radius), value(value)
|
||||
{
|
||||
}
|
||||
|
||||
CounterState *CounterState::fromProto(const ServerInfo_Counter &counter, QObject *parent)
|
||||
{
|
||||
return new CounterState(counter.id(), QString::fromStdString(counter.name()),
|
||||
convertColorToQColor(counter.counter_color()), counter.radius(), counter.count(), parent);
|
||||
}
|
||||
|
||||
void CounterState::setValue(int newValue)
|
||||
{
|
||||
if (newValue == value) {
|
||||
return;
|
||||
}
|
||||
int old = value;
|
||||
value = newValue;
|
||||
emit valueChanged(old, newValue);
|
||||
}
|
||||
|
|
@ -1,51 +0,0 @@
|
|||
#ifndef COCKATRICE_COUNTER_STATE_H
|
||||
#define COCKATRICE_COUNTER_STATE_H
|
||||
|
||||
#include <QColor>
|
||||
#include <QObject>
|
||||
#include <QString>
|
||||
#include <libcockatrice/protocol/pb/serverinfo_counter.pb.h>
|
||||
|
||||
class CounterState : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
CounterState(int id, const QString &name, const QColor &color, int radius, int value, QObject *parent = nullptr);
|
||||
|
||||
static CounterState *fromProto(const ServerInfo_Counter &counter, QObject *parent = nullptr);
|
||||
|
||||
int getId() const
|
||||
{
|
||||
return id;
|
||||
}
|
||||
QString getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
QColor getColor() const
|
||||
{
|
||||
return color;
|
||||
}
|
||||
int getRadius() const
|
||||
{
|
||||
return radius;
|
||||
}
|
||||
int getValue() const
|
||||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
void setValue(int newValue);
|
||||
|
||||
signals:
|
||||
void valueChanged(int oldValue, int newValue);
|
||||
|
||||
private:
|
||||
int id;
|
||||
QString name;
|
||||
QColor color;
|
||||
int radius;
|
||||
int value;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_COUNTER_STATE_H
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file translate_counter_name.h
|
||||
* @ingroup GameGraphicsPlayers
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef TRANSLATECOUNTERNAME_H
|
||||
#define TRANSLATECOUNTERNAME_H
|
||||
|
|
@ -12,16 +12,16 @@
|
|||
*/
|
||||
namespace CardDimensions
|
||||
{
|
||||
/** @brief Card width in pixels. */
|
||||
/// Card width in pixels
|
||||
constexpr int WIDTH = 72;
|
||||
/** @brief Card height in pixels. */
|
||||
/// Card height in pixels
|
||||
constexpr int HEIGHT = 102;
|
||||
|
||||
/** @brief Pre-converted for floating-point contexts (Z-value calculations). */
|
||||
/// Pre-converted for floating-point contexts (Z-value calculations)
|
||||
constexpr qreal WIDTH_F = static_cast<qreal>(WIDTH);
|
||||
constexpr qreal HEIGHT_F = static_cast<qreal>(HEIGHT);
|
||||
|
||||
/** @brief Half-dimensions for centering and rotation transforms. */
|
||||
/// Half-dimensions for centering and rotation transforms
|
||||
constexpr qreal WIDTH_HALF_F = WIDTH_F / 2;
|
||||
constexpr qreal HEIGHT_HALF_F = HEIGHT_F / 2;
|
||||
} // namespace CardDimensions
|
||||
|
|
@ -360,16 +360,6 @@ void DeckViewScene::rebuildTree()
|
|||
return;
|
||||
}
|
||||
|
||||
QStringList requiredZones = {DECK_ZONE_MAIN, DECK_ZONE_SIDE};
|
||||
|
||||
for (const QString &zoneName : requiredZones) {
|
||||
if (!cardContainers.contains(zoneName)) {
|
||||
auto *container = new DeckViewCardContainer(zoneName);
|
||||
cardContainers.insert(zoneName, container);
|
||||
addItem(container);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto *currentZone : deck->getZoneNodes()) {
|
||||
DeckViewCardContainer *container = cardContainers.value(currentZone->getName(), 0);
|
||||
if (!container) {
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file deck_view.h
|
||||
* @ingroup Lobby
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DECKVIEW_H
|
||||
#define DECKVIEW_H
|
||||
|
|
@ -19,7 +19,7 @@
|
|||
#include <libcockatrice/protocol/pb/command_set_sideboard_plan.pb.h>
|
||||
#include <libcockatrice/protocol/pb/response_deck_download.pb.h>
|
||||
#include <libcockatrice/protocol/pending_command.h>
|
||||
#include <libcockatrice/utility/string_limits.h>
|
||||
#include <libcockatrice/utility/trice_limits.h>
|
||||
|
||||
ToggleButton::ToggleButton(QWidget *parent) : QPushButton(parent), state(false)
|
||||
{
|
||||
|
|
@ -209,7 +209,6 @@ void DeckViewContainer::refreshShortcuts()
|
|||
loadLocalButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadLocalButton"));
|
||||
loadRemoteButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadRemoteButton"));
|
||||
loadFromClipboardButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadFromClipboardButton"));
|
||||
loadFromWebsiteButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadFromWebsiteButton"));
|
||||
unloadDeckButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/unloadDeckButton"));
|
||||
readyStartButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/readyStartButton"));
|
||||
sideboardLockButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/sideboardLockButton"));
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file deck_view_container.h
|
||||
* @ingroup Lobby
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DECK_VIEW_CONTAINER_H
|
||||
#define DECK_VIEW_CONTAINER_H
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file tabbed_deck_view_container.h
|
||||
* @ingroup Lobby
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef TABBED_DECK_VIEW_CONTAINER_H
|
||||
#define TABBED_DECK_VIEW_CONTAINER_H
|
||||
|
|
@ -20,7 +20,7 @@
|
|||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
#include <libcockatrice/models/database/card_database_model.h>
|
||||
#include <libcockatrice/models/database/token/token_display_model.h>
|
||||
#include <libcockatrice/utility/string_limits.h>
|
||||
#include <libcockatrice/utility/trice_limits.h>
|
||||
|
||||
DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *parent)
|
||||
: QDialog(parent), predefinedTokens(_predefinedTokens)
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file dlg_create_token.h
|
||||
* @ingroup GameDialogs
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DLG_CREATETOKEN_H
|
||||
#define DLG_CREATETOKEN_H
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file dlg_move_top_cards_until.h
|
||||
* @ingroup GameDialogs
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DLG_MOVE_TOP_CARDS_UNTIL_H
|
||||
#define DLG_MOVE_TOP_CARDS_UNTIL_H
|
||||
|
|
@ -5,7 +5,7 @@
|
|||
#include <QSpinBox>
|
||||
#include <QVBoxLayout>
|
||||
#include <QWidget>
|
||||
#include <libcockatrice/utility/dice_limits.h>
|
||||
#include <libcockatrice/utility/trice_limits.h>
|
||||
|
||||
DlgRollDice::DlgRollDice(QWidget *parent) : QDialog(parent)
|
||||
{
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file dlg_roll_dice.h
|
||||
* @ingroup GameDialogs
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef DLG_ROLL_DICE_H
|
||||
#define DLG_ROLL_DICE_H
|
||||
|
|
@ -4,16 +4,16 @@
|
|||
|
||||
#include <libcockatrice/protocol/pb/event_game_joined.pb.h>
|
||||
|
||||
Game::Game(QObject *_parent,
|
||||
bool isLocalGame,
|
||||
Game::Game(TabGame *_tab,
|
||||
QList<AbstractClient *> &_clients,
|
||||
const Event_GameJoined &event,
|
||||
const QMap<int, QString> &_roomGameTypes)
|
||||
: AbstractGame(_parent)
|
||||
: AbstractGame(_tab)
|
||||
{
|
||||
gameMetaInfo->setFromProto(event.game_info());
|
||||
gameMetaInfo->setRoomGameTypes(_roomGameTypes);
|
||||
gameState = new GameState(this, 0, event.host_id(), isLocalGame, _clients, false, event.resuming(), -1, false);
|
||||
gameState = new GameState(this, 0, event.host_id(), tab->getTabSupervisor()->getIsLocalGame(), _clients, false,
|
||||
event.resuming(), -1, false);
|
||||
connect(gameMetaInfo, &GameMetaInfo::startedChanged, gameState, &GameState::onStartedChanged);
|
||||
playerManager = new PlayerManager(this, event.player_id(), event.judge(), event.spectator());
|
||||
gameMetaInfo->setStarted(false);
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file game.h
|
||||
* @ingroup GameLogic
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COCKATRICE_GAME_H
|
||||
#define COCKATRICE_GAME_H
|
||||
|
|
@ -16,8 +16,7 @@ class Game : public AbstractGame
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
Game(QObject *parent,
|
||||
bool isLocalGame,
|
||||
Game(TabGame *tab,
|
||||
QList<AbstractClient *> &_clients,
|
||||
const Event_GameJoined &event,
|
||||
const QMap<int, QString> &_roomGameTypes);
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
#include "game_event_handler.h"
|
||||
|
||||
#include "../game_graphics/log/message_log_widget.h"
|
||||
#include "../interface/widgets/tabs/tab_game.h"
|
||||
#include "abstract_game.h"
|
||||
#include "log/message_log_widget.h"
|
||||
|
||||
#include <libcockatrice/network/client/abstract/abstract_client.h>
|
||||
#include <libcockatrice/protocol/get_pb_extension.h>
|
||||
|
|
@ -99,7 +99,7 @@ void GameEventHandler::processGameEventContainer(const GameEventContainer &cont,
|
|||
|
||||
if (cont.has_forced_by_judge()) {
|
||||
auto id = cont.forced_by_judge();
|
||||
PlayerLogic *judgep = game->getPlayerManager()->getPlayers().value(id, nullptr);
|
||||
Player *judgep = game->getPlayerManager()->getPlayers().value(id, nullptr);
|
||||
if (judgep) {
|
||||
emit setContextJudgeName(judgep->getPlayerInfo()->getName());
|
||||
} else if (game->getPlayerManager()->getSpectators().contains(id)) {
|
||||
|
|
@ -160,7 +160,7 @@ void GameEventHandler::processGameEventContainer(const GameEventContainer &cont,
|
|||
break;
|
||||
|
||||
default: {
|
||||
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
|
||||
Player *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
|
||||
if (!player) {
|
||||
qCWarning(GameEventHandlerLog) << "unhandled game event: invalid player id";
|
||||
break;
|
||||
|
|
@ -213,25 +213,11 @@ void GameEventHandler::handleChatMessageSent(const QString &chatMessage)
|
|||
sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
void GameEventHandler::handleArrowDeletion(int creatorId, int arrowId)
|
||||
void GameEventHandler::handleArrowDeletion(int arrowId)
|
||||
{
|
||||
Command_DeleteArrow cmd;
|
||||
cmd.set_arrow_id(arrowId);
|
||||
|
||||
auto preparedCommand = prepareGameCommand(cmd);
|
||||
|
||||
connect(preparedCommand, &PendingCommand::finished, this, [creatorId, arrowId, this](const Response &response) {
|
||||
handleArrowDeletionFinished(response, creatorId, arrowId);
|
||||
});
|
||||
|
||||
sendGameCommand(preparedCommand);
|
||||
}
|
||||
|
||||
void GameEventHandler::handleArrowDeletionFinished(const Response &response, int creatorId, int arrowId)
|
||||
{
|
||||
if (response.response_code() == Response::RespNameNotFound) {
|
||||
emit arrowDeleted(creatorId, arrowId);
|
||||
}
|
||||
sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
void GameEventHandler::eventSpectatorSay(const Event_GameSay &event,
|
||||
|
|
@ -275,7 +261,7 @@ void GameEventHandler::eventGameStateChanged(const Event_GameStateChanged &event
|
|||
emit spectatorJoined(prop);
|
||||
}
|
||||
} else {
|
||||
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
|
||||
Player *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
|
||||
if (!player) {
|
||||
player = game->getPlayerManager()->addPlayer(playerId, prop.user_info());
|
||||
emit playerJoined(prop);
|
||||
|
|
@ -324,7 +310,7 @@ void GameEventHandler::processCardAttachmentsForPlayers(const Event_GameStateCha
|
|||
const ServerInfo_Player &playerInfo = event.player_list(i);
|
||||
const ServerInfo_PlayerProperties &prop = playerInfo.properties();
|
||||
if (!prop.spectator()) {
|
||||
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(prop.player_id(), 0);
|
||||
Player *player = game->getPlayerManager()->getPlayers().value(prop.player_id(), 0);
|
||||
if (!player) {
|
||||
continue;
|
||||
}
|
||||
|
|
@ -337,7 +323,7 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
|
|||
int eventPlayerId,
|
||||
const GameEventContext &context)
|
||||
{
|
||||
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
|
||||
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
|
||||
if (!player) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -361,7 +347,7 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
|
|||
case GameEventContext::CONCEDE: {
|
||||
player->setConceded(true);
|
||||
|
||||
QMapIterator<int, PlayerLogic *> playerIterator(game->getPlayerManager()->getPlayers());
|
||||
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
|
||||
while (playerIterator.hasNext()) {
|
||||
playerIterator.next().value()->updateZones();
|
||||
}
|
||||
|
|
@ -373,7 +359,7 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
|
|||
case GameEventContext::UNCONCEDE: {
|
||||
player->setConceded(false);
|
||||
|
||||
QMapIterator<int, PlayerLogic *> playerIterator(game->getPlayerManager()->getPlayers());
|
||||
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
|
||||
while (playerIterator.hasNext()) {
|
||||
playerIterator.next().value()->updateZones();
|
||||
}
|
||||
|
|
@ -423,7 +409,7 @@ void GameEventHandler::eventJoin(const Event_Join &event, int /*eventPlayerId*/,
|
|||
emit logJoinSpectator(playerName);
|
||||
emit spectatorJoined(playerInfo);
|
||||
} else {
|
||||
PlayerLogic *newPlayer = game->getPlayerManager()->addPlayer(playerId, playerInfo.user_info());
|
||||
Player *newPlayer = game->getPlayerManager()->addPlayer(playerId, playerInfo.user_info());
|
||||
emit logJoinPlayer(newPlayer);
|
||||
emit playerJoined(playerInfo);
|
||||
}
|
||||
|
|
@ -451,7 +437,7 @@ QString GameEventHandler::getLeaveReason(Event_Leave::LeaveReason reason)
|
|||
}
|
||||
void GameEventHandler::eventLeave(const Event_Leave &event, int eventPlayerId, const GameEventContext & /*context*/)
|
||||
{
|
||||
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
|
||||
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
|
||||
if (!player) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -466,7 +452,7 @@ void GameEventHandler::eventLeave(const Event_Leave &event, int eventPlayerId, c
|
|||
player->deleteLater();
|
||||
|
||||
// Rearrange all remaining zones so that attachment relationship updates take place
|
||||
QMapIterator<int, PlayerLogic *> playerIterator(game->getPlayerManager()->getPlayers());
|
||||
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
|
||||
while (playerIterator.hasNext()) {
|
||||
playerIterator.next().value()->updateZones();
|
||||
}
|
||||
|
|
@ -488,7 +474,7 @@ void GameEventHandler::eventReverseTurn(const Event_ReverseTurn &event,
|
|||
int eventPlayerId,
|
||||
const GameEventContext & /*context*/)
|
||||
{
|
||||
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
|
||||
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
|
||||
if (!player) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -519,7 +505,7 @@ void GameEventHandler::eventSetActivePlayer(const Event_SetActivePlayer &event,
|
|||
const GameEventContext & /*context*/)
|
||||
{
|
||||
game->getGameState()->setActivePlayer(event.active_player_id());
|
||||
PlayerLogic *player = game->getPlayerManager()->getPlayer(event.active_player_id());
|
||||
Player *player = game->getPlayerManager()->getPlayer(event.active_player_id());
|
||||
if (!player) {
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file game_event_handler.h
|
||||
* @ingroup GameLogic
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COCKATRICE_GAME_EVENT_HANDLER_H
|
||||
#define COCKATRICE_GAME_EVENT_HANDLER_H
|
||||
|
|
@ -38,7 +38,7 @@ class Event_Kicked;
|
|||
class Event_ReverseTurn;
|
||||
class AbstractGame;
|
||||
class PendingCommand;
|
||||
class PlayerLogic;
|
||||
class Player;
|
||||
|
||||
inline Q_LOGGING_CATEGORY(GameEventHandlerLog, "game_event_handler");
|
||||
|
||||
|
|
@ -60,8 +60,7 @@ public:
|
|||
void handleActivePhaseChanged(int phase);
|
||||
void handleGameLeft();
|
||||
void handleChatMessageSent(const QString &chatMessage);
|
||||
void handleArrowDeletion(int creatorId, int arrowId);
|
||||
void handleArrowDeletionFinished(const Response &response, int creatorId, int arrowId);
|
||||
void handleArrowDeletion(int arrowId);
|
||||
|
||||
void eventSpectatorSay(const Event_GameSay &event, int eventPlayerId, const GameEventContext &context);
|
||||
void eventSpectatorLeave(const Event_Leave &event, int eventPlayerId, const GameEventContext &context);
|
||||
|
|
@ -96,7 +95,7 @@ public slots:
|
|||
signals:
|
||||
void emitUserEvent();
|
||||
void addPlayerToAutoCompleteList(QString playerName);
|
||||
void localPlayerDeckSelected(PlayerLogic *localPlayer, int playerId, ServerInfo_Player playerInfo);
|
||||
void localPlayerDeckSelected(Player *localPlayer, int playerId, ServerInfo_Player playerInfo);
|
||||
void remotePlayerDeckSelected(QString deckList, int playerId, QString playerName);
|
||||
void remotePlayersDecksSelected(QVector<QPair<int, QPair<QString, QString>>> opponentDecks);
|
||||
void localPlayerSideboardLocked(int playerId, bool sideboardLocked);
|
||||
|
|
@ -113,22 +112,21 @@ signals:
|
|||
void containerProcessingStarted(GameEventContext context);
|
||||
void setContextJudgeName(QString judgeName);
|
||||
void containerProcessingDone();
|
||||
void arrowDeleted(int creatorId, int arrowId);
|
||||
void logSpectatorSay(ServerInfo_User userInfo, QString message);
|
||||
void logSpectatorLeave(QString name, QString reason);
|
||||
void logGameStart();
|
||||
void logReadyStart(PlayerLogic *player);
|
||||
void logNotReadyStart(PlayerLogic *player);
|
||||
void logDeckSelect(PlayerLogic *player, QString deckHash, int sideboardSize);
|
||||
void logSideboardLockSet(PlayerLogic *player, bool sideboardLocked);
|
||||
void logConnectionStateChanged(PlayerLogic *player, bool connected);
|
||||
void logReadyStart(Player *player);
|
||||
void logNotReadyStart(Player *player);
|
||||
void logDeckSelect(Player *player, QString deckHash, int sideboardSize);
|
||||
void logSideboardLockSet(Player *player, bool sideboardLocked);
|
||||
void logConnectionStateChanged(Player *player, bool connected);
|
||||
void logJoinSpectator(QString spectatorName);
|
||||
void logJoinPlayer(PlayerLogic *player);
|
||||
void logLeave(PlayerLogic *player, QString reason);
|
||||
void logJoinPlayer(Player *player);
|
||||
void logLeave(Player *player, QString reason);
|
||||
void logKicked();
|
||||
void logTurnReversed(PlayerLogic *player, bool reversed);
|
||||
void logTurnReversed(Player *player, bool reversed);
|
||||
void logGameClosed();
|
||||
void logActivePlayer(PlayerLogic *activePlayer);
|
||||
void logActivePlayer(Player *activePlayer);
|
||||
void logActivePhaseChanged(int activePhase);
|
||||
void logConcede(int playerId);
|
||||
void logUnconcede(int playerId);
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file game_meta_info.h
|
||||
* @ingroup GameLogic
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef GAME_META_INFO_H
|
||||
#define GAME_META_INFO_H
|
||||
|
|
|
|||
|
|
@ -1,13 +1,9 @@
|
|||
#include "game_scene.h"
|
||||
|
||||
#include "../client/settings/cache_settings.h"
|
||||
#include "../game/abstract_game.h"
|
||||
#include "../game/player/player_actions.h"
|
||||
#include "../game/player/player_logic.h"
|
||||
#include "../game_graphics/player/player_graphics_item.h"
|
||||
#include "board/card_item.h"
|
||||
#include "phases_toolbar.h"
|
||||
#include "player/menu/player_menu.h"
|
||||
#include "player/player.h"
|
||||
#include "player/player_graphics_item.h"
|
||||
#include "zones/select_zone.h"
|
||||
#include "zones/view_zone.h"
|
||||
|
|
@ -76,114 +72,19 @@ QList<CardItem *> GameScene::selectedCards() const
|
|||
return selectedCards;
|
||||
}
|
||||
|
||||
void GameScene::onCardSelectionChanged(AbstractCardItem *abstractCard, bool selected)
|
||||
{
|
||||
CardItem *card = qobject_cast<CardItem *>(abstractCard);
|
||||
if (!card || !card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto *owner = card->getOwner();
|
||||
|
||||
if (selected) {
|
||||
owner->requestCardMenuUpdate(card);
|
||||
return;
|
||||
}
|
||||
|
||||
if (selectedItems().isEmpty()) {
|
||||
owner->getGame()->setActiveCard(nullptr);
|
||||
owner->requestCardMenuUpdate(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void GameScene::onCardRightClicked(AbstractCardItem *abstractCard, QPoint screenPos)
|
||||
{
|
||||
auto *card = qobject_cast<CardItem *>(abstractCard);
|
||||
if (!card) {
|
||||
return;
|
||||
}
|
||||
if (!card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
auto *view = playerViews.value(card->getOwner()->getPlayerInfo()->getId());
|
||||
if (!view) {
|
||||
return;
|
||||
}
|
||||
|
||||
card->getOwner()->getGame()->setActiveCard(card);
|
||||
|
||||
if (auto *menu = view->getPlayerMenu()->updateCardMenu(card)) {
|
||||
menu->popup(screenPos);
|
||||
}
|
||||
}
|
||||
|
||||
void GameScene::playSelected(AbstractCardItem *card)
|
||||
{
|
||||
if (!card) {
|
||||
return;
|
||||
}
|
||||
if (!card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
card->getOwner()->getPlayerActions()->actPlay(selectedCards());
|
||||
}
|
||||
|
||||
void GameScene::playSelectedFaceDown(AbstractCardItem *card)
|
||||
{
|
||||
if (!card) {
|
||||
return;
|
||||
}
|
||||
if (!card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
card->getOwner()->getPlayerActions()->actPlayFacedown(selectedCards());
|
||||
}
|
||||
|
||||
void GameScene::hideSelected(AbstractCardItem *card)
|
||||
{
|
||||
if (!card) {
|
||||
return;
|
||||
}
|
||||
if (!card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
card->getOwner()->getPlayerActions()->actHide(selectedCards());
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Adds a player to the scene and stores their graphics item.
|
||||
* @param player Player to add.
|
||||
*
|
||||
* Connects to the player's sizeChanged signal to recompute layout on resize.
|
||||
*/
|
||||
void GameScene::addPlayer(PlayerLogic *player)
|
||||
void GameScene::addPlayer(Player *player)
|
||||
{
|
||||
qCInfo(GameScenePlayerAdditionRemovalLog) << "GameScene::addPlayer name=" << player->getPlayerInfo()->getName();
|
||||
|
||||
auto *view = new PlayerGraphicsItem(player);
|
||||
|
||||
playerViews.insert(player->getPlayerInfo()->getId(), view);
|
||||
addItem(view);
|
||||
connect(view, &PlayerGraphicsItem::sizeChanged, this, &GameScene::rearrange);
|
||||
|
||||
connect(player, &PlayerLogic::concededChanged, this, [this](int id, bool conceded) {
|
||||
if (conceded) {
|
||||
clearArrowsForPlayer(id);
|
||||
}
|
||||
rearrange();
|
||||
});
|
||||
|
||||
connect(player, &PlayerLogic::requestZoneViewToggle, this, &GameScene::toggleZoneView);
|
||||
connect(player, &PlayerLogic::requestRevealedZoneView, this, &GameScene::addRevealedZoneView);
|
||||
connect(player, &PlayerLogic::arrowDeleted, this, &GameScene::deleteArrow);
|
||||
connect(player, &PlayerLogic::arrowCreateRequested, this, &GameScene::addArrow);
|
||||
connect(player, &PlayerLogic::arrowDeleteRequested, this, &GameScene::requestArrowDeletion);
|
||||
connect(player, &PlayerLogic::arrowsClearedLocally, this,
|
||||
[this, id = player->getPlayerInfo()->getId()]() { clearArrowsForPlayerLocally(id); });
|
||||
|
||||
connect(player->getPlayerEventHandler(), &PlayerEventHandler::cardZoneChanged, this, &GameScene::onCardZoneChanged);
|
||||
|
||||
rearrange();
|
||||
players << player->getGraphicsItem();
|
||||
addItem(player->getGraphicsItem());
|
||||
connect(player->getGraphicsItem(), &PlayerGraphicsItem::sizeChanged, this, &GameScene::rearrange);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -192,20 +93,17 @@ void GameScene::addPlayer(PlayerLogic *player)
|
|||
*
|
||||
* Closes any zone views associated with the player and recomputes layout.
|
||||
*/
|
||||
void GameScene::removePlayer(PlayerLogic *player)
|
||||
void GameScene::removePlayer(Player *player)
|
||||
{
|
||||
qCInfo(GameScenePlayerAdditionRemovalLog) << "GameScene::removePlayer name=" << player->getPlayerInfo()->getName();
|
||||
|
||||
clearArrowsForPlayer(player->getPlayerInfo()->getId());
|
||||
|
||||
for (ZoneViewWidget *zone : zoneViews) {
|
||||
if (zone->getPlayer() == player) {
|
||||
zone->close();
|
||||
}
|
||||
}
|
||||
auto *view = playerViews.take(player->getPlayerInfo()->getId());
|
||||
removeItem(view);
|
||||
view->deleteLater();
|
||||
players.removeOne(player->getGraphicsItem());
|
||||
removeItem(player->getGraphicsItem());
|
||||
rearrange();
|
||||
}
|
||||
|
||||
|
|
@ -280,14 +178,14 @@ void GameScene::processViewSizeChange(const QSize &newSize)
|
|||
*
|
||||
* Used to determine rotation and layout order.
|
||||
*/
|
||||
QList<PlayerLogic *> GameScene::collectActivePlayers(int &firstPlayerIndex) const
|
||||
QList<Player *> GameScene::collectActivePlayers(int &firstPlayerIndex) const
|
||||
{
|
||||
QList<PlayerLogic *> activePlayers;
|
||||
QList<Player *> activePlayers;
|
||||
firstPlayerIndex = 0;
|
||||
bool firstPlayerFound = false;
|
||||
|
||||
for (auto *pgItem : playerViews.values()) {
|
||||
PlayerLogic *p = pgItem->getLogic();
|
||||
for (auto *pgItem : players) {
|
||||
Player *p = pgItem->getPlayer();
|
||||
if (p && !p->getConceded()) {
|
||||
activePlayers.append(p);
|
||||
if (!firstPlayerFound && p->getPlayerInfo()->getLocal()) {
|
||||
|
|
@ -307,9 +205,9 @@ QList<PlayerLogic *> GameScene::collectActivePlayers(int &firstPlayerIndex) cons
|
|||
*
|
||||
* Applies rotation offset and ensures the list wraps correctly.
|
||||
*/
|
||||
QList<PlayerLogic *> GameScene::rotatePlayers(const QList<PlayerLogic *> &activePlayers, int firstPlayerIndex) const
|
||||
QList<Player *> GameScene::rotatePlayers(const QList<Player *> &activePlayers, int firstPlayerIndex) const
|
||||
{
|
||||
QList<PlayerLogic *> rotated = activePlayers;
|
||||
QList<Player *> rotated = activePlayers;
|
||||
if (!rotated.isEmpty()) {
|
||||
int totalRotation = firstPlayerIndex + playerRotation;
|
||||
while (totalRotation < 0) {
|
||||
|
|
@ -340,7 +238,7 @@ int GameScene::determineColumnCount(int playerCount)
|
|||
* - Position players in columns with spacing.
|
||||
* - Mirror graphics for visual balance.
|
||||
*/
|
||||
QSizeF GameScene::computeSceneSizeAndPlayerLayout(const QList<PlayerLogic *> &playersPlaying, int columns)
|
||||
QSizeF GameScene::computeSceneSizeAndPlayerLayout(const QList<Player *> &playersPlaying, int columns)
|
||||
{
|
||||
playersByColumn.clear();
|
||||
|
||||
|
|
@ -348,7 +246,7 @@ QSizeF GameScene::computeSceneSizeAndPlayerLayout(const QList<PlayerLogic *> &pl
|
|||
qreal sceneHeight = 0, sceneWidth = -playerAreaSpacing;
|
||||
QList<int> columnWidth;
|
||||
|
||||
QListIterator<PlayerLogic *> playersIter(playersPlaying);
|
||||
QListIterator<Player *> playersIter(playersPlaying);
|
||||
for (int col = 0; col < columns; ++col) {
|
||||
playersByColumn.append(QList<PlayerGraphicsItem *>());
|
||||
columnWidth.append(0);
|
||||
|
|
@ -356,14 +254,14 @@ QSizeF GameScene::computeSceneSizeAndPlayerLayout(const QList<PlayerLogic *> &pl
|
|||
int rowsInColumn = rows - (playersPlaying.size() % columns) * col; // Adjust rows for uneven columns
|
||||
|
||||
for (int j = 0; j < rowsInColumn; ++j) {
|
||||
PlayerLogic *player = playersIter.next();
|
||||
Player *player = playersIter.next();
|
||||
if (col == 0) {
|
||||
playersByColumn[col].prepend(playerViews.value(player->getPlayerInfo()->getId()));
|
||||
playersByColumn[col].prepend(player->getGraphicsItem());
|
||||
} else {
|
||||
playersByColumn[col].append(playerViews.value(player->getPlayerInfo()->getId()));
|
||||
playersByColumn[col].append(player->getGraphicsItem());
|
||||
}
|
||||
|
||||
auto *pgItem = playerViews.value(player->getPlayerInfo()->getId());
|
||||
auto *pgItem = player->getGraphicsItem();
|
||||
thisColumnHeight += pgItem->boundingRect().height() + playerAreaSpacing;
|
||||
columnWidth[col] = std::max(columnWidth[col], (int)pgItem->boundingRect().width());
|
||||
}
|
||||
|
|
@ -450,89 +348,6 @@ void GameScene::resizeColumnsAndPlayers(const QList<qreal> &minWidthByColumn, qr
|
|||
}
|
||||
}
|
||||
|
||||
void GameScene::addArrow(QSharedPointer<ArrowData> data)
|
||||
{
|
||||
auto *startView = playerViews.value(data->startPlayerId);
|
||||
auto *targetView = playerViews.value(data->targetPlayerId);
|
||||
if (!startView || !targetView) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerLogic *startLogic = startView->getLogic();
|
||||
auto *startZone = startLogic->getZones().value(data->startZone);
|
||||
if (!startZone) {
|
||||
return;
|
||||
}
|
||||
|
||||
CardItem *startCard = startZone->getCard(data->startCardId);
|
||||
if (!startCard) {
|
||||
return;
|
||||
}
|
||||
|
||||
ArrowTarget *targetItem = nullptr;
|
||||
if (data->isPlayerTargeted()) {
|
||||
targetItem = targetView->getPlayerTarget();
|
||||
} else {
|
||||
auto *zone = targetView->getLogic()->getZones().value(data->targetZone);
|
||||
if (zone) {
|
||||
targetItem = zone->getCard(data->targetCardId);
|
||||
}
|
||||
}
|
||||
if (!targetItem) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto *arrow = new ArrowItem(data, startCard, targetItem);
|
||||
addItem(arrow);
|
||||
arrowRegistry.insert(data, arrow);
|
||||
connect(arrow, &ArrowItem::requestDeletion, this, &GameScene::requestArrowDeletion);
|
||||
}
|
||||
|
||||
void GameScene::deleteArrow(int playerId, int arrowId)
|
||||
{
|
||||
if (auto *arrow = arrowRegistry.take(playerId, arrowId)) {
|
||||
arrow->delArrow();
|
||||
}
|
||||
}
|
||||
|
||||
void GameScene::requestArrowDeletion(int playerId, int arrowId)
|
||||
{
|
||||
if (arrowRegistry.contains(playerId, arrowId)) {
|
||||
emit arrowDeletionRequested(playerId, arrowId);
|
||||
}
|
||||
}
|
||||
|
||||
void GameScene::onCardZoneChanged(CardItem *card, bool sameZone)
|
||||
{
|
||||
QList<ArrowItem *> toDelete;
|
||||
for (auto *arrow : arrowRegistry.all()) {
|
||||
if (arrow->getStartItem() == card || arrow->getTargetItem() == card) {
|
||||
if (sameZone) {
|
||||
arrow->updatePath();
|
||||
} else {
|
||||
toDelete.append(arrow);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto *arrow : toDelete) {
|
||||
deleteArrow(arrow->getCreatorId(), arrow->getId());
|
||||
}
|
||||
}
|
||||
|
||||
void GameScene::clearArrowsForPlayer(int playerId)
|
||||
{
|
||||
for (int arrowId : arrowRegistry.idsForPlayer(playerId)) {
|
||||
emit requestArrowDeletion(playerId, arrowId);
|
||||
}
|
||||
}
|
||||
|
||||
void GameScene::clearArrowsForPlayerLocally(int playerId)
|
||||
{
|
||||
for (int arrowId : arrowRegistry.idsForPlayer(playerId)) {
|
||||
arrowRegistry.take(playerId, arrowId)->delArrow();
|
||||
}
|
||||
}
|
||||
|
||||
// ---------- Hover Handling ----------
|
||||
|
||||
void GameScene::updateHover(const QPointF &scenePos)
|
||||
|
|
@ -620,7 +435,7 @@ CardItem *GameScene::findTopmostCardInZone(const QList<QGraphicsItem *> &items,
|
|||
* If an identical view exists, it is closed. Otherwise, a new ZoneViewWidget is created
|
||||
* and positioned based on zone type.
|
||||
*/
|
||||
void GameScene::toggleZoneView(PlayerLogic *player, const QString &zoneName, int numberCards, bool isReversed)
|
||||
void GameScene::toggleZoneView(Player *player, const QString &zoneName, int numberCards, bool isReversed)
|
||||
{
|
||||
for (auto &view : zoneViews) {
|
||||
ZoneViewZone *temp = view->getZone();
|
||||
|
|
@ -653,7 +468,7 @@ void GameScene::toggleZoneView(PlayerLogic *player, const QString &zoneName, int
|
|||
* @param cardList List of cards to show.
|
||||
* @param withWritePermission Whether edits are allowed.
|
||||
*/
|
||||
void GameScene::addRevealedZoneView(PlayerLogic *player,
|
||||
void GameScene::addRevealedZoneView(Player *player,
|
||||
CardZoneLogic *zone,
|
||||
const QList<const ServerInfo_Card *> &cardList,
|
||||
bool withWritePermission)
|
||||
|
|
@ -1,10 +1,7 @@
|
|||
#ifndef GAMESCENE_H
|
||||
#define GAMESCENE_H
|
||||
|
||||
#include "../game/arrow_registry.h"
|
||||
#include "../game/board/arrow_data.h"
|
||||
#include "../game/zones/card_zone_logic.h"
|
||||
#include "board/arrow_item.h"
|
||||
#include "zones/logic/card_zone_logic.h"
|
||||
|
||||
#include <QGraphicsScene>
|
||||
#include <QList>
|
||||
|
|
@ -15,7 +12,7 @@
|
|||
inline Q_LOGGING_CATEGORY(GameSceneLog, "game_scene");
|
||||
inline Q_LOGGING_CATEGORY(GameScenePlayerAdditionRemovalLog, "game_scene.player_addition_removal");
|
||||
|
||||
class PlayerLogic;
|
||||
class Player;
|
||||
class PlayerGraphicsItem;
|
||||
class ZoneViewWidget;
|
||||
class CardZone;
|
||||
|
|
@ -44,9 +41,8 @@ private:
|
|||
static const int playerAreaSpacing = 5; ///< Space between player areas
|
||||
|
||||
PhasesToolbar *phasesToolbar; ///< Toolbar showing game phases
|
||||
QMap<int, PlayerGraphicsItem *> playerViews; ///< ID lookup for player graphics items
|
||||
QList<PlayerGraphicsItem *> players; ///< All player graphics items
|
||||
QList<QList<PlayerGraphicsItem *>> playersByColumn; ///< Players organized by column
|
||||
ArrowRegistry arrowRegistry; ///< ID registry for arrow graphics items
|
||||
QList<ZoneViewWidget *> zoneViews; ///< Active zone view widgets
|
||||
QSize viewSize; ///< Current view size
|
||||
QPointer<CardItem> hoveredCard; ///< Currently hovered card
|
||||
|
|
@ -60,12 +56,10 @@ private:
|
|||
*/
|
||||
void updateHover(const QPointF &scenePos);
|
||||
|
||||
/**
|
||||
* @brief Activates hover state and escapes the card from its clip container
|
||||
* so hover scaling is visible beyond zone bounds.
|
||||
*/
|
||||
/// Activates hover state and escapes the card from its clip container so hover scaling is visible beyond zone
|
||||
/// bounds.
|
||||
void beginCardHover(CardItem *card);
|
||||
/** @brief Deactivates hover state and restores the card to its clip container. */
|
||||
/// Deactivates hover state and restores the card to its clip container.
|
||||
void endCardHover(CardItem *card);
|
||||
|
||||
public:
|
||||
|
|
@ -76,36 +70,26 @@ public:
|
|||
*/
|
||||
explicit GameScene(PhasesToolbar *_phasesToolbar, QObject *parent = nullptr);
|
||||
|
||||
/** @brief Destructor, cleans up timer and zone views. */
|
||||
/** Destructor, cleans up timer and zone views. */
|
||||
~GameScene() override;
|
||||
|
||||
/** @brief Updates UI text for all zone views. */
|
||||
/** Updates UI text for all zone views. */
|
||||
void retranslateUi();
|
||||
|
||||
/** @brief Gets all selected CardItems. */
|
||||
/** Gets all selected CardItems */
|
||||
QList<CardItem *> selectedCards() const;
|
||||
|
||||
/**
|
||||
* @brief Adds a player to the scene and stores their graphics item.
|
||||
* @param player Player to add.
|
||||
*/
|
||||
void addPlayer(PlayerLogic *player);
|
||||
void addPlayer(Player *player);
|
||||
|
||||
/**
|
||||
* @brief Removes a player from the scene.
|
||||
* @param player Player to remove.
|
||||
*/
|
||||
void removePlayer(PlayerLogic *player);
|
||||
|
||||
QMap<int, PlayerGraphicsItem *> getPlayers() const
|
||||
{
|
||||
return playerViews;
|
||||
}
|
||||
|
||||
PlayerGraphicsItem *viewForPlayer(int playerId)
|
||||
{
|
||||
return playerViews.value(playerId);
|
||||
}
|
||||
void removePlayer(Player *player);
|
||||
|
||||
/**
|
||||
* @brief Adjusts the global rotation offset for player layout.
|
||||
|
|
@ -113,7 +97,7 @@ public:
|
|||
*/
|
||||
void adjustPlayerRotation(int rotationAdjustment);
|
||||
|
||||
/** @brief Recomputes the layout of players and the scene size. */
|
||||
/** Recomputes the layout of players and the scene size. */
|
||||
void rearrange();
|
||||
|
||||
/**
|
||||
|
|
@ -127,7 +111,7 @@ public:
|
|||
* @param firstPlayerIndex Output index of first local player.
|
||||
* @return List of active players.
|
||||
*/
|
||||
QList<PlayerLogic *> collectActivePlayers(int &firstPlayerIndex) const;
|
||||
QList<Player *> collectActivePlayers(int &firstPlayerIndex) const;
|
||||
|
||||
/**
|
||||
* @brief Rotates the list of players for layout.
|
||||
|
|
@ -135,7 +119,7 @@ public:
|
|||
* @param firstPlayerIndex Index of first local player.
|
||||
* @return Rotated list.
|
||||
*/
|
||||
QList<PlayerLogic *> rotatePlayers(const QList<PlayerLogic *> &players, int firstPlayerIndex) const;
|
||||
QList<Player *> rotatePlayers(const QList<Player *> &players, int firstPlayerIndex) const;
|
||||
|
||||
/**
|
||||
* @brief Determines the number of columns to display players in.
|
||||
|
|
@ -150,7 +134,7 @@ public:
|
|||
* @param columns Number of columns to split into.
|
||||
* @return Calculated scene size.
|
||||
*/
|
||||
QSizeF computeSceneSizeAndPlayerLayout(const QList<PlayerLogic *> &playersPlaying, int columns);
|
||||
QSizeF computeSceneSizeAndPlayerLayout(const QList<Player *> &playersPlaying, int columns);
|
||||
|
||||
/**
|
||||
* @brief Computes the minimum width for each column based on player minimum widths.
|
||||
|
|
@ -173,73 +157,56 @@ public:
|
|||
*/
|
||||
void resizeColumnsAndPlayers(const QList<qreal> &minWidthByColumn, qreal newWidth);
|
||||
|
||||
/** @brief Finds the topmost card zone under the cursor. */
|
||||
/** Finds the topmost card zone under the cursor. */
|
||||
static CardZone *findTopmostZone(const QList<QGraphicsItem *> &items);
|
||||
|
||||
/** @brief Finds the topmost card in a given zone, considering attachments and Z-order. */
|
||||
/** Finds the topmost card in a given zone, considering attachments and Z-order. */
|
||||
static CardItem *findTopmostCardInZone(const QList<QGraphicsItem *> &items, CardZone *zone);
|
||||
|
||||
/** @brief Updates hovered card highlighting. */
|
||||
/** Updates hovered card highlighting. */
|
||||
void updateHoveredCard(CardItem *newCard);
|
||||
|
||||
/** @brief Registers a card for animation updates. */
|
||||
/** Registers a card for animation updates. */
|
||||
void registerAnimationItem(AbstractCardItem *card);
|
||||
|
||||
/** @brief Unregisters a card from animation updates. */
|
||||
/** Unregisters a card from animation updates. */
|
||||
void unregisterAnimationItem(AbstractCardItem *card);
|
||||
void startRubberBand(const QPointF &selectionOrigin);
|
||||
void resizeRubberBand(const QPointF &cursorPoint, int selectedCount);
|
||||
void stopRubberBand();
|
||||
|
||||
public slots:
|
||||
void onCardSelectionChanged(AbstractCardItem *card, bool selected);
|
||||
void onCardRightClicked(AbstractCardItem *card, QPoint screenPos);
|
||||
void playSelected(AbstractCardItem *card);
|
||||
void playSelectedFaceDown(AbstractCardItem *card);
|
||||
void hideSelected(AbstractCardItem *card);
|
||||
/** @brief Toggles a zone view for a player. */
|
||||
void toggleZoneView(PlayerLogic *player, const QString &zoneName, int numberCards, bool isReversed = false);
|
||||
/** Toggles a zone view for a player. */
|
||||
void toggleZoneView(Player *player, const QString &zoneName, int numberCards, bool isReversed = false);
|
||||
|
||||
/** @brief Adds a revealed zone view (for shown cards). */
|
||||
void addRevealedZoneView(PlayerLogic *player,
|
||||
/** Adds a revealed zone view (for shown cards). */
|
||||
void addRevealedZoneView(Player *player,
|
||||
CardZoneLogic *zone,
|
||||
const QList<const ServerInfo_Card *> &cardList,
|
||||
bool withWritePermission);
|
||||
|
||||
/** @brief Removes a zone view widget from the scene. */
|
||||
/** Removes a zone view widget from the scene. */
|
||||
void removeZoneView(ZoneViewWidget *item);
|
||||
|
||||
/** @brief Closes all zone views. */
|
||||
/** Closes all zone views. */
|
||||
void clearViews();
|
||||
|
||||
/** @brief Closes the most recently added zone view. */
|
||||
/** Closes the most recently added zone view. */
|
||||
void closeMostRecentZoneView();
|
||||
QTransform getViewTransform() const;
|
||||
QTransform getViewportTransform() const;
|
||||
|
||||
/// Directly modifies the scene
|
||||
void addArrow(QSharedPointer<ArrowData> data);
|
||||
void deleteArrow(int playerId, int arrowId);
|
||||
void clearArrowsForPlayer(int playerId);
|
||||
void clearArrowsForPlayerLocally(int playerId);
|
||||
|
||||
/// Queues up arrow deletion but doesn't directly modify the scene
|
||||
void requestArrowDeletion(int playerId, int arrowId);
|
||||
|
||||
void onCardZoneChanged(CardItem *card, bool sameZone);
|
||||
|
||||
protected:
|
||||
/** @brief Handles hover updates. */
|
||||
/** Handles hover updates. */
|
||||
bool event(QEvent *event) override;
|
||||
|
||||
/** @brief Handles animation timer updates. */
|
||||
/** Handles animation timer updates. */
|
||||
void timerEvent(QTimerEvent *event) override;
|
||||
|
||||
signals:
|
||||
void sigStartRubberBand(const QPointF &selectionOrigin);
|
||||
void sigResizeRubberBand(const QPointF &cursorPoint, int selectedCount);
|
||||
void sigStopRubberBand();
|
||||
void arrowDeletionRequested(int creatorId, int arrowId);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file game_state.h
|
||||
* @ingroup GameLogic
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef COCKATRICE_GAME_STATE_H
|
||||
#define COCKATRICE_GAME_STATE_H
|
||||
|
|
|
|||
|
|
@ -4,12 +4,9 @@
|
|||
#include "game_scene.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QGridLayout>
|
||||
#include <QLabel>
|
||||
#include <QLayout>
|
||||
#include <QResizeEvent>
|
||||
#include <QRubberBand>
|
||||
#include <libcockatrice/utility/qt_utils.h>
|
||||
|
||||
// QRubberBand calls raise() in showEvent() and changeEvent() to stay on top of siblings.
|
||||
// This subclass disables that behavior so dragCountLabel can appear above it.
|
||||
|
|
@ -37,6 +34,7 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
|
|||
{
|
||||
setBackgroundBrush(QBrush(QColor(0, 0, 0)));
|
||||
setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing);
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
setViewportUpdateMode(BoundingRectViewportUpdate);
|
||||
|
||||
connect(scene, &GameScene::sceneRectChanged, this, &GameView::updateSceneRect);
|
||||
|
|
@ -46,9 +44,6 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
|
|||
connect(scene, &GameScene::sigStopRubberBand, this, &GameView::stopRubberBand);
|
||||
connect(scene, &QGraphicsScene::selectionChanged, this, [this]() { updateTotalSelectionCount(); });
|
||||
|
||||
setFocusDisabled(SettingsCache::instance().getKeepGameChatFocus());
|
||||
connect(&SettingsCache::instance(), &SettingsCache::keepGameChatFocusChanged, this, &GameView::setFocusDisabled);
|
||||
|
||||
aCloseMostRecentZoneView = new QAction(this);
|
||||
|
||||
connect(aCloseMostRecentZoneView, &QAction::triggered, scene, &GameScene::closeMostRecentZoneView);
|
||||
|
|
@ -58,40 +53,31 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
|
|||
refreshShortcuts();
|
||||
rubberBand = new SelectionRubberBand(QRubberBand::Rectangle, this);
|
||||
|
||||
const QString baseProperties = "color: white; "
|
||||
"font-family: monospace; "
|
||||
"background-color: rgba(0, 0, 0, 160); "
|
||||
"border-radius: 3px; "
|
||||
"padding: 1px 2px; "
|
||||
"white-space: pre;";
|
||||
|
||||
const QString dragCountLabelStyle = baseProperties + "font-size: 14px; font-weight: bold;";
|
||||
const QString totalCountLabelStyle = baseProperties + "font-size: 16px; font-weight: bold;";
|
||||
const QString subtypeTallyLabelStyle = baseProperties + "font-size: 12px;";
|
||||
const QString countLabelStyle = "color: white; "
|
||||
"font-size: 14px; "
|
||||
"font-weight: bold; "
|
||||
"background-color: rgba(0, 0, 0, 160); "
|
||||
"border-radius: 3px; "
|
||||
"padding: 1px 2px;";
|
||||
|
||||
dragCountLabel = new QLabel(this);
|
||||
dragCountLabel->setStyleSheet(dragCountLabelStyle);
|
||||
dragCountLabel->setStyleSheet(countLabelStyle);
|
||||
dragCountLabel->hide();
|
||||
dragCountLabel->raise();
|
||||
|
||||
totalCountLabel = new QLabel(this);
|
||||
totalCountLabel->setStyleSheet(totalCountLabelStyle);
|
||||
totalCountLabel->setStyleSheet(countLabelStyle);
|
||||
totalCountLabel->hide();
|
||||
|
||||
tallyContainer = new QWidget(this);
|
||||
tallyContainer->setStyleSheet(subtypeTallyLabelStyle);
|
||||
tallyLayout = new QGridLayout(tallyContainer);
|
||||
tallyLayout->setContentsMargins(2, 2, 2, 2);
|
||||
tallyLayout->setSpacing(2);
|
||||
tallyContainer->hide();
|
||||
}
|
||||
|
||||
void GameView::resizeEvent(QResizeEvent *event)
|
||||
{
|
||||
QGraphicsView::resizeEvent(event);
|
||||
|
||||
GameScene *s = static_cast<GameScene *>(scene());
|
||||
s->processViewSizeChange(event->size());
|
||||
GameScene *s = dynamic_cast<GameScene *>(scene());
|
||||
if (s) {
|
||||
s->processViewSizeChange(event->size());
|
||||
}
|
||||
|
||||
updateSceneRect(scene()->sceneRect());
|
||||
updateTotalSelectionCount(event->size());
|
||||
|
|
@ -176,118 +162,27 @@ void GameView::refreshShortcuts()
|
|||
SettingsCache::instance().shortcuts().getShortcut("Player/aCloseMostRecentZoneView"));
|
||||
}
|
||||
|
||||
void GameView::clearTallyLabels()
|
||||
{
|
||||
QtUtils::clearLayoutRec(tallyLayout);
|
||||
}
|
||||
|
||||
QSize GameView::rebuildTallyLabels(const QList<TallyRow> &entries)
|
||||
{
|
||||
clearTallyLabels();
|
||||
|
||||
const QString nameStyle = QStringLiteral("color: white; font-size: 12px; background: transparent;");
|
||||
const QString countStyle =
|
||||
QStringLiteral("color: white; font-size: 14px; font-weight: bold; background: transparent;");
|
||||
|
||||
int totalHeight = 0;
|
||||
int maxNameWidth = 0;
|
||||
int maxCountWidth = 0;
|
||||
|
||||
int row = 0;
|
||||
for (const TallyRow &entry : entries) {
|
||||
auto *nameLabel = new QLabel(entry.name, tallyContainer);
|
||||
nameLabel->setStyleSheet(nameStyle);
|
||||
nameLabel->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
|
||||
tallyLayout->addWidget(nameLabel, row, 0);
|
||||
|
||||
auto *countLabel = new QLabel(entry.value, tallyContainer);
|
||||
countLabel->setStyleSheet(countStyle);
|
||||
countLabel->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
|
||||
tallyLayout->addWidget(countLabel, row, 1);
|
||||
|
||||
QSize nameSize = nameLabel->sizeHint();
|
||||
QSize countSize = countLabel->sizeHint();
|
||||
maxNameWidth = qMax(maxNameWidth, nameSize.width());
|
||||
maxCountWidth = qMax(maxCountWidth, countSize.width());
|
||||
totalHeight += qMax(nameSize.height(), countSize.height());
|
||||
|
||||
++row;
|
||||
}
|
||||
|
||||
int spacing = tallyLayout->spacing();
|
||||
int margins = tallyLayout->contentsMargins().left() + tallyLayout->contentsMargins().right();
|
||||
int verticalMargins = tallyLayout->contentsMargins().top() + tallyLayout->contentsMargins().bottom();
|
||||
|
||||
int width = maxNameWidth + spacing + maxCountWidth + margins;
|
||||
int height = totalHeight + (row - 1) * spacing + verticalMargins;
|
||||
|
||||
return QSize(width, height);
|
||||
}
|
||||
|
||||
void GameView::updateTotalSelectionCount(const QSize &viewSize)
|
||||
{
|
||||
constexpr int kMarginInPixels = 10;
|
||||
constexpr int kSpacingBetweenLabels = 4;
|
||||
|
||||
int availableWidth = viewSize.isValid() ? viewSize.width() : viewport()->width();
|
||||
int availableHeight = viewSize.isValid() ? viewSize.height() : viewport()->height();
|
||||
if (!SettingsCache::instance().getShowTotalSelectionCount()) {
|
||||
totalCountLabel->hide();
|
||||
return;
|
||||
}
|
||||
|
||||
int count = scene()->selectedItems().count();
|
||||
|
||||
if (!SettingsCache::instance().getShowTotalSelectionCount() || count <= 1) {
|
||||
totalCountLabel->hide();
|
||||
} else {
|
||||
if (count > 1) {
|
||||
totalCountLabel->setText(QString::number(count));
|
||||
totalCountLabel->adjustSize();
|
||||
|
||||
constexpr int kMarginInPixels = 10;
|
||||
int availableWidth = viewSize.isValid() ? viewSize.width() : viewport()->width();
|
||||
int availableHeight = viewSize.isValid() ? viewSize.height() : viewport()->height();
|
||||
int x = availableWidth - totalCountLabel->width() - kMarginInPixels;
|
||||
int y = availableHeight - totalCountLabel->height() - kMarginInPixels;
|
||||
totalCountLabel->move(x, y);
|
||||
totalCountLabel->show();
|
||||
}
|
||||
|
||||
TallyType tallyType =
|
||||
SettingsCache::instance().getShowSubtypeSelectionTally() ? TallyType::Subtypes : TallyType::None;
|
||||
|
||||
GameScene *gameScene = static_cast<GameScene *>(scene());
|
||||
QList<TallyRow> entries = Tally::compute(gameScene->selectedCards(), tallyType);
|
||||
|
||||
if (entries.isEmpty() || count <= 1) {
|
||||
tallyContainer->hide();
|
||||
cachedTallyRows.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
// Only rebuild labels if entries changed
|
||||
QSize containerSize;
|
||||
if (entries != cachedTallyRows) {
|
||||
cachedTallyRows = entries;
|
||||
containerSize = rebuildTallyLabels(entries);
|
||||
tallyContainer->resize(containerSize);
|
||||
} else {
|
||||
containerSize = tallyContainer->size();
|
||||
totalCountLabel->hide();
|
||||
}
|
||||
|
||||
int x = availableWidth - containerSize.width() - kMarginInPixels;
|
||||
int y;
|
||||
|
||||
if (totalCountLabel->isVisible()) {
|
||||
y = totalCountLabel->y() - containerSize.height() - kSpacingBetweenLabels;
|
||||
} else {
|
||||
y = availableHeight - containerSize.height() - kMarginInPixels;
|
||||
}
|
||||
|
||||
y = qMax(kMarginInPixels, y);
|
||||
|
||||
tallyContainer->move(x, y);
|
||||
tallyContainer->show();
|
||||
}
|
||||
|
||||
/**
|
||||
* Disabling focus on the game view will allow chat to maintain the autofocusing behavior of pre 2.10.3,
|
||||
* at the cost of disabling the zone view search bar.
|
||||
*/
|
||||
void GameView::setFocusDisabled(bool disabled)
|
||||
{
|
||||
setFocusPolicy(disabled ? Qt::NoFocus : Qt::ClickFocus);
|
||||
}
|
||||
|
|
@ -1,18 +1,15 @@
|
|||
/**
|
||||
* @file game_view.h
|
||||
* @ingroup GameGraphics
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef GAMEVIEW_H
|
||||
#define GAMEVIEW_H
|
||||
|
||||
#include "tally/tally.h"
|
||||
|
||||
#include <QGraphicsView>
|
||||
|
||||
class GameScene;
|
||||
class QGridLayout;
|
||||
class QLabel;
|
||||
class QRubberBand;
|
||||
|
||||
|
|
@ -24,13 +21,7 @@ private:
|
|||
QRubberBand *rubberBand;
|
||||
QLabel *dragCountLabel;
|
||||
QLabel *totalCountLabel;
|
||||
QWidget *tallyContainer;
|
||||
QGridLayout *tallyLayout;
|
||||
QPointF selectionOrigin;
|
||||
QList<TallyRow> cachedTallyRows; ///< Cached entries to avoid redundant rebuilds
|
||||
|
||||
QSize rebuildTallyLabels(const QList<TallyRow> &entries);
|
||||
void clearTallyLabels();
|
||||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent *event) override;
|
||||
|
|
@ -40,7 +31,6 @@ private slots:
|
|||
void stopRubberBand();
|
||||
void refreshShortcuts();
|
||||
void updateTotalSelectionCount(const QSize &viewSize = QSize());
|
||||
void setFocusDisabled(bool disabled);
|
||||
public slots:
|
||||
void updateSceneRect(const QRectF &rect);
|
||||
|
||||
|
|
@ -1,14 +1,14 @@
|
|||
/**
|
||||
* @file hand_counter.h
|
||||
* @ingroup GameGraphicsPlayers
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef HANDCOUNTER_H
|
||||
#define HANDCOUNTER_H
|
||||
|
||||
#include "board/abstract_graphics_item.h"
|
||||
#include "board/graphics_item_type.h"
|
||||
#include "../game_graphics/board/abstract_graphics_item.h"
|
||||
#include "../game_graphics/board/graphics_item_type.h"
|
||||
|
||||
#include <QString>
|
||||
|
||||
|
|
@ -1,13 +1,13 @@
|
|||
#include "message_log_widget.h"
|
||||
|
||||
#include "../../client/settings/card_counter_settings.h"
|
||||
#include "../../client/sound_engine.h"
|
||||
#include "../../game/phase.h"
|
||||
#include "../../game/player/player_logic.h"
|
||||
#include "../../interface/widgets/tabs/tab_game.h"
|
||||
#include "../board/card_item.h"
|
||||
#include "../board/translate_counter_name.h"
|
||||
#include "../phase.h"
|
||||
#include "../player/player.h"
|
||||
|
||||
#include <../../client/settings/card_counter_settings.h>
|
||||
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
||||
#include <libcockatrice/protocol/pb/context_mulligan.pb.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
|
@ -105,7 +105,7 @@ void MessageLogWidget::containerProcessingStarted(const GameEventContext &contex
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logAlwaysRevealTopCard(PlayerLogic *player, CardZoneLogic *zone, bool reveal)
|
||||
void MessageLogWidget::logAlwaysRevealTopCard(Player *player, CardZoneLogic *zone, bool reveal)
|
||||
{
|
||||
appendHtmlServerMessage((reveal ? tr("%1 is now keeping the top card %2 revealed.")
|
||||
: tr("%1 is not revealing the top card %2 any longer."))
|
||||
|
|
@ -113,7 +113,7 @@ void MessageLogWidget::logAlwaysRevealTopCard(PlayerLogic *player, CardZoneLogic
|
|||
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logAlwaysLookAtTopCard(PlayerLogic *player, CardZoneLogic *zone, bool reveal)
|
||||
void MessageLogWidget::logAlwaysLookAtTopCard(Player *player, CardZoneLogic *zone, bool reveal)
|
||||
{
|
||||
appendHtmlServerMessage((reveal ? tr("%1 can now look at top card %2 at any time.")
|
||||
: tr("%1 no longer can look at top card %2 at any time."))
|
||||
|
|
@ -121,10 +121,7 @@ void MessageLogWidget::logAlwaysLookAtTopCard(PlayerLogic *player, CardZoneLogic
|
|||
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logAttachCard(PlayerLogic *player,
|
||||
QString cardName,
|
||||
PlayerLogic *targetPlayer,
|
||||
QString targetCardName)
|
||||
void MessageLogWidget::logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName)
|
||||
{
|
||||
appendHtmlServerMessage(tr("%1 attaches %2 to %3's %4.")
|
||||
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
|
||||
|
|
@ -151,7 +148,7 @@ void MessageLogWidget::logUnconcede(int playerId)
|
|||
true);
|
||||
}
|
||||
|
||||
void MessageLogWidget::logConnectionStateChanged(PlayerLogic *player, bool connectionState)
|
||||
void MessageLogWidget::logConnectionStateChanged(Player *player, bool connectionState)
|
||||
{
|
||||
if (connectionState) {
|
||||
soundEngine->playSound("player_reconnect");
|
||||
|
|
@ -164,10 +161,10 @@ void MessageLogWidget::logConnectionStateChanged(PlayerLogic *player, bool conne
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logCreateArrow(PlayerLogic *player,
|
||||
PlayerLogic *startPlayer,
|
||||
void MessageLogWidget::logCreateArrow(Player *player,
|
||||
Player *startPlayer,
|
||||
QString startCard,
|
||||
PlayerLogic *targetPlayer,
|
||||
Player *targetPlayer,
|
||||
QString targetCard,
|
||||
bool playerTarget)
|
||||
{
|
||||
|
|
@ -223,7 +220,7 @@ void MessageLogWidget::logCreateArrow(PlayerLogic *player,
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logCreateToken(PlayerLogic *player, QString cardName, QString pt, bool faceDown)
|
||||
void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString pt, bool faceDown)
|
||||
{
|
||||
if (faceDown) {
|
||||
appendHtmlServerMessage(
|
||||
|
|
@ -236,7 +233,7 @@ void MessageLogWidget::logCreateToken(PlayerLogic *player, QString cardName, QSt
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logDeckSelect(PlayerLogic *player, QString deckHash, int sideboardSize)
|
||||
void MessageLogWidget::logDeckSelect(Player *player, QString deckHash, int sideboardSize)
|
||||
{
|
||||
if (sideboardSize < 0) {
|
||||
appendHtmlServerMessage(
|
||||
|
|
@ -249,13 +246,13 @@ void MessageLogWidget::logDeckSelect(PlayerLogic *player, QString deckHash, int
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logDestroyCard(PlayerLogic *player, QString cardName)
|
||||
void MessageLogWidget::logDestroyCard(Player *player, QString cardName)
|
||||
{
|
||||
appendHtmlServerMessage(
|
||||
tr("%1 destroys %2.").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(std::move(cardName))));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logMoveCard(PlayerLogic *player,
|
||||
void MessageLogWidget::logMoveCard(Player *player,
|
||||
CardItem *card,
|
||||
CardZoneLogic *startZone,
|
||||
int oldX,
|
||||
|
|
@ -362,7 +359,7 @@ void MessageLogWidget::logMoveCard(PlayerLogic *player,
|
|||
appendHtmlServerMessage(message);
|
||||
}
|
||||
|
||||
void MessageLogWidget::logDrawCards(PlayerLogic *player, int number, bool deckIsEmpty)
|
||||
void MessageLogWidget::logDrawCards(Player *player, int number, bool deckIsEmpty)
|
||||
{
|
||||
soundEngine->playSound("draw_card");
|
||||
if (currentContext == MessageContext_Mulligan) {
|
||||
|
|
@ -379,7 +376,7 @@ void MessageLogWidget::logDrawCards(PlayerLogic *player, int number, bool deckIs
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logDumpZone(PlayerLogic *player, CardZoneLogic *zone, int numberCards, bool isReversed)
|
||||
void MessageLogWidget::logDumpZone(Player *player, CardZoneLogic *zone, int numberCards, bool isReversed)
|
||||
{
|
||||
if (numberCards == -1) {
|
||||
appendHtmlServerMessage(tr("%1 is looking at %2.")
|
||||
|
|
@ -395,7 +392,7 @@ void MessageLogWidget::logDumpZone(PlayerLogic *player, CardZoneLogic *zone, int
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logFlipCard(PlayerLogic *player, QString cardName, bool faceDown)
|
||||
void MessageLogWidget::logFlipCard(Player *player, QString cardName, bool faceDown)
|
||||
{
|
||||
if (faceDown) {
|
||||
appendHtmlServerMessage(
|
||||
|
|
@ -421,7 +418,7 @@ void MessageLogWidget::logGameFlooded()
|
|||
appendMessage(tr("You are flooding the game. Please wait a couple of seconds."));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logJoin(PlayerLogic *player)
|
||||
void MessageLogWidget::logJoin(Player *player)
|
||||
{
|
||||
soundEngine->playSound("player_join");
|
||||
appendHtmlServerMessage(tr("%1 has joined the game.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
||||
|
|
@ -438,7 +435,7 @@ void MessageLogWidget::logKicked()
|
|||
appendHtmlServerMessage(tr("You have been kicked out of the game."), true);
|
||||
}
|
||||
|
||||
void MessageLogWidget::logLeave(PlayerLogic *player, QString reason)
|
||||
void MessageLogWidget::logLeave(Player *player, QString reason)
|
||||
{
|
||||
soundEngine->playSound("player_leave");
|
||||
appendHtmlServerMessage(tr("%1 has left the game (%2).")
|
||||
|
|
@ -453,13 +450,13 @@ void MessageLogWidget::logLeaveSpectator(QString name, QString reason)
|
|||
.arg(sanitizeHtml(std::move(name)), sanitizeHtml(std::move(reason))));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logNotReadyStart(PlayerLogic *player)
|
||||
void MessageLogWidget::logNotReadyStart(Player *player)
|
||||
{
|
||||
appendHtmlServerMessage(
|
||||
tr("%1 is not ready to start the game any more.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logMulligan(PlayerLogic *player, int number)
|
||||
void MessageLogWidget::logMulligan(Player *player, int number)
|
||||
{
|
||||
if (!player) {
|
||||
return;
|
||||
|
|
@ -479,16 +476,16 @@ void MessageLogWidget::logReplayStarted(int gameId)
|
|||
appendHtmlServerMessage(tr("You are watching a replay of game #%1.").arg(gameId));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logReadyStart(PlayerLogic *player)
|
||||
void MessageLogWidget::logReadyStart(Player *player)
|
||||
{
|
||||
appendHtmlServerMessage(tr("%1 is ready to start the game.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logRevealCards(PlayerLogic *player,
|
||||
void MessageLogWidget::logRevealCards(Player *player,
|
||||
CardZoneLogic *zone,
|
||||
int cardId,
|
||||
QString cardName,
|
||||
PlayerLogic *otherPlayer,
|
||||
Player *otherPlayer,
|
||||
bool faceDown,
|
||||
int amount,
|
||||
bool isLentToAnotherPlayer)
|
||||
|
|
@ -571,14 +568,14 @@ void MessageLogWidget::logRevealCards(PlayerLogic *player,
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logReverseTurn(PlayerLogic *player, bool reversed)
|
||||
void MessageLogWidget::logReverseTurn(Player *player, bool reversed)
|
||||
{
|
||||
appendHtmlServerMessage(tr("%1 reversed turn order, now it's %2.")
|
||||
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
|
||||
.arg(reversed ? tr("reversed") : tr("normal")));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logRollDie(PlayerLogic *player, int sides, const QList<uint> &rolls)
|
||||
void MessageLogWidget::logRollDie(Player *player, int sides, const QList<uint> &rolls)
|
||||
{
|
||||
if (rolls.length() == 1) {
|
||||
const auto roll = rolls.at(0);
|
||||
|
|
@ -615,7 +612,7 @@ void MessageLogWidget::logRollDie(PlayerLogic *player, int sides, const QList<ui
|
|||
soundEngine->playSound("roll_dice");
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSay(PlayerLogic *player, QString message)
|
||||
void MessageLogWidget::logSay(Player *player, QString message)
|
||||
{
|
||||
appendMessage(std::move(message), {}, *player->getPlayerInfo()->getUserInfo(), true);
|
||||
}
|
||||
|
|
@ -630,13 +627,13 @@ void MessageLogWidget::logSetActivePhase(int phaseNumber)
|
|||
phase.getName() + "</b></font>");
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetActivePlayer(PlayerLogic *player)
|
||||
void MessageLogWidget::logSetActivePlayer(Player *player)
|
||||
{
|
||||
appendHtml("<br><font color=\"green\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") +
|
||||
QString(tr("%1's turn.")).arg(player->getPlayerInfo()->getName()) + "</b></font><br>");
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetAnnotation(PlayerLogic *player, CardItem *card, QString newAnnotation)
|
||||
void MessageLogWidget::logSetAnnotation(Player *player, CardItem *card, QString newAnnotation)
|
||||
{
|
||||
appendHtmlServerMessage(
|
||||
QString(tr("%1 sets annotation of %2 to %3."))
|
||||
|
|
@ -645,27 +642,25 @@ void MessageLogWidget::logSetAnnotation(PlayerLogic *player, CardItem *card, QSt
|
|||
.arg(QString(""<font class=\"blue\">%1</font>"").arg(sanitizeHtml(std::move(newAnnotation)))));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetCardCounter(PlayerLogic *player, QString cardName, int counterId, int value, int oldValue)
|
||||
void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue)
|
||||
{
|
||||
QString finalStr;
|
||||
int delta = abs(oldValue - value);
|
||||
if (value > oldValue) {
|
||||
finalStr = tr("%1 places %2 %3%4 counter(s) on %5 (now %6).", "", delta);
|
||||
finalStr = tr("%1 places %2 \"%3\" counter(s) on %4 (now %5).", "", delta);
|
||||
} else {
|
||||
finalStr = tr("%1 removes %2 %3%4 counter(s) from %5 (now %6).", "", delta);
|
||||
finalStr = tr("%1 removes %2 \"%3\" counter(s) from %4 (now %5).", "", delta);
|
||||
}
|
||||
|
||||
auto &cardCounterSettings = SettingsCache::instance().cardCounters();
|
||||
QString hex = cardCounterSettings.color(counterId).name();
|
||||
appendHtmlServerMessage(finalStr.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
|
||||
.arg("<font class=\"blue\">" + QString::number(delta) + "</font>")
|
||||
.arg("<font color=\"" + hex + "\">●</font>")
|
||||
.arg(cardCounterSettings.displayName(counterId))
|
||||
.arg(cardLink(std::move(cardName)))
|
||||
.arg(value));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetCounter(PlayerLogic *player, QString counterName, int value, int oldValue)
|
||||
void MessageLogWidget::logSetCounter(Player *player, QString counterName, int value, int oldValue)
|
||||
{
|
||||
if (counterName == "life") {
|
||||
soundEngine->playSound("life_change");
|
||||
|
|
@ -680,7 +675,7 @@ void MessageLogWidget::logSetCounter(PlayerLogic *player, QString counterName, i
|
|||
.arg(value - oldValue));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetDoesntUntap(PlayerLogic *player, CardItem *card, bool doesntUntap)
|
||||
void MessageLogWidget::logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap)
|
||||
{
|
||||
QString str;
|
||||
if (doesntUntap) {
|
||||
|
|
@ -691,7 +686,7 @@ void MessageLogWidget::logSetDoesntUntap(PlayerLogic *player, CardItem *card, bo
|
|||
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(card->getName())));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetPT(PlayerLogic *player, CardItem *card, QString newPT)
|
||||
void MessageLogWidget::logSetPT(Player *player, CardItem *card, QString newPT)
|
||||
{
|
||||
if (currentContext == MessageContext_MoveCard) {
|
||||
return;
|
||||
|
|
@ -718,7 +713,7 @@ void MessageLogWidget::logSetPT(PlayerLogic *player, CardItem *card, QString new
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetSideboardLock(PlayerLogic *player, bool locked)
|
||||
void MessageLogWidget::logSetSideboardLock(Player *player, bool locked)
|
||||
{
|
||||
if (locked) {
|
||||
appendHtmlServerMessage(
|
||||
|
|
@ -729,7 +724,7 @@ void MessageLogWidget::logSetSideboardLock(PlayerLogic *player, bool locked)
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetTapped(PlayerLogic *player, CardItem *card, bool tapped)
|
||||
void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
|
||||
{
|
||||
if (currentContext == MessageContext_MoveCard) {
|
||||
return;
|
||||
|
|
@ -752,7 +747,7 @@ void MessageLogWidget::logSetTapped(PlayerLogic *player, CardItem *card, bool ta
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logShuffle(PlayerLogic *player, CardZoneLogic *zone, int start, int end)
|
||||
void MessageLogWidget::logShuffle(Player *player, CardZoneLogic *zone, int start, int end)
|
||||
{
|
||||
if (currentContext == MessageContext_Mulligan) {
|
||||
return;
|
||||
|
|
@ -789,14 +784,14 @@ void MessageLogWidget::logSpectatorSay(const ServerInfo_User &spectator, QString
|
|||
appendMessage(std::move(message), {}, spectator, false);
|
||||
}
|
||||
|
||||
void MessageLogWidget::logUnattachCard(PlayerLogic *player, QString cardName)
|
||||
void MessageLogWidget::logUnattachCard(Player *player, QString cardName)
|
||||
{
|
||||
appendHtmlServerMessage(tr("%1 unattaches %2.")
|
||||
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
|
||||
.arg(cardLink(std::move(cardName))));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logUndoDraw(PlayerLogic *player, QString cardName)
|
||||
void MessageLogWidget::logUndoDraw(Player *player, QString cardName)
|
||||
{
|
||||
if (cardName.isEmpty()) {
|
||||
appendHtmlServerMessage(tr("%1 undoes their last draw.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
||||
|
|
@ -808,7 +803,7 @@ void MessageLogWidget::logUndoDraw(PlayerLogic *player, QString cardName)
|
|||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logUndoDrawFailed(PlayerLogic *player)
|
||||
void MessageLogWidget::logUndoDrawFailed(Player *player)
|
||||
{
|
||||
appendHtmlServerMessage(
|
||||
tr("%1 failed to undo their last draw.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
||||
109
cockatrice/src/game/log/message_log_widget.h
Normal file
109
cockatrice/src/game/log/message_log_widget.h
Normal file
|
|
@ -0,0 +1,109 @@
|
|||
/**
|
||||
* @file message_log_widget.h
|
||||
* @ingroup GameWidgets
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
|
||||
#ifndef MESSAGELOGWIDGET_H
|
||||
#define MESSAGELOGWIDGET_H
|
||||
|
||||
#include "../../interface/widgets/server/chat_view/chat_view.h"
|
||||
#include "../zones/logic/card_zone_logic.h"
|
||||
|
||||
class AbstractGame;
|
||||
class CardItem;
|
||||
class GameEventContext;
|
||||
class Player;
|
||||
class PlayerEventHandler;
|
||||
|
||||
class MessageLogWidget : public ChatView
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
enum MessageContext
|
||||
{
|
||||
MessageContext_None,
|
||||
MessageContext_MoveCard,
|
||||
MessageContext_Mulligan
|
||||
};
|
||||
|
||||
MessageContext currentContext;
|
||||
QString messagePrefix, messageSuffix;
|
||||
|
||||
static QPair<QString, QString> getFromStr(CardZoneLogic *zone, QString cardName, int position, bool ownerChange);
|
||||
|
||||
public:
|
||||
void connectToPlayerEventHandler(PlayerEventHandler *player);
|
||||
MessageLogWidget(TabSupervisor *_tabSupervisor, AbstractGame *_game, QWidget *parent = nullptr);
|
||||
|
||||
public slots:
|
||||
void containerProcessingDone();
|
||||
void containerProcessingStarted(const GameEventContext &context);
|
||||
void logAlwaysRevealTopCard(Player *player, CardZoneLogic *zone, bool reveal);
|
||||
void logAlwaysLookAtTopCard(Player *player, CardZoneLogic *zone, bool reveal);
|
||||
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
|
||||
void logConcede(int playerId);
|
||||
void logUnconcede(int playerId);
|
||||
void logConnectionStateChanged(Player *player, bool connectionState);
|
||||
void logCreateArrow(Player *player,
|
||||
Player *startPlayer,
|
||||
QString startCard,
|
||||
Player *targetPlayer,
|
||||
QString targetCard,
|
||||
bool playerTarget);
|
||||
void logCreateToken(Player *player, QString cardName, QString pt, bool faceDown);
|
||||
void logDeckSelect(Player *player, QString deckHash, int sideboardSize);
|
||||
void logDestroyCard(Player *player, QString cardName);
|
||||
void logDrawCards(Player *player, int number, bool deckIsEmpty);
|
||||
void logDumpZone(Player *player, CardZoneLogic *zone, int numberCards, bool isReversed = false);
|
||||
void logFlipCard(Player *player, QString cardName, bool faceDown);
|
||||
void logGameClosed();
|
||||
void logGameStart();
|
||||
void logGameFlooded();
|
||||
void logJoin(Player *player);
|
||||
void logJoinSpectator(QString name);
|
||||
void logKicked();
|
||||
void logLeave(Player *player, QString reason);
|
||||
void logLeaveSpectator(QString name, QString reason);
|
||||
void logNotReadyStart(Player *player);
|
||||
void logMoveCard(Player *player,
|
||||
CardItem *card,
|
||||
CardZoneLogic *startZone,
|
||||
int oldX,
|
||||
CardZoneLogic *targetZone,
|
||||
int newX);
|
||||
void logMulligan(Player *player, int number);
|
||||
void logReplayStarted(int gameId);
|
||||
void logReadyStart(Player *player);
|
||||
void logRevealCards(Player *player,
|
||||
CardZoneLogic *zone,
|
||||
int cardId,
|
||||
QString cardName,
|
||||
Player *otherPlayer,
|
||||
bool faceDown,
|
||||
int amount,
|
||||
bool isLentToAnotherPlayer);
|
||||
void logReverseTurn(Player *player, bool reversed);
|
||||
void logRollDie(Player *player, int sides, const QList<uint> &rolls);
|
||||
void logSay(Player *player, QString message);
|
||||
void logSetActivePhase(int phase);
|
||||
void logSetActivePlayer(Player *player);
|
||||
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
|
||||
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
|
||||
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
|
||||
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
|
||||
void logSetPT(Player *player, CardItem *card, QString newPT);
|
||||
void logSetSideboardLock(Player *player, bool locked);
|
||||
void logSetTapped(Player *player, CardItem *card, bool tapped);
|
||||
void logShuffle(Player *player, CardZoneLogic *zone, int start, int end);
|
||||
void logSpectatorSay(const ServerInfo_User &spectator, QString message);
|
||||
void logUnattachCard(Player *player, QString cardName);
|
||||
void logUndoDraw(Player *player, QString cardName);
|
||||
void logUndoDrawFailed(Player *player);
|
||||
void setContextJudgeName(QString player);
|
||||
void appendHtmlServerMessage(const QString &html,
|
||||
bool optionalIsBold = false,
|
||||
QString optionalFontColor = QString()) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
/**
|
||||
* @file phase.h
|
||||
* @ingroup GameLogic
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef PHASE_H
|
||||
#define PHASE_H
|
||||
|
|
|
|||
|
|
@ -2,13 +2,13 @@
|
|||
* @file phases_toolbar.h
|
||||
* @ingroup GameGraphics
|
||||
* @ingroup GameWidgets
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
//! \todo Document this file.
|
||||
|
||||
#ifndef PHASESTOOLBAR_H
|
||||
#define PHASESTOOLBAR_H
|
||||
|
||||
#include "board/abstract_graphics_item.h"
|
||||
#include "../game_graphics/board/abstract_graphics_item.h"
|
||||
|
||||
#include <QFrame>
|
||||
#include <QGraphicsObject>
|
||||
|
|
@ -21,7 +21,7 @@ namespace protobuf
|
|||
class Message;
|
||||
}
|
||||
} // namespace google
|
||||
class PlayerLogic;
|
||||
class Player;
|
||||
class GameCommand;
|
||||
|
||||
class PhaseButton : public QObject, public QGraphicsItem
|
||||
Some files were not shown because too many files have changed in this diff Show more
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Add table
Add a link
Reference in a new issue