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No commits in common. "master" and "2026-08-25-Development-3.1.0-beta.9" have entirely different histories.

473 changed files with 3199 additions and 20160 deletions

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@ -8,7 +8,6 @@ RUN pacman --sync --refresh --sysupgrade --needed --noconfirm \
gtest \
mariadb-libs \
ninja \
openssl \
protobuf \
qt6-base \
qt6-declarative \

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@ -15,15 +15,14 @@ RUN apt-get update && \
libprotobuf-dev \
libqt6multimedia6 \
libqt6sql6-mysql \
libssl-dev \
ninja-build \
protobuf-compiler \
qt6-declarative-dev \
qt6-image-formats-plugins \
qt6-l10n-tools \
qt6-multimedia-dev \
qt6-shadertools-dev \
qt6-declarative-dev \
qt6-svg-dev \
qt6-shadertools-dev \
qt6-tools-dev \
qt6-tools-dev-tools \
qt6-websockets-dev \

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@ -16,15 +16,14 @@ RUN apt-get update && \
libprotobuf-dev \
libqt6multimedia6 \
libqt6sql6-mysql \
libssl-dev \
ninja-build \
protobuf-compiler \
qt6-declarative-dev \
qt6-image-formats-plugins \
qt6-l10n-tools \
qt6-multimedia-dev \
qt6-shadertools-dev \
qt6-declarative-dev \
qt6-svg-dev \
qt6-shadertools-dev \
qt6-tools-dev \
qt6-tools-dev-tools \
qt6-websockets-dev \

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@ -7,9 +7,8 @@ RUN dnf install -y \
git \
mariadb-devel \
ninja-build \
openssl-devel \
protobuf-devel \
qt6-{qtdeclarative,qtmultimedia,qtshadertools,qtsvg,qttools,qtwebsockets}-devel \
qt6-{qtdeclarative,qtshadertools,qttools,qtsvg,qtmultimedia,qtwebsockets}-devel \
qt6-qtimageformats \
rpm-build \
xz-devel \

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@ -7,9 +7,8 @@ RUN dnf install -y \
git \
mariadb-devel \
ninja-build \
openssl-devel \
protobuf-devel \
qt6-{qtdeclarative,qtmultimedia,qtshadertools,qtsvg,qttools,qtwebsockets}-devel \
qt6-{qtdeclarative,qtshadertools,qttools,qtsvg,qtmultimedia,qtwebsockets}-devel \
qt6-qtimageformats \
rpm-build \
xz-devel \

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@ -12,7 +12,6 @@ RUN apt-get update && \
libmariadb-dev-compat \
libprotobuf-dev \
libqt6sql6-mysql \
libssl-dev \
ninja-build \
protobuf-compiler \
qt6-tools-dev \

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@ -15,15 +15,14 @@ RUN apt-get update && \
libprotobuf-dev \
libqt6multimedia6 \
libqt6sql6-mysql \
libssl-dev \
ninja-build \
protobuf-compiler \
qt6-declarative-dev \
qt6-image-formats-plugins \
qt6-l10n-tools \
qt6-multimedia-dev \
qt6-shadertools-dev \
qt6-declarative-dev \
qt6-svg-dev \
qt6-shadertools-dev \
qt6-tools-dev \
qt6-tools-dev-tools \
qt6-websockets-dev \

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@ -16,15 +16,14 @@ RUN apt-get update && \
libprotobuf-dev \
libqt6multimedia6 \
libqt6sql6-mysql \
libssl-dev \
ninja-build \
protobuf-compiler \
qt6-declarative-dev \
qt6-image-formats-plugins \
qt6-l10n-tools \
qt6-multimedia-dev \
qt6-shadertools-dev \
qt6-declarative-dev \
qt6-svg-dev \
qt6-shadertools-dev \
qt6-tools-dev \
qt6-tools-dev-tools \
qt6-websockets-dev \

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@ -149,9 +149,6 @@ if [[ $MAKE_TEST ]]; then
fi
if [[ $USE_CCACHE ]]; then
flags+=("-DUSE_CCACHE=1")
# PCH-aware caching is required or ccache refuses to cache any TU that
# consumes a precompiled header, silently recompiling everything on every run.
ccache --set-config sloppiness=pch_defines,time_macros
if [[ $CCACHE_SIZE ]]; then
# note, this setting persists after running the script
ccache --max-size "$CCACHE_SIZE"
@ -327,32 +324,4 @@ if [[ $MAKE_PACKAGE ]]; then
BUILD_DIR="$BUILD_DIR" .ci/name_build.sh "$PACKAGE_SUFFIX"
echo "::endgroup::"
fi
if [[ $RUNNER_OS == Windows ]]; then
echo "::group::Check installer for build-tree artifacts"
cd "$BUILD_DIR"
package="$(find . -maxdepth 1 -type f -name 'Cockatrice-*.exe' -print -quit)"
if [[ ! $package ]]; then
echo "::error file=$0::Could not find installer to inspect"
exit 1
fi
seven_zip="$(command -v 7z || true)"
if [[ ! $seven_zip ]]; then
seven_zip="/c/Program Files/7-Zip/7z.exe"
fi
if [[ ! -f $seven_zip ]]; then
echo "::warning file=$0::7-Zip not found, skipping installer content check"
else
echo "Inspecting $package"
# Fail the build if the installer contains any path left behind by the MSBuild or
# Qt AUTOMOC tooling (build-tree artifacts must live in the build dir, not the install)
if "$seven_zip" l "$package" |
grep -E "_autogen|\.dir[\\/]|\.tlog|(^|[\\/])x64[\\/]|(^|[\\/])\.qt[\\/]|(^|[\\/])\.qsb[\\/]|(^|[\\/])\.lupdate[\\/]|CMakeFiles"; then
echo "::error file=$0::Installer contains build-tree artifacts"
exit 1
fi
echo "Installer content is clean"
fi
echo "::endgroup::"
fi
fi

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@ -40,7 +40,7 @@ jobs:
steps:
- name: "Checkout repository"
uses: actions/checkout@v7
uses: actions/checkout@v6
- name: "Initialize CodeQL"
uses: github/codeql-action/init@v4

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@ -152,7 +152,7 @@ jobs:
env:
CACHE: ${{ github.workspace }}/.cache/${{ matrix.distro }}${{ matrix.version }} # directory for caching docker image and ccache
CCACHE_EVICTION_AGE: 7d
CCACHE_SIZE: 600M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
CCACHE_SIZE: 550M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
CMAKE_GENERATOR: 'Ninja'
NAME: ${{ matrix.distro }}${{ matrix.version }}
@ -176,12 +176,8 @@ jobs:
shell: bash
run: |
source .ci/docker.sh
args=()
[[ $GITHUB_REF == "refs/heads/master" ]] && args+=(--evict-ccache "$CCACHE_EVICTION_AGE")
args+=(--ccache "$CCACHE_SIZE")
args+=(--cmake-generator "$CMAKE_GENERATOR")
RUN --server --debug --test "${args[@]}"
RUN --server --debug --test --ccache "$CCACHE_SIZE" \
--cmake-generator "$CMAKE_GENERATOR"
- name: "Build release package"
id: build
@ -272,8 +268,8 @@ jobs:
make_package: 1
override_target: 13
package_suffix: "-macOS13_Intel"
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
qt_version: 6.11.1
qt_modules: qtimageformats qtmultimedia qtwebsockets qtshadertools
soc: Intel
type: Release
use_ccache: 1
@ -288,8 +284,8 @@ jobs:
make_package: 1
override_target: 14
package_suffix: "-macOS14"
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
qt_version: 6.11.1
qt_modules: qtimageformats qtmultimedia qtwebsockets qtshadertools
soc: Apple
type: Release
use_ccache: 1
@ -304,8 +300,8 @@ jobs:
make_package: 1
override_target: 15
package_suffix: "-macOS15"
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
qt_version: 6.11.1
qt_modules: qtimageformats qtmultimedia qtwebsockets qtshadertools
soc: Apple
type: Release
use_ccache: 1
@ -317,8 +313,8 @@ jobs:
ccache_eviction_age: 7d
cmake_generator: Ninja
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
qt_version: 6.11.1
qt_modules: qtimageformats qtmultimedia qtwebsockets qtshadertools
soc: Apple
type: Debug
use_ccache: 1
@ -332,8 +328,8 @@ jobs:
cmake_generator_platform: x64
make_package: 1
package_suffix: "-Win10"
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
qt_version: 6.11.1
qt_modules: qtimageformats qtmultimedia qtwebsockets qtshadertools
type: Release
name: ${{ matrix.os }} ${{ matrix.target }}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }}
@ -342,7 +338,7 @@ jobs:
timeout-minutes: 100
env:
CCACHE_DIR: ${{ github.workspace }}/.cache/
CCACHE_SIZE: 600M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
CCACHE_SIZE: 550M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
steps:
- name: "Checkout"
@ -368,20 +364,18 @@ jobs:
key: ccache-${{ matrix.runner }}_${{ matrix.override_target }}-Xcode${{ matrix.xcode }}
path: ${{ env.CCACHE_DIR }}
- name: "[macOS] Install aqtinstall"
if: matrix.os == 'macOS'
- name: "Install aqtinstall"
run: pipx install aqtinstall
# Resolve given wildcard versions (e.g. Qt 6.6.*) to latest version via aqtinstall to avoid stale caches on new releases
- name: "[macOS] Resolve latest Qt from ${{ matrix.qt_version }} input"
if: matrix.os == 'macOS'
- name: "Resolve latest Qt patch version"
env:
QT_VERSION: ${{ matrix.qt_version }}
id: resolve_qt_version
shell: bash
run: .ci/resolve_latest_aqt_qt_version.sh "$QT_VERSION"
- name: "[macOS] Restore thin Qt ${{ steps.resolve_qt_version.outputs.version }}"
- name: "[macOS] Restore thin Qt ${{ steps.resolve_qt_version.outputs.version }} libraries"
if: matrix.os == 'macOS'
id: restore_qt
uses: actions/cache/restore@v6
@ -391,22 +385,21 @@ jobs:
# Using jurplel/install-qt-action to install Qt without using brew
# Qt build using vcpkg either just fails or takes too long to build
- name: "[macOS] Install fat Qt ${{ matrix.qt_version }}"
- name: "[macOS] Install fat Qt ${{ steps.resolve_qt_version.outputs.version }}"
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
uses: jurplel/install-qt-action@v4
with:
cache: false
# cache-key-prefix: Qt
dir: ${{ github.workspace }} # thinning script depends on this location
dir: ${{ github.workspace }}
modules: ${{ matrix.qt_modules }}
version: ${{ matrix.qt_version }}
version: ${{ steps.resolve_qt_version.outputs.version }}
- name: "[macOS] Create thin Qt libraries"
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
run: .ci/thin_macos_qtlib.sh
- name: "[macOS] Cache thin Qt libraries"
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true' && github.ref == 'refs/heads/master'
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
uses: actions/cache/save@v6
with:
key: ${{ steps.restore_qt.outputs.cache-primary-key }}
@ -418,10 +411,10 @@ jobs:
with:
# Qt 6.11.0 only works with aqtinstall directly from git until aqtinstall 3.4 is released
aqtsource: git+https://github.com/miurahr/aqtinstall.git
cache: ${{ github.ref == 'refs/heads/master' }}
cache: true
cache-key-prefix: Qt
modules: ${{ matrix.qt_modules }}
version: ${{ matrix.qt_version }}
version: ${{ steps.resolve_qt_version.outputs.version }}
- name: "[Windows] Install NSIS"
if: matrix.os == 'Windows'
@ -453,7 +446,7 @@ jobs:
PACKAGE_SUFFIX: '${{ matrix.package_suffix }}'
TARGET_MACOS_VERSION: ${{ matrix.override_target }}
USE_CCACHE: ${{ matrix.use_ccache }}
VCPKG_BINARY_SOURCES: "clear;files,${{ steps.vcpkg-cache.outputs.path }},${{ case(github.ref == 'refs/heads/master', 'readwrite', 'read') }}"
VCPKG_BINARY_SOURCES: 'clear;files,${{ steps.vcpkg-cache.outputs.path }},readwrite'
VCPKG_DISABLE_METRICS: 1
VCPKG_FEATURE_FLAGS: dependencygraph
run: .ci/compile.sh --server --test --vcpkg

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@ -76,7 +76,7 @@ jobs:
uses: docker/build-push-action@v7
with:
cache-from: type=gha,scope=${{ env.CACHE_SCOPE }}
cache-to: ${{ case(github.ref == 'refs/heads/master', format('type=gha,mode=max,scope={0}', env.CACHE_SCOPE), '') }}
cache-to: type=gha,mode=max,scope=${{ env.CACHE_SCOPE }}
context: .
platforms: ${{ matrix.platform }}
push: false
@ -127,7 +127,7 @@ jobs:
steps:
- name: "Download digests"
uses: actions/download-artifact@v8
uses: actions/download-artifact@v7
with:
path: ${{ runner.temp }}/digests
pattern: digest-*

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@ -5,23 +5,23 @@
# This file sets all the variables shared between the projects
# like the installation path, compilation flags etc..
# 3.16 required for Qt6 and target_precompile_headers()
cmake_minimum_required(VERSION 3.16)
# cmake 3.16 is required if using qt6
cmake_minimum_required(VERSION 3.10)
# Use compiler cache (ccache)
# Early detect ccache
option(USE_CCACHE "Cache the build results with ccache" ON)
# Treat warnings as errors (Debug builds only)
option(WARNING_AS_ERROR "Treat warnings as errors in debug builds" ON)
# Check for translation updates
option(UPDATE_TRANSLATIONS "Update translations on compile" OFF)
# Compile Cockatrice
option(WITH_CLIENT "Build Cockatrice client" ON)
# Compile Oracle
option(WITH_ORACLE "Build Cockatrice card database tool (Oracle)" ON)
# Compile Servatrice
option(WITH_SERVER "Build Cockatrice server (Servatrice)" OFF)
# Compile servatrice
option(WITH_SERVER "build servatrice" OFF)
# Compile cockatrice
option(WITH_CLIENT "build cockatrice" ON)
# Compile oracle
option(WITH_ORACLE "build oracle" ON)
# Compile tests
option(TEST "Build tests" OFF)
option(TEST "build tests" OFF)
# Use vcpkg regardless of OS
option(USE_VCPKG "Use vcpkg regardless of OS" OFF)
@ -39,24 +39,13 @@ else()
)
endif()
# ccache does not support MSVC and must not auto-engage on Windows
# (it is installed unintentionally on the Windows CI runner).
# NOTE: this keys off the target OS, so a mingw/Ninja configuration on Windows
# also opts out of ccache even though the GNUCXX branch below supports it.
if(USE_CCACHE AND NOT WIN32)
if(USE_CCACHE)
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
# Support Unix Makefiles and Ninja
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}")
# PCH-aware caching, matching .ci/compile.sh: without this ccache refuses
# to cache any TU that consumes a precompiled header, so every PCH-backed
# target recompiles from scratch on each build.
execute_process(COMMAND ${CCACHE_PROGRAM} --set-config sloppiness=pch_defines,time_macros)
message(STATUS "Found CCache ${CCACHE_PROGRAM}")
endif()
elseif(USE_CCACHE AND WIN32)
# An explicit opt-in must not disappear silently on Windows.
message(STATUS "ccache disabled: not supported for the MSVC toolchain on Windows")
endif()
if(WIN32 OR USE_VCPKG)
@ -195,9 +184,6 @@ elseif(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
endif()
endforeach()
# Reduce compiler I/O by using pipes between stages instead of temp files
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pipe")
else()
# other: osx/llvm, bsd/llvm
set(CMAKE_CXX_FLAGS_RELEASE "-O2")
@ -206,9 +192,6 @@ else()
else()
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall -Wextra")
endif()
# Reduce compiler I/O by using pipes between stages instead of temp files
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pipe")
endif()
# GNU systems need to define the Mersenne exponent for the RNG to compile w/o warning
@ -256,6 +239,11 @@ if(WIN32)
find_package(OpenSSL REQUIRED)
if(OPENSSL_FOUND)
include_directories(${OPENSSL_INCLUDE_DIRS})
else()
message(
WARNING
"Could not find OpenSSL runtime libraries. They are not required for compiling, but needs to be available at runtime."
)
endif()
endif()
@ -293,7 +281,7 @@ if(UNIX)
if(CPACK_GENERATOR STREQUAL "RPM")
set(CPACK_RPM_PACKAGE_LICENSE "GPLv2")
set(CPACK_RPM_MAIN_COMPONENT "cockatrice")
set(CPACK_RPM_PACKAGE_REQUIRES "protobuf, qt6-qtimageformats, qt6-qtmultimedia, qt6-qtsvg, qt6-qttools")
set(CPACK_RPM_PACKAGE_REQUIRES "protobuf, qt6-qttools, qt6-qtsvg, qt6-qtmultimedia, qt6-qtimageformats")
set(CPACK_RPM_PACKAGE_GROUP "Amusements/Games")
set(CPACK_RPM_PACKAGE_URL "http://github.com/Cockatrice/Cockatrice")
# stop directories from making package conflicts
@ -311,7 +299,7 @@ if(UNIX)
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
set(CPACK_DEBIAN_PACKAGE_SECTION "games")
set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "http://github.com/Cockatrice/Cockatrice")
set(CPACK_DEBIAN_PACKAGE_DEPENDS "libqt6multimedia6, libqt6svg6, qt6-image-formats-plugins, qt6-qpa-plugins")
set(CPACK_DEBIAN_PACKAGE_DEPENDS "libqt6multimedia6, libqt6svg6, qt6-qpa-plugins, qt6-image-formats-plugins")
set(CPACK_DEBIAN_PACKAGE_RECOMMENDS "libqt6sql6-mysql") # for connecting servatrice to a mysql db
endif()
endif()

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@ -14,7 +14,6 @@ RUN apt-get update \
libmariadb-dev-compat \
libprotobuf-dev \
libqt6sql6-mysql \
libssl-dev \
qt6-websockets-dev \
protobuf-compiler \
qt6-tools-dev \
@ -43,7 +42,6 @@ RUN apt-get update \
libprotobuf32t64 \
libqt6sql6-mysql \
libqt6websockets6 \
libssl3 \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

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@ -149,15 +149,15 @@ You can then
<br>
The following flags (with their non-default values) can be passed to `cmake`:
| Flag | Description |
| -------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
| `-DWITH_SERVER=1` | Build <kbd>Servatrice</kbd> server |
| `-DWITH_CLIENT=0` | Don't build <kbd>Cockatrice</kbd> client |
| `-DWITH_ORACLE=0` | Don't build <kbd>Oracle</kbd> card database tool |
| `-DCMAKE_BUILD_TYPE=Debug` | Compile in debug mode<br> Enables extra logging output, debug symbols, and much more verbose compiler warnings |
| `-DWARNING_AS_ERROR=0` | Don't treat compilation warnings as errors in debug mode |
| `-DUPDATE_TRANSLATIONS=1` | Configure `make` to update the translation .ts files for new strings in the source code<br> **Note:** `make clean` will remove the .ts files |
| `-DTEST=1` | Enable regression tests<br> **Note:** `make test` to run tests, *googletest* will be downloaded if not available |
| Flag | Description |
| --- | --- |
| `-DWITH_SERVER=1` | Build <kbd>Servatrice</kbd> server |
| `-DWITH_CLIENT=0` | Don't build <kbd>Cockatrice</kbd> client |
| `-DWITH_ORACLE=0` | Don't build <kbd>Oracle</kbd> card database tool |
| `-DCMAKE_BUILD_TYPE=Debug` | Compile in debug mode<br> Enables extra logging output, debug symbols, and much more verbose compiler warnings |
| `-DWARNING_AS_ERROR=0` | Don't treat compilation warnings as errors in debug mode |
| `-DUPDATE_TRANSLATIONS=1` | Configure `make` to update the translation .ts files for new strings in the source code<br> **Note:** `make clean` will remove the .ts files |
| `-DTEST=1` | Enable regression tests<br> **Note:** `make test` to run tests, *googletest* will be downloaded if not available |
# Run

View file

@ -28,7 +28,7 @@ if(WITH_CLIENT)
)
endif()
if(WITH_ORACLE)
set(_ORACLE_NEEDED Concurrent Network Svg Widgets Xml)
set(_ORACLE_NEEDED Concurrent Network Svg Widgets)
endif()
if(TEST)
# Union of Qt modules required across all test targets (independent of application targets).

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@ -387,14 +387,19 @@ SectionEnd
Section "un.Application" UnSecApplication
SetShellVarContext all
RMDir /r "$INSTDIR\plugins"
RMDir /r "$INSTDIR\sounds"
RMDir /r "$INSTDIR\themes"
RMDir /r "$INSTDIR\translations"
Delete "$INSTDIR\*.exe"
Delete "$INSTDIR\*.dll"
Delete "$INSTDIR\qt.conf"
Delete "$INSTDIR\qdebug.txt"
Delete "$INSTDIR\servatrice.sql"
Delete "$INSTDIR\servatrice.ini.example"
RMDir "$INSTDIR"
; Remove the entire application directory so any file that is not part of
; the installed payload (e.g. build-tree artifacts such as *.dir folders,
; *_autogen and *.tlog files from a build) cannot survive between an
; uninstall and a fresh reinstall.
RMDir /r "$INSTDIR"
RMDir /r "$SMPROGRAMS\Cockatrice"
RMDir "$SMPROGRAMS\Cockatrice"
DeleteRegKey HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice"
SectionEnd

View file

@ -1,24 +0,0 @@
/** @file qtcore_pch.h
* @brief Precompiled header for all Qt targets (Qt Core only).
*
* Safe for every target that links Qt Core, including the headless
* Servatrice binary. Keep this header free of any widget/gui types.
*/
#include <QBasicTimer>
#include <QByteArray>
#include <QDateTime>
#include <QDebug>
#include <QFile>
#include <QHash>
#include <QList>
#include <QLoggingCategory>
#include <QMap>
#include <QMetaObject>
#include <QObject>
#include <QRandomGenerator>
#include <QSharedPointer>
#include <QString>
#include <QStringList>
#include <QTimer>
#include <QVariant>

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@ -1,30 +0,0 @@
/** @file qtwidgets_pch.h
* @brief Precompiled header for GUI targets (Cockatrice client, Oracle).
*
* Includes the Qt Core precompiled header plus the heavy Gui, Widgets and
* Network layers that virtually every client translation unit re-parses.
* Do not use on Servatrice (headless, QT_DONT_USE_QTGUI).
*/
#include "qtcore_pch.h"
#include <QAction>
#include <QApplication>
#include <QFrame>
#include <QGraphicsItem>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QImage>
#include <QLabel>
#include <QLayout>
#include <QMainWindow>
#include <QMenu>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QPainter>
#include <QPushButton>
#include <QScrollArea>
#include <QTabWidget>
#include <QToolBar>
#include <QTreeWidget>
#include <QWidget>

View file

@ -45,14 +45,11 @@ set(cockatrice_SOURCES
src/interface/widgets/dialogs/dlg_load_deck_from_website.cpp
src/interface/widgets/dialogs/dlg_load_remote_deck.cpp
src/interface/widgets/dialogs/dlg_local_game_options.cpp
src/interface/widgets/dialogs/dlg_login_prompt.cpp
src/interface/widgets/dialogs/dlg_manage_sets.cpp
src/interface/widgets/dialogs/dlg_my_reports.cpp
src/interface/widgets/dialogs/dlg_register.cpp
src/interface/widgets/dialogs/dlg_report_user.cpp
src/interface/widgets/dialogs/dlg_select_set_for_cards.cpp
src/interface/widgets/dialogs/dlg_share_deck.cpp
src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp
src/interface/widgets/dialogs/dlg_settings.cpp
src/interface/widgets/dialogs/dlg_startup_card_check.cpp
src/interface/widgets/dialogs/dlg_tip_of_the_day.cpp
@ -60,9 +57,6 @@ set(cockatrice_SOURCES
src/interface/widgets/dialogs/dlg_view_log.cpp
src/interface/widgets/dialogs/override_printing_warning.cpp
src/interface/widgets/dialogs/tip_of_the_day.cpp
src/interface/widgets/deck_share/deck_share_utils.cpp
src/interface/widgets/deck_share/shared_deck_preview_widget.cpp
src/interface/widgets/deck_share/share_bar_widget.cpp
src/filters/deck_filter_string.cpp
src/filters/filter_builder.cpp
src/filters/filter_tree_model.cpp
@ -169,11 +163,9 @@ set(cockatrice_SOURCES
src/interface/palette_editor/palette_grid_widget.cpp
src/interface/palette_editor/palette_editor_dialog.cpp
src/interface/widgets/cards/additional_info/color_identity_widget.cpp
src/interface/widgets/cards/additional_info/deck_color_identity.cpp
src/interface/widgets/cards/additional_info/mana_cost_widget.cpp
src/interface/widgets/cards/additional_info/mana_symbol_widget.cpp
src/interface/widgets/cards/art_crop_attribution.cpp
src/interface/widgets/cards/card_art_utils.cpp
src/interface/widgets/cards/card_group_display_widgets/card_group_display_widget.cpp
src/interface/widgets/cards/card_group_display_widgets/flat_card_group_display_widget.cpp
src/interface/widgets/cards/card_group_display_widgets/overlapped_card_group_display_widget.cpp
@ -222,7 +214,6 @@ set(cockatrice_SOURCES
src/interface/widgets/deck_editor/deck_editor_printing_selector_dock_widget.cpp
src/interface/widgets/deck_editor/deck_list_style_proxy.cpp
src/interface/widgets/deck_editor/deck_state_manager.cpp
src/interface/widgets/deck_editor/deck_zone_dialog.cpp
src/interface/widgets/deck_editor/printing_disabled_info_widget.cpp
src/interface/widgets/general/background_sources.cpp
src/interface/widgets/general/display/background_plate_widget.cpp
@ -280,7 +271,6 @@ set(cockatrice_SOURCES
src/interface/widgets/server/user/user_context_menu.cpp
src/interface/widgets/server/user/user_info_box.cpp
src/interface/widgets/server/user/user_info_connection.cpp
src/interface/widgets/server/user/user_list_dialog.cpp
src/interface/widgets/server/user/user_list_manager.cpp
src/interface/widgets/server/user/user_list_painter.cpp
src/interface/widgets/server/user/user_list_panel_widget.cpp
@ -324,8 +314,6 @@ set(cockatrice_SOURCES
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_tag_display_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_tag_item_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/public_deck_preview_widget.cpp
src/interface/widgets/visual_deck_storage/remote_public_decks_model.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_folder_display_widget.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_model.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_quick_settings_widget.cpp
@ -391,13 +379,11 @@ set(cockatrice_SOURCES
src/interface/widgets/tabs/tab_card_art_rules.cpp
src/interface/widgets/tabs/tab_deck_editor.cpp
src/interface/widgets/tabs/tab_deck_storage.cpp
src/interface/widgets/tabs/tab_developer.cpp
src/interface/widgets/tabs/tab_game.cpp
src/interface/widgets/tabs/tab_home.cpp
src/interface/widgets/tabs/tab_logs.cpp
src/interface/widgets/tabs/tab_message.cpp
src/interface/widgets/tabs/tab_moderation.cpp
src/interface/widgets/tabs/tab_public_decks.cpp
src/interface/widgets/tabs/tab_report.cpp
src/interface/widgets/tabs/tab_replays.cpp
src/interface/widgets/tabs/tab_room.cpp
@ -413,7 +399,6 @@ set(cockatrice_SOURCES
src/interface/widgets/tabs/api/commander_spellbook/commander_bracket_widget.cpp
src/interface/widgets/tabs/api/commander_spellbook/handle_commander_brackets.cpp
src/interface/widgets/onboarding/banner_shader_config.h
src/interface/widgets/onboarding/brand_colors.h
src/interface/widgets/onboarding/first_run_wizard.cpp
src/interface/widgets/onboarding/first_run_wizard.h
src/interface/widgets/onboarding/first_run_wizard_page.cpp
@ -454,8 +439,6 @@ set(cockatrice_SOURCES
src/interface/intents/intent_login.h
src/interface/intents/intent_open_server_room_by_name.cpp
src/interface/intents/intent_open_server_room_by_name.h
src/interface/intents/intent_open_shared_deck.cpp
src/interface/intents/intent_open_shared_deck.h
src/interface/intents/url_parser.cpp
src/interface/intents/url_parser.h
src/interface/widgets/server/user/user_info_popup.cpp
@ -532,8 +515,6 @@ qt6_add_executable(
MANUAL_FINALIZATION
)
target_precompile_headers(cockatrice PRIVATE "${CMAKE_SOURCE_DIR}/cmake/pch/qtwidgets_pch.h")
qt6_add_shaders(
cockatrice
"onboarding_shaders"
@ -543,7 +524,6 @@ qt6_add_shaders(
"src/interface/widgets/onboarding/shaders"
FILES
src/interface/widgets/onboarding/shaders/brand_banner.frag
src/interface/widgets/onboarding/shaders/brand_plate.frag
)
qt6_add_resources(
@ -668,35 +648,18 @@ if(WIN32)
set(qtconf_dest_dir .)
install(
DIRECTORY "$<TARGET_FILE_DIR:cockatrice>/"
DIRECTORY "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/${CMAKE_BUILD_TYPE}/"
DESTINATION ./
FILES_MATCHING
PATTERN "*.dll"
PATTERN "*.pdb" EXCLUDE
PATTERN "*.dir*" EXCLUDE
PATTERN "*_autogen*" EXCLUDE
PATTERN "*.tlog*" EXCLUDE
PATTERN "CMakeFiles*" EXCLUDE
PATTERN "x64*" EXCLUDE
PATTERN ".qt*" EXCLUDE
PATTERN ".qsb*" EXCLUDE
PATTERN ".lupdate*" EXCLUDE
)
install(
DIRECTORY "${CMAKE_BINARY_DIR}/cockatrice/"
DESTINATION ./
FILES_MATCHING
PATTERN "CMakeFiles" EXCLUDE
PATTERN "*.ini"
PATTERN "CMakeFiles*" EXCLUDE
PATTERN "*.dir*" EXCLUDE
PATTERN "*_autogen*" EXCLUDE
PATTERN "*.tlog*" EXCLUDE
PATTERN "*.pdb" EXCLUDE
PATTERN "x64*" EXCLUDE
PATTERN ".qt*" EXCLUDE
PATTERN ".qsb*" EXCLUDE
PATTERN ".lupdate*" EXCLUDE
)
# Qt plugins: audio, iconengines, imageformats, multimedia, platforms, printsupport, styles, tls
@ -749,6 +712,10 @@ Data = Resources\")
"
COMPONENT Runtime
)
if(OPENSSL_FOUND)
install(FILES ${OPENSSL_INCLUDE_DIRS} DESTINATION ./)
endif()
endif()
if(Qt6LinguistTools_FOUND)

View file

@ -63,8 +63,6 @@
<file>resources/icons/mana/W.svg</file>
<file>resources/backgrounds/home.png</file>
<file>resources/backgrounds/home-dark.png</file>
<file>resources/backgrounds/home-light.png</file>
<file>resources/backgrounds/card_triplet.svg</file>
<file>resources/backgrounds/placeholder_printing_selector.svg</file>
@ -365,8 +363,6 @@
<file>resources/usericons/pawn_single.svg</file>
<file>resources/usericons/pawn_double.svg</file>
<file>resources/usericons/pawn_dev_single.svg</file>
<file>resources/usericons/pawn_dev_double.svg</file>
<file>resources/usericons/pawn_donator_single.svg</file>
<file>resources/usericons/pawn_donator_double.svg</file>
<file>resources/usericons/pawn_judge_single.svg</file>

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@ -52,7 +52,6 @@ In this list of examples below, each entry has an explanation and can be clicked
<dt><u>E</u>dition:</dt>
<dd>[set:lea](#set:lea) <small>(Cards that appear in Alpha, which has the set code LEA)</small></dd>
<dd>[e:lea OR e:leb](#e:lea OR e:leb) <small>(Cards that appear in Alpha or Beta)</small></dd>
<dd>[e&lt;8ED](#e<8ED) <small>(Cards that appear before 8th edition)</small></dd>
<dt>Negate:</dt>
<dd>[c:wu -c:m](#c:wu -c:m) <small>(Any card that is white or blue, but not multicolored)</small></dd>

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Before

Width:  |  Height:  |  Size: 9.1 KiB

View file

@ -1,6 +1,5 @@
#include "remote_connection_controller.h"
#include "../../../interface/pixel_map_generator.h"
#include "../../settings/cache_settings.h"
#include "../interface/widgets/dialogs/dlg_connect.h"
#include "../interface/widgets/dialogs/dlg_forgot_password_challenge.h"
@ -181,7 +180,7 @@ void ConnectionController::onServerShutdownEvent(const Event_ServerShutdown &eve
"games will be lost.\nReason for shutdown: %1",
"", event.minutes())
.arg(QString::fromStdString(event.reason())));
serverShutdownMessageBox.setIconPixmap(themePixmap(QStringLiteral("cockatrice")).scaled(64, 64));
serverShutdownMessageBox.setIconPixmap(QPixmap("theme:cockatrice").scaled(64, 64));
serverShutdownMessageBox.setText(tr("Scheduled server shutdown"));
serverShutdownMessageBox.setWindowModality(Qt::ApplicationModal);
serverShutdownMessageBox.setVisible(true);

View file

@ -94,7 +94,7 @@ QStringMap &SoundEngine::getAvailableThemes()
QDir dir;
availableThemes.clear();
// Load themes from user profile dir
// load themes from user profile dir
dir.setPath(SettingsCache::instance().getDataPath() + "/sounds");
@ -104,7 +104,7 @@ QStringMap &SoundEngine::getAvailableThemes()
}
}
// Load themes from Cockatrice system dir
// load themes from cockatrice system dir
dir.setPath(qApp->applicationDirPath() +
#ifdef Q_OS_MAC
"/../Resources/sounds"

View file

@ -43,12 +43,6 @@ NumericValue <- [0-9]+
static std::once_flag init;
// The peglib parser is a single permanent object, so the rule actions below cannot see
// per-instance state. The card language that the nested [[card name]] search matches
// against is passed through this thread-local context, which is live only while a
// DeckFilterString is being parsed, and copied into the nested FilterString closures.
thread_local CardSearchLanguage deckSearchLanguageContext;
static void setupParserRules()
{
// plumbing
@ -122,7 +116,7 @@ static void setupParserRules()
// actual functionality
search["DeckContentQuery"] = [](const peg::SemanticValues &sv) -> DeckFilter {
auto cardFilter = FilterString(std::any_cast<QString>(sv[0]), deckSearchLanguageContext);
auto cardFilter = FilterString(std::any_cast<QString>(sv[0]));
auto numberMatcher = sv.size() > 1 ? std::any_cast<NumberMatcher>(sv[1]) : [](int count) { return count > 0; };
return [=](const DeckSearchData &data) -> bool {
@ -192,7 +186,7 @@ DeckFilterString::DeckFilterString()
_error = "Not initialized";
}
DeckFilterString::DeckFilterString(const QString &expr, const CardSearchLanguage &searchLanguage)
DeckFilterString::DeckFilterString(const QString &expr)
{
QByteArray ba = expr.simplified().toUtf8();
@ -205,8 +199,6 @@ DeckFilterString::DeckFilterString(const QString &expr, const CardSearchLanguage
return;
}
deckSearchLanguageContext = searchLanguage;
search.set_logger([&](size_t /*ln*/, size_t col, const std::string &msg) {
_error = QString("Error at position %1: %2").arg(col).arg(QString::fromStdString(msg));
});

View file

@ -12,7 +12,6 @@
#include <QLoggingCategory>
#include <QString>
#include <functional>
#include <libcockatrice/card/card_localization.h>
inline Q_LOGGING_CATEGORY(DeckFilterStringLog, "deck_filter_string");
@ -36,7 +35,7 @@ class DeckFilterString
{
public:
DeckFilterString();
explicit DeckFilterString(const QString &expr, const CardSearchLanguage &searchLanguage = {});
explicit DeckFilterString(const QString &expr);
bool check(const DeckSearchData &data) const
{
return filter(data);

View file

@ -1,6 +1,5 @@
#include "filter_builder.h"
#include "../interface/pixel_map_generator.h"
#include "../interface/widgets/utility/custom_line_edit.h"
#include <QComboBox>
@ -22,7 +21,7 @@ FilterBuilder::FilterBuilder(QWidget *parent) : QWidget(parent)
typeCombo->addItem(CardFilter::typeName(static_cast<CardFilter::Type>(i)), QVariant(i));
}
QPushButton *ok = new QPushButton(themePixmap(QStringLiteral("icons/increment")), QString());
QPushButton *ok = new QPushButton(QPixmap("theme:icons/increment"), QString());
ok->setObjectName("ok");
ok->setMaximumSize(20, 20);

View file

@ -13,12 +13,12 @@ CounterState *CounterState::fromProto(const ServerInfo_Counter &counter, QObject
convertColorToQColor(counter.counter_color()), counter.radius(), counter.count(), parent);
}
void CounterState::setValue(int newValue, bool skipDamageAnimation)
void CounterState::setValue(int newValue)
{
if (newValue == value) {
return;
}
int old = value;
value = newValue;
emit valueChanged(old, newValue, skipDamageAnimation);
emit valueChanged(old, newValue);
}

View file

@ -35,23 +35,10 @@ public:
return value;
}
/**
* @brief Set the counter value.
* @param newValue The new value.
* @param skipDamageAnimation When true, valueChanged is emitted with skipDamageAnimation=true, letting views
* suppress damage-related feedback (e.g. battlefield shimmer, life counter flash) for values set during replay
* rewinds.
*/
void setValue(int newValue, bool skipDamageAnimation = false);
void setValue(int newValue);
signals:
/**
* @brief Emitted whenever the value changes.
* @param oldValue The previous value.
* @param newValue The new value.
* @param skipDamageAnimation True when the change should not trigger damage/life-change feedback in views.
*/
void valueChanged(int oldValue, int newValue, bool skipDamageAnimation);
void valueChanged(int oldValue, int newValue);
private:
int id;

View file

@ -430,13 +430,12 @@ void GameEventHandler::eventJoin(const Event_Join &event, int /*eventPlayerId*/,
QString playerName = QString::fromStdString(playerInfo.user_info().name());
emit addPlayerToAutoCompleteList(playerName);
PlayerManager *playerManager = game->getPlayerManager();
if (playerManager->getPlayers().contains(playerId) || playerManager->getSpectators().contains(playerId)) {
if (game->getPlayerManager()->getPlayers().contains(playerId)) {
return;
}
if (playerInfo.spectator()) {
playerManager->addSpectator(playerId, playerInfo);
game->getPlayerManager()->addSpectator(playerId, playerInfo);
emit logJoinSpectator(playerName);
emit spectatorJoined(playerInfo);
} else {

View file

@ -13,8 +13,7 @@
enum EventProcessingOption
{
SKIP_REVEAL_WINDOW = 0x0001,
SKIP_TAP_ANIMATION = 0x0002,
SKIP_DAMAGE_ANIMATION = 0x0004
SKIP_TAP_ANIMATION = 0x0002
};
// Wrap it in a QFlags typedef

View file

@ -262,15 +262,14 @@ void PlayerEventHandler::eventCreateCounter(const Event_CreateCounter &event)
player->addCounter(event.counter_info());
}
void PlayerEventHandler::eventSetCounter(const Event_SetCounter &event, EventProcessingOptions options)
void PlayerEventHandler::eventSetCounter(const Event_SetCounter &event)
{
CounterState *ctr = player->getCounters().value(event.counter_id(), nullptr);
if (!ctr) {
return;
}
int oldValue = ctr->getValue();
const bool skipDamageAnimation = options.testFlag(SKIP_DAMAGE_ANIMATION);
ctr->setValue(event.value(), skipDamageAnimation);
ctr->setValue(event.value());
emit logSetCounter(player, ctr->getName(), event.value(), oldValue);
}
@ -626,7 +625,7 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
eventCreateCounter(event.GetExtension(Event_CreateCounter::ext));
break;
case GameEvent::SET_COUNTER:
eventSetCounter(event.GetExtension(Event_SetCounter::ext), options);
eventSetCounter(event.GetExtension(Event_SetCounter::ext));
break;
case GameEvent::DEL_COUNTER:
eventDelCounter(event.GetExtension(Event_DelCounter::ext));

View file

@ -153,7 +153,7 @@ public:
void eventCreateCounter(const Event_CreateCounter &event);
/// Set a player-level counter value.
void eventSetCounter(const Event_SetCounter &event, EventProcessingOptions options);
void eventSetCounter(const Event_SetCounter &event);
/// Delete a player-level counter.
void eventDelCounter(const Event_DelCounter &event);

View file

@ -175,15 +175,7 @@ void PlayerLogic::processPlayerInfo(const ServerInfo_Player &info)
const ServerInfo_Card &cardInfo = zoneInfo.card_list(j);
auto *card = new CardItem(this);
card->processCardInfo(cardInfo);
// Zones without coordinates (hand, piles, stack) preserve the order
// they arrive in on the server in the positions of their cards list.
// The x coordinate of such cards is always 0, so inserting at it
// would reverse the list on reconnect. Append instead.
if (zoneInfo.with_coords()) {
zone->addCard(card, false, cardInfo.x(), cardInfo.y());
} else {
zone->addCard(card, false, -1);
}
zone->addCard(card, false, cardInfo.x(), cardInfo.y());
}
}
if (zoneInfo.has_always_reveal_top_card()) {

View file

@ -75,14 +75,6 @@ PlayerLogic *PlayerManager::getPlayer(int playerId) const
return player;
}
void PlayerManager::clearSpectators()
{
const QList<int> spectatorIds = spectators.keys();
for (int spectatorId : spectatorIds) {
removeSpectator(spectatorId);
}
}
void PlayerManager::onPlayerConceded(int playerId, bool conceded)
{
// Everything else cares about this

View file

@ -100,9 +100,6 @@ public:
emit spectatorRemoved(spectatorId, spectatorInfo);
}
/** @brief Remove all spectators, emitting the removal signal for each. */
void clearSpectators();
[[nodiscard]] AbstractGame *getGame() const
{
return game;

View file

@ -1,7 +1,6 @@
#include "abstract_card_item.h"
#include "../../client/settings/cache_settings.h"
#include "../../interface/card_localization.h"
#include "../../interface/card_picture_loader/card_picture_loader.h"
#include "../game_scene.h"
#include "../z_values.h"
@ -27,8 +26,6 @@ AbstractCardItem::AbstractCardItem(QGraphicsItem *parent, const CardRef &cardRef
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::displayCardNamesChanged, this,
[this] { update(); });
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::cardLangChanged, this,
[this] { update(); });
refreshCardInfo();
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::roundCardCornersChanged, this,
@ -174,7 +171,7 @@ void AbstractCardItem::paintPicture(QPainter *painter, const QSizeF &translatedS
if (SettingsCache::instance().debug().getShowCardId()) {
prefix = "#" + QString::number(id) + " ";
}
nameStr = prefix + CardLocalization::displayName(getCardInfo());
nameStr = prefix + cardRef.name;
}
painter->drawText(QRectF(3 * scaleFactor, 3 * scaleFactor, translatedSize.width() - 6 * scaleFactor,
translatedSize.height() - 6 * scaleFactor),

View file

@ -29,9 +29,9 @@ AbstractCounter::AbstractCounter(CounterState *state,
{
setAcceptHoverEvents(true);
connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue, bool skipDamageAnimation) {
connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue) {
value = newValue;
onValueChanged(oldValue, newValue, skipDamageAnimation);
onValueChanged(oldValue, newValue);
update();
});
@ -230,7 +230,7 @@ void AbstractCounterDialog::changeValue(int diff)
setTextValue(QString::number(curValue));
}
void AbstractCounter::onValueChanged(int /*oldValue*/, int /*newValue*/, bool /*skipDamageAnimation*/)
void AbstractCounter::onValueChanged(int /*oldValue*/, int /*newValue*/)
{
// Default: no feedback. Subclasses such as PlayerCounter override this to
// flash the counter on meaningful changes (life gain/loss).

View file

@ -39,9 +39,8 @@ protected:
* @brief Hook for subclasses that need per-value-change feedback (e.g. life-total flash).
*
* Called whenever the counter's value changes, before the item repaints.
* @param skipDamageAnimation True when damage-related feedback should be suppressed (replay rewinds).
*/
virtual void onValueChanged(int oldValue, int newValue, bool skipDamageAnimation);
virtual void onValueChanged(int oldValue, int newValue);
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override;

View file

@ -316,7 +316,7 @@ void CardItem::drawAttachArrow()
for (const auto &item : scene()->selectedItems()) {
CardItem *card = qgraphicsitem_cast<CardItem *>(item);
if (card == nullptr || card == this) {
if (card == nullptr) {
continue;
}
if (card->getZone() != state->getZone()) {

View file

@ -10,6 +10,7 @@
#include <algorithm>
#include <libcockatrice/card/card_info.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
#include <libcockatrice/settings/cards_display_settings.h>
DeckViewCardDragItem::DeckViewCardDragItem(DeckViewCard *_item,
@ -380,10 +381,12 @@ void DeckViewScene::rebuildTree()
addItem(container);
}
// Cards in custom zones nested under a board are regular board cards in-game.
// They are collected recursively (like every other consumer) and reported with
// the top-level board zone as their origin, so that sideboard plans keep working.
for (auto *currentCard : deck->getCardNodes({currentZone->getName()})) {
for (int j = 0; j < currentZone->size(); j++) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j));
if (!currentCard) {
continue;
}
for (int k = 0; k < currentCard->getNumber(); ++k) {
auto *newCard = new DeckViewCard(container, currentCard->toCardRef(), currentZone->getName());
container->addCard(newCard);

View file

@ -16,13 +16,11 @@
#include <QLineEdit>
#include <QRadioButton>
#include <QTreeView>
#include <libcockatrice/card/card_localization.h>
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/models/database/card_database_model.h>
#include <libcockatrice/models/database/token/token_display_model.h>
#include <libcockatrice/settings/card_override_settings.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <libcockatrice/settings/interface_settings.h>
#include <libcockatrice/settings/layouts_settings.h>
#include <libcockatrice/utility/string_limits.h>
@ -90,17 +88,6 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
cardDatabaseDisplayModel = new TokenDisplayModel(this);
cardDatabaseDisplayModel->setSourceModel(cardDatabaseModel);
const auto applyCardSearchLanguage = [this]() {
const CardsDisplaySettings &cardsDisplay = SettingsCache::instance().cardsDisplay();
cardDatabaseDisplayModel->setSearchLanguage(CardSearchLanguage{
cardsDisplay.getCardLang(), static_cast<SearchLanguageMode>(cardsDisplay.getCardSearchLanguage())});
};
applyCardSearchLanguage();
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::cardLangChanged, this,
applyCardSearchLanguage);
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::cardSearchLanguageChanged, this,
applyCardSearchLanguage);
chooseTokenFromAllRadioButton = new QRadioButton(tr("Show &all tokens"));
connect(chooseTokenFromAllRadioButton, &QRadioButton::toggled, this, &DlgCreateToken::actChooseTokenFromAll);
chooseTokenFromDeckRadioButton = new QRadioButton(tr("Show tokens from this &deck"));

View file

@ -44,16 +44,11 @@ GameScene::GameScene(PhasesToolbar *_phasesToolbar, QObject *parent)
GameScene::~GameScene()
{
// Sever all destroyed->removeAnimatedItem connections before the members below
// are destroyed: the base QGraphicsScene destructor destroys the remaining items,
// and their destroyed() signals must not reach slots that reference members that
// no longer exist. The connection handle overload is used because the string-based
// disconnect(nullptr, nullptr, this, nullptr) is invalid (the sender must never be
// nullptr) and would otherwise fail to sever these pointer-to-member connections.
for (auto it = animationItemConnections.constBegin(); it != animationItemConnections.constEnd(); ++it) {
QObject::disconnect(*it);
}
animationItemConnections.clear();
// Sever all incoming connections (animated item destroy-tracking) before the
// members below are destroyed: the base QGraphicsScene destructor destroys the
// remaining items, and their destroyed() signals must not reach slots that
// reference members that no longer exist.
disconnect(this);
delete animationTimer;
animationTimer = nullptr;
@ -221,12 +216,7 @@ void GameScene::removePlayer(PlayerLogic *player)
clearArrowsForPlayer(player->getPlayerInfo()->getId());
// Closing a view removes it from zoneViews synchronously, so iterate over a
// copy: otherwise a player with several open views (e.g. library and hand)
// only has the first one closed here and the remaining views are left
// pointing at a player that is about to be deleted.
const QList<ZoneViewWidget *> zoneViewCopy = zoneViews;
for (ZoneViewWidget *zone : zoneViewCopy) {
for (ZoneViewWidget *zone : zoneViews) {
if (zone->getPlayer() == player) {
zone->close();
}
@ -669,10 +659,7 @@ CardItem *GameScene::findTopmostCardInZone(const QList<QGraphicsItem *> &items,
*/
void GameScene::toggleZoneView(PlayerLogic *player, const QString &zoneName, int numberCards, bool isReversed)
{
// Closing a view removes it from zoneViews synchronously, so iterate over a
// copy to make sure every already-open matching view is closed.
const QList<ZoneViewWidget *> zoneViewCopy = zoneViews;
for (auto *view : zoneViewCopy) {
for (auto &view : zoneViews) {
ZoneViewZone *temp = view->getZone();
if (temp->getLogic()->getName() == zoneName && temp->getLogic()->getPlayer() == player &&
qobject_cast<ZoneViewZoneLogic *>(temp->getLogic())->getNumberCards() == numberCards) {
@ -790,15 +777,8 @@ void GameScene::registerAnimationItem(IAnimatedItem *item)
if (!object) {
return;
}
// Guard against duplicate connections using the connection map, not
// animatedItems: the animation timer removes entries from animatedItems when an
// animation completes, but the destroyed->removeAnimatedItem connection must
// persist until the object is destroyed. Relying on animatedItems here would let
// a re-registered item (e.g. a life counter that flashes repeatedly) accumulate
// duplicate destroyed connections, the older ones of which would survive teardown.
if (!animationItemConnections.contains(object)) {
animationItemConnections.insert(object,
connect(object, &QObject::destroyed, this, &GameScene::removeAnimatedItem));
if (!animatedItems.contains(object)) {
connect(object, &QObject::destroyed, this, &GameScene::removeAnimatedItem);
}
animatedItems.insert(object, item);
if (animationTimer && !animationTimer->isActive()) {
@ -817,7 +797,6 @@ void GameScene::unregisterAnimationItem(IAnimatedItem *item)
void GameScene::removeAnimatedItem(QObject *item)
{
animatedItems.remove(item);
animationItemConnections.remove(item);
if (animationTimer && animatedItems.isEmpty()) {
animationTimer->stop();
}

View file

@ -54,11 +54,9 @@ private:
QPointer<CardItem> hoveredCard; ///< Currently hovered card
QBasicTimer *animationTimer; ///< Timer for scene animations
QHash<QObject *, IAnimatedItem *> animatedItems; ///< Items currently animating
QHash<QObject *, QMetaObject::Connection>
animationItemConnections; ///< destroyed->removeAnimatedItem handles per animated item
int playerRotation; ///< Rotation offset for player layout
bool rearranging = false; ///< Guard against re-entrant rearrange
bool needsReArrange = false; ///< Pending rearrange requested during a pass
int playerRotation; ///< Rotation offset for player layout
bool rearranging = false; ///< Guard against re-entrant rearrange
bool needsReArrange = false; ///< Pending rearrange requested during a pass
/**
* @brief Updates which card is currently hovered based on scene coordinates.

View file

@ -1,6 +1,5 @@
#include "hand_counter.h"
#include "../interface/pixel_map_generator.h"
#include "zones/card_zone.h"
#include <QGraphicsSceneMouseEvent>
@ -33,8 +32,7 @@ void HandCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*op
QSize translatedSize = painter->combinedTransform().mapRect(boundingRect()).size().toSize();
QPixmap cachedPixmap;
if (!QPixmapCache::find("handCounter" + QString::number(translatedSize.width()), &cachedPixmap)) {
cachedPixmap =
themePixmap(QStringLiteral("hand")).scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
cachedPixmap = QPixmap("theme:hand").scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
QPixmapCache::insert("handCounter" + QString::number(translatedSize.width()), cachedPixmap);
}
resetPainterTransform(painter);

View file

@ -12,13 +12,11 @@ TallyMenu::TallyMenu()
aTallyNone = createTallyAction(TallyType::None);
aTallySubtypes = createTallyAction(TallyType::Subtypes);
aTallyTotalPower = createTallyAction(TallyType::TotalPower);
aTallyTotalToughness = createTallyAction(TallyType::TotalToughness);
addAction(aTallyNone);
addSeparator();
addAction(aTallySubtypes);
addAction(aTallyTotalPower);
addAction(aTallyTotalToughness);
retranslateUi();
}
@ -56,5 +54,4 @@ void TallyMenu::retranslateUi()
aTallyNone->setText(tr("None"));
aTallySubtypes->setText(tr("Subtypes"));
aTallyTotalPower->setText(tr("Total Power"));
aTallyTotalToughness->setText(tr("Total Toughness"));
}

View file

@ -24,7 +24,6 @@ private:
QAction *aTallyNone = nullptr;
QAction *aTallySubtypes = nullptr;
QAction *aTallyTotalPower = nullptr;
QAction *aTallyTotalToughness = nullptr;
QAction *createTallyAction(TallyType tallyType);
};

View file

@ -3,7 +3,6 @@
#include "../../game/player/player_actions.h"
#include "../../interface/card_picture_loader/card_picture_loader.h"
#include "../../interface/widgets/cards/art_crop_attribution.h"
#include "../../interface/widgets/cards/card_art_utils.h"
#include "../../interface/widgets/playmat/playmat_utils.h"
#include "../../interface/widgets/tabs/tab_game.h"
#include "../board/abstract_card_item.h"
@ -252,8 +251,8 @@ void PlayerGraphicsItem::onCounterAdded(CounterState *state)
AbstractCounter *widget;
if (state->getName() == "life") {
widget = playerTarget->addCounter(state);
connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue, bool skipDamageAnimation) {
if (newValue < oldValue && !skipDamageAnimation) {
connect(state, &CounterState::valueChanged, this, [this](int oldValue, int newValue) {
if (newValue < oldValue) {
tableZoneGraphicsItem->triggerDamageShimmer();
}
});
@ -443,7 +442,7 @@ void PlayerGraphicsItem::updatePlaymat()
hasPlaymat = true;
emit playmatChanged(true);
}
playmatPixmap = CardArtUtils::rotateSidewaysLayoutArt(fullRes, card);
playmatPixmap = fullRes;
update();
}

View file

@ -53,13 +53,13 @@ PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor,
QWidget *parent)
: QTreeWidget(parent), tabSupervisor(_tabSupervisor), client(_client), game(_game), gameStarted(false)
{
readyIcon = themePixmap(QStringLiteral("icons/ready_start"));
notReadyIcon = themePixmap(QStringLiteral("icons/not_ready_start"));
concededIcon = themePixmap(QStringLiteral("icons/conceded"));
readyIcon = QPixmap("theme:icons/ready_start");
notReadyIcon = QPixmap("theme:icons/not_ready_start");
concededIcon = QPixmap("theme:icons/conceded");
playerIcon = loadColorAdjustedPixmap("theme:icons/player");
judgeIcon = loadColorAdjustedPixmap("theme:icons/scales");
spectatorIcon = loadColorAdjustedPixmap("theme:icons/spectator");
lockIcon = themePixmap(QStringLiteral("icons/lock"));
lockIcon = QPixmap("theme:icons/lock");
if (tabSupervisor) {
itemDelegate = new PlayerListItemDelegate(this);
@ -92,11 +92,6 @@ void PlayerListWidget::retranslateUi()
void PlayerListWidget::addPlayer(const ServerInfo_PlayerProperties &player)
{
if (players.contains(player.player_id())) {
updatePlayerProperties(player);
return;
}
QTreeWidgetItem *newPlayer = new PlayerListTWI;
players.insert(player.player_id(), newPlayer);
updatePlayerProperties(player);
@ -181,17 +176,6 @@ void PlayerListWidget::removePlayer(int playerId)
delete takeTopLevelItem(indexOfTopLevelItem(player));
}
void PlayerListWidget::clearSpectators()
{
const QList<int> playerIds = players.keys();
for (int playerId : playerIds) {
QTreeWidgetItem *player = players.value(playerId, 0);
if (player && !player->data(1, Qt::UserRole).toBool()) {
removePlayer(playerId);
}
}
}
void PlayerListWidget::setActivePlayer(int playerId)
{
QMapIterator<int, QTreeWidgetItem *> i(players);

View file

@ -66,7 +66,6 @@ public slots:
void addPlayer(const ServerInfo_PlayerProperties &player);
void removePlayer(int playerId);
void updatePlayerProperties(const ServerInfo_PlayerProperties &prop, int playerId = -1);
void clearSpectators();
};
#endif

View file

@ -69,7 +69,7 @@ void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*
}
}
void PlayerCounter::onValueChanged(int oldValue, int newValue, bool skipDamageAnimation)
void PlayerCounter::onValueChanged(int oldValue, int newValue)
{
flashDelta = newValue - oldValue;
if (flashDelta == 0) {
@ -81,11 +81,6 @@ void PlayerCounter::onValueChanged(int oldValue, int newValue, bool skipDamageAn
return;
}
if (skipDamageAnimation) {
flashAlpha = 0.0;
return;
}
flashAlpha = 1.0;
flashClock.start();
if (scene()) {
@ -137,18 +132,8 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
QRectF translatedRect = painter->combinedTransform().mapRect(avatarBoundingRect);
QSize translatedSize = translatedRect.size().toSize();
QPixmap cachedPixmap;
// The key must cover everything the generated pawn depends on: the rendered
// size, the user level, and the pixmap being drawn. fullPixmap.cacheKey() is
// 0 for every null pixmap, so the default-pawn branch additionally needs the
// pawn's privlevel (lowercased, matching UserLevelPixmapGenerator) and colors
// in the key — otherwise two players without a custom avatar (and the same
// user level) would share one cached pawn.
const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" +
QString::number(translatedSize.height()) + "_" + QString::number(info->user_level()) +
"_" + QString::number(fullPixmap.cacheKey()) + "_" +
QString::fromStdString(info->privlevel()).toLower() + "_" +
QString::fromStdString(info->pawn_colors().left_side()) + "_" +
QString::fromStdString(info->pawn_colors().right_side());
QString::number(info->user_level()) + "_" + QString::number(fullPixmap.cacheKey());
if (!QPixmapCache::find(cacheKey, &cachedPixmap)) {
cachedPixmap = QPixmap(translatedSize.width(), translatedSize.height());

View file

@ -21,7 +21,7 @@ class PlayerCounter : public AbstractCounter, public IAnimatedItem
{
Q_OBJECT
protected:
void onValueChanged(int oldValue, int newValue, bool skipDamageAnimation) override;
void onValueChanged(int oldValue, int newValue) override;
private:
static constexpr qreal flashDurationMs = 450.0;

View file

@ -34,31 +34,3 @@ QList<TallyRow> StatsTally::computeTotalPower(const QList<CardItem *> &cards)
QString name = QCoreApplication::translate("StatsTally", "Total Power");
return {TallyRow{name, QString::number(total)}};
}
static int sumToughness(const QList<CardItem *> &cards)
{
int total = 0;
for (auto card : cards) {
QVariantList parsed = CardItem::parsePT(card->getPT());
if (parsed.size() == 2) {
int toughness = parsed.at(1).toInt(); // toInt will default to 0 if it's not an int
total += qMax(toughness, 0);
}
}
return total;
}
QList<TallyRow> StatsTally::computeTotalToughness(const QList<CardItem *> &cards)
{
// don't bother if none of the cards have pt
bool hasPT =
std::any_of(cards.cbegin(), cards.cend(), [](const CardItem *card) { return !card->getPT().isEmpty(); });
if (!hasPT) {
return {};
}
int total = sumToughness(cards);
QString name = QCoreApplication::translate("StatsTally", "Total Toughness");
return {TallyRow{name, QString::number(total)}};
}

View file

@ -16,14 +16,6 @@ namespace StatsTally
*/
QList<TallyRow> computeTotalPower(const QList<CardItem *> &cards);
/**
* @brief Sums the toughness of all selected cards
*
* @param cards The list of selected card items to analyze.
* @return A single row containing the total, or an empty list if none of the cards have pt
*/
QList<TallyRow> computeTotalToughness(const QList<CardItem *> &cards);
} // namespace StatsTally
#endif // COCKATRICE_STATS_TALLY_H

View file

@ -21,8 +21,6 @@ QList<TallyRow> Tally::compute(const QList<CardItem *> &cards, const TallyType t
return SubtypeTally::countSubtypes(cards);
case TallyType::TotalPower:
return StatsTally::computeTotalPower(cards);
case TallyType::TotalToughness:
return StatsTally::computeTotalToughness(cards);
}
return {};
}

View file

@ -21,8 +21,7 @@ enum class TallyType
None,
Subtypes,
TotalPower,
TotalToughness,
MaxValue = TotalToughness // sentinel value
MaxValue = TotalPower // sentinel value
};
namespace Tally

View file

@ -41,8 +41,7 @@ void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
}
}
} else {
bool sameZone = startZone == getLogic();
x = calcDropIndexFromY(dropPoint.y(), !sameZone);
x = calcDropIndexFromY(dropPoint.y());
}
Command_MoveCard cmd;

View file

@ -83,7 +83,7 @@ SelectZone::StackLayoutParams SelectZone::buildStackParams(qreal minOffset) cons
return {cardCount, boundingRect().height(), cardHeight, offset, minOffset};
}
int SelectZone::calcDropIndexFromY(qreal dropY, bool allowCountExpand, qreal minOffset) const
int SelectZone::calcDropIndexFromY(qreal dropY, qreal minOffset) const
{
const auto &cards = getLogic()->getCards();
if (cards.isEmpty()) {
@ -94,8 +94,7 @@ int SelectZone::calcDropIndexFromY(qreal dropY, bool allowCountExpand, qreal min
if (effectiveOffset <= 0.0) {
return 0;
}
int max = allowCountExpand ? params.cardCount : params.cardCount - 1;
return qBound(0, qRound((dropY - start) / effectiveOffset), max);
return qBound(0, qRound((dropY - start) / effectiveOffset), params.cardCount - 1);
}
void SelectZone::restoreStaleEscapedCards()

View file

@ -104,12 +104,8 @@ protected:
/**
* @brief Computes the card index at a given y-coordinate within the zone's vertical layout.
* Returns 0 if the zone has no cards or the offset is zero.
*
* @param dropY The y-coordinate that the card was dropped at
* @param allowCountExpand If false, clamps the index at the number of cards minus 1
* @param minOffset Minimum offset to preserve
*/
int calcDropIndexFromY(qreal dropY, bool allowCountExpand, qreal minOffset = 0.0) const;
int calcDropIndexFromY(qreal dropY, qreal minOffset = 0.0) const;
/**
* @brief Positions cards vertically with alternating left/right x-offsets.

View file

@ -57,14 +57,18 @@ void StackZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
return;
}
bool sameZone = startZone == getLogic();
int index = calcDropIndexFromY(dropPoint.y(), !sameZone, MIN_CARD_VISIBLE);
if (sameZone) {
const auto &cards = getLogic()->getCards();
int index;
if (startZone == getLogic()) {
// Reordering within the zone: use drop position
index = calcDropIndexFromY(dropPoint.y(), MIN_CARD_VISIBLE);
// Same-zone no-op: don't move a card onto itself
const auto &cards = getLogic()->getCards();
if (!cards.isEmpty() && cards.at(index)->getId() == dragItems.at(0)->getId()) {
return;
}
} else {
// Coming from another zone: append at end (top of stack, rendered on top)
index = static_cast<int>(cards.size());
}
Command_MoveCard cmd;

View file

@ -1,6 +1,5 @@
#include "view_zone.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/view_zone_logic.h"
@ -12,13 +11,11 @@
#include <QGraphicsSceneWheelEvent>
#include <QPainter>
#include <QtMath>
#include <libcockatrice/card/card_localization.h>
#include <libcockatrice/protocol/pb/command_dump_zone.pb.h>
#include <libcockatrice/protocol/pb/command_move_card.pb.h>
#include <libcockatrice/protocol/pb/response_dump_zone.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
#include <libcockatrice/protocol/pending_command.h>
#include <libcockatrice/settings/cards_display_settings.h>
/**
* @param parent the parent QGraphicsWidget containing the reveal zone
@ -256,10 +253,7 @@ ZoneViewZone::GridSize ZoneViewZone::positionCardsForDisplay(CardList &cards, Ca
void ZoneViewZone::setFilterString(const QString &_filterString)
{
const CardsDisplaySettings &cardsDisplay = SettingsCache::instance().cardsDisplay();
filterString = FilterString(
_filterString, CardSearchLanguage{cardsDisplay.getCardLang(),
static_cast<SearchLanguageMode>(cardsDisplay.getCardSearchLanguage())});
filterString = FilterString(_filterString);
reorganizeCards();
}

View file

@ -21,7 +21,6 @@
#include <QStyle>
#include <QStyleOption>
#include <libcockatrice/protocol/pb/command_shuffle.pb.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <libcockatrice/settings/interface_settings.h>
namespace
@ -63,7 +62,7 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
searchEdit.setPlaceholderText(tr("Search by card name (or search expressions)"));
searchEdit.setClearButtonEnabled(true);
searchEdit.addAction(loadColorAdjustedPixmap("theme:icons/search"), QLineEdit::LeadingPosition);
auto help = searchEdit.addAction(themePixmap(QStringLiteral("icons/info")), QLineEdit::TrailingPosition);
auto help = searchEdit.addAction(QPixmap("theme:icons/info"), QLineEdit::TrailingPosition);
connect(help, &QAction::triggered, this, [this] { createSearchSyntaxHelpWindow(&searchEdit); });
@ -169,12 +168,6 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
}
connect(&searchEdit, &QLineEdit::textChanged, zone, &ZoneViewZone::setFilterString);
const auto applyCardSearchLanguage = [this] { zone->setFilterString(searchEdit.text()); };
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::cardLangChanged, this,
applyCardSearchLanguage);
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::cardSearchLanguageChanged, this,
applyCardSearchLanguage);
}
setLayout(vbox);
@ -556,7 +549,7 @@ void ZoneViewWidget::initStyleOption(QStyleOption *option) const
{
QStyleOptionTitleBar *titleBar = qstyleoption_cast<QStyleOptionTitleBar *>(option);
if (titleBar) {
titleBar->icon = themePixmap(QStringLiteral("cockatrice"));
titleBar->icon = QPixmap("theme:cockatrice");
}
}

View file

@ -1,59 +0,0 @@
#ifndef COCKATRICE_CARD_LOCALIZATION_H
#define COCKATRICE_CARD_LOCALIZATION_H
#include "../client/settings/cache_settings.h"
#include <QString>
#include <libcockatrice/card/card_info.h>
#include <libcockatrice/settings/cards_display_settings.h>
namespace CardLocalization
{
/**
* @brief The language code selected for localized card text and images.
*/
inline QString displayLang()
{
return SettingsCache::instance().cardsDisplay().getCardLang();
}
/**
* @brief Card name in the configured display language, falling back to English.
* @param card The card to display.
* @return The localized name, or an empty string for a null card.
*/
inline QString displayName(const CardInfoPtr &card)
{
return card.isNull() ? QString() : card->getLocalizedName(displayLang());
}
/**
* @brief Card rules text in the configured display language, falling back to English.
* @param card The card to display.
* @return The localized text, or an empty string for a null card.
*/
inline QString displayText(const CardInfoPtr &card)
{
return card.isNull() ? QString() : card->getLocalizedText(displayLang());
}
/**
* @brief Card name in the configured display language, falling back to English.
* @param card The card to display.
*/
inline QString displayName(const CardInfo &card)
{
return card.getLocalizedName(displayLang());
}
/**
* @brief Card rules text in the configured display language, falling back to English.
* @param card The card to display.
*/
inline QString displayText(const CardInfo &card)
{
return card.getLocalizedText(displayLang());
}
} // namespace CardLocalization
#endif // COCKATRICE_CARD_LOCALIZATION_H

View file

@ -1,14 +1,13 @@
#include "card_picture_loader.h"
#include "../../client/settings/cache_settings.h"
#include "../pixel_map_generator.h"
#include "card_picture_loader_cache_method.h"
#include "card_picture_loader_local_schemes.h"
#include <QApplication>
#include <QBuffer>
#include <QDebug>
#include <QDir>
#include <QDirIterator>
#include <QFileInfo>
#include <QMainWindow>
#include <QMovie>
@ -20,7 +19,6 @@
#include <QThread>
#include <algorithm>
#include <libcockatrice/settings/cache_storage_settings.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <libcockatrice/settings/download_settings.h>
#include <libcockatrice/settings/paths_settings.h>
#include <utility>
@ -38,10 +36,8 @@ CardPictureLoader::CardPictureLoader() : QObject(nullptr)
&CardPictureLoader::picsPathChanged);
connect(&SettingsCache::instance().downloads(), &DownloadSettings::picDownloadChanged, this,
&CardPictureLoader::picDownloadChanged);
connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::cardLangChanged, this,
&CardPictureLoader::cardLangChanged);
qRegisterMetaType<ExactCard>("ExactCard");
qRegisterMetaType<ExactCard>();
connect(worker, &CardPictureLoaderWorker::imageLoaded, this, &CardPictureLoader::imageLoaded);
statusBar = new CardPictureLoaderStatusBar(nullptr);
@ -66,7 +62,7 @@ void CardPictureLoader::getCardBackPixmap(QPixmap &pixmap, QSize size)
QString backCacheKey = "_trice_card_back_" + QString::number(size.width()) + "x" + QString::number(size.height());
if (!QPixmapCache::find(backCacheKey, &pixmap)) {
qCDebug(CardPictureLoaderLog) << "PictureLoader: cache miss for" << backCacheKey;
QPixmap tmpPixmap = themePixmap(QStringLiteral("cardback"));
QPixmap tmpPixmap("theme:cardback");
if (tmpPixmap.isNull()) {
qCWarning(CardPictureLoaderLog) << "Failed to load 'theme:cardback'! Using fallback pixmap.";
@ -87,7 +83,7 @@ void CardPictureLoader::getCardBackLoadingInProgressPixmap(QPixmap &pixmap, QSiz
"_trice_card_back_inprogress_" + QString::number(size.width()) + "x" + QString::number(size.height());
if (!QPixmapCache::find(backCacheKey, &pixmap)) {
qCDebug(CardPictureLoaderCardBackCacheFailLog) << "PictureLoader: cache miss for" << backCacheKey;
QPixmap tmpPixmap = themePixmap(QStringLiteral("cardback"));
QPixmap tmpPixmap("theme:cardback");
if (tmpPixmap.isNull()) {
qCWarning(CardPictureLoaderLog) << "Failed to load 'theme:cardback' for in-progress state! Using fallback.";
@ -109,7 +105,7 @@ void CardPictureLoader::getCardBackLoadingFailedPixmap(QPixmap &pixmap, QSize si
"_trice_card_back_failed_" + QString::number(size.width()) + "x" + QString::number(size.height());
if (!QPixmapCache::find(backCacheKey, &pixmap)) {
qCDebug(CardPictureLoaderCardBackCacheFailLog) << "PictureLoader: cache miss for" << backCacheKey;
QPixmap tmpPixmap = themePixmap(QStringLiteral("cardback"));
QPixmap tmpPixmap("theme:cardback");
if (tmpPixmap.isNull()) {
qCWarning(CardPictureLoaderLog) << "Failed to load 'theme:cardback' for failed state! Using fallback.";
@ -142,8 +138,7 @@ void CardPictureLoader::getPixmap(QPixmap &pixmap, const ExactCard &card, QSize
QPixmap bigPixmap;
if (QPixmapCache::find(key, &bigPixmap)) {
if (bigPixmap.isNull()) {
// Leave the pixmap null so callers fall back to a solid color
// instead of showing the card back.
getCardBackLoadingFailedPixmap(pixmap, size);
QDateTime failedAtTime = getInstance().failedAt.value(key);
if (!failedAtTime.isValid() ||
failedAtTime.addSecs(RETRY_FAILED_CARDS_SECS) < QDateTime::currentDateTime()) {
@ -209,49 +204,7 @@ void CardPictureLoader::imageLoaded(const ExactCard &card, const QImage &image)
card.emitPixmapUpdated();
}
void CardPictureLoader::deleteAllLocalOverrides(const ExactCard &card)
{
const QString picsRoot = SettingsCache::instance().paths().getPicsPath();
if (picsRoot.isEmpty() || !card) {
return;
}
QDir baseDir(picsRoot);
if (!baseDir.cd("downloadedPics")) {
return;
}
const QString name = card.getInfo().getCorrectedName();
QString set, collector, uuid;
auto printing = card.getPrinting();
if (printing.getSet()) {
set = printing.getSet()->getCorrectedShortName();
collector = printing.getProperty("num");
uuid = printing.getUuid();
}
for (const auto &scheme : CardPictureLoaderLocalSchemes::exportSchemes()) {
QString rel = CardPictureLoaderLocalSchemes::expandPattern(scheme.pattern, name, set, collector, uuid);
if (rel.isEmpty()) {
continue;
}
rel += ".png";
rel = QDir::cleanPath(rel);
QString fullPath = baseDir.filePath(rel);
if (QFile::exists(fullPath)) {
QFile::remove(fullPath);
}
}
}
void CardPictureLoader::saveCardImageToLocalStorage(const ExactCard &card,
const QPixmap &pixmap,
const bool allowOverwrite)
void CardPictureLoader::saveCardImageToLocalStorage(const ExactCard &card, const QPixmap &pixmap)
{
if (pixmap.isNull() || !card) {
return;
@ -311,9 +264,8 @@ void CardPictureLoader::saveCardImageToLocalStorage(const ExactCard &card,
QFileInfo outInfo(baseDir.filePath(relativePath));
// Automatic cache writes (FILESYSTEM_CACHE) must never clobber an explicit user override.
// Only the explicit override paths pass allowOverwrite == true.
if (!allowOverwrite && outInfo.exists()) {
// Do not overwrite existing files
if (outInfo.exists()) {
return;
}
@ -334,122 +286,6 @@ void CardPictureLoader::saveCardImageToLocalStorage(const ExactCard &card,
}
}
void CardPictureLoader::installPrintingOverrideOnLoad(const ExactCard &originalCard, const ExactCard &overrideCard)
{
// Overriding a card with itself is the reset case, not a real override: every code path below
// would re-enter itself through emitPixmapUpdated(). Reject it outright.
if (originalCard == overrideCard) {
return;
}
CardInfoPtr cardPtr = overrideCard.getCardPtr();
if (!cardPtr) {
return;
}
// Heap-allocate so the lambda can capture it before the connection is made
auto *connectionHandle = new QMetaObject::Connection;
*connectionHandle =
connect(cardPtr.data(), &CardInfo::pixmapUpdated, cardPtr.data(),
[originalCard, overrideCard, connectionHandle, this](const PrintingInfo &printing) {
// All printings share the same CardInfo, so ignore updates triggered by any
// other printing (e.g., the original card re-loading from disk).
if (printing != overrideCard.getPrinting()) {
return;
}
QPixmap pixmap;
if (QPixmapCache::find(overrideCard.getPixmapCacheKey(), &pixmap) && !pixmap.isNull()) {
// The override art has resolved — persist it and reflect it immediately.
// Retire the connection before emitting so the refresh can't re-enter.
saveCardImageToLocalStorage(originalCard, pixmap, /*allowOverwrite=*/true);
QObject::disconnect(*connectionHandle);
delete connectionHandle;
QPixmapCache::clear();
originalCard.emitPixmapUpdated();
return;
}
// The art could not be resolved. Keep the connection armed so a late resolution
// still lands, and surface a visible refusal instead of a silent no-op. An
// override already on disk is left untouched and simply re-displayed.
QPixmapCache::clear();
if (!hasLocalOverrides(originalCard)) {
QPixmap refusedPixmap;
getCardBackLoadingFailedPixmap(refusedPixmap, QSize(480, 672));
QPixmapCache::insert(originalCard.getPixmapCacheKey(), refusedPixmap);
}
originalCard.emitPixmapUpdated();
});
// Now enqueue; if the image is already loading (deduplicated in the worker),
// the signal will still fire when it completes
CardPictureLoader::getInstance().worker->enqueueImageLoad(overrideCard);
}
void CardPictureLoader::installPrintingOverride(const ExactCard &originalCard, const ExactCard &overrideCard)
{
// Same guard as installPrintingOverrideOnLoad: self-override is the reset case.
if (originalCard == overrideCard) {
return;
}
QPixmap pixmap;
const QString key = overrideCard.getPixmapCacheKey();
if (QPixmapCache::find(key, &pixmap) && !pixmap.isNull()) {
// Already cached — save immediately; the caller refreshes the card.
saveCardImageToLocalStorage(originalCard, pixmap, /*allowOverwrite=*/true);
return;
}
// Cache miss or previously failed load — enqueue load and wait for the signal.
installPrintingOverrideOnLoad(originalCard, overrideCard);
}
bool CardPictureLoader::hasLocalOverrides(const ExactCard &card)
{
const QString picsRoot = SettingsCache::instance().paths().getPicsPath();
if (picsRoot.isEmpty() || !card) {
return false;
}
QDir baseDir(picsRoot);
if (!baseDir.cd("downloadedPics")) {
return false;
}
const QString name = card.getInfo().getCorrectedName();
QString set, collector, uuid;
const PrintingInfo printing = card.getPrinting();
if (printing.getSet()) {
set = printing.getSet()->getCorrectedShortName();
collector = printing.getProperty("num");
uuid = printing.getUuid();
}
for (const auto &scheme : CardPictureLoaderLocalSchemes::exportSchemes()) {
QString rel = CardPictureLoaderLocalSchemes::expandPattern(scheme.pattern, name, set, collector, uuid);
if (rel.isEmpty()) {
continue;
}
rel += ".png";
rel = QDir::cleanPath(rel);
if (QFile::exists(baseDir.filePath(rel))) {
return true;
}
}
return false;
}
void CardPictureLoader::clearPixmapCache()
{
QPixmapCache::clear();
@ -489,11 +325,31 @@ void CardPictureLoader::picsPathChanged()
QPixmapCache::clear();
}
void CardPictureLoader::cardLangChanged()
bool CardPictureLoader::hasCustomArt()
{
// Localized images are fetched via a different URL, but the in-memory
// pixmap cache is keyed by card name/uuid, so drop everything cached
// (including failure timestamps) to force a reload in the new language.
QPixmapCache::clear();
failedAt.clear();
auto picsPath = SettingsCache::instance().paths().getPicsPath();
QDirIterator it(picsPath, QDir::Dirs | QDir::NoDotAndDotDot);
// Check if there is at least one non-directory file in the pics path, other
// than in the "downloadedPics" subdirectory.
while (it.hasNext()) {
#if (QT_VERSION >= QT_VERSION_CHECK(6, 3, 0))
QFileInfo dir(it.nextFileInfo());
#else
// nextFileInfo() is only available in Qt 6.3+, for previous versions, we build
// the QFileInfo from a QString which requires more system calls.
QFileInfo dir(it.next());
#endif
if (it.fileName() == "downloadedPics") {
continue;
}
QDirIterator subIt(it.filePath(), QDir::Files, QDirIterator::Subdirectories | QDirIterator::FollowSymlinks);
if (subIt.hasNext()) {
return true;
}
}
return false;
}

View file

@ -97,17 +97,10 @@ public:
static void cacheCardPixmaps(const QList<ExactCard> &cards);
/**
* @brief Check if a local override image already exists for the card.
* @param card The card to check.
* @return True if the card has at least one locally stored override image.
* @brief Check if the user has custom card art in the picsPath directory.
* @return True if any custom art exists.
*/
static bool hasLocalOverrides(const ExactCard &card);
/**
* @brief Removes all locally stored override images for the card.
* @param card The card to remove the override images of.
*/
static void deleteAllLocalOverrides(const ExactCard &card);
static bool hasCustomArt();
/**
* @brief Clears the in-memory QPixmap cache for all cards.
@ -127,9 +120,7 @@ public slots:
* @param image Loaded QImage.
*/
void imageLoaded(const ExactCard &card, const QImage &image);
void saveCardImageToLocalStorage(const ExactCard &card, const QPixmap &pixmap, bool allowOverwrite = false);
void installPrintingOverride(const ExactCard &originalCard, const ExactCard &overrideCard);
void installPrintingOverrideOnLoad(const ExactCard &originalCard, const ExactCard &overrideCard);
void saveCardImageToLocalStorage(const ExactCard &card, const QPixmap &pixmap);
private slots:
/**
@ -143,12 +134,6 @@ private slots:
* Clears the QPixmap cache to reload images.
*/
void picsPathChanged();
/**
* @brief Triggered when the card language setting changes.
* Clears the in-memory picture caches so images reload in the new language.
*/
void cardLangChanged();
};
#endif

View file

@ -94,10 +94,6 @@ QImage CardPictureLoaderLocal::tryLoadCardImageFromDisk(const QString &setName,
candidatePaths << picsPath + "/downloadedPics/" + setName + "/" + nameVariant;
}
// Non-set-folder export schemes (e.g., Name_Set_Collector) write straight into
// downloadedPics/; check there as a fallback so local overrides round-trip.
candidatePaths << picsPath + "/downloadedPics/" + nameVariant;
for (const QString &path : candidatePaths) {
QFileInfo fileInfo(path);
QDir dir = fileInfo.dir();
@ -109,8 +105,7 @@ QImage CardPictureLoaderLocal::tryLoadCardImageFromDisk(const QString &setName,
QStringList files = dir.entryList(QDir::Files);
for (const QString &file : files) {
QFileInfo fi(file);
if (fi.completeBaseName() != baseName) {
if (!file.startsWith(baseName)) {
continue;
}

View file

@ -84,8 +84,8 @@ void CardPictureLoaderWorker::queueRequest(const QUrl &url, CardPictureLoaderWor
SettingsCache::instance().cacheStorage().getCardPictureLoaderCacheMethod()) ==
CardPictureLoaderCacheMethod::CacheMethod::NETWORK_CACHE &&
cache->metaData(url).isValid()) {
// A request that will be served from the disk cache never touches the network and therefore
// doesn't use up any of the rate limit, so it gets to skip the queue.
// If we hit a cached url, we get to make the request for free, since it won't contribute towards the
// rate-limit
makeRequest(url, worker);
return;
}
@ -107,13 +107,10 @@ QNetworkReply *CardPictureLoaderWorker::makeRequest(const QUrl &url, CardPicture
req.setHeader(QNetworkRequest::UserAgentHeader, QString("Cockatrice %1").arg(VERSION_STRING));
req.setRawHeader("Accept", "image/avif,image/webp,image/apng,image/,/*;q=0.8");
// Cached entries are served straight from the disk cache even when picture downloads are
// enabled: re-fetching an already-cached image would burn the rate limit for nothing. Only a
// genuine cache miss goes to the network, and only when downloads are enabled.
bool useNetworkCache = static_cast<CardPictureLoaderCacheMethod::CacheMethod>(
SettingsCache::instance().cacheStorage().getCardPictureLoaderCacheMethod()) ==
CardPictureLoaderCacheMethod::CacheMethod::NETWORK_CACHE &&
(cache->metaData(url).isValid() || !picDownload);
bool useNetworkCache =
!picDownload && static_cast<CardPictureLoaderCacheMethod::CacheMethod>(
SettingsCache::instance().cacheStorage().getCardPictureLoaderCacheMethod()) ==
CardPictureLoaderCacheMethod::CacheMethod::NETWORK_CACHE;
req.setAttribute(QNetworkRequest::CacheLoadControlAttribute,
useNetworkCache ? QNetworkRequest::AlwaysCache : QNetworkRequest::AlwaysNetwork);

View file

@ -282,15 +282,8 @@ QString CardPictureToLoad::transformUrl(const QString &urlTemplate) const
}
// language setting
const QString cardLang = SettingsCache::instance().cardsDisplay().getCardLang();
transformMap["!sflang!"] = cardLang;
// The localized printing's own id is unknown, so Scryfall must resolve it by
// its translated name (see populateSetUrls); expose that name for the
// `/cards/named` template.
if (cardLang != "en") {
transformMap["!localizedName!"] = card.getInfo().getLocalizedName(cardLang);
}
transformMap["!sflang!"] = QString(QCoreApplication::translate(
"PictureLoader", "en", "code for scryfall's language property, not available for all languages"));
QString transformedUrl = urlTemplate;
for (const QString &prop : transformMap.keys()) {

View file

@ -17,7 +17,7 @@ enum Format
PlainText,
/**
* This is Cockatrice's native deck file format, and supports deck metadata such as banner cards and tags.
* This is cockatrice's native deck file format, and supports deck metadata such as banner cards and tags.
* Stored as .cod files.
*/
Cockatrice

View file

@ -50,7 +50,7 @@ DeckLoader::loadFromFile(const QString &fileName, DeckFileFormat::Format fmt, bo
result = deckList.loadFromFile_Native(&file);
if (!result) {
qCInfo(DeckLoaderLog) << "Failed to load " << fileName
<< "as Cockatrice format; retrying as plain format";
<< "as cockatrice format; retrying as plain format";
file.seek(0);
result = deckList.loadFromFile_Plain(&file, CardNameNormalizer());
fmt = DeckFileFormat::PlainText;
@ -375,32 +375,15 @@ void DeckLoader::saveToStream_DeckHeader(QTextStream &out, const DeckList &deckL
void DeckLoader::saveToStream_DeckZone(QTextStream &out,
const InnerDecklistNode *zoneNode,
bool addComments,
bool addSetNameAndNumber,
const QString &boardZoneName)
bool addSetNameAndNumber)
{
// Nested sub-zones keep their owning board's identity: the top-level call
// passes no board, so the zone's own name is used; recursive calls carry the
// owning board down so the sideboard marker survives sub-zone nesting.
const QString owningBoardZoneName = boardZoneName.isEmpty() ? zoneNode->getName() : boardZoneName;
// group cards by card type and count the subtotals
QMultiMap<QString, DecklistCardNode *> cardsByType;
QMap<QString, int> cardTotalByType;
int cardTotal = 0;
QList<const InnerDecklistNode *> subZones;
for (int j = 0; j < zoneNode->size(); j++) {
auto *card = dynamic_cast<DecklistCardNode *>(zoneNode->at(j));
if (!card) {
// Cards collected in nested sub-zones are exported by recursion so
// they don't end up invisible in the plain text output. They are
// deferred until after this zone's own header and cards so they read
// as part of this zone's block.
if (auto *subZone = dynamic_cast<const InnerDecklistNode *>(zoneNode->at(j))) {
subZones.append(subZone);
}
continue;
}
CardInfoPtr info = CardDatabaseManager::query()->getCardInfo(card->getName());
QString cardType = info ? info->getMainCardType() : "unknown";
@ -428,30 +411,25 @@ void DeckLoader::saveToStream_DeckZone(QTextStream &out,
QList<DecklistCardNode *> cards = cardsByType.values(cardType);
saveToStream_DeckZoneCards(out, cards, addComments, addSetNameAndNumber, owningBoardZoneName);
saveToStream_DeckZoneCards(out, zoneNode, cards, addComments, addSetNameAndNumber);
if (addComments) {
out << "\n";
}
}
// Nested sub-zones come last, after the parent's own header and cards.
for (const auto *subZone : subZones) {
saveToStream_DeckZone(out, subZone, addComments, addSetNameAndNumber, owningBoardZoneName);
}
}
void DeckLoader::saveToStream_DeckZoneCards(QTextStream &out,
const InnerDecklistNode *zoneNode,
QList<DecklistCardNode *> cards,
bool addComments,
bool addSetNameAndNumber,
const QString &boardZoneName)
bool addSetNameAndNumber)
{
// QMultiMap sorts values in reverse order
for (int i = cards.size() - 1; i >= 0; --i) {
DecklistCardNode *card = cards[i];
if (boardZoneName == DECK_ZONE_SIDE && addComments) {
if (zoneNode->getName() == DECK_ZONE_SIDE && addComments) {
out << "SB: ";
}
@ -532,26 +510,9 @@ bool DeckLoader::convertToCockatriceFormat(LoadedDeck &deck)
void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode *node)
{
if (!node || node->isEmpty()) {
return;
}
const int totalColumns = 2;
// Dispatch children by type instead of trusting a whole-node height: a deck
// node may hold direct cards and nested zones side by side (custom zones),
// and an empty node would previously crash on at(0).
QVector<const AbstractDecklistCardNode *> cards;
QVector<const InnerDecklistNode *> subZones;
for (int i = 0; i < node->size(); i++) {
if (auto *card = dynamic_cast<const AbstractDecklistCardNode *>(node->at(i))) {
cards.append(card);
} else if (auto *zone = dynamic_cast<const InnerDecklistNode *>(node->at(i))) {
subZones.append(zone);
}
}
if (!cards.isEmpty()) {
if (node->height() == 1) {
QTextBlockFormat blockFormat;
QTextCharFormat charFormat;
charFormat.setFontPointSize(11);
@ -562,9 +523,9 @@ void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode
tableFormat.setCellPadding(0);
tableFormat.setCellSpacing(0);
tableFormat.setBorder(0);
QTextTable *table = cursor->insertTable(cards.size() + 1, totalColumns, tableFormat);
for (int i = 0; i < cards.size(); i++) {
const AbstractDecklistCardNode *card = cards[i];
QTextTable *table = cursor->insertTable(node->size() + 1, totalColumns, tableFormat);
for (int i = 0; i < node->size(); i++) {
auto *card = dynamic_cast<AbstractDecklistCardNode *>(node->at(i));
QTextCharFormat cellCharFormat;
cellCharFormat.setFontPointSize(9);
@ -579,13 +540,7 @@ void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode
cellCursor = cell.firstCursorPosition();
cellCursor.insertText(card->getName());
}
}
for (const InnerDecklistNode *subZone : subZones) {
if (subZone->isEmpty()) {
continue;
}
} else if (node->height() == 2) {
QTextBlockFormat blockFormat;
QTextCharFormat charFormat;
charFormat.setFontPointSize(14);
@ -604,8 +559,10 @@ void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode
tableFormat.setColumnWidthConstraints(constraints);
QTextTable *table = cursor->insertTable(1, totalColumns, tableFormat);
QTextCursor cellCursor = table->cellAt(0, 0).firstCursorPosition();
printDeckListNode(&cellCursor, subZone);
for (int i = 0; i < node->size(); i++) {
QTextCursor cellCursor = table->cellAt(0, (i * totalColumns) / node->size()).lastCursorPosition();
printDeckListNode(&cellCursor, dynamic_cast<InnerDecklistNode *>(node->at(i)));
}
}
cursor->movePosition(QTextCursor::End);

View file

@ -131,7 +131,7 @@ public:
static void printDeckList(QPrinter *printer, const DeckList &deckList);
/**
* Converts the given deck's file to the Cockatrice file format.
* Converts the given deck's file to the cockatrice file format.
* Uses the lastLoadInfo in the LoadedDeck to determine the current name of the file and where to save to.
* @param deck The deck to convert. Should have valid lastLoadInfo. Will update the lastLoadInfo.
* @return Whether the conversion succeeded.
@ -159,13 +159,12 @@ private:
static void saveToStream_DeckZone(QTextStream &out,
const InnerDecklistNode *zoneNode,
bool addComments = true,
bool addSetNameAndNumber = true,
const QString &boardZoneName = QString());
bool addSetNameAndNumber = true);
static void saveToStream_DeckZoneCards(QTextStream &out,
const InnerDecklistNode *zoneNode,
QList<DecklistCardNode *> cards,
bool addComments = true,
bool addSetNameAndNumber = true,
const QString &boardZoneName = QString());
bool addSetNameAndNumber = true);
};
#endif

View file

@ -1,14 +0,0 @@
#ifndef COCKATRICE_CONTEXT_OPEN_DECK_H
#define COCKATRICE_CONTEXT_OPEN_DECK_H
#include "context_connect_to_server.h"
#include <QString>
struct ContextOpenDeck
{
ContextConnectToServer serverContext;
QString shareToken;
};
#endif // COCKATRICE_CONTEXT_OPEN_DECK_H

View file

@ -2,11 +2,10 @@
Intent::Intent(QObject *parent) : QObject(parent)
{
// An intent is done as soon as it reports success, failure, or cancellation.
// Deleting it also tears down its dependency chain and disconnects any signal wiring.
// An intent is done as soon as it reports success or failure. Deleting it
// also tears down its dependency chain and disconnects any signal wiring.
connect(this, &Intent::finished, this, &QObject::deleteLater);
connect(this, &Intent::failed, this, &QObject::deleteLater);
connect(this, &Intent::cancelled, this, &QObject::deleteLater);
}
Intent::~Intent() = default;
@ -28,7 +27,6 @@ void Intent::runDependency(Intent *dependency)
this->execute();
});
connect(dependency, &Intent::failed, this, &Intent::failed);
connect(dependency, &Intent::cancelled, this, &Intent::cancelled);
dependency->execute();
}
@ -48,11 +46,3 @@ void Intent::emitFailed(const QString &reason)
emit failed(reason);
}
}
void Intent::emitCancelled()
{
if (!completed) {
completed = true;
emit cancelled();
}
}

View file

@ -16,7 +16,6 @@ public:
signals:
void finished();
void failed(QString reason);
void cancelled();
protected:
// --- Subclasses must implement these ---
@ -30,7 +29,6 @@ protected:
// Emit the outcome exactly once; ignore late signals after the intent is done.
void emitFinished();
void emitFailed(const QString &reason);
void emitCancelled();
private:
bool completed = false;

View file

@ -19,15 +19,13 @@ bool IntentJoinServerGame::checkPrecondition() const
if (remoteClient->getStatus() != ClientStatus::StatusLoggedIn) {
return false;
}
// serverName()/serverPort() reflect the server the client was configured
// to connect to, which may differ from the actual TCP peer (e.g. when
// connecting through a proxy), so compare those configured values. A link
// naming the same host on another port is a different server and must not
// reuse the session there.
if (remoteClient->serverName().compare(context->roomContext.serverContext.hostname, Qt::CaseInsensitive) != 0) {
// peerPort() reflects the actual TCP peer, which may differ from the
// configured server port (e.g. when connecting through a proxy), so only
// the hostname is compared here.
if (remoteClient->peerName() != context->roomContext.serverContext.hostname) {
return false;
}
if (QString::number(remoteClient->serverPort()) != context->roomContext.serverContext.port) {
if (QString::number(remoteClient->peerPort()) != context->roomContext.serverContext.port) {
return false;
}

View file

@ -1,14 +1,9 @@
#include "intent_login.h"
#include "../../client/settings/cache_settings.h"
#include "../widgets/dialogs/dlg_login_prompt.h"
#include "libcockatrice/settings/servers_settings.h"
#include <QDialog>
IntentGetLoginCredentials::IntentGetLoginCredentials(ContextConnectToServer *_context,
bool _promptForMissingCredentials)
: Intent(), context(_context), promptForMissingCredentials(_promptForMissingCredentials)
IntentGetLoginCredentials::IntentGetLoginCredentials(ContextConnectToServer *_context) : Intent(), context(_context)
{
}
@ -34,46 +29,5 @@ void IntentGetLoginCredentials::onPreconditionSatisfied()
void IntentGetLoginCredentials::onPreconditionNotSatisfied()
{
// MainWindow::applyStartupDestination runs this intent on every launch for
// users whose startup tab is Server / Server Room; keep that path quiet, as
// it was before the link-driven sign-in dialog existed.
if (!promptForMissingCredentials) {
emitFailed(tr("No saved credentials for this server"));
return;
}
// No credentials saved for the target server: ask the user for them. They
// opt into saving them so later links to the same server connect directly.
const QString serverText = context->hostname + ":" + context->port;
DlgLoginPrompt dialog(serverText);
// ApplicationModal: the dialog has no parent (the intent is not a widget),
// so WindowModal would not actually block any other window.
dialog.setWindowModality(Qt::ApplicationModal);
if (dialog.exec() != QDialog::Accepted) {
emitCancelled();
return;
}
context->username = dialog.username();
context->password = dialog.password();
if (dialog.savePassword() && !context->username.isEmpty()) {
ServersSettings &servers = SettingsCache::instance().servers();
// The host may already be saved under a friendly name (e.g. a public-server
// list entry) with no credentials; reuse that name instead of overwriting
// it with the raw hostname when addNewServer updates the entry in place.
QString saveName = context->hostname;
const int existingIndex = servers.findServerIndex(context->hostname, context->port);
if (existingIndex >= 0) {
saveName =
servers.getValue(QString("saveName%1").arg(existingIndex), "server", "server_details").toString();
if (saveName.isEmpty()) {
saveName = context->hostname;
}
}
servers.addNewServer(saveName, context->hostname, context->port, context->username, context->password, true);
}
emitFinished();
emitFailed(tr("No saved credentials for this server"));
}

View file

@ -9,10 +9,7 @@ class IntentGetLoginCredentials : public Intent
Q_OBJECT
public:
// When promptForMissingCredentials is false (the default) a server without
// saved credentials fails silently; only intent chains from cockatrice://
// links opt into the interactive sign-in dialog.
explicit IntentGetLoginCredentials(ContextConnectToServer *_context, bool _promptForMissingCredentials = false);
IntentGetLoginCredentials(ContextConnectToServer *_context);
protected:
bool checkPrecondition() const override;
@ -21,7 +18,6 @@ protected:
private:
ContextConnectToServer *context;
bool promptForMissingCredentials;
};
#endif // COCKATRICE_INTENT_LOGIN_H

View file

@ -1,208 +0,0 @@
#include "intent_open_shared_deck.h"
#include "../deck_loader/deck_loader.h"
#include "../widgets/dialogs/dlg_shared_decks_preview.h"
#include "../widgets/tabs/tab_supervisor.h"
#include "intent_connect_to_server.h"
#include <QMessageBox>
#include <QTimer>
#include <libcockatrice/card/database/card_database_querier.h>
#include <libcockatrice/protocol/pb/command_deck_share_download.pb.h>
#include <libcockatrice/protocol/pb/command_deck_share_list.pb.h>
#include <libcockatrice/protocol/pb/response.pb.h>
#include <libcockatrice/protocol/pb/response_deck_share_download.pb.h>
#include <libcockatrice/protocol/pb/response_deck_share_list.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_deck_share_item.pb.h>
#include <libcockatrice/protocol/pending_command.h>
IntentOpenSharedDeck::IntentOpenSharedDeck(TabSupervisor *_tabSupervisor,
RemoteClient *_remoteClient,
const CardDatabaseQuerier *_querier,
std::unique_ptr<ContextOpenDeck> _context)
: Intent(), tabSupervisor(_tabSupervisor), remoteClient(_remoteClient), querier(_querier),
context(_context.release())
{
downloadTimer = new QTimer(this);
downloadTimer->setSingleShot(true);
downloadTimer->setInterval(15000);
connect(downloadTimer, &QTimer::timeout, this, &IntentOpenSharedDeck::onDownloadTimeout);
}
bool IntentOpenSharedDeck::checkPrecondition() const
{
if (remoteClient->getStatus() != ClientStatus::StatusLoggedIn) {
return false;
}
// serverName()/serverPort() reflect the server the client was configured
// to connect to, which may differ from the actual TCP peer (e.g. when
// connecting through a proxy), so compare those configured values. The
// share token must be resolved against the host the link named — a link to
// the same host on another port is a different server.
if (remoteClient->serverName().compare(context->serverContext.hostname, Qt::CaseInsensitive) != 0) {
return false;
}
return QString::number(remoteClient->serverPort()) == context->serverContext.port;
}
void IntentOpenSharedDeck::onPreconditionSatisfied()
{
// Resolve the share token to its items first; a share can contain more than
// one deck, and each item is downloaded by id. Time the round trip like the
// downloads, so a silent server cannot hang the chain forever.
listPhase = true;
downloadTimer->start();
Command_DeckShareList cmd;
cmd.set_token(context->shareToken.toStdString());
PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd);
connect(pend, &PendingCommand::finished, this, &IntentOpenSharedDeck::listShareFinished);
remoteClient->sendCommand(pend);
}
void IntentOpenSharedDeck::onPreconditionNotSatisfied()
{
runDependency(new IntentConnectToServer(remoteClient, &context->serverContext));
}
void IntentOpenSharedDeck::listShareFinished(const Response &response, const CommandContainer & /* commandContainer */)
{
downloadTimer->stop();
listPhase = false;
if (response.response_code() != Response::RespOk) {
emitFailed(tr("The shared deck could not be found or has expired"));
return;
}
const Response_DeckShareList &resp = response.GetExtension(Response_DeckShareList::ext);
if (resp.items_size() == 0) {
emitFailed(tr("The shared deck is empty"));
return;
}
QList<ServerInfo_DeckShareItem> items;
items.reserve(resp.items_size());
for (const ServerInfo_DeckShareItem &item : resp.items()) {
items.append(item);
itemNames.insert(item.id(), QString::fromStdString(item.name()));
}
const QString serverText = context->serverContext.hostname + ":" + context->serverContext.port;
// Ask the user which decks to open before downloading anything.
previewDialog = new DlgSharedDecksPreview(tabSupervisor, querier, QString::fromStdString(resp.name()),
resp.expires_at(), serverText, items);
connect(previewDialog, &DlgSharedDecksPreview::openRequested, this, &IntentOpenSharedDeck::startDownloads);
connect(previewDialog, &DlgSharedDecksPreview::cancelled, this, &IntentOpenSharedDeck::emitCancelled);
connect(previewDialog, &DlgSharedDecksPreview::cancelled, previewDialog, &QWidget::deleteLater);
previewDialog->show();
previewDialog->raise();
previewDialog->activateWindow();
}
void IntentOpenSharedDeck::startDownloads(const QList<int> &itemIds)
{
pendingItemIds = itemIds;
totalItems = itemIds.size();
completedItems = 0;
loadedDecks.clear();
downloadNextItem();
}
void IntentOpenSharedDeck::downloadNextItem()
{
if (pendingItemIds.isEmpty()) {
finishAll();
return;
}
currentItemId = pendingItemIds.takeFirst();
downloadTimer->start();
Command_DeckShareDownload cmd;
cmd.set_token(context->shareToken.toStdString());
cmd.set_item_id(currentItemId);
PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd);
connect(pend, &PendingCommand::finished, this, &IntentOpenSharedDeck::downloadShareFinished);
remoteClient->sendCommand(pend);
}
void IntentOpenSharedDeck::downloadShareFinished(const Response &response,
const CommandContainer & /* commandContainer */)
{
downloadTimer->stop();
QString failureReason;
if (response.response_code() != Response::RespOk) {
failureReason = tr("Failed to download the shared deck");
} else {
const Response_DeckShareDownload &resp = response.GetExtension(Response_DeckShareDownload::ext);
const QString deckString = QString::fromStdString(resp.deck());
if (deckString.isEmpty()) {
failureReason = tr("The shared deck is empty");
} else {
std::optional<LoadedDeck> deckOpt =
DeckLoader::loadFromRemote(deckString, LoadedDeck::LoadInfo::NON_REMOTE_ID);
if (!deckOpt) {
failureReason = tr("The shared deck could not be loaded");
} else {
loadedDecks.append(deckOpt.value());
++completedItems;
previewDialog->setDownloadProgress(completedItems, totalItems,
itemNames.value(currentItemId, tr("Unknown deck")));
downloadNextItem();
return;
}
}
}
onItemFailure(failureReason);
}
void IntentOpenSharedDeck::onItemFailure(const QString &reason)
{
downloadTimer->stop();
if (loadedDecks.isEmpty()) {
previewDialog->deleteLater();
emitFailed(reason);
return;
}
const int downloadedCount = loadedDecks.size();
const QMessageBox::StandardButton answer = QMessageBox::question(
previewDialog, tr("Open shared decks"),
tr("Could not download the deck \"%1\".\n\n%n deck(s) were already downloaded. Open them?", "", downloadedCount)
.arg(itemNames.value(currentItemId, tr("Unknown deck"))),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
if (answer == QMessageBox::Yes) {
finishAll();
} else {
previewDialog->deleteLater();
emitCancelled();
}
}
void IntentOpenSharedDeck::onDownloadTimeout()
{
// The list phase has no preview dialog yet to report progress into; fail the
// whole intent instead of letting the shared deck hang in limbo.
if (listPhase) {
emitFailed(tr("Timed out while loading the shared deck"));
return;
}
onItemFailure(tr("Timed out while downloading the shared deck"));
}
void IntentOpenSharedDeck::finishAll()
{
previewDialog->deleteLater();
for (const LoadedDeck &deck : loadedDecks) {
tabSupervisor->openDeckInNewTab(deck);
}
emitFinished();
}

View file

@ -1,60 +0,0 @@
#ifndef COCKATRICE_INTENT_OPEN_SHARED_DECK_H
#define COCKATRICE_INTENT_OPEN_SHARED_DECK_H
#include "contexts/context_open_deck.h"
#include "intent.h"
#include "remote_client.h"
#include <QList>
#include <QMap>
#include <QScopedPointer>
#include <memory>
class TabSupervisor;
struct LoadedDeck;
class CardDatabaseQuerier;
class DlgSharedDecksPreview;
class QTimer;
class IntentOpenSharedDeck : public Intent
{
Q_OBJECT
public:
IntentOpenSharedDeck(TabSupervisor *_tabSupervisor,
RemoteClient *_remoteClient,
const CardDatabaseQuerier *_querier,
std::unique_ptr<ContextOpenDeck> _context);
protected:
bool checkPrecondition() const override;
void onPreconditionSatisfied() override;
void onPreconditionNotSatisfied() override;
private slots:
void listShareFinished(const Response &response, const CommandContainer &commandContainer);
void downloadShareFinished(const Response &response, const CommandContainer &commandContainer);
void onDownloadTimeout();
private:
void startDownloads(const QList<int> &itemIds);
void downloadNextItem();
void onItemFailure(const QString &reason);
void finishAll();
TabSupervisor *tabSupervisor;
RemoteClient *remoteClient;
const CardDatabaseQuerier *querier;
QScopedPointer<ContextOpenDeck> context;
DlgSharedDecksPreview *previewDialog = nullptr;
QTimer *downloadTimer;
QMap<int, QString> itemNames;
QList<int> pendingItemIds;
QList<LoadedDeck> loadedDecks;
bool listPhase = true;
int currentItemId = 0;
int totalItems = 0;
int completedItems = 0;
};
#endif // COCKATRICE_INTENT_OPEN_SHARED_DECK_H

View file

@ -1,28 +1,19 @@
#include "url_parser.h"
#include "../../client/settings/cache_settings.h"
#include "../widgets/tabs/tab_room.h"
#include "../widgets/tabs/tab_supervisor.h"
#include "../window_main.h"
#include "contexts/context_join_game.h"
#include "contexts/context_open_deck.h"
#include "intent.h"
#include "intent_join_server_game.h"
#include "intent_login.h"
#include "intent_open_shared_deck.h"
#include <QDebug>
#include <QLoggingCategory>
#include <QMessageBox>
#include <QUrl>
#include <QUrlQuery>
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/network/client/abstract/abstract_client.h>
#include <libcockatrice/settings/servers_settings.h>
#include <memory>
inline Q_LOGGING_CATEGORY(UrlParserLog, "url_parser");
IntentUrlParser::IntentUrlParser(QObject *parent, MainWindow *_mainWindow) : QObject(parent), mainWindow(_mainWindow)
{
}
@ -38,33 +29,16 @@ void IntentUrlParser::handle(const QString &urlStr)
const QString action = url.host();
QUrlQuery query(url);
qCDebug(UrlParserLog) << "Parsing intent URL, action:" << action;
PendingIntentChain chain;
Intent *firstIntent = nullptr;
if (action == "joingame") {
firstIntent = createJoinGameIntent(query, chain);
handleJoinGame(query);
} else if (action == "opendeck") {
firstIntent = createOpenDeckIntent(query, chain);
// handleOpenDeck(query);
} else {
qWarning() << "Unknown intent:" << action;
}
if (firstIntent == nullptr) {
// The link was invalid or the user declined the confirm: nothing runs.
// Report the idle state when no other chain is queued so that a startup
// launch (which skipped its own connection for this URL) falls back to it.
if (!chainRunning && pendingChains.isEmpty()) {
emit urlChainFinished(mainWindow->getRemoteClient()->getStatus() == StatusLoggedIn);
}
return;
}
pendingChains.append(chain);
startNextChain();
}
Intent *IntentUrlParser::createJoinGameIntent(const QUrlQuery &query, PendingIntentChain &chain)
void IntentUrlParser::handleJoinGame(const QUrlQuery &query)
{
auto showError = [this](const QString &message) { QMessageBox::warning(mainWindow, tr("Open game"), message); };
@ -75,21 +49,21 @@ Intent *IntentUrlParser::createJoinGameIntent(const QUrlQuery &query, PendingInt
if (ctx->roomContext.serverContext.hostname.isEmpty()) {
showError(tr("Missing or empty hostname in the game link"));
return nullptr;
return;
}
bool ok = false;
ctx->roomContext.serverContext.port.toUShort(&ok);
if (!ok) {
showError(tr("Invalid or missing port in the game link"));
return nullptr;
return;
}
ctx->roomContext.roomId = query.queryItemValue("roomid").toInt(&ok);
if (!ok) {
showError(tr("Invalid or missing room id in the game link"));
return nullptr;
return;
}
ok = false;
@ -97,7 +71,7 @@ Intent *IntentUrlParser::createJoinGameIntent(const QUrlQuery &query, PendingInt
if (!ok) {
showError(tr("Invalid or missing game id in the game link"));
return nullptr;
return;
}
const QString gameDescription = query.queryItemValue("game", QUrl::FullyDecoded);
@ -106,33 +80,24 @@ Intent *IntentUrlParser::createJoinGameIntent(const QUrlQuery &query, PendingInt
const QMessageBox::StandardButton answer = QMessageBox::question(
mainWindow, tr("Join game"), message, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
if (answer != QMessageBox::Yes) {
return nullptr;
return;
}
RemoteClient *client = mainWindow->getRemoteClient();
ContextConnectToServer *serverContext = &ctx->roomContext.serverContext;
// The join game intent owns the context and the credential lookup; once the
// chain finishes (or fails) it deletes the whole tree.
auto joinGameIntent = new IntentJoinServerGame(mainWindow->getTabSupervisor(), client, std::move(ctx));
ContextConnectToServer *serverContext = &ctx->roomContext.serverContext;
auto joinGameIntent =
new IntentJoinServerGame(mainWindow->getTabSupervisor(), mainWindow->getRemoteClient(), std::move(ctx));
joinGameIntent->setParent(this);
chain.intents.append(joinGameIntent);
auto getLoginCredentialsIntent = new IntentGetLoginCredentials(serverContext);
getLoginCredentialsIntent->setParent(joinGameIntent);
connect(getLoginCredentialsIntent, &Intent::finished, joinGameIntent, &Intent::execute);
connect(getLoginCredentialsIntent, &Intent::failed, joinGameIntent, &Intent::failed);
connect(joinGameIntent, &Intent::failed, this, [showError](const QString &reason) { showError(reason); });
Intent *firstIntent = joinGameIntent;
if (!isConnectedTo(serverContext->hostname, serverContext->port)) {
auto getLoginCredentialsIntent =
new IntentGetLoginCredentials(serverContext, /*promptForMissingCredentials=*/true);
getLoginCredentialsIntent->setParent(joinGameIntent);
chain.intents.insert(0, getLoginCredentialsIntent);
connect(getLoginCredentialsIntent, &Intent::finished, joinGameIntent, &Intent::execute);
connect(getLoginCredentialsIntent, &Intent::failed, joinGameIntent, &Intent::failed);
connect(getLoginCredentialsIntent, &Intent::cancelled, joinGameIntent, &Intent::cancelled);
firstIntent = getLoginCredentialsIntent;
}
return firstIntent;
getLoginCredentialsIntent->execute();
}
QString IntentUrlParser::generateJoinGameMessage(const ContextJoinGame &context, const QString &gameDescription)
@ -169,270 +134,3 @@ QString IntentUrlParser::generateJoinGameMessage(const ContextJoinGame &context,
.arg(gameDescription, gameIdStr, roomTab->getRoomName(), server)
: tr("Join game \"%1\" (#%2) on %3?").arg(gameDescription, gameIdStr, server);
}
Intent *IntentUrlParser::createOpenDeckIntent(const QUrlQuery &query, PendingIntentChain &chain)
{
auto showError = [this](const QString &message) {
QMessageBox::warning(mainWindow, tr("Open shared deck"), message);
};
auto ctx = std::make_unique<ContextOpenDeck>();
ctx->serverContext.hostname = query.queryItemValue("hostname");
ctx->serverContext.port = query.queryItemValue("port");
ctx->shareToken = query.queryItemValue("share");
qCDebug(UrlParserLog) << "Open-deck intent: host" << ctx->serverContext.hostname << "port"
<< ctx->serverContext.port << "token length" << ctx->shareToken.length();
if (ctx->serverContext.hostname.isEmpty()) {
showError(tr("Missing or empty hostname in the share link"));
return nullptr;
}
bool ok = false;
const quint16 port = ctx->serverContext.port.toUShort(&ok);
if (!ok || port == 0) {
showError(tr("Invalid or missing port in the share link"));
return nullptr;
}
if (ctx->shareToken.isEmpty()) {
showError(tr("Missing or empty share value in the share link"));
return nullptr;
}
RemoteClient *client = mainWindow->getRemoteClient();
// The open deck download needs a connection to the link's server. Ask before
// taking the session anywhere it isn't already, naming the host we would
// connect to. Remember the link's target when it moves us away from a live
// session so a failed or cancelled chain can restore the session it left.
// The hostname is link-supplied and percent-decoded, so escape it: QMessageBox
// renders AutoText, and markup in a hostname would otherwise flip the whole
// prompt to rich text and let a link pad the message the user is shown.
const bool alreadyConnected = isConnectedTo(ctx->serverContext.hostname, ctx->serverContext.port);
if (!alreadyConnected) {
const QString target =
QStringLiteral("%1:%2").arg(ctx->serverContext.hostname.toHtmlEscaped(), ctx->serverContext.port);
if (client->getStatus() == StatusLoggedIn) {
const QString current =
QStringLiteral("%1:%2").arg(client->serverName(), QString::number(client->serverPort()));
const QMessageBox::StandardButton answer = QMessageBox::question(
mainWindow, tr("Open shared deck"),
tr("Opening this share link connects you to %1 instead of %2.\n\nContinue?").arg(target, current),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
if (answer != QMessageBox::Yes) {
return nullptr;
}
chain.migrationTargetHost = ctx->serverContext.hostname;
chain.migrationTargetPort = ctx->serverContext.port;
chain.pendingRestore = true;
} else {
// Fresh connection is harmless to wander away from, but a server the
// client has never been configured for deserves a harder warning (no
// by default) so a stray link cannot silently steer the client there.
const bool knownHost = SettingsCache::instance().servers().findHostIndex(ctx->serverContext.hostname) >= 0;
const QMessageBox::StandardButton answer =
knownHost
? QMessageBox::question(mainWindow, tr("Open shared deck"),
tr("Opening this share link connects you to %1.\n\nContinue?").arg(target))
: QMessageBox::warning(mainWindow, tr("Open shared deck"),
tr("Opening this share link connects you to %1, a server you have "
"never connected to before.\n\nContinue?")
.arg(target),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
if (answer != QMessageBox::Yes) {
return nullptr;
}
}
}
ContextConnectToServer *serverContext = &ctx->serverContext;
// The open deck intent owns the context and the credential lookup; once
// the chain finishes (or fails) it deletes the whole tree.
auto openDeckIntent =
new IntentOpenSharedDeck(mainWindow->getTabSupervisor(), client, CardDatabaseManager::query(), std::move(ctx));
openDeckIntent->setParent(this);
chain.intents.append(openDeckIntent);
connect(openDeckIntent, &Intent::failed, this, [showError](const QString &reason) { showError(reason); });
Intent *firstIntent = openDeckIntent;
if (!isConnectedTo(serverContext->hostname, serverContext->port)) {
auto getLoginCredentialsIntent =
new IntentGetLoginCredentials(serverContext, /*promptForMissingCredentials=*/true);
getLoginCredentialsIntent->setParent(openDeckIntent);
chain.intents.insert(0, getLoginCredentialsIntent);
connect(getLoginCredentialsIntent, &Intent::finished, openDeckIntent, &Intent::execute);
connect(getLoginCredentialsIntent, &Intent::failed, openDeckIntent, &Intent::failed);
connect(getLoginCredentialsIntent, &Intent::cancelled, openDeckIntent, &Intent::cancelled);
firstIntent = getLoginCredentialsIntent;
}
return firstIntent;
}
bool IntentUrlParser::isConnectedTo(const QString &hostname, const QString &port) const
{
// serverName() reflects the server the client was configured to connect to,
// which may differ from the actual TCP peer (e.g. when connecting through a
// proxy), so compare the configured host and port — exactly what a link
// names. A link to the same host on another port is a different server and
// must not silently reuse an existing session there.
RemoteClient *client = mainWindow->getRemoteClient();
return client->getStatus() == StatusLoggedIn && client->serverName().compare(hostname, Qt::CaseInsensitive) == 0 &&
QString::number(client->serverPort()) == port;
}
void IntentUrlParser::startNextChain()
{
if (chainRunning || pendingChains.isEmpty()) {
return;
}
chainRunning = true;
PendingIntentChain &chain = pendingChains.first();
if (chain.intents.isEmpty()) {
pendingChains.removeFirst();
chainRunning = false;
startNextChain();
return;
}
// Snapshot the session this chain moves away from now that it actually
// runs. Chains are parsed while earlier ones are still queued, so a capture
// at parse time would follow whichever server the chain before it settled
// on, not the one the user is really on when this link is handled.
if (chain.pendingRestore) {
RemoteClient *client = mainWindow->getRemoteClient();
chain.previousServerHost = client->serverName();
chain.previousServerPort = QString::number(client->serverPort());
}
// Only the last intent completes the chain; its terminal signal ends the
// whole run. Cancellation of an intermediate intent (e.g. declined login
// prompt) is forwarded onto the last intent in the chain builders above.
Intent *finalIntent = chain.intents.last();
connect(finalIntent, &Intent::finished, this, [this]() { chainEnded(true); });
connect(finalIntent, &Intent::failed, this, [this]() { chainEnded(false); });
connect(finalIntent, &Intent::cancelled, this, [this]() { chainEnded(false); });
// Backstop: if the final intent is destroyed without emitting a terminal
// signal (e.g. a network error dropped it while running), end the chain so
// later links are not queued and dropped for the rest of the session.
chainBackstopConnection = connect(finalIntent, &QObject::destroyed, this, &IntentUrlParser::onChainIntentDestroyed);
chain.intents.first()->execute();
}
void IntentUrlParser::chainEnded(bool chainSucceeded)
{
chainRunning = false;
QObject::disconnect(chainBackstopConnection);
const PendingIntentChain chain = pendingChains.takeFirst();
// Only a failed or cancelled chain restores the session the link migrated
// away from; a successful one leaves the user where they are.
if (chain.pendingRestore && !chainSucceeded) {
restorePreviousServer(chain);
}
startNextChain();
// Only report the terminal state once the queue has fully drained, so a
// queued follow-up link keeps the startup fallback out of the picture.
if (!chainRunning && pendingChains.isEmpty()) {
emit urlChainFinished(mainWindow->getRemoteClient()->getStatus() == StatusLoggedIn);
}
}
void IntentUrlParser::onChainIntentDestroyed()
{
if (!chainRunning) {
return;
}
qCWarning(UrlParserLog) << "Share-link intent destroyed without a terminal signal; ending its chain";
chainEnded(false);
}
void IntentUrlParser::restorePreviousServer(const PendingIntentChain &chain)
{
if (chain.previousServerHost.isEmpty()) {
return;
}
RemoteClient *client = mainWindow->getRemoteClient();
const ClientStatus status = client->getStatus();
// A failed/cancelled chain can fire while the client is still settling the
// in-flight connection attempt (wrong password, connect timeout). Only
// decide once the client has settled into logged-in or disconnected;
// deciding mid-connect would strand the user offline from their previous
// server.
if (status == StatusDisconnected || status == StatusLoggedIn) {
restoreToPreviousServer(chain);
return;
}
auto waitConnection = std::make_shared<QMetaObject::Connection>();
*waitConnection = connect(client, &RemoteClient::statusChanged, this, [this, chain, client, waitConnection]() {
const ClientStatus settled = client->getStatus();
if (settled == StatusDisconnected || settled == StatusLoggedIn) {
QObject::disconnect(*waitConnection);
restoreToPreviousServer(chain);
}
});
}
void IntentUrlParser::restoreToPreviousServer(const PendingIntentChain &chain)
{
RemoteClient *client = mainWindow->getRemoteClient();
// Back on the previous server already → nothing to undo.
if (client->serverName().compare(chain.previousServerHost, Qt::CaseInsensitive) == 0 &&
QString::number(client->serverPort()) == chain.previousServerPort) {
return;
}
// When logged in somewhere, only intervene if that somewhere is the server
// the link moved us to; if the user went elsewhere on their own, leave them.
if (client->getStatus() == StatusLoggedIn) {
const bool onMigrationTarget =
client->serverName().compare(chain.migrationTargetHost, Qt::CaseInsensitive) == 0 &&
QString::number(client->serverPort()) == chain.migrationTargetPort;
if (!onMigrationTarget) {
return;
}
ServersSettings &servers = SettingsCache::instance().servers();
const int index = servers.findServerIndex(chain.previousServerHost, chain.previousServerPort);
if (index >= 0 && servers.hasLoginData(chain.previousServerHost, chain.previousServerPort)) {
const QString username =
servers.getValue(QString("username%1").arg(index), "server", "server_details").toString();
const QString password =
servers.getValue(QString("password%1").arg(index), "server", "server_details").toString();
client->connectToServer(chain.previousServerHost, chain.previousServerPort.toUInt(), username, password);
return;
}
client->disconnectFromServer();
return;
}
if (client->getStatus() != StatusDisconnected) {
return;
}
// The link's connection attempt failed: reconnect to the previous server
// when credentials are saved, otherwise stay offline.
ServersSettings &servers = SettingsCache::instance().servers();
const int index = servers.findServerIndex(chain.previousServerHost, chain.previousServerPort);
if (index >= 0 && servers.hasLoginData(chain.previousServerHost, chain.previousServerPort)) {
const QString username =
servers.getValue(QString("username%1").arg(index), "server", "server_details").toString();
const QString password =
servers.getValue(QString("password%1").arg(index), "server", "server_details").toString();
client->connectToServer(chain.previousServerHost, chain.previousServerPort.toUInt(), username, password);
}
}

View file

@ -1,46 +1,10 @@
#ifndef COCKATRICE_URL_PARSER_H
#define COCKATRICE_URL_PARSER_H
#include <QList>
#include <QObject>
#include <QUrlQuery>
class Intent;
class MainWindow;
struct ContextJoinGame;
/**
* @brief One queued intent chain with the session-migration bookkeeping for it.
*
* The restore fields are per-chain on purpose: chains are parsed while earlier
* ones are still queued, so parser-wide state would let one chain's failure
* consume the restore data another chain recorded.
*/
struct PendingIntentChain
{
QList<Intent *> intents;
// Snapshot of the session in place when this chain started running, so a
// queued chain follows whichever server the chain before it settled on.
QString previousServerHost;
QString previousServerPort;
// Recorded at parse time when the user confirmed migrating away from a live
// session to the host/port named by the link.
QString migrationTargetHost;
QString migrationTargetPort;
bool pendingRestore = false;
};
/**
* @brief Parses cockatrice:// links and runs them as serialized intent chains.
*
* Links are parsed by action (joingame/opendeck) and translated into an intent
* chain. Chains are queued and run one at a time: a document can hand multiple
* links to the window while an earlier chain still connects, and running two
* connect chains concurrently tears the connection down. urlChainFinished is
* emitted once the queue has fully drained.
*/
class IntentUrlParser : public QObject
{
Q_OBJECT
@ -48,28 +12,12 @@ class IntentUrlParser : public QObject
public:
IntentUrlParser(QObject *parent, MainWindow *mainWindow);
void handle(const QString &urlStr);
signals:
/** @brief Emitted when the last queued chain ended; carries whether the client is logged in. */
void urlChainFinished(bool connected);
void handleJoinGame(const QUrlQuery &query);
private:
Intent *createJoinGameIntent(const QUrlQuery &query, PendingIntentChain &chain);
Intent *createOpenDeckIntent(const QUrlQuery &query, PendingIntentChain &chain);
QString generateJoinGameMessage(const ContextJoinGame &context, const QString &gameDescription);
[[nodiscard]] bool isConnectedTo(const QString &hostname, const QString &port) const;
void startNextChain();
void chainEnded(bool chainSucceeded);
void onChainIntentDestroyed();
void restorePreviousServer(const PendingIntentChain &chain);
void restoreToPreviousServer(const PendingIntentChain &chain);
MainWindow *mainWindow;
QList<PendingIntentChain> pendingChains;
bool chainRunning = false;
// Disconnects the destroyed-signal backstop once a chain ends, so an old
// intent's deferred deletion cannot end the chain that runs after it.
QMetaObject::Connection chainBackstopConnection;
};
#endif // COCKATRICE_URL_PARSER_H

View file

@ -1,5 +1,6 @@
#include "palette_editor_dialog.h"
#include "../../client/settings/cache_settings.h"
#include "../theme_manager.h"
#include "palette_generator.h"
#include "palette_grid_widget.h"
@ -10,11 +11,31 @@
#include <QDialogButtonBox>
#include <QDir>
#include <QFile>
#include <QFileInfo>
#include <QFrame>
#include <QGuiApplication>
#include <QLabel>
#include <QLoggingCategory>
#include <QMessageBox>
#include <QPushButton>
#include <QStyleHints>
#include <QTimer>
#include <libcockatrice/settings/paths_settings.h>
// Probe whether a directory is truly writable by trying to create and remove a
// temporary file. QFileInfo::isWritable() on a directory is unreliable (notably
// on Windows where UAC VirtualStore can make a system dir appear writable).
static bool isDirReallyWritable(const QString &dirPath)
{
const QString probe = QDir(dirPath).absoluteFilePath(".cockatrice_write_test");
QFile f(probe);
if (!f.open(QIODevice::WriteOnly)) {
return false;
}
f.close();
f.remove();
return true;
}
PaletteEditorDialog::PaletteEditorDialog(const QString &_themeDirPath, const QString &_themeName, QWidget *parent)
: QDialog(parent), themeDirPath(_themeDirPath), themeName(_themeName)
@ -25,7 +46,14 @@ PaletteEditorDialog::PaletteEditorDialog(const QString &_themeDirPath, const QSt
// Resolve a writable directory for saving. Built-in (Default / Fusion) and
// other read-only theme directories must be customised in the user-writable
// themes directory; otherwise the write would fail or be lost on upgrade.
saveDir = ThemeManager::writableThemeDir(themeName);
if (!themeDirPath.isEmpty() && isDirReallyWritable(themeDirPath)) {
saveDir = themeDirPath;
} else {
saveDir = QDir(SettingsCache::instance().paths().getThemesPath()).absoluteFilePath(themeName);
if (!QDir().mkpath(saveDir)) {
qWarning() << "Failed to create palette save directory:" << saveDir;
}
}
// Load both scheme configs upfront so switching is instant
loadSchemes();
@ -186,7 +214,7 @@ void PaletteEditorDialog::retranslateUi()
resetBtn->setToolTip(tr("Discard unsaved edits and restore the last saved palette"));
saveBtn->setToolTip(tr("Write palette-%1.toml and reload the theme").arg(loadedScheme.toLower()));
if (saveDir.isEmpty() || !ThemeManager::isDirReallyWritable(saveDir)) {
if (saveDir.isEmpty() || !isDirReallyWritable(saveDir)) {
saveBtn->setEnabled(false);
saveBtn->setToolTip(tr("Cannot save: this theme has no writable directory"));
}
@ -269,7 +297,7 @@ void PaletteEditorDialog::onSave()
if (it.key() == loadedScheme) {
continue;
}
if (it.value() == savedConfig.value(it.key())) {
if (it.value().colors == savedConfig.value(it.key()).colors) {
continue;
}
if (!ThemeManager::commitPalette(saveDir, it.key(), it.value())) {
@ -280,7 +308,7 @@ void PaletteEditorDialog::onSave()
}
// Commit the active scheme last so the global colour scheme matches.
if (workingConfig[loadedScheme] != savedConfig.value(loadedScheme)) {
if (workingConfig[loadedScheme].colors != savedConfig.value(loadedScheme).colors) {
if (!ThemeManager::commitPalette(saveDir, loadedScheme, workingConfig[loadedScheme])) {
QMessageBox::warning(this, tr("Save failed"),
tr("Could not write %1 to:\n%2").arg(PaletteConfig::fileName(loadedScheme), saveDir));

View file

@ -150,17 +150,6 @@ PaletteConfig fromAccent(const QColor &accent, int intensity, const QString &sch
cfg.colors[CG::Disabled][CR::HighlightedText] = disText;
cfg.colors[CG::Inactive][CR::HighlightedText] = dark ? Qt::white : Qt::black;
// Accent: same primary hue as Highlight, so palettes derived from a
// QuickSetup accent always carry a matching Accent role.
#if QT_VERSION >= QT_VERSION_CHECK(6, 6, 0)
set3(CR::Accent, hl, disText, hl);
#endif
// Application role colors: Strong tracks the primary accent, while Soft is
// the lightened, desaturated companion used for button-gradient highlights.
cfg.appColors[AppColor::AccentStrong] = hl;
cfg.appColors[AppColor::AccentSoft] = hsl(accent.lightness() + 60, qRound(accent.hslSaturation() * 70 / 100.0));
// BrightText
QColor bright;
if (achromatic) {

View file

@ -1,7 +1,5 @@
#include "palette_grid_widget.h"
#include "../theme_manager.h"
#include <QApplication>
#include <QGridLayout>
#include <QLabel>
@ -47,11 +45,6 @@ static const QMap<QPalette::ColorRole, const char *> ROLE_DESCRIPTIONS = {
{QPalette::Shadow, QT_TR_NOOP("Very dark shadow colour")},
};
static const QMap<AppColor::Role, const char *> APP_ROLE_DESCRIPTIONS = {
{AppColor::AccentStrong, QT_TR_NOOP("Vivid primary accent (e.g. home-tab button gradient start)")},
{AppColor::AccentSoft, QT_TR_NOOP("Lightened, desaturated accent (e.g. home-tab button gradient end)")},
};
PaletteGridWidget::PaletteGridWidget(QWidget *parent) : QWidget(parent)
{
scroll = new QScrollArea(this);
@ -129,46 +122,6 @@ void PaletteGridWidget::buildGrid(QWidget *host)
grid->addWidget(btn, row + 1, col + 1, Qt::AlignHCenter | Qt::AlignVCenter);
}
}
// Application color section: one ColorButton per role below the role grid.
// These are not tied to a color group, so a single button spans the row.
QMetaEnum appEnum = QMetaEnum::fromType<AppColor::Role>();
const int appHeaderRow = roles.size() + 1;
auto *appHeader = new QLabel(tr("App colors"), host);
appHeader->setToolTip(tr("Application-specific colors layered on top of the Qt palette"));
QFont appHeaderFont = appHeader->font();
appHeaderFont.setBold(true);
appHeader->setFont(appHeaderFont);
appHeader->setAutoFillBackground(true);
appHeader->setContentsMargins(4, 4, 4, 4);
grid->addWidget(appHeader, appHeaderRow, 0, 1, 4);
headerLabels.append(appHeader);
for (int i = 0; i < appEnum.keyCount(); ++i) {
auto role = static_cast<AppColor::Role>(appEnum.value(i));
const int row = appHeaderRow + 1 + i;
if (i % 2 == 0) {
for (int col = 0; col < 4; ++col) {
auto *shade = new QWidget(host);
shade->setAutoFillBackground(true);
grid->addWidget(shade, row, col);
rowShadeWidgets.push_back(shade);
}
}
auto *label = new QLabel(QString(appEnum.valueToKey(role)), host);
label->setToolTip(APP_ROLE_DESCRIPTIONS.value(role, {}));
label->setContentsMargins(4, 2, 8, 2);
grid->addWidget(label, row, 0);
auto *btn = new ColorButton(host);
connect(btn, &ColorButton::colorChanged, this, [this] { emit paletteChanged(); });
appColorButtons[role] = btn;
grid->addWidget(btn, row, 1, Qt::AlignHCenter | Qt::AlignVCenter);
}
}
void PaletteGridWidget::changeEvent(QEvent *e)
@ -213,16 +166,6 @@ void PaletteGridWidget::loadPalette(const PaletteConfig &cfg)
colorButtons[group][role]->setColor(color);
}
}
QMetaEnum appEnum = QMetaEnum::fromType<AppColor::Role>();
for (int i = 0; i < appEnum.keyCount(); ++i) {
auto role = static_cast<AppColor::Role>(appEnum.value(i));
QColor color = cfg.appColors.value(role);
if (!color.isValid()) {
color = themeManager->appColor(role);
}
appColorButtons[role]->setColor(color);
}
}
PaletteConfig PaletteGridWidget::currentPaletteConfig() const
@ -233,12 +176,5 @@ PaletteConfig PaletteGridWidget::currentPaletteConfig() const
cfg.colors[group][role] = colorButtons[group][role]->getColor();
}
}
QMetaEnum appEnum = QMetaEnum::fromType<AppColor::Role>();
for (int i = 0; i < appEnum.keyCount(); ++i) {
auto role = static_cast<AppColor::Role>(appEnum.value(i));
cfg.appColors[role] = appColorButtons[role]->getColor();
}
return cfg;
}

View file

@ -31,7 +31,6 @@ private:
void refreshChromePalettes();
QMap<QPalette::ColorGroup, QMap<QPalette::ColorRole, ColorButton *>> colorButtons;
QMap<AppColor::Role, ColorButton *> appColorButtons;
QScrollArea *scroll;
QWidget *gridHost;
QVBoxLayout *layout;

View file

@ -1,7 +1,5 @@
#include "pixel_map_generator.h"
#include "theme_manager.h"
#include <QApplication>
#include <QDomDocument>
#include <QFile>
@ -84,13 +82,7 @@ static QPixmap loadSvg(const QString &svgPath, const QSize &size, bool expandOnl
/**
* Try to load path image from non-SVG formats, otherwise fall back to SVG.
* This is to allow custom themes to support non-SVG format type overrides, since SVG requires custom loading.
*
* The path may already carry the resolved file extension (e.g. via
* ThemeManager::assetPath); such paths are loaded directly. Otherwise a
* format-agnostic lookup probes png, jpg and finally svg.
*
* @param path The path to the file, with no file extension unless the caller
* already resolved it. File formats will be automatically detected.
* @param path The path to the file, with no file extension. File formats will be automatically detected.
* @param size The desired size of the pixmap.
* @param expandOnly If true, then keep the size of the initial pixmap to at least the size (Only relevant if SVG).
*
@ -98,19 +90,6 @@ static QPixmap loadSvg(const QString &svgPath, const QSize &size, bool expandOnl
*/
static QPixmap tryLoadImage(const QString &path, const QSize &size, bool expandOnly = false)
{
if (path.endsWith(QLatin1String(".svg"), Qt::CaseInsensitive)) {
return loadSvg(path, size, expandOnly);
}
if (path.endsWith(QLatin1String(".png"), Qt::CaseInsensitive) ||
path.endsWith(QLatin1String(".jpg"), Qt::CaseInsensitive) ||
path.endsWith(QLatin1String(".jpeg"), Qt::CaseInsensitive)) {
QPixmap pix(path);
if (!pix.isNull()) {
return pix.scaled(size, Qt::KeepAspectRatio, Qt::SmoothTransformation);
}
return {};
}
const auto formats = {"png", "jpg"};
QPixmap returnPixmap;
@ -132,8 +111,7 @@ QPixmap PhasePixmapGenerator::generatePixmap(int height, QString name)
return pmCache.value(key);
}
QPixmap pixmap = tryLoadImage(QStringLiteral("theme:") + themeManager->assetPath(QStringLiteral("phases/") + name),
QSize(height, height));
QPixmap pixmap = tryLoadImage("theme:phases/" + name, QSize(height, height));
pmCache.insert(key, pixmap);
return pixmap;
@ -361,10 +339,6 @@ static QString getIconType(const bool isBuddy, const UserLevelFlags &userLevelFl
return "pawn_judge";
}
if (userLevelFlags.testFlag(ServerInfo_User::IsDeveloper)) {
return "pawn_dev";
}
if (!privLevel.isEmpty() && privLevel.toLower() != "none") {
return QString("pawn_%1").arg(privLevel.toLower());
}
@ -422,8 +396,7 @@ QPixmap LockPixmapGenerator::generatePixmap(int height)
return pmCache.value(key);
}
QPixmap pixmap = tryLoadImage(QStringLiteral("theme:") + themeManager->assetPath(QStringLiteral("icons/lock")),
QSize(height, height), true);
QPixmap pixmap = tryLoadImage("theme:icons/lock", QSize(height, height), true);
pmCache.insert(key, pixmap);
return pixmap;
}
@ -438,8 +411,7 @@ QPixmap DropdownIconPixmapGenerator::generatePixmap(int height, bool expanded)
}
QString name = expanded ? "dropdown_expanded" : "dropdown_collapsed";
QPixmap pixmap = tryLoadImage(QStringLiteral("theme:") + themeManager->assetPath(QStringLiteral("icons/") + name),
QSize(height, height), true);
QPixmap pixmap = tryLoadImage("theme:icons/" + name, QSize(height, height), true);
pmCache.insert(key, pixmap);
return pixmap;
@ -500,13 +472,6 @@ QHash<QString, QPixmap> ManaSymbolPixmapGenerator::scaledCache;
QPixmap loadColorAdjustedPixmap(const QString &name)
{
// Prefer an authored scheme-qualified variant when one exists for this asset.
const QString variant = themeManager->schemeVariantPath(QStringView(name).mid(QStringLiteral("theme:").size()));
if (!variant.isEmpty()) {
return QPixmap(QStringLiteral("theme:") + variant);
}
// Legacy fallback: runtime-invert for dark mode when no authored variant.
if (qApp->palette().windowText().color().lightness() > 200) {
QImage img(name);
img.invertPixels();
@ -517,21 +482,3 @@ QPixmap loadColorAdjustedPixmap(const QString &name)
return QPixmap(name);
}
}
QPixmap themePixmap(QStringView prefix)
{
const QString resolved = themeManager->assetPath(prefix);
return QPixmap(QStringLiteral("theme:") + resolved);
}
void clearPixmapGeneratorCaches()
{
PhasePixmapGenerator::clear();
CounterPixmapGenerator::clear();
PingPixmapGenerator::clear();
CountryPixmapGenerator::clear();
UserLevelPixmapGenerator::clear();
LockPixmapGenerator::clear();
DropdownIconPixmapGenerator::clear();
ManaSymbolPixmapGenerator::clear();
}

View file

@ -156,15 +156,4 @@ public:
QPixmap loadColorAdjustedPixmap(const QString &name);
// Loads a "theme:" asset (with no file extension in prefix), preferring the
// scheme-qualified variant (prefix-dark / prefix-light, resolved via
// ThemeManager::assetPath) and falling back to the plain asset. Callers load
// the returned path directly. Use for scheme-sensitive pixmaps like
// backgrounds, the card back, and the app logo.
QPixmap themePixmap(QStringView prefix);
// Clears every PixmapGenerator's static cache so scheme variants are
// re-resolved when the active theme or color scheme changes.
void clearPixmapGeneratorCaches();
#endif

View file

@ -16,7 +16,7 @@ QString ThemeConfig::toIni() const
out += "[Appearance]\n";
out += QString("ColorScheme = %1\n").arg(colorScheme.isEmpty() ? "System" : colorScheme);
out += "\n[Style]\n";
out += QString("Name = %1\n").arg(styleName.isEmpty() ? "System" : styleName);
out += QString("Name = %1\n").arg(styleName.isEmpty() ? "Default" : styleName);
return out;
}
@ -96,7 +96,7 @@ bool ThemeConfig::save(const QString &themeDirPath) const
bool PaletteConfig::hasPalette() const
{
return !colors.isEmpty() || !appColors.isEmpty();
return !colors.isEmpty();
}
QString PaletteConfig::toToml() const
@ -133,24 +133,6 @@ QString PaletteConfig::toToml() const
out += "\n";
}
if (!appColors.isEmpty()) {
QMetaEnum appEnum = QMetaEnum::fromType<AppColor::Role>();
out += "[AppColors]\n";
for (auto it = appColors.cbegin(); it != appColors.cend(); ++it) {
const char *roleName = appEnum.valueToKey(it.key());
if (!roleName) {
continue;
}
out += QString("%1 = %2\n").arg(QString(roleName), -20).arg(it.value().name(QColor::HexArgb));
}
out += "\n";
}
return out;
}
@ -170,7 +152,6 @@ PaletteConfig PaletteConfig::fromFile(const QString &filePath)
}
QMetaEnum roleEnum = QMetaEnum::fromType<QPalette::ColorRole>();
QMetaEnum appEnum = QMetaEnum::fromType<AppColor::Role>();
QString currentSection;
QPalette::ColorGroup currentGroup = QPalette::Active;
@ -221,26 +202,6 @@ PaletteConfig PaletteConfig::fromFile(const QString &filePath)
}
}
QColor color(value);
if (!color.isValid()) {
continue;
}
if (currentSection.compare("AppColors", Qt::CaseInsensitive) == 0) {
if (key.startsWith("AppColor::")) {
key = key.mid(10);
}
int appRoleInt = appEnum.keyToValue(key.toUtf8().constData());
if (appRoleInt >= 0) {
cfg.appColors[static_cast<AppColor::Role>(appRoleInt)] = color;
}
continue;
}
if (!currentSection.startsWith("Palette", Qt::CaseInsensitive)) {
continue;
}
@ -255,7 +216,11 @@ PaletteConfig PaletteConfig::fromFile(const QString &filePath)
continue;
}
cfg.colors[currentGroup][static_cast<QPalette::ColorRole>(roleInt)] = color;
QColor color(value);
if (color.isValid()) {
cfg.colors[currentGroup][static_cast<QPalette::ColorRole>(roleInt)] = color;
}
}
return cfg;

View file

@ -3,25 +3,9 @@
#include <QColor>
#include <QMap>
#include <QObject>
#include <QPalette>
#include <QString>
// Application-specific color roles, layered on top of the fixed QPalette role
// set. Stored in the same palette-<scheme>.toml under an [AppColors] section
// and editable from the palette editor, so theme authors can control colors
// beyond what Qt's palette can express.
namespace AppColor
{
Q_NAMESPACE
enum Role
{
AccentStrong,
AccentSoft,
};
Q_ENUM_NS(Role)
} // namespace AppColor
struct ThemeConfig
{
QString colorScheme;
@ -37,16 +21,7 @@ struct ThemeConfig
struct PaletteConfig
{
QMap<QPalette::ColorGroup, QMap<QPalette::ColorRole, QColor>> colors;
QMap<AppColor::Role, QColor> appColors;
bool operator==(const PaletteConfig &rhs) const
{
return colors == rhs.colors && appColors == rhs.appColors;
}
bool operator!=(const PaletteConfig &rhs) const
{
return !(*this == rhs);
}
bool hasPalette() const;
QString toToml() const;

View file

@ -1,13 +1,10 @@
#include "theme_manager.h"
#include "../../client/settings/cache_settings.h"
#include "pixel_map_generator.h"
#include <QApplication>
#include <QColor>
#include <QDebug>
#include <QFile>
#include <QFileInfo>
#include <QLibraryInfo>
#include <QMap>
#include <QMetaEnum>
@ -22,7 +19,7 @@
#include <Qt>
#include <libcockatrice/settings/paths_settings.h>
#define SYSTEM_THEME_NAME "System"
#define NONE_THEME_NAME "Default"
#define FUSION_THEME_NAME "Fusion"
#define STYLE_CSS_NAME "style.css"
#define HANDZONE_BG_NAME "handzone"
@ -96,7 +93,7 @@ struct PaletteColorInfo
static QString usableDefaultStyle(const QString &style)
{
// The Windows 11 native style is broken: when the OS default
// ("System" theme selection) would use it, fall back to the Vista style.
// ("Default" theme selection) would use it, fall back to the Vista style.
// Explicitly choosing "windows11" in a theme is still honored.
return style.compare("windows11", Qt::CaseInsensitive) == 0 ? QStringLiteral("windowsvista") : style;
}
@ -119,16 +116,10 @@ ThemeManager::ThemeManager(QObject *parent) : QObject(parent)
void ThemeManager::ensureThemeDirectoryExists()
{
auto &settings = SettingsCache::instance();
// Migrate the old "Default" theme name to "System"
if (settings.getThemeName() == "Default") {
settings.setThemeName(SYSTEM_THEME_NAME);
}
if (settings.getThemeName().isEmpty() || !getAvailableThemes().contains(settings.getThemeName())) {
if (SettingsCache::instance().getThemeName().isEmpty() ||
!getAvailableThemes().contains(SettingsCache::instance().getThemeName())) {
qCInfo(ThemeManagerLog) << "Theme name not set, setting default value";
settings.setThemeName(FUSION_THEME_NAME);
SettingsCache::instance().setThemeName(NONE_THEME_NAME);
}
}
@ -149,74 +140,11 @@ bool ThemeManager::isDarkMode(const QString &themeDirPath) const
}
}
QString ThemeManager::schemeVariantPath(QStringView prefix) const
bool ThemeManager::isBuiltInTheme()
{
static const QStringList formats = {QStringLiteral(".png"), QStringLiteral(".jpg"), QStringLiteral(".jpeg"),
QStringLiteral(".svg")};
const QString scheme = isDarkMode(currentThemePath) ? QStringLiteral("dark") : QStringLiteral("light");
const QString variantStem = prefix.toString() + QLatin1Char('-') + scheme;
const auto themeName = SettingsCache::instance().getThemeName();
for (const QString &format : formats) {
if (QFileInfo::exists(QStringLiteral("theme:") + variantStem + format)) {
return variantStem + format;
}
}
return QString();
}
QString ThemeManager::assetPath(QStringView prefix) const
{
// Probe order mirrors tryLoadImage: a theme may override the default SVG
// with a raster of the same stem, so raster wins over SVG within a stem.
static const QStringList formats = {QStringLiteral(".png"), QStringLiteral(".jpg"), QStringLiteral(".jpeg"),
QStringLiteral(".svg")};
auto findExisting = [](const QString &stem) {
for (const QString &format : formats) {
if (QFileInfo::exists(QStringLiteral("theme:") + stem + format)) {
return stem + format;
}
}
return QString();
};
// Prefer the scheme-qualified variant when it exists, else the plain
// asset as the super fallback. Both return the resolved path including
// its file extension so callers can load it directly.
const QString variant = schemeVariantPath(prefix);
if (!variant.isEmpty()) {
return variant;
}
const QString resolvedPlain = findExisting(prefix.toString());
return resolvedPlain.isEmpty() ? prefix.toString() : resolvedPlain;
}
// Probe whether a directory is truly writable by trying to create and remove a
// temporary file. QFileInfo::isWritable() on a directory is unreliable (notably
// on Windows where UAC VirtualStore can make a system dir appear writable).
bool ThemeManager::isDirReallyWritable(const QString &dirPath)
{
const QString probe = QDir(dirPath).absoluteFilePath(".cockatrice_write_test");
QFile f(probe);
if (!f.open(QIODevice::WriteOnly)) {
return false;
}
f.close();
f.remove();
return true;
}
QString ThemeManager::writableThemeDir(const QString &themeName)
{
// All theme writes go to the user themes directory regardless of whether
// the resolved (system) theme directory happens to be writable. Even when a
// write would succeed in-place, routing it to the user directory keeps the
// install intact and guarantees changes survive upgrades.
const QString dirPath = QDir(SettingsCache::instance().paths().getThemesPath()).absoluteFilePath(themeName);
if (!QDir().mkpath(dirPath)) {
qWarning() << "Failed to create theme save directory:" << dirPath;
}
return dirPath;
return themeName == NONE_THEME_NAME || themeName == FUSION_THEME_NAME;
}
// System (read-only) themes location, relative to the application binary.
@ -241,7 +169,9 @@ QStringMap &ThemeManager::getAvailableThemes()
// load themes from user profile dir
dir.setPath(SettingsCache::instance().paths().getThemesPath());
availableThemes.insert(SYSTEM_THEME_NAME, dir.absoluteFilePath("System"));
// add default value
availableThemes.insert(NONE_THEME_NAME, dir.absoluteFilePath("Default"));
availableThemes.insert(FUSION_THEME_NAME, dir.absoluteFilePath("Fusion"));
for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
@ -250,7 +180,7 @@ QStringMap &ThemeManager::getAvailableThemes()
}
}
// Load themes from Cockatrice system dir
// load themes from cockatrice system dir
dir.setPath(systemThemesBasePath());
for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
@ -265,7 +195,7 @@ QStringMap &ThemeManager::getAvailableThemes()
QBrush ThemeManager::loadBrush(QString fileName, QColor fallbackColor)
{
QBrush brush;
QPixmap tmp = QPixmap("theme:" + assetPath(QStringLiteral("zones/") + fileName));
QPixmap tmp = QPixmap("theme:zones/" + fileName);
if (tmp.isNull()) {
brush.setColor(fallbackColor);
brush.setStyle(Qt::SolidPattern);
@ -279,7 +209,7 @@ QBrush ThemeManager::loadBrush(QString fileName, QColor fallbackColor)
QBrush ThemeManager::loadExtraBrush(QString fileName, QBrush &fallbackBrush)
{
QBrush brush;
QPixmap tmp = QPixmap("theme:" + assetPath(QStringLiteral("zones/") + fileName));
QPixmap tmp = QPixmap("theme:zones/" + fileName);
if (tmp.isNull()) {
brush = fallbackBrush;
@ -357,7 +287,7 @@ bool ThemeManager::commitPalette(const QString &themeDirPath, const QString &col
void ThemeManager::setColorScheme(const QString &scheme)
{
const QString dirPath = writableThemeDir(SettingsCache::instance().getThemeName());
const QString dirPath = getAvailableThemes().value(SettingsCache::instance().getThemeName());
ThemeConfig cfg = ThemeConfig::fromThemeDir(dirPath);
cfg.colorScheme = scheme;
@ -368,7 +298,7 @@ void ThemeManager::setColorScheme(const QString &scheme)
void ThemeManager::setStyleName(const QString &styleName)
{
const QString dirPath = writableThemeDir(SettingsCache::instance().getThemeName());
const QString dirPath = getAvailableThemes().value(SettingsCache::instance().getThemeName());
ThemeConfig cfg = ThemeConfig::fromThemeDir(dirPath);
cfg.styleName = styleName;
@ -399,7 +329,7 @@ void ThemeManager::applyStyleAndPalette(const QString &themeName,
Q_UNUSED(activeScheme)
#endif
QString styleName = themeCfg.styleName;
if (styleName.isEmpty() || styleName.compare("System", Qt::CaseInsensitive) == 0) {
if (styleName.isEmpty() || styleName.compare("Default", Qt::CaseInsensitive) == 0) {
if (themeName == FUSION_THEME_NAME) {
styleName = "Fusion";
} else {
@ -442,8 +372,6 @@ void ThemeManager::applyStyleAndPalette(const QString &themeName,
qApp->setPalette(base);
qApp->setStyle(style);
currentAppColors = palCfg.appColors;
// Force every widget to re-polish and repaint immediately rather than
// waiting for natural expose events, which produces a patchwork of old
// and new colours during a live preview.
@ -456,35 +384,6 @@ void ThemeManager::applyStyleAndPalette(const QString &themeName,
style->polish(widget);
widget->update();
}
emit paletteChanged();
}
QColor ThemeManager::appColor(AppColor::Role role) const
{
const auto it = currentAppColors.constFind(role);
if (it != currentAppColors.constEnd()) {
return it.value();
}
// QPalette::Accent was introduced in Qt 6.6 and several shipped palettes
// set it to a value barely distinguishable from Window, so it is not a
// reliable accent source. The selection highlight is the stable accent
// (Accent defaults to Highlight when unset), and deriving from it
// unconditionally keeps every Qt version rendering identically.
const QColor accent = qApp->palette().color(QPalette::Active, QPalette::Highlight);
if (role == AppColor::AccentSoft) {
constexpr int SOFT_SATURATION_PERCENT = 70;
constexpr int SOFT_LIGHTNESS_OFFSET = 60;
// Light end of the gradient: same hue, softened and lightened
return QColor::fromHsl(qMax(0, accent.hslHue()),
qBound(0, qRound(accent.hslSaturation() * SOFT_SATURATION_PERCENT / 100.0), 255),
qBound(0, accent.lightness() + SOFT_LIGHTNESS_OFFSET, 255));
}
return accent;
}
void ThemeManager::themeChangedSlot()
@ -494,19 +393,9 @@ void ThemeManager::themeChangedSlot()
currentThemePath = dirPath;
QDir dir(dirPath);
// CSS — prefer the scheme-qualified stylesheet (style-dark.css /
// style-light.css) when present, else the plain style.css as fallback.
if (!dirPath.isEmpty()) {
const QString scheme = isDarkMode(dirPath) ? QStringLiteral("dark") : QStringLiteral("light");
const QString schemeCss = QFileInfo(QStringLiteral(STYLE_CSS_NAME)).completeBaseName() + QLatin1Char('-') +
scheme + QStringLiteral(".css");
if (dir.exists(schemeCss)) {
qApp->setStyleSheet("file:///" + dir.absoluteFilePath(schemeCss));
} else if (dir.exists(STYLE_CSS_NAME)) {
qApp->setStyleSheet("file:///" + dir.absoluteFilePath(STYLE_CSS_NAME));
} else {
qApp->setStyleSheet("");
}
// CSS
if (!dirPath.isEmpty() && dir.exists(STYLE_CSS_NAME)) {
qApp->setStyleSheet("file:///" + dir.absoluteFilePath(STYLE_CSS_NAME));
} else {
qApp->setStyleSheet("");
}
@ -521,19 +410,8 @@ void ThemeManager::themeChangedSlot()
// ── Load palette: custom first, then theme default ────────────────────
PaletteConfig palette = PaletteConfig::fromScheme(dirPath, activeScheme);
const PaletteConfig themeDefault = ThemeManager::loadDefaultPaletteConfig(dirPath, themeName, activeScheme);
if (palette.hasPalette()) {
// A custom palette written before [AppColors] existed carries no app
// colors; merge the theme's shipped defaults so the identity colors
// survive (hasPalette() counts an app-colors-only file as a palette,
// so those are kept wholesale and never reach here empty).
for (auto it = themeDefault.appColors.cbegin(); it != themeDefault.appColors.cend(); ++it) {
if (!palette.appColors.contains(it.key())) {
palette.appColors.insert(it.key(), it.value());
}
}
} else {
palette = themeDefault;
if (!palette.hasPalette()) {
palette = ThemeManager::loadDefaultPaletteConfig(dirPath, themeName, activeScheme);
}
applyStyleAndPalette(themeName, themeCfg, palette, activeScheme);
@ -568,7 +446,6 @@ void ThemeManager::themeChangedSlot()
}
QPixmapCache::clear();
clearPixmapGeneratorCaches();
emit themeChanged();
}

View file

@ -50,7 +50,6 @@ private:
QString currentThemePath;
std::array<QBrush, Role::MaxRole + 1> brushes;
QStringMap availableThemes;
QMap<AppColor::Role, QColor> currentAppColors;
/*
Internal cache for multiple backgrounds
*/
@ -66,16 +65,7 @@ protected:
const QString &activeScheme);
public:
// Resolves the directory to write theme changes to for the given theme
// name. The resolved theme dir (user or system) is used when writable;
// read-only system themes fall back to the user themes directory, creating
// it if needed, so customisations never get lost on upgrade.
static QString writableThemeDir(const QString &themeName);
// Probe whether a directory is truly writable by trying to create and remove
// a temporary file. QFileInfo::isWritable() on a directory is unreliable
// (notably on Windows where UAC VirtualStore can make a system dir appear
// writable).
static bool isDirReallyWritable(const QString &dirPath);
bool isBuiltInTheme();
// Explicit color scheme of the theme: theme.cfg's ColorScheme setting
// (Dark/Light), falling back to the OS color scheme when it is "System".
bool isDarkMode(const QString &themeDirPath) const;
@ -97,20 +87,6 @@ public:
// Load/save per-scheme palette colors
static PaletteConfig loadPaletteConfig(const QString &themeDirPath, const QString &colorScheme);
static bool savePaletteConfig(const QString &themeDirPath, const QString &colorScheme, const PaletteConfig &cfg);
// Resolve prefix to a scheme-qualified "theme:" path. Existence is probed
// internally across the formats themes may ship (.png/.jpg/.svg), so
// callers load the returned path directly. Prefers "<prefix>-<dark|light>"
// when a file exists at that stem, otherwise the plain "<prefix>" as the
// super fallback. The resolved scheme covers explicit light/dark as well
// as OS-resolved "system". Returns the path with its file extension when a
// match is found; unqualified assets keep working unchanged.
QString assetPath(QStringView prefix) const;
// Like assetPath, but resolves only the scheme-qualified variant
// ("<prefix>-<dark|light>.<ext>") and returns an empty string when no
// variant exists — it never falls back to the plain "<prefix>" asset.
// Callers that must distinguish "no authored variant" (e.g. to keep a
// legacy runtime fallback alive) should use this instead of assetPath.
QString schemeVariantPath(QStringView prefix) const;
// Load the theme's shipped default palette, falling back to the system
// theme directory when it is absent from the resolved (user) directory.
static PaletteConfig
@ -125,17 +101,12 @@ public:
void reloadCurrentTheme();
void previewPalette(const PaletteConfig &cfg, const QString &scheme);
// Resolves an application color role: the theme's stored [AppColors] value
// when present, otherwise a palette-accent-derived fallback.
QColor appColor(AppColor::Role role) const;
QBrush &getBgBrush(Role zone);
QBrush getExtraBgBrush(Role zone, int zoneId = 0);
protected slots:
void themeChangedSlot();
signals:
void themeChanged();
void paletteChanged();
};
extern ThemeManager *themeManager;

View file

@ -85,7 +85,7 @@ void ColorIdentityWidget::resizeEvent(QResizeEvent *event)
}
lastWidth = totalWidth;
const int totalHeight = qMax(0, totalWidth / 6); // Set height to 1/4 of the width
const int totalHeight = totalWidth / 6; // Set height to 1/4 of the width
setFixedHeight(totalHeight);
const int count = layout->count();
@ -97,10 +97,6 @@ void ColorIdentityWidget::resizeEvent(QResizeEvent *event)
const int availableWidth = totalWidth - (spacing * (count - 1));
const int iconSize = qMin(availableWidth / count, totalHeight); // Ensure icons fit within the new height
if (iconSize <= 0) {
lastIconSize = iconSize;
return;
}
if (iconSize == lastIconSize) {
return;
}

View file

@ -1,37 +0,0 @@
#include "deck_color_identity.h"
#include <QSet>
#include <libcockatrice/card/database/card_database_querier.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/deck_list/tree/inner_deck_list_node.h>
QString getDeckColorIdentity(const DeckList &deck, const CardDatabaseQuerier *db)
{
const QStringList cardList = deck.getCardList({DECK_ZONE_MAIN, DECK_ZONE_SIDE});
if (cardList.isEmpty()) {
return {};
}
QSet<QChar> colorSet; // A set to collect unique color symbols (e.g., W, U, B, R, G)
for (const QString &cardName : cardList) {
CardInfoPtr currentCard = db->getCardInfo(cardName);
if (currentCard) {
const QString colors = currentCard->getColors(); // returns something like "WUB"
for (const QChar &color : colors) {
colorSet.insert(color);
}
}
}
// Ensure the color identity is in WUBRG order
QString colorIdentity;
const QString wubrgOrder = "WUBRG";
for (const QChar &color : wubrgOrder) {
if (colorSet.contains(color)) {
colorIdentity.append(color);
}
}
return colorIdentity;
}

View file

@ -1,20 +0,0 @@
#ifndef COCKATRICE_DECK_COLOR_IDENTITY_H
#define COCKATRICE_DECK_COLOR_IDENTITY_H
#include <QString>
class CardDatabaseQuerier;
class DeckList;
/**
* @brief Computes the color identity of a deck (e.g. "WUBRG") from the color
* symbols of all cards in the main deck and sideboard, ordered WUBRG.
*
* Shared as a free function so the deck storage previews and the deck share
* dialog compute identities identically.
*
* @param db Card database used to look up card color symbols.
*/
QString getDeckColorIdentity(const DeckList &deck, const CardDatabaseQuerier *db);
#endif // COCKATRICE_DECK_COLOR_IDENTITY_H

View file

@ -1,18 +0,0 @@
#include "card_art_utils.h"
#include <QTransform>
#include <libcockatrice/card/printing/exact_card.h>
namespace CardArtUtils
{
QPixmap rotateSidewaysLayoutArt(const QPixmap &art, const ExactCard &card)
{
if (!card.getInfo().getUiAttributes().landscapeOrientation) {
return art;
}
QTransform transform;
transform.rotate(90);
return art.transformed(transform, Qt::SmoothTransformation);
}
} // namespace CardArtUtils

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