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No commits in common. "master" and "2026-11-04-Development-3.2.0-beta.2" have entirely different histories.

150 changed files with 10021 additions and 3789 deletions

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@ -1,4 +1,4 @@
FROM fedora:45
FROM fedora:43
RUN dnf install -y \
ca-certificates \

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@ -203,11 +203,6 @@ if [[ ${WITH_CRASH_REPORTING:-} == "ON" ]]; then
# developer builds never reach Sentry.
flags+=("-DWITH_CRASH_REPORTING=ON")
fi
if [[ ${COCKATRICE_DEBUG_INFO_LEVEL:-} ]]; then
# CI lowers the DWARF level so one build configuration fits its compiler-cache bound;
# see the option in CMakeLists.txt. Empty keeps the built-in flags.
flags+=("-DCOCKATRICE_DEBUG_INFO_LEVEL=$COCKATRICE_DEBUG_INFO_LEVEL")
fi
if [[ ${BUILDTYPE:-Release} == "Release" && -n ${COCKATRICE_SENTRY_DSN:-} ]]; then
# Release-only: Debug builds stay DSN-free so crashes from developer builds
# never reach Sentry. Empty (local builds, forks without the secret, and non-tag

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@ -181,11 +181,6 @@ function RUN ()
if [[ ${WITH_CRASH_REPORTING:-} ]]; then
args+=(--env "WITH_CRASH_REPORTING=${WITH_CRASH_REPORTING}")
fi
# Same reason: the DWARF level reaches compile.sh only if it is handed to the container,
# and without it CI would cache objects twice the size its bounds were measured for.
if [[ ${COCKATRICE_DEBUG_INFO_LEVEL:-} ]]; then
args+=(--env "COCKATRICE_DEBUG_INFO_LEVEL=${COCKATRICE_DEBUG_INFO_LEVEL}")
fi
# shellcheck disable=2086
docker run "${args[@]}" $RUN_ARGS "$IMAGE_NAME" bash "$BUILD_SCRIPT" $RUN_OPTS "$@"
return $?

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@ -21,8 +21,8 @@ Available pre-compiled binaries for installation:
• <kbd>Ubuntu 24.04 LTS</kbd> <sub><i>Noble Numbat</i></sub>
• <kbd>Debian 13</kbd> <sub><i>Trixie</i></sub>
• <kbd>Debian 12</kbd> <sub><i>Bookworm</i></sub>
• <kbd>Fedora 45</kbd>
• <kbd>Fedora 44</kbd>
• <kbd>Fedora 43</kbd>
<sub>General Linux support is available via a <kbd>flatpak</kbd> package hosted at <a href="https://flathub.org/apps/io.github.Cockatrice.cockatrice">Flathub</a> (x86 & ARM)!</sub>
<sub>Thanks to courtesy of @FFY00, the app is also available in <kbd>Arch Linux</kbd>'s <a href="https://archlinux.org/packages/extra/x86_64/cockatrice">official extra repository</a>.</sub>

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@ -149,8 +149,7 @@ jobs:
allow-failure: yes
package: skip # We are packaged in Arch already
debug_test: yes # see the note on Fedora 45 below
ccache_size: 850M # Debug plus the suite: 660 MB of objects at -g1
debug_test: yes # see the note on Fedora 44 below
- distro: Servatrice_Debian
version: 12
@ -158,49 +157,33 @@ jobs:
package: DEB
server_only: yes
test: skip
# 4.7 min and the server alone: nothing here for a compiler cache to save.
persist_ccache: 'false'
ccache_size: 400M # server only, no client to compile
- distro: Debian
version: 13
package: DEB
ccache_size: 800M # Release plus the suite: 614 MB of objects at -g1
# The single Fedora leg used to build Debug for the suite and Release for the
# package in one job (measured on Fedora 44: 30.8 min, the only leg slower than
# Windows), so the package compile waited behind the Debug one. Two legs run in
# parallel and each keeps a cache that holds exactly one configuration.
#
# Arch and Fedora 45 are the two newest toolchains, and the -Wno-error= exceptions
# in CMakeLists.txt exist for exactly their warnings. This leg compiles Debug
# because only Debug passes -Werror, so it is where a new warning still fails.
- distro: Fedora
version: 45
variant: debug # separate image and ccache from the release leg below
package: skip
debug_test: yes
ccache_size: 850M # Debug plus the suite: 660 MB of objects at -g1
ccache_size: 850M # the Release build plus the suite it runs
- distro: Fedora
version: 45
variant: release # separate image and ccache from the debug leg above
version: 44
package: RPM
test: skip # The debug leg above runs this distro's suite
ccache_size: 800M # Release plus the package: 614 MB of objects at -g1
# Arch and Fedora 44 are the two newest toolchains, and the -Wno-error= exceptions
# in CMakeLists.txt exist for exactly their warnings. They keep compiling Debug:
# only the Debug configuration passes -Werror, so these two are the legs where a
# new warning in either compiler still fails the build.
debug_test: yes
ccache_size: 900M # Debug for the suite and Release for the package
- distro: Ubuntu
version: 26.04
package: DEB
test: skip # The sanitizer leg below runs this distro's suite
# 18.1 min, and the same distro as the sanitize leg below, which runs this suite.
persist_ccache: 'false'
# The one leg that runs the suite under AddressSanitizer and
# UndefinedBehaviorSanitizer. Debian 13 and Fedora 45 keep covering the
# UndefinedBehaviorSanitizer. Debian 13 and Fedora 44 keep covering the
# uninstrumented suite, so nothing is lost by instrumenting this one.
#
# It packages nothing. A sanitized Debug build is not something to ship, and
@ -213,7 +196,7 @@ jobs:
package: skip
sanitize: yes
ccache_size: 1200M # instrumented objects are larger than the 614 MB measured; estimated
ccache_size: 800M # instrumented objects are larger
name: ${{ matrix.distro }} ${{ matrix.version }}${{ matrix.variant && format(' {0}', matrix.variant) || '' }}
needs: configure
@ -228,47 +211,25 @@ jobs:
CCACHE_EVICTION_AGE: 7d
# The bound is sized against the repository's 10 GB cache quota
# (https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy),
# not against what one leg would like: the quota also holds about 0.9 GB of buildkit
# layers (mode=min in docker-release.yml), 0.8 GB of vcpkg, 0.7 GB of Qt and the CodeQL
# trap caches (about 1 GB each, which prune-caches below does not manage).
# not against what one leg would like. The quota currently holds about 1.1 GB of
# CodeQL trap, 1.1 GB of vcpkg, 0.7 GB of Qt and 2.1 GB of docker buildkit layers
# (mode=min in docker-release.yml, added here, brings the last one down to roughly
# 0.3 GB - the one input here that is an expectation rather than a measurement, since
# mode=min still writes one layer per pushed binary) plus the compiler caches of the nine legs a pull request runs. The five
# nightly-only legs keep no compiler cache (see PERSIST_CCACHE below), which is what
# makes these per-leg bounds affordable. Accounting for all of it: 6.45G of ccache
# bounds + 3.2G of the fixed entries = 9.65G against the 10G quota.
#
# Measured 2026-11-04: one configuration costs 1.2 GB with full DWARF and 660 MB with
# -g1 (COCKATRICE_DEBUG_INFO_LEVEL below), and the size of the cache decides the hit
# rate far more sharply than its fill suggests. A 6G cache served 1059 of 1059 calls;
# the 700M bound on the same leg served 14%, because ccache fills to the limit and then
# evicts the entries the next build is about to ask for. A cache that cannot hold a
# whole configuration therefore buys almost nothing, and the quota goes to fewer legs
# at a size that holds one:
#
# Arch Debug + suite 660 MB working set 850M
# Debian 13 Release + suite 614 MB 800M
# Fedora 45 debug Debug + suite 660 MB 850M
# Fedora 45 release Release + package 614 MB 800M
# Ubuntu 26.04 sanitize ~1.0 GB 1200M
#
# That is about 5.3 GB of bounds, and with the fixed entries above it puts the quota at
# roughly 9.8 GB of 10 - so only legs worth their share get one. A leg keeps no cache
# when it duplicates another leg's coverage (Ubuntu 26.04 behind the sanitize leg of
# the same distro; macOS 15 and macOS 27 Debug behind macOS 14; Servatrice covers the
# server alone and finishes in 4.7 min). Those four run cold: 4.7, 18.1, 16.5 and
# 15.8 min. The five that stay compile the client on the toolchains a change can break
# and are the ones a cache shortens by the most. Measured job totals on master
# 2026-11-04 also show the ceiling this leaves: Windows 10 is 29.5 min and compiles for
# 23.7 of it with no compiler cache at all, so Windows still sets the pull-request
# wall clock no matter how warm these legs are (see build-vcpkg).
#
# Re-add a leg only with a bound that holds its whole configuration: a smaller one is
# worse than none.
# A configuration needs roughly 500-850 MB on Linux, so the old uniform 600M bound sat
# below what a leg writes: ccache spent each build deleting the entries the next run
# asked for (measured: 2624-3720 cleanup passes per build, 8% of calls served). Each
# leg states the size it needs instead: one configuration for most, two for Fedora 44
# (Debug for the suite, Release for the package), the server alone for Servatrice.
# Raising these further means caching fewer legs, since GitHub evicts a whole entry
# when the total is exceeded.
#
# Every key listed in LIVE_CCACHE_KEYS in prune-caches below must match this matrix.
CCACHE_SIZE: ${{ matrix.ccache_size || '700M' }}
# Debug information dominates a cached object: with the built-in flags one
# configuration is 1.2 GB and no per-leg bound can hold it, so CI lowers the level to
# 1 (file and line, which is what a failing test or a sanitizer backtrace reports) and
# one configuration halves. Empty on tags and on the nightly legs, which ship binaries
# and keep full DWARF for the Sentry symbols; a tag restores a cache it cannot use and
# is slower, which is accepted because a tag is rare and only pull requests gate.
COCKATRICE_DEBUG_INFO_LEVEL: ${{ github.ref_type != 'tag' && '1' || '' }}
CMAKE_GENERATOR: 'Ninja'
NAME: ${{ matrix.distro }}${{ matrix.version }}
IMAGE_SUFFIX: ${{ matrix.variant }}
@ -281,13 +242,11 @@ jobs:
# also package, so testing and packaging cost one compile instead of two.
DEBUG_TEST: ${{ matrix.sanitize == 'yes' || matrix.coverage == 'yes' || matrix.debug_test == 'yes' }}
RUN_TESTS: ${{ matrix.test != 'skip' && !(matrix.sanitize == 'yes' || matrix.coverage == 'yes' || matrix.debug_test == 'yes') }}
# Whether this leg restores and saves its compiler cache. Not every pull-request leg
# keeps one: a cache only pays for itself when its bound holds a whole configuration
# (see the sizing comment above), and a leg that duplicates another leg's coverage
# spends quota without adding any. The nightly-only legs keep none either. Fedora 45
# states it per leg: its two configurations have their own job and key, so neither
# bound is shared with a build whose objects it would evict.
PERSIST_CCACHE: ${{ matrix.persist_ccache || 'true' }}
# Whether this leg restores and saves its compiler cache. Every leg a pull request
# runs keeps one; the nightly-only legs do not, so that the quota is spent on the
# builds that review a change. A tag build runs both sets, and the nightly legs are
# cold there - accepted, because a tag is rare and only the pull-request legs gate.
PERSIST_CCACHE: 'true'
# Shared with build-linux-nightly so the two leg sets run the same steps.
steps: &linux-steps
@ -507,7 +466,7 @@ jobs:
test: skip # Running tests on all distros is superfluous
- distro: Fedora
version: 44 # previous release, still covered by the nightly
version: 43 # previous release, still covered by the nightly
package: RPM
test: skip # Running tests on all distros is superfluous
@ -559,12 +518,6 @@ jobs:
CMAKE_GENERATOR: 'Ninja'
NAME: ${{ matrix.distro }}${{ matrix.version }}
IMAGE_SUFFIX: ${{ matrix.variant }}
# The shared steps below gate on these, so they have to be derived here too. Left
# undefined they silently skipped the build the leg exists for: the coverage leg
# found build/ empty and its report collection failed on every nightly and tag run.
# Same derivation as the pull request job above.
DEBUG_TEST: ${{ matrix.sanitize == 'yes' || matrix.coverage == 'yes' || matrix.debug_test == 'yes' }}
RUN_TESTS: ${{ matrix.test != 'skip' && !(matrix.sanitize == 'yes' || matrix.coverage == 'yes' || matrix.debug_test == 'yes') }}
steps: *linux-steps
build-vcpkg:
@ -581,7 +534,6 @@ jobs:
make_package: 1
override_target: 14
package_suffix: "-macOS14"
ccache_size: 800M # one Release configuration plus the suite at -g1
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
soc: Apple
@ -600,7 +552,6 @@ jobs:
make_package: 1
override_target: 15
package_suffix: "-macOS15"
persist_ccache: 'false' # 16.5 min: shorter than the Windows leg
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
soc: Apple
@ -615,7 +566,6 @@ jobs:
ccache_eviction_age: 7d
cmake_generator: Ninja
persist_ccache: 'false' # 15.8 min: shorter than the Windows leg
qt_version: 6.11.*
qt_modules: qtimageformats qtmultimedia qtshadertools qtwebsockets
soc: Apple
@ -653,17 +603,13 @@ jobs:
timeout-minutes: 100
env:
CCACHE_DIR: ${{ github.workspace }}/.cache/
# One macOS configuration is about 600 MB of objects at -g1, so its bound needs to be
# 800M to hold one whole; a smaller cache serves a few percent and is worthless (see
# the sizing comment in build-linux). macOS 14 keeps the one macOS cache: it runs the
# suite against the shipping Release build and is the longest of the three at 24.2 min.
# macOS 15 (16.5) and macOS 27 Debug (15.8) duplicate its coverage and are shorter, so
# they run cold.
CCACHE_SIZE: ${{ matrix.ccache_size || '700M' }}
PERSIST_CCACHE: ${{ matrix.persist_ccache || 'true' }}
# MSVC has no -g level, so the Windows leg does not ask for one; it has no compiler
# cache to shrink anyway (see the sizing comment in build-linux).
COCKATRICE_DEBUG_INFO_LEVEL: ${{ matrix.os != 'Windows' && github.ref_type != 'tag' && '1' || '' }}
# macOS configurations compile about twice the TUs of a Linux one, so each of these
# three legs gets a bound above what it has been measured to write. The four macOS
# legs used to be bounded at 600M from the same quota as the Linux ones; the three
# pull-request legs now get 700M each while the nightly Intel leg keeps none, and
# that is what fits (see CCACHE_SIZE in build-linux for the full arithmetic).
CCACHE_SIZE: 700M
PERSIST_CCACHE: 'true'
# Shared with build-vcpkg-nightly so the two leg sets run the same steps.
steps: &vcpkg-steps
@ -1213,10 +1159,9 @@ jobs:
LIVE_VCPKG_SCOPES: 'vcpkg/macos13-x64-xcode26.3/ vcpkg/macos14-arm64-xcode26.6/ vcpkg/windows10-x64-vs2026/'
# Must list the ccache key of every leg that keeps a compiler cache
# (PERSIST_CCACHE in build-linux and build-vcpkg), or a live entry is deleted.
# The nightly legs and the pull-request legs that finish under the Windows leg
# keep none, so their leftover entries are reclaimed here instead of waiting out
# the age rule.
LIVE_CCACHE_KEYS: 'ccache-Arch ccache-Debian13 ccache-Fedora45debug ccache-Fedora45release ccache-Ubuntu26.04sanitize ccache-macOS14-xcode-27'
# The nightly legs keep none, so their leftover entries are reclaimed here
# instead of waiting out the age rule.
LIVE_CCACHE_KEYS: 'ccache-Arch ccache-Servatrice_Debian12 ccache-Debian13 ccache-Fedora44 ccache-Ubuntu26.04 ccache-Ubuntu26.04sanitize ccache-macOS14-xcode-27 ccache-macOS15-xcode-27 ccache-macOS-xcode-27'
run: |
gh api --paginate "repos/$GITHUB_REPOSITORY/actions/caches?per_page=100" \
--jq '.actions_caches[] | [.id, .ref, .key, .last_accessed_at] | @tsv' >"$RUNNER_TEMP/caches.tsv"
@ -1240,9 +1185,8 @@ jobs:
if [[ $ref != refs/heads/master ]]; then
reason="scoped to $ref"
elif [[ $key == ccache-* ]]; then
# An exact token compare, because one key can be a prefix of another:
# ccache-Ubuntu26.04 is a prefix of ccache-Ubuntu26.04sanitize, and only
# the sanitize entry is live.
# An exact token compare: ccache-Ubuntu26.04 is a prefix of
# ccache-Ubuntu26.04sanitize, and both keys are live
if [[ $live_ccache != *" $key "* ]]; then
reason="no pull-request leg keeps it"
fi

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@ -238,27 +238,6 @@ include(Sanitizers)
include(Coverage)
include(CrashReporting)
# Debug information is what makes a cached object large, and a build configuration needs more
# room than a per-leg cache bound can spare when it carries full DWARF: ccache then fills to
# its limit and evicts the entries the next build is about to ask for, so it serves a few
# percent of calls while holding most of a build. CI sets a lower level so one whole
# configuration fits; level 1 keeps file and line, which is what a failing test or a sanitizer
# backtrace reports. Empty (the default) leaves local, distro and release builds exactly as
# they were. This comes after CrashReporting, so the -g it adds for Sentry symbols cannot
# raise the level again.
set(COCKATRICE_DEBUG_INFO_LEVEL
""
CACHE STRING "DWARF level for Debug and Release objects (empty keeps the built-in flags)"
)
if(NOT COCKATRICE_DEBUG_INFO_LEVEL STREQUAL "")
if(MSVC)
message(WARNING "COCKATRICE_DEBUG_INFO_LEVEL is ignored on MSVC")
else()
string(APPEND CMAKE_CXX_FLAGS_DEBUG " -g${COCKATRICE_DEBUG_INFO_LEVEL}")
string(APPEND CMAKE_CXX_FLAGS_RELEASE " -g${COCKATRICE_DEBUG_INFO_LEVEL}")
endif()
endif()
# GNU systems need to define the Mersenne exponent for the RNG to compile w/o warning
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
add_definitions("-DSFMT_MEXP=19937")

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@ -151,7 +151,6 @@ set(cockatrice_SOURCES
src/interface/widgets/utility/reversed_completer_model.cpp
src/interface/pixel_map_generator.cpp
src/interface/theme_config.cpp
src/interface/theme_icon.cpp
src/interface/theme_manager.cpp
src/interface/palette_editor/color_button.cpp
src/interface/palette_editor/palette_generator.cpp
@ -253,8 +252,6 @@ set(cockatrice_SOURCES
src/interface/widgets/playmat/playmat_settings_dialog.cpp
src/interface/widgets/quick_settings/settings_button_widget.cpp
src/interface/widgets/quick_settings/settings_popup_widget.cpp
src/interface/widgets/replay/replay_event_index.cpp
src/interface/widgets/replay/replay_event_sidebar.cpp
src/interface/widgets/replay/replay_manager.cpp
src/interface/widgets/replay/replay_quick_settings_widget.cpp
src/interface/widgets/replay/replay_timeline_widget.cpp

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@ -6,18 +6,19 @@
<file>resources/hand.svg</file>
<file>resources/hr.jpg</file>
<file>resources/icons/arrow_down.svg</file>
<file>resources/icons/arrow_bottom_green.svg</file>
<file>resources/icons/arrow_down_green.svg</file>
<file>resources/icons/arrow_history.svg</file>
<file>resources/icons/arrow_left.svg</file>
<file>resources/icons/arrow_left_green.svg</file>
<file>resources/icons/arrow_redo.svg</file>
<file>resources/icons/arrow_right.svg</file>
<file>resources/icons/arrow_right_sideboard.svg</file>
<file>resources/icons/arrow_to_bottom.svg</file>
<file>resources/icons/arrow_to_top.svg</file>
<file>resources/icons/arrow_up.svg</file>
<file>resources/icons/arrow_right_blue.svg</file>
<file>resources/icons/arrow_right_green.svg</file>
<file>resources/icons/arrow_top_green.svg</file>
<file>resources/icons/arrow_up_green.svg</file>
<file>resources/icons/arrow_undo.svg</file>
<file>resources/icons/circle_half_stroke.svg</file>
<file>resources/icons/clearsearch.svg</file>
<file>resources/icons/cogwheel.svg</file>
<file>resources/icons/conceded.svg</file>
<file>resources/icons/decrement.svg</file>
<file>resources/icons/delete.svg</file>
@ -27,6 +28,7 @@
<file>resources/icons/filter.svg</file>
<file>resources/icons/floppy_disk.svg</file>
<file>resources/icons/forgot_password.svg</file>
<file>resources/icons/gear.svg</file>
<file>resources/icons/increment.svg</file>
<file>resources/icons/info.svg</file>
<file>resources/icons/lock.svg</file>
@ -39,6 +41,7 @@
<file>resources/icons/reload.svg</file>
<file>resources/icons/remove_row.svg</file>
<file>resources/icons/rename.svg</file>
<file>resources/icons/scale_balanced.svg</file>
<file>resources/icons/scales.svg</file>
<file>resources/icons/scroll.svg</file>
<file>resources/icons/search.svg</file>
@ -49,6 +52,7 @@
<file>resources/icons/swap.svg</file>
<file>resources/icons/sync.svg</file>
<file>resources/icons/tab_changed.svg</file>
<file>resources/icons/update.png</file>
<file>resources/icons/view.svg</file>
<file>resources/icons/mana/B.svg</file>

View file

@ -0,0 +1,793 @@
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@ -1,16 +1,15 @@
#include "update_downloader.h"
#include <QByteArray>
#include <QChar>
#include <QDir>
#include <QFileInfo>
#include <QFile>
#include <QIODevice>
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QSaveFile>
#include <QTemporaryDir>
#include <QUrl>
#include <QVariant>
#include <libcockatrice/network/network_manager.h>
#include <utility>
UpdateDownloader::UpdateDownloader(QObject *parent) : QObject(parent), response(nullptr)
{
@ -24,116 +23,48 @@ void UpdateDownloader::beginDownload(QUrl downloadUrl)
originalUrl = downloadUrl;
}
if (auto *old = std::exchange(response, nullptr)) {
old->abort();
old->deleteLater();
}
errorReported = false;
cancelRequested = false;
// The transfer timeout comes from the manager (NetworkManagerFactory).
response = netMan->get(QNetworkRequest(downloadUrl));
connect(response, &QNetworkReply::finished, this, &UpdateDownloader::fileFinished);
connect(response, &QNetworkReply::errorOccurred, this, &UpdateDownloader::downloadError);
connect(response, &QNetworkReply::downloadProgress, this, &UpdateDownloader::downloadProgress);
connect(this, &UpdateDownloader::stopDownload, this, &UpdateDownloader::cancelDownload);
connect(this, &UpdateDownloader::stopDownload, response, &QNetworkReply::abort);
}
void UpdateDownloader::downloadError(QNetworkReply::NetworkError networkError)
void UpdateDownloader::downloadError(QNetworkReply::NetworkError)
{
// A reply that was superseded by beginDownload() can still deliver a
// queued error; it must not be reported against the current reply.
if (response == nullptr || sender() != response || errorReported) {
if (response == nullptr) {
return;
}
// A transfer timeout aborts the reply, so it arrives as OperationCanceledError.
// Only an abort the user asked for is suppressed; every other cancel is a
// stalled transfer and has to be reported.
if (networkError == QNetworkReply::OperationCanceledError) {
if (cancelRequested) {
return;
}
errorReported = true;
emit error(tr("The download timed out. Check your connection and try again."));
return;
}
errorReported = true;
emit error(response->errorString());
}
void UpdateDownloader::cancelDownload()
{
cancelRequested = true;
if (response != nullptr) {
response->abort();
}
emit error(response->errorString().toUtf8());
}
void UpdateDownloader::fileFinished()
{
// An aborted, superseded reply also emits finished(). Only the reply
// currently stored in response may be consumed.
if (response == nullptr || sender() != response) {
// If we finished but there's a redirect, follow it
QVariant redirect = response->attribute(QNetworkRequest::RedirectionTargetAttribute);
if (!redirect.isNull()) {
beginDownload(redirect.toUrl());
return;
}
// errorOccurred normally reports this first; keep the check for errors that
// only surface when the reply finishes.
if (response->error() != QNetworkReply::NoError) {
downloadError(response->error());
response->deleteLater();
response = nullptr;
// Handle any errors we had
if (response->error()) {
emit error(response->errorString());
return;
}
// Give the update its own private directory. The name is unpredictable, so a
// local user cannot pre-create or symlink the path, and the original file
// name (including the installer suffix) is preserved inside it.
QTemporaryDir downloadDir(QDir::temp().filePath(QStringLiteral("cockatrice-update-XXXXXX")));
if (!downloadDir.isValid()) {
emit error(tr("Could not create a temporary directory for the download."));
response->deleteLater();
response = nullptr;
return;
}
downloadDir.setAutoRemove(false);
// Work out the file name of the download
QString fileName = QDir::temp().path() + QDir::separator() + originalUrl.toString().section('/', -1);
const QString remoteName = QFileInfo(originalUrl.path()).fileName();
const QString fileName = downloadDir.filePath(remoteName.isEmpty() ? QStringLiteral("update") : remoteName);
QSaveFile file(fileName);
// Save the build in a temporary directory
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly)) {
downloadDir.remove();
emit error(tr("Could not open the file for writing: %1").arg(file.errorString()));
response->deleteLater();
response = nullptr;
emit error(tr("Could not open the file for reading."));
return;
}
const QByteArray data = response->readAll();
if (file.write(data) != data.size()) {
file.cancelWriting();
downloadDir.remove();
emit error(tr("Could not write the downloaded file to disk."));
response->deleteLater();
response = nullptr;
return;
}
if (!file.commit()) {
downloadDir.remove();
emit error(tr("Could not save the downloaded file: %1").arg(file.errorString()));
response->deleteLater();
response = nullptr;
return;
}
response->deleteLater();
response = nullptr;
file.write(response->readAll());
file.close();
// Emit the success signal with a URL to the download file
emit downloadSuccessful(QUrl::fromLocalFile(fileName));

View file

@ -32,13 +32,10 @@ private:
QUrl originalUrl;
QNetworkAccessManager *netMan;
QNetworkReply *response;
bool errorReported = false;
bool cancelRequested = false;
private slots:
void fileFinished();
void downloadProgress(qint64 bytesRead, qint64 totalBytes);
void downloadError(QNetworkReply::NetworkError);
void cancelDownload();
};
#endif // COCKATRICE_UPDATEDOWNLOADER_H

View file

@ -6,7 +6,6 @@
#include "shortcuts_settings.h"
#include <QApplication>
#include <QCoreApplication>
#include <QDebug>
#include <QDir>
#include <QFile>
@ -48,32 +47,7 @@ Q_GLOBAL_STATIC(SettingsCache, settingsCache)
SettingsCache &SettingsCache::instance()
{
SettingsCache &cache = *settingsCache; // returns a QT managed singleton reference
// The release channels own QNetworkAccessManagers, which must be destroyed
// while the application object is alive. ~SettingsCache() runs during
// static teardown, after QApplication is gone, so hook the application's
// shutdown instead. Retried here because the first access may predate the
// application object.
cache.installShutdownHook();
return cache;
}
void SettingsCache::installShutdownHook()
{
if (shutdownHookInstalled) {
return;
}
QCoreApplication *application = QCoreApplication::instance();
if (application == nullptr) {
return;
}
connect(application, &QCoreApplication::aboutToQuit, this, [this] {
for (ReleaseChannel *releaseChannel : std::as_const(releaseChannels)) {
delete releaseChannel;
}
releaseChannels.clear();
});
shutdownHookInstalled = true;
return *settingsCache; // returns a QT managed singleton reference
}
QString SettingsCache::getDataPath()

View file

@ -90,13 +90,8 @@ private:
QString themeName;
QList<ReleaseChannel *> releaseChannels;
bool shutdownHookInstalled = false;
bool isPortableBuild;
// Connects the aboutToQuit handler that deletes the release channels while
// the application object is still alive; a no-op before it exists.
void installShutdownHook();
[[nodiscard]] QString getSafeConfigPath(QString configEntry, QString defaultPath) const;
[[nodiscard]] QString getSafeConfigFilePath(QString configEntry, QString defaultPath) const;
void loadPaths();

View file

@ -1,6 +1,6 @@
#include "filter_builder.h"
#include "../interface/theme_icon.h"
#include "../interface/pixel_map_generator.h"
#include "../interface/widgets/utility/custom_line_edit.h"
#include <QComboBox>
@ -30,7 +30,7 @@ FilterBuilder::FilterBuilder(QWidget *parent) : QWidget(parent)
typeCombo->addItem(CardFilter::typeName(static_cast<CardFilter::Type>(i)), QVariant(i));
}
QPushButton *ok = new QPushButton(loadThemedIcon(QStringLiteral("icons/increment")), QString());
QPushButton *ok = new QPushButton(themePixmap(QStringLiteral("icons/increment")), QString());
ok->setObjectName("ok");
ok->setMaximumSize(20, 20);

View file

@ -4,8 +4,6 @@
#include "../../client/settings/card_counter_settings.h"
#include "../../client/sound_engine.h"
#include "../../interface/card_localization.h"
#include "../../interface/theme_icon.h"
#include "../../interface/theme_manager.h"
#include "../../interface/widgets/server/chat_view/chat_view.h"
#include "../board/card_item.h"
#include "../board/translate_counter_name.h"
@ -14,12 +12,8 @@
#include <QColor>
#include <QDebug>
#include <QList>
#include <QPalette>
#include <QPixmap>
#include <QSharedPointer>
#include <QStringList>
#include <QTextDocument>
#include <QUrl>
#include <libcockatrice/game/abstract_game.h>
#include <libcockatrice/game/board/card_list.h>
#include <libcockatrice/game/game_state.h>
@ -126,7 +120,6 @@ MessageLogWidget::getFromStr(CardZoneLogic *zone, QString cardName, int position
void MessageLogWidget::containerProcessingDone()
{
currentContext = MessageContext_None;
contextJudgeName.clear();
messageSuffix = messagePrefix = QString();
}
@ -862,27 +855,8 @@ void MessageLogWidget::logUndoDrawFailed(PlayerLogic *player)
void MessageLogWidget::setContextJudgeName(QString name)
{
contextJudgeName = std::move(name);
refreshJudgeSuffix();
}
void MessageLogWidget::refreshJudgeSuffix()
{
const QPixmap pixmap = loadThemedIcon(QStringLiteral("icons/scales")).pixmap(QSize(24, 24));
if (!pixmap.isNull()) {
// Rich text cannot resolve `currentColor`; register a palette-rendered
// image so already-appended judge tags repaint on a theme switch.
document()->addResource(QTextDocument::ImageResource, QUrl(QStringLiteral("cockatrice:scales")), pixmap);
document()->markContentsDirty(0, document()->characterCount());
}
if (contextJudgeName.isEmpty()) {
return;
}
messagePrefix = QStringLiteral("<span style=\"color:%1\">").arg(palette().color(QPalette::WindowText).name());
messageSuffix =
QStringLiteral("</span> [<img height=12 src=\"cockatrice:scales\"> %1]").arg(sanitizeHtml(contextJudgeName));
messagePrefix = QString("<span style=\"color:black\">");
messageSuffix = QString("</span> [<img height=12 src=\"theme:icons/scales\"> %1]").arg(sanitizeHtml(name));
}
void MessageLogWidget::appendHtmlServerMessage(const QString &html, bool optionalIsBold, QString optionalFontColor)
@ -931,6 +905,4 @@ void MessageLogWidget::connectToPlayerEventHandler(PlayerEventHandler *playerEve
MessageLogWidget::MessageLogWidget(TabSupervisor *_tabSupervisor, AbstractGame *_game, QWidget *parent)
: ChatView(_tabSupervisor, _game, true, parent), currentContext(MessageContext_None)
{
connect(themeManager, &ThemeManager::paletteChanged, this, &MessageLogWidget::refreshJudgeSuffix);
connect(themeManager, &ThemeManager::themeChanged, this, &MessageLogWidget::refreshJudgeSuffix);
}

View file

@ -39,10 +39,8 @@ private:
MessageContext currentContext;
QString messagePrefix, messageSuffix;
QString contextJudgeName;
static QPair<QString, QString> getFromStr(CardZoneLogic *zone, QString cardName, int position, bool ownerChange);
void refreshJudgeSuffix();
public:
void connectToPlayerEventHandler(PlayerEventHandler *player);

View file

@ -1,7 +1,6 @@
#include "player_list_widget.h"
#include "../../interface/pixel_map_generator.h"
#include "../../interface/theme_icon.h"
#include "../../interface/widgets/server/user/user_context_menu.h"
#include "libcockatrice/protocol/pb/serverinfo_user.pb.h"
#include "user_level.h"
@ -68,13 +67,13 @@ PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor,
QWidget *parent)
: QTreeWidget(parent), tabSupervisor(_tabSupervisor), client(_client), game(_game), gameStarted(false)
{
readyIcon = loadThemedIcon(QStringLiteral("icons/ready_start"));
notReadyIcon = loadThemedIcon(QStringLiteral("icons/not_ready_start"));
concededIcon = loadThemedIcon(QStringLiteral("icons/conceded"));
playerIcon = loadThemedIcon(QStringLiteral("icons/player"));
judgeIcon = loadThemedIcon(QStringLiteral("icons/scales"));
spectatorIcon = loadThemedIcon(QStringLiteral("icons/spectator"));
lockIcon = loadThemedIcon(QStringLiteral("icons/lock"));
readyIcon = themePixmap(QStringLiteral("icons/ready_start"));
notReadyIcon = themePixmap(QStringLiteral("icons/not_ready_start"));
concededIcon = themePixmap(QStringLiteral("icons/conceded"));
playerIcon = loadColorAdjustedPixmap("theme:icons/player");
judgeIcon = loadColorAdjustedPixmap("theme:icons/scales");
spectatorIcon = loadColorAdjustedPixmap("theme:icons/spectator");
lockIcon = themePixmap(QStringLiteral("icons/lock"));
if (tabSupervisor) {
itemDelegate = new PlayerListItemDelegate(this);

View file

@ -3,7 +3,6 @@
#include "../../client/settings/cache_settings.h"
#include "../../filters/syntax_help.h"
#include "../../interface/pixel_map_generator.h"
#include "../../interface/theme_icon.h"
#include "../card_dimensions.h"
#include "../z_values.h"
#include "libcockatrice/utility/macros.h"
@ -94,8 +93,8 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
searchEdit.setFocusPolicy(Qt::ClickFocus);
searchEdit.setPlaceholderText(tr("Search by card name (or search expressions)"));
searchEdit.setClearButtonEnabled(true);
searchEdit.addAction(loadThemedIcon(QStringLiteral("icons/search")), QLineEdit::LeadingPosition);
auto help = searchEdit.addAction(loadThemedIcon(QStringLiteral("icons/info")), QLineEdit::TrailingPosition);
searchEdit.addAction(loadColorAdjustedPixmap("theme:icons/search"), QLineEdit::LeadingPosition);
auto help = searchEdit.addAction(themePixmap(QStringLiteral("icons/info")), QLineEdit::TrailingPosition);
connect(help, &QAction::triggered, this, [this] { createSearchSyntaxHelpWindow(&searchEdit); });

View file

@ -1,7 +1,6 @@
#include "pixel_map_generator.h"
#include "libcockatrice/network/server/remote/user_level.h"
#include "theme_icon.h"
#include "theme_manager.h"
#include <QApplication>
@ -16,6 +15,7 @@
#include <QDomNodeList>
#include <QFile>
#include <QIODevice>
#include <QImage>
#include <QImageReader>
#include <QLatin1Char>
#include <QLatin1String>
@ -436,19 +436,33 @@ QIcon UserLevelPixmapGenerator::generateIconWithColorOverride(int height,
QMap<QString, QIcon> UserLevelPixmapGenerator::iconCache;
QPixmap DropdownIconPixmapGenerator::generatePixmap(int height, bool expanded)
QPixmap LockPixmapGenerator::generatePixmap(int height)
{
const QString key = QString::number(expanded) + ":" + QString::number(height);
int key = height;
if (pmCache.contains(key)) {
return pmCache.value(key);
}
// Render through the themed icon engine: it keeps the glyph's aspect ratio,
// follows the palette, and renders at the device pixel ratio instead of
// handing a DPR-1 bitmap to a label that would upscale and blur it on a 2x
// display.
const QString prefix = QStringLiteral("icons/") + (expanded ? "dropdown_expanded" : "dropdown_collapsed");
const QPixmap pixmap = loadThemedIcon(prefix).pixmap(QSize(height, height), qApp->devicePixelRatio());
QPixmap pixmap = tryLoadImage(QStringLiteral("theme:") + themeManager->assetPath(QStringLiteral("icons/lock")),
QSize(height, height), true);
pmCache.insert(key, pixmap);
return pixmap;
}
QMap<int, QPixmap> LockPixmapGenerator::pmCache;
QPixmap DropdownIconPixmapGenerator::generatePixmap(int height, bool expanded)
{
QString key = QString::number(expanded) + ":" + QString::number(height);
if (pmCache.contains(key)) {
return pmCache.value(key);
}
QString name = expanded ? "dropdown_expanded" : "dropdown_collapsed";
QPixmap pixmap = tryLoadImage(QStringLiteral("theme:") + themeManager->assetPath(QStringLiteral("icons/") + name),
QSize(height, height), true);
pmCache.insert(key, pixmap);
return pixmap;
}
@ -506,11 +520,30 @@ QPixmap ManaSymbolPixmapGenerator::generatePixmap(const QString &symbol, const Q
QHash<QString, QPixmap> ManaSymbolPixmapGenerator::masterCache;
QHash<QString, QPixmap> ManaSymbolPixmapGenerator::scaledCache;
QPixmap loadColorAdjustedPixmap(const QString &name)
{
// Prefer an authored scheme-qualified variant when one exists for this asset.
const QString variant = themeManager->schemeVariantPath(QStringView(name).mid(QStringLiteral("theme:").size()));
if (!variant.isEmpty()) {
return QPixmap(QStringLiteral("theme:") + variant);
}
// Legacy fallback: runtime-invert for dark mode when no authored variant.
if (qApp->palette().windowText().color().lightness() > 200) {
QImage img(name);
img.invertPixels();
QPixmap result;
result.convertFromImage(img);
return result;
} else {
return QPixmap(name);
}
}
QPixmap themePixmap(QStringView prefix)
{
const QString resolved = themeManager->assetPath(prefix);
const QPixmap sentinel = loadSentinelSvgPixmap(resolved);
return sentinel.isNull() ? QPixmap(QStringLiteral("theme:") + resolved) : sentinel;
return QPixmap(QStringLiteral("theme:") + resolved);
}
void clearPixmapGeneratorCaches()
@ -520,6 +553,7 @@ void clearPixmapGeneratorCaches()
PingPixmapGenerator::clear();
CountryPixmapGenerator::clear();
UserLevelPixmapGenerator::clear();
LockPixmapGenerator::clear();
DropdownIconPixmapGenerator::clear();
ManaSymbolPixmapGenerator::clear();
}

View file

@ -106,6 +106,19 @@ public:
}
};
class LockPixmapGenerator
{
private:
static QMap<int, QPixmap> pmCache;
public:
static QPixmap generatePixmap(int height);
static void clear()
{
pmCache.clear();
}
};
class DropdownIconPixmapGenerator
{
private:
@ -147,11 +160,13 @@ public:
}
};
// Returns a "theme:" asset (with no file extension in prefix), preferring the
QPixmap loadColorAdjustedPixmap(const QString &name);
// Loads a "theme:" asset (with no file extension in prefix), preferring the
// scheme-qualified variant (prefix-dark / prefix-light, resolved via
// ThemeManager::assetPath) and falling back to the plain asset. Token-driven
// SVGs resolve their `currentColor` sentinel from the palette. Use for
// scheme-sensitive pixmaps like backgrounds, the card back, and the app logo.
// ThemeManager::assetPath) and falling back to the plain asset. Callers load
// the returned path directly. Use for scheme-sensitive pixmaps like
// backgrounds, the card back, and the app logo.
QPixmap themePixmap(QStringView prefix);
// Clears every PixmapGenerator's static cache so scheme variants are

View file

@ -1,300 +0,0 @@
#include "theme_icon.h"
#include "libcockatrice/utility/svg_recolor.h"
#include "theme_manager.h"
#include <QApplication>
#include <QByteArray>
#include <QColor>
#include <QFile>
#include <QHash>
#include <QIODevice>
#include <QIconEngine>
#include <QImageReader>
#include <QObject>
#include <QPaintDevice>
#include <QPainter>
#include <QPointF>
#include <QRect>
#include <QRectF>
#include <QSize>
#include <QString>
#include <QStringLiteral>
#include <QStyle>
#include <QSvgRenderer>
#include <QtGlobal>
#include <utility>
namespace
{
/**
* @brief Palette color that replaces `currentColor`, following the icon mode.
*/
QByteArray sentinelColor(QIcon::Mode mode, QPalette::ColorRole role)
{
const QPalette::ColorGroup group = mode == QIcon::Disabled ? QPalette::Disabled : QPalette::Active;
const QPalette::ColorRole effective =
mode == QIcon::Selected && role == QPalette::WindowText ? QPalette::HighlightedText : role;
return qApp->palette().color(group, effective).name(QColor::HexRgb).toLatin1();
}
/**
* @brief Reads an SVG through the `theme:` search path.
*/
QByteArray readSvg(const QString &resolvedPath)
{
QFile file(QStringLiteral("theme:") + resolvedPath);
if (!file.open(QIODevice::ReadOnly)) {
return {};
}
return file.readAll();
}
/**
* @brief Renders SVG bytes, scaled to @p size when one is given.
*
* An empty size means the asset's intrinsic size; @p devicePixelRatio only
* applies in that case so HiDPI callers still get a crisp glyph.
*/
QPixmap renderSvg(const QByteArray &data, const QSize &size, qreal devicePixelRatio)
{
QSvgRenderer renderer(data);
if (!renderer.isValid()) {
return {};
}
QSize renderSize = size;
if (renderSize.isEmpty()) {
renderSize = renderer.defaultSize();
renderSize =
QSize(qRound(renderSize.width() * devicePixelRatio), qRound(renderSize.height() * devicePixelRatio));
}
if (!renderSize.isValid() || renderSize.isEmpty()) {
return {};
}
QPixmap pixmap(renderSize);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
renderer.render(&painter);
return pixmap;
}
bool hasSentinel(const QByteArray &svg)
{
return !svg.isEmpty() && QString::fromUtf8(svg).contains(QStringLiteral("currentColor"), Qt::CaseInsensitive);
}
QString cacheKey(const QString &path, const QByteArray &variant, const QSize &size, qreal devicePixelRatio)
{
return path + QLatin1Char('|') + QString::fromLatin1(variant) + QLatin1Char('|') + QString::number(size.width()) +
QLatin1Char('x') + QString::number(size.height()) + QLatin1Char('@') + QString::number(devicePixelRatio);
}
/**
* @brief QIcon engine rendering a `theme:` SVG with `currentColor` resolved on demand.
*
* Qt's SVG renderer has no ambient color, so the sentinel is substituted from
* the current palette on every pixmap request. Asset resolution, the file bytes
* and the intrinsic size are cached until the theme changes: a repaint then
* does no file I/O at all. The render cache is keyed by resolved path and pixel
* size plus a variant: the palette color for sentinel SVGs, the icon mode for
* assets that carry their own colors. A palette change therefore produces new
* keys instead of reusing art built under the previous palette, and the
* non-sentinel path (raster overrides, plain SVGs) is cached like any other.
*/
class ThemeSvgIconEngine final : public QObject, public QIconEngine
{
public:
ThemeSvgIconEngine(QString _prefix, QPalette::ColorRole _role) : prefix(std::move(_prefix)), role(_role)
{
if (themeManager) {
// A theme switch changes the resolved asset (scheme-qualified
// variants, raster overrides) and a palette change invalidates
// every cached colour, so both drop the caches instead of
// re-reading theme.cfg and the assets on every repaint.
connect(themeManager, &ThemeManager::themeChanged, this, &ThemeSvgIconEngine::invalidate);
connect(themeManager, &ThemeManager::paletteChanged, this, &ThemeSvgIconEngine::invalidate);
}
}
QIconEngine *clone() const override
{
return new ThemeSvgIconEngine(prefix, role);
}
void paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State) override
{
const qreal devicePixelRatio = painter->device() ? painter->device()->devicePixelRatioF() : 1.0;
const QSize logicalSize = fitToSize(rect.size());
if (logicalSize.isEmpty()) {
return;
}
const QSize pixelSize(qRound(logicalSize.width() * devicePixelRatio),
qRound(logicalSize.height() * devicePixelRatio));
const QPixmap pixmap = render(pixelSize, devicePixelRatio, mode);
if (!pixmap.isNull()) {
// QRect::center() would floor and drop the last row/column of a
// 16x16 glyph; the center has to be fractional so glyphs stay
// unshifted and unsclipped in item views.
const QSizeF contentSize = pixmap.deviceIndependentSize();
const QRectF targetRect(
QRectF(rect).center() - QPointF(contentSize.width() / 2.0, contentSize.height() / 2.0), contentSize);
painter->drawPixmap(targetRect, pixmap, QRectF(pixmap.rect()));
}
}
QPixmap pixmap(const QSize &size, QIcon::Mode mode, QIcon::State) override
{
return render(fitToSize(size), 1.0, mode);
}
QPixmap scaledPixmap(const QSize &size, QIcon::Mode mode, QIcon::State, qreal scale) override
{
const QSize logicalSize = fitToSize(size);
#if QT_VERSION >= QT_VERSION_CHECK(6, 8, 0)
const QSize pixelSize(qRound(logicalSize.width() * scale), qRound(logicalSize.height() * scale));
#else
// Qt < 6.8 passes the device-dependent size to the engine.
const QSize pixelSize = logicalSize;
#endif
return render(pixelSize, scale, mode);
}
QSize actualSize(const QSize &size, QIcon::Mode, QIcon::State) override
{
return fitToSize(size);
}
private:
void invalidate()
{
hasResolvedAsset = false;
hasIntrinsicSize = false;
cache.clear();
}
void ensureResolved() const
{
if (hasResolvedAsset && (!themeManager || themeManager->getCurrentThemePath() == resolvedThemePath)) {
return;
}
resolvedThemePath = themeManager ? themeManager->getCurrentThemePath() : QString();
resolvedPath = themeManager ? themeManager->assetPath(prefix) : QString();
resolvedAssetIsSvg = resolvedPath.endsWith(QStringLiteral(".svg"), Qt::CaseInsensitive);
resolvedSvg = resolvedAssetIsSvg ? readSvg(resolvedPath) : QByteArray();
resolvedHasSentinel = hasSentinel(resolvedSvg);
hasResolvedAsset = true;
hasIntrinsicSize = false;
}
QSize intrinsicSize() const
{
ensureResolved();
if (!hasIntrinsicSize) {
if (resolvedAssetIsSvg) {
QSvgRenderer renderer(resolvedSvg);
intrinsicSizeCache = renderer.isValid() ? renderer.defaultSize() : QSize();
} else {
// A theme may override a glyph with a raster; take its real
// aspect ratio instead of assuming the 24x24 SVG default, so
// actualSize() and the rendered pixmap agree.
QImageReader reader(QStringLiteral("theme:") + resolvedPath);
intrinsicSizeCache = reader.size();
}
if (intrinsicSizeCache.isEmpty()) {
intrinsicSizeCache = QSize(24, 24);
}
hasIntrinsicSize = true;
}
return intrinsicSizeCache;
}
QSize fitToSize(const QSize &size) const
{
if (size.isEmpty()) {
return size;
}
return intrinsicSize().scaled(size, Qt::KeepAspectRatio);
}
QPixmap fromAsset(const QSize &pixelSize, QIcon::Mode mode) const
{
QPixmap pixmap(QStringLiteral("theme:") + resolvedPath);
if (!pixelSize.isEmpty() && pixmap.size() != pixelSize) {
pixmap = pixmap.scaled(pixelSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
}
if (mode == QIcon::Disabled && !pixmap.isNull()) {
pixmap = QApplication::style()->generatedIconPixmap(QIcon::Disabled, pixmap, nullptr);
}
return pixmap;
}
QPixmap render(const QSize &pixelSize, qreal devicePixelRatio, QIcon::Mode mode) const
{
ensureResolved();
// Same cache for both paths: sentinel art varies by palette color, art
// with its own colors varies by mode (Disabled is generated). A color
// variant is never a bare digit, so the two key spaces cannot collide.
const QByteArray variant =
resolvedHasSentinel ? sentinelColor(mode, role) : QByteArray::number(static_cast<int>(mode));
const QString key = cacheKey(resolvedPath, variant, pixelSize, devicePixelRatio);
const auto cached = cache.constFind(key);
if (cached != cache.constEnd()) {
return cached.value();
}
QPixmap pixmap;
if (resolvedHasSentinel) {
pixmap = renderSvg(resolveSvgColorSentinel(resolvedSvg, variant), pixelSize, devicePixelRatio);
} else {
// Authored art carries its own colors: use Qt's normal loader so
// raster overrides and non-SVG assets keep working.
pixmap = fromAsset(pixelSize, mode);
}
if (!pixmap.isNull()) {
// Set the ratio before caching: assigning it to a cached pixmap
// afterwards detaches (deep-copies) it on every paint.
pixmap.setDevicePixelRatio(devicePixelRatio);
}
if (cache.size() >= 64) {
cache.clear();
}
cache.insert(key, pixmap);
return pixmap;
}
QString prefix;
QPalette::ColorRole role;
mutable QHash<QString, QPixmap> cache;
mutable QString resolvedPath;
mutable QString resolvedThemePath;
mutable QByteArray resolvedSvg;
mutable QSize intrinsicSizeCache;
mutable bool resolvedAssetIsSvg = false;
mutable bool resolvedHasSentinel = false;
mutable bool hasResolvedAsset = false;
mutable bool hasIntrinsicSize = false;
};
} // namespace
QIcon loadThemedIcon(QStringView prefix, QPalette::ColorRole role)
{
return QIcon(new ThemeSvgIconEngine(prefix.toString(), role));
}
QPixmap loadSentinelSvgPixmap(const QString &resolvedPath, QPalette::ColorRole role, const QSize &size)
{
if (!resolvedPath.endsWith(QStringLiteral(".svg"), Qt::CaseInsensitive)) {
return {};
}
const QByteArray svg = readSvg(resolvedPath);
if (!hasSentinel(svg)) {
return {};
}
const QByteArray color = qApp->palette().color(role).name(QColor::HexRgb).toLatin1();
return renderSvg(resolveSvgColorSentinel(svg, color), size, 1.0);
}

View file

@ -1,50 +0,0 @@
/**
* @file theme_icon.h
* @ingroup Interface
*/
#ifndef THEME_ICON_H
#define THEME_ICON_H
#include <QIcon>
#include <QPalette>
#include <QPixmap>
#include <QSize>
#include <QString>
#include <QStringView>
/**
* @brief Builds a palette-aware icon from a `theme:` asset.
*
* SVG glyphs may use the `currentColor` sentinel. A plain QPixmap snapshot
* cannot follow palette changes, so this returns a QIcon whose engine resolves
* the sentinel from the current palette every time it is asked for a pixmap.
* Icons therefore stay legible when the user switches between light and dark
* themes without recreating any actions or buttons.
*
* @param prefix Asset prefix relative to the `theme:` search path, with no file
* extension (for example `icons/search`), matching themePixmap().
* @param role Palette role whose color replaces the sentinel. Selected glyphs
* use HighlightedText unless a role other than WindowText is given.
* @return An icon that follows the application palette.
*/
QIcon loadThemedIcon(QStringView prefix, QPalette::ColorRole role = QPalette::WindowText);
/**
* @brief Renders a resolved theme SVG when it carries the `currentColor` sentinel.
*
* Non-SVG assets and SVGs without the sentinel return a null pixmap so callers
* can fall back to their usual loading path (including legacy inversion).
*
* @param resolvedPath Asset path relative to the `theme:` search path, as
* returned by ThemeManager::assetPath (includes extension).
* @param role Palette role whose color replaces the sentinel.
* @param size Pixel size to render at; an empty size uses the SVG's intrinsic size.
* @return The recolored pixmap, or a null pixmap when the asset is not a
* sentinel-carrying SVG.
*/
QPixmap loadSentinelSvgPixmap(const QString &resolvedPath,
QPalette::ColorRole role = QPalette::WindowText,
const QSize &size = {});
#endif // THEME_ICON_H

View file

@ -1,6 +1,6 @@
#include "abstract_analytics_panel_widget.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../general/display/banner_widget.h"
#include "deck_list_statistics_analyzer.h"
@ -28,7 +28,7 @@ AbstractAnalyticsPanelWidget::AbstractAnalyticsPanelWidget(QWidget *parent, Deck
// config button
configureButton = new QPushButton(this);
configureButton->setIcon(loadThemedIcon(QStringLiteral("icons/settings")));
configureButton->setIcon(themePixmap(QStringLiteral("icons/cogwheel")));
configureButton->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
connect(configureButton, &QPushButton::clicked, this, &AbstractAnalyticsPanelWidget::applyConfigFromDialog);
bannerAndSettingsLayout->addWidget(configureButton, 0);

View file

@ -3,7 +3,7 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../filters/syntax_help.h"
#include "../../key_signals.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../utility/custom_line_edit.h"
#include "card_database_display_model.h"
#include "card_database_model.h"
@ -40,8 +40,8 @@ DeckEditorDatabaseDisplayWidget::DeckEditorDatabaseDisplayWidget(QWidget *parent
searchEdit->setObjectName("searchEdit");
searchEdit->setPlaceholderText(tr("Search by card name (or search expressions)"));
searchEdit->setClearButtonEnabled(true);
searchEdit->addAction(loadThemedIcon(QStringLiteral("icons/search")), QLineEdit::LeadingPosition);
auto help = searchEdit->addAction(loadThemedIcon(QStringLiteral("icons/info")), QLineEdit::TrailingPosition);
searchEdit->addAction(loadColorAdjustedPixmap("theme:icons/search"), QLineEdit::LeadingPosition);
auto help = searchEdit->addAction(themePixmap(QStringLiteral("icons/info")), QLineEdit::TrailingPosition);
setFocusProxy(searchEdit);
setFocusPolicy(Qt::ClickFocus);
@ -83,13 +83,13 @@ DeckEditorDatabaseDisplayWidget::DeckEditorDatabaseDisplayWidget(QWidget *parent
&DeckEditorDatabaseDisplayWidget::onRelatedCardClicked);
aAddCard = new QAction(QString(), this);
aAddCard->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_right")));
aAddCard->setIcon(themePixmap(QStringLiteral("icons/arrow_right_green")));
connect(aAddCard, &QAction::triggered, this, &DeckEditorDatabaseDisplayWidget::actAddCardToMainDeck);
auto *tbAddCard = new QToolButton(this);
tbAddCard->setDefaultAction(aAddCard);
aAddCardToSideboard = new QAction(QString(), this);
aAddCardToSideboard->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_right_sideboard")));
aAddCardToSideboard->setIcon(themePixmap(QStringLiteral("icons/arrow_right_blue")));
connect(aAddCardToSideboard, &QAction::triggered, this, &DeckEditorDatabaseDisplayWidget::actAddCardToSideboard);
auto *tbAddCardToSideboard = new QToolButton(this);
tbAddCardToSideboard->setDefaultAction(aAddCardToSideboard);

View file

@ -3,7 +3,7 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../client/settings/shortcuts_settings.h"
#include "../../key_signals.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../playmat/playmat_settings_dialog.h"
#include "../quick_settings/settings_button_widget.h"
#include "../tabs/abstract_tab_deck_editor.h"
@ -248,25 +248,25 @@ void DeckEditorDeckDockWidget::createDeckDock()
&DeckEditorDeckDockWidget::applyActiveGroupCriteria);
aIncrement = new QAction(QString(), this);
aIncrement->setIcon(loadThemedIcon(QStringLiteral("icons/increment")));
aIncrement->setIcon(themePixmap(QStringLiteral("icons/increment")));
connect(aIncrement, &QAction::triggered, this, &DeckEditorDeckDockWidget::actIncrementSelection);
auto *tbIncrement = new QToolButton(this);
tbIncrement->setDefaultAction(aIncrement);
aDecrement = new QAction(QString(), this);
aDecrement->setIcon(loadThemedIcon(QStringLiteral("icons/decrement")));
aDecrement->setIcon(themePixmap(QStringLiteral("icons/decrement")));
connect(aDecrement, &QAction::triggered, this, &DeckEditorDeckDockWidget::actDecrementSelection);
auto *tbDecrement = new QToolButton(this);
tbDecrement->setDefaultAction(aDecrement);
aRemoveCard = new QAction(QString(), this);
aRemoveCard->setIcon(loadThemedIcon(QStringLiteral("icons/remove_row")));
aRemoveCard->setIcon(themePixmap(QStringLiteral("icons/remove_row")));
connect(aRemoveCard, &QAction::triggered, this, &DeckEditorDeckDockWidget::actRemoveCard);
auto *tbRemoveCard = new QToolButton(this);
tbRemoveCard->setDefaultAction(aRemoveCard);
aSwapCard = new QAction(QString(), this);
aSwapCard->setIcon(loadThemedIcon(QStringLiteral("icons/swap")));
aSwapCard->setIcon(themePixmap(QStringLiteral("icons/swap")));
connect(aSwapCard, &QAction::triggered, this, &DeckEditorDeckDockWidget::actSwapSelection);
auto *tbSwapCard = new QToolButton(this);
tbSwapCard->setDefaultAction(aSwapCard);

View file

@ -5,7 +5,7 @@
#include "../../../filters/filter_builder.h"
#include "../../../filters/filter_tree_model.h"
#include "../../key_signals.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../tabs/abstract_tab_deck_editor.h"
#include "libcockatrice/filters/filter_card.h"
@ -64,11 +64,11 @@ void DeckEditorFilterDockWidget::createFiltersDock()
connect(filterBuilder, &FilterBuilder::add, filterModel, &FilterTreeModel::addFilter);
aClearFilterOne = new QAction(QString(), this);
aClearFilterOne->setIcon(loadThemedIcon(QStringLiteral("icons/decrement")));
aClearFilterOne->setIcon(themePixmap(QStringLiteral("icons/decrement")));
connect(aClearFilterOne, &QAction::triggered, this, &DeckEditorFilterDockWidget::actClearFilterOne);
aClearFilterAll = new QAction(QString(), this);
aClearFilterAll->setIcon(loadThemedIcon(QStringLiteral("icons/clearsearch")));
aClearFilterAll->setIcon(themePixmap(QStringLiteral("icons/clearsearch")));
connect(aClearFilterAll, &QAction::triggered, this, &DeckEditorFilterDockWidget::actClearFilterAll);
auto *filterDelOne = new QToolButton();

View file

@ -1,6 +1,6 @@
#include "deck_list_history_manager_widget.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../quick_settings/settings_button_widget.h"
#include "deck_state_manager.h"
#include "libcockatrice/deck_list/deck_list_history_manager.h"
@ -32,7 +32,7 @@ DeckListHistoryManagerWidget::DeckListHistoryManagerWidget(DeckStateManager *_de
layout = new QHBoxLayout(this);
aUndo = new QAction(QString(), this);
aUndo->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_undo")));
aUndo->setIcon(themePixmap(QStringLiteral("icons/arrow_undo")));
aUndo->setShortcut(QKeySequence::Undo);
aUndo->setShortcutContext(Qt::ApplicationShortcut);
connect(aUndo, &QAction::triggered, this, &DeckListHistoryManagerWidget::doUndo);
@ -41,7 +41,7 @@ DeckListHistoryManagerWidget::DeckListHistoryManagerWidget(DeckStateManager *_de
undoButton->setDefaultAction(aUndo);
aRedo = new QAction(QString(), this);
aRedo->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_redo")));
aRedo->setIcon(themePixmap(QStringLiteral("icons/arrow_redo")));
aRedo->setShortcut(QKeySequence::Redo);
aRedo->setShortcutContext(Qt::ApplicationShortcut);
connect(aRedo, &QAction::triggered, this, &DeckListHistoryManagerWidget::doRedo);
@ -53,7 +53,7 @@ DeckListHistoryManagerWidget::DeckListHistoryManagerWidget(DeckStateManager *_de
layout->addWidget(redoButton);
historyButton = new SettingsButtonWidget(this);
historyButton->setButtonIcon(loadThemedIcon(QStringLiteral("icons/arrow_history")));
historyButton->setButtonIcon(themePixmap(QStringLiteral("icons/arrow_history")));
historyLabel = new QLabel(this);

View file

@ -1,7 +1,7 @@
#include "dlg_connect.h"
#include "../../../client/settings/cache_settings.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../server/handle_public_servers.h"
#include "../server/user/user_info_connection.h"
#include "libcockatrice/utility/macros.h"
@ -38,7 +38,7 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
previousHosts = new QComboBox(this);
btnDeleteServer = new QPushButton(this);
btnDeleteServer->setIcon(loadThemedIcon(QStringLiteral("icons/remove_row")));
btnDeleteServer->setIcon(themePixmap(QStringLiteral("icons/remove_row")));
btnDeleteServer->setToolTip(tr("Delete the currently selected saved server"));
btnDeleteServer->setFixedWidth(30);
@ -46,7 +46,7 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
hps = new HandlePublicServers(this);
btnRefreshServers = new QPushButton(this);
btnRefreshServers->setIcon(loadThemedIcon(QStringLiteral("icons/sync")));
btnRefreshServers->setIcon(themePixmap(QStringLiteral("icons/sync")));
btnRefreshServers->setToolTip(tr("Refresh the server list with known public servers"));
btnRefreshServers->setFixedWidth(30);
@ -121,7 +121,7 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
updateDisplayInfo(previousHosts->currentText());
btnForgotPassword = new QPushButton(this);
btnForgotPassword->setIcon(loadThemedIcon(QStringLiteral("icons/forgot_password")));
btnForgotPassword->setIcon(themePixmap(QStringLiteral("icons/forgot_password")));
btnForgotPassword->setToolTip(tr("Reset Password"));
btnForgotPassword->setFixedWidth(30);
connect(btnForgotPassword, &QPushButton::released, this, &DlgConnect::actForgotPassword);

View file

@ -1,6 +1,6 @@
#include "dlg_edit_tokens.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../interface/widgets/utility/get_text_with_max.h"
#include "card_database_display_model.h"
#include "libcockatrice/card/card_info.h"
@ -108,10 +108,10 @@ DlgEditTokens::DlgEditTokens(QWidget *parent) : QDialog(parent), currentCard(nul
&DlgEditTokens::tokenSelectionChanged);
QAction *aAddToken = new QAction(tr("Add token"), this);
aAddToken->setIcon(loadThemedIcon(QStringLiteral("icons/increment")));
aAddToken->setIcon(themePixmap(QStringLiteral("icons/increment")));
connect(aAddToken, &QAction::triggered, this, &DlgEditTokens::actAddToken);
QAction *aRemoveToken = new QAction(tr("Remove token"), this);
aRemoveToken->setIcon(loadThemedIcon(QStringLiteral("icons/decrement")));
aRemoveToken->setIcon(themePixmap(QStringLiteral("icons/decrement")));
connect(aRemoveToken, &QAction::triggered, this, &DlgEditTokens::actRemoveToken);
auto *databaseToolBar = new QToolBar;

View file

@ -1,7 +1,7 @@
#include "dlg_manage_sets.h"
#include "../../../client/settings/cache_settings.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../interface/card_picture_loader/card_picture_loader.h"
#include "../interface/widgets/utility/custom_line_edit.h"
#include "libcockatrice/card/database/card_database.h"
@ -58,28 +58,28 @@ WndSets::WndSets(QWidget *parent) : QMainWindow(parent)
setsEditToolBar->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
aTop = new QAction(QString(), this);
aTop->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_to_top")));
aTop->setIcon(themePixmap(QStringLiteral("icons/arrow_top_green")));
aTop->setToolTip(tr("Move selected set to the top"));
aTop->setEnabled(false);
connect(aTop, &QAction::triggered, this, &WndSets::actTop);
setsEditToolBar->addAction(aTop);
aUp = new QAction(QString(), this);
aUp->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_up")));
aUp->setIcon(themePixmap(QStringLiteral("icons/arrow_up_green")));
aUp->setToolTip(tr("Move selected set up"));
aUp->setEnabled(false);
connect(aUp, &QAction::triggered, this, &WndSets::actUp);
setsEditToolBar->addAction(aUp);
aDown = new QAction(QString(), this);
aDown->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_down")));
aDown->setIcon(themePixmap(QStringLiteral("icons/arrow_down_green")));
aDown->setToolTip(tr("Move selected set down"));
aDown->setEnabled(false);
connect(aDown, &QAction::triggered, this, &WndSets::actDown);
setsEditToolBar->addAction(aDown);
aBottom = new QAction(QString(), this);
aBottom->setIcon(loadThemedIcon(QStringLiteral("icons/arrow_to_bottom")));
aBottom->setIcon(themePixmap(QStringLiteral("icons/arrow_bottom_green")));
aBottom->setToolTip(tr("Move selected set to the bottom"));
aBottom->setEnabled(false);
connect(aBottom, &QAction::triggered, this, &WndSets::actBottom);
@ -89,7 +89,7 @@ WndSets::WndSets(QWidget *parent) : QMainWindow(parent)
searchField = new LineEditUnfocusable;
searchField->setObjectName("searchEdit");
searchField->setPlaceholderText(tr("Search by set name, code, type, or release date"));
searchField->addAction(loadThemedIcon(QStringLiteral("icons/search")), LineEditUnfocusable::LeadingPosition);
searchField->addAction(themePixmap(QStringLiteral("icons/search")), LineEditUnfocusable::LeadingPosition);
searchField->setClearButtonEnabled(true);
setFocusProxy(searchField);

View file

@ -1,7 +1,7 @@
#include "dlg_register.h"
#include "../../../client/settings/cache_settings.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../server/handle_public_servers.h"
#include "../server/user/user_info_connection.h"
@ -34,7 +34,7 @@ DlgRegister::DlgRegister(QWidget *parent) : QDialog(parent)
previousHosts = new QComboBox(this);
btnDeleteServer = new QPushButton(this);
btnDeleteServer->setIcon(loadThemedIcon(QStringLiteral("icons/remove_row")));
btnDeleteServer->setIcon(themePixmap(QStringLiteral("icons/remove_row")));
btnDeleteServer->setToolTip(tr("Delete the currently selected saved server"));
btnDeleteServer->setFixedWidth(30);
@ -42,7 +42,7 @@ DlgRegister::DlgRegister(QWidget *parent) : QDialog(parent)
hps = new HandlePublicServers(this);
btnRefreshServers = new QPushButton(this);
btnRefreshServers->setIcon(loadThemedIcon(QStringLiteral("icons/sync")));
btnRefreshServers->setIcon(themePixmap(QStringLiteral("icons/sync")));
btnRefreshServers->setToolTip(tr("Refresh the server list with known public servers"));
btnRefreshServers->setFixedWidth(30);

View file

@ -6,7 +6,7 @@
#include "settings_view.h"
#include "../../../client/settings/cache_settings.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../interface/theme_manager.h"
#include "../settings_page/abstract_settings_page.h"
#include "../settings_page/appearance_settings_page.h"
@ -135,7 +135,7 @@ void SettingsView::setupUi()
// Search bar
searchEdit = new QLineEdit;
searchEdit->setClearButtonEnabled(true);
searchEdit->addAction(loadThemedIcon(QStringLiteral("icons/search")), QLineEdit::LeadingPosition);
searchEdit->addAction(themePixmap(QStringLiteral("icons/search")), QLineEdit::LeadingPosition);
searchEdit->installEventFilter(this);
connect(searchEdit, &QLineEdit::textChanged, this, &SettingsView::onSearchTextChanged);
searchEdit->setObjectName("settingsSearchEdit");

View file

@ -2,8 +2,6 @@
#include "../../../client/settings/cache_settings.h"
#include "../../card_picture_loader/card_picture_loader.h"
#include "../../theme_icon.h"
#include "../../theme_manager.h"
#include "../cards/card_info_picture_widget.h"
#include "../tabs/abstract_tab_deck_editor.h"
#include "all_zones_card_amount_widget.h"
@ -14,19 +12,16 @@
#include <QAction>
#include <QApplication>
#include <QColor>
#include <QDebug>
#include <QFileDialog>
#include <QGuiApplication>
#include <QImage>
#include <QImageReader>
#include <QLabel>
#include <QList>
#include <QMenu>
#include <QMessageBox>
#include <QMouseEvent>
#include <QPainter>
#include <QPalette>
#include <QPen>
#include <QPixmap>
#include <QPixmapCache>
#include <QPoint>
@ -41,6 +36,7 @@
#include <QVBoxLayout>
#include <QVariant>
#include <QtGlobal>
#include <QtMath>
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/card/relation/card_relation.h>
#include <libcockatrice/settings/card_override_settings.h>
@ -124,12 +120,6 @@ PrintingSelectorCardOverlayWidget::PrintingSelectorCardOverlayWidget(QWidget *pa
mainLayout->addWidget(cardInfoPicture);
initializePinBadge();
auto refreshPinBadge = [this] {
initializePinBadge();
updatePinBadgeVisibility();
};
connect(themeManager, &ThemeManager::paletteChanged, this, refreshPinBadge);
connect(themeManager, &ThemeManager::themeChanged, this, refreshPinBadge);
// Parent the preview to this overlay so it is destroyed with it (Qt::ToolTip keeps
// it a frameless, non-activating top-level window despite the parent).
@ -411,55 +401,10 @@ void PrintingSelectorCardOverlayWidget::customMenu(QPoint point)
}
/**
* @brief Composes the pin badge: the glyph over a rounded palette backdrop.
* @brief Initializes the pin badge overlay and loads its icon with DPI-aware rasterization.
*
* The badge floats on card art rather than on a palette surface, so a bare glyph
* colored WindowText is not enough: a thin dark stroke disappears on dark art in a
* light palette, and a thin light stroke disappears on light art in a dark palette.
* A Window-filled rounded rect with a WindowText outline gives the glyph a solid
* backing, and the outline guarantees the badge edge contrasts with the art even when
* the fill matches it. Both roles follow the palette, like the glyph.
*
* @param logicalSize The badge's size in logical pixels.
* @param devicePixelRatio The label's device pixel ratio, applied to the pixmap so it
* stays crisp on HiDPI displays.
* @param palette The palette the glyph's WindowText resolves against.
*/
static QPixmap composePinBadgePixmap(const QSize &logicalSize, qreal devicePixelRatio, const QPalette &palette)
{
// Inset the glyph so the backdrop reads as a badge around it, not as a border.
const int inset = qRound(logicalSize.width() * 0.16);
const QSize glyphSize = logicalSize - QSize(inset * 2, inset * 2);
const QPixmap glyph = loadThemedIcon(QStringLiteral("icons/pin")).pixmap(glyphSize, devicePixelRatio);
if (glyph.isNull()) {
// Let the caller fall back to the textual badge instead of drawing an empty panel.
return QPixmap();
}
QPixmap badge(logicalSize * devicePixelRatio);
badge.setDevicePixelRatio(devicePixelRatio);
badge.fill(Qt::transparent);
QPainter painter(&badge);
painter.setRenderHint(QPainter::Antialiasing);
// Half-pixel inset keeps the 1.5px outline inside the pixmap instead of clipping it.
const QRectF box(QPointF(0.5, 0.5), QSizeF(logicalSize) - QSizeF(1, 1));
painter.setPen(QPen(palette.color(QPalette::WindowText), 1.5));
painter.setBrush(palette.color(QPalette::Window));
painter.drawRoundedRect(box, 8, 8);
painter.drawPixmap(QPointF(inset, inset), glyph);
return badge;
}
/**
* @brief Initializes the pin badge overlay and loads a DPI-aware icon pixmap.
*
* The glyph is drawn onto a rounded palette backdrop so the badge stays readable on
* card art, and it is rasterized at the label's device pixel ratio so it stays crisp on
* HiDPI displays. It is re-rendered when the palette or theme changes so the badge
* follows the surrounding UI instead of freezing at its first colors.
* The icon is rasterized once using the label's device pixel ratio so it stays crisp on HiDPI
* displays. The resulting pixmap is cached on the QLabel and simply shown/hidden when needed.
* If the SVG cannot be read, a textual fallback badge is created instead.
*/
void PrintingSelectorCardOverlayWidget::initializePinBadge()
@ -475,13 +420,24 @@ void PrintingSelectorCardOverlayWidget::initializePinBadge()
}
bool pinLoaded = false;
const QSize targetSize(64, 64);
const QPixmap pinPix = composePinBadgePixmap(targetSize, pinBadge->devicePixelRatioF(), pinBadge->palette());
if (!pinPix.isNull()) {
pinBadge->setPixmap(pinPix);
pinBadge->setFixedSize(targetSize);
pinBadge->setStyleSheet(QStringLiteral("background: transparent;"));
pinLoaded = true;
QImageReader pinReader(QStringLiteral("theme:icons/pin"));
if (pinReader.canRead()) {
// Rasterize a 64×64 logical icon so it has a consistent size regardless of card scaling.
const QSize targetSize(64, 64);
const qreal dpr = pinBadge->devicePixelRatioF();
const QSize rasterSize(qMax(1, qCeil(targetSize.width() * dpr)), qMax(1, qCeil(targetSize.height() * dpr)));
pinReader.setScaledSize(rasterSize);
const QImage pinImage = pinReader.read();
if (!pinImage.isNull()) {
// Tag the pixmap with the same DPR so Qt renders it at the correct physical size.
QPixmap pinPix = QPixmap::fromImage(pinImage);
pinPix.setDevicePixelRatio(dpr);
pinBadge->setPixmap(pinPix);
pinBadge->setFixedSize(targetSize);
pinBadge->setStyleSheet(QStringLiteral("background: transparent;"));
pinLoaded = true;
}
}
if (!pinLoaded) {

View file

@ -1,12 +1,12 @@
#include "settings_button_widget.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "settings_popup_widget.h"
#include <QApplication>
#include <QHBoxLayout>
#include <QIcon>
#include <QMouseEvent>
#include <QPixmap>
#include <QPoint>
#include <QPointF>
#include <QRect>
@ -21,7 +21,7 @@
SettingsButtonWidget::SettingsButtonWidget(QWidget *parent)
: QWidget(parent), button(new QToolButton(this)), popup(new SettingsPopupWidget(nullptr))
{
button->setIcon(loadThemedIcon(QStringLiteral("icons/settings")));
button->setIcon(themePixmap(QStringLiteral("icons/cogwheel")));
button->setCheckable(true);
button->setFixedSize(32, 32);
connect(button, &QToolButton::clicked, this, &SettingsButtonWidget::togglePopup);
@ -49,9 +49,9 @@ void SettingsButtonWidget::removeSettingsWidget(QWidget *toRemove) const
popup->removeSettingsWidget(toRemove);
}
void SettingsButtonWidget::setButtonIcon(const QIcon &icon)
void SettingsButtonWidget::setButtonIcon(QPixmap iconMap)
{
button->setIcon(icon);
button->setIcon(iconMap);
}
void SettingsButtonWidget::setButtonText(const QString &text)

View file

@ -13,7 +13,7 @@
#include <qtmetamacros.h>
class QHBoxLayout;
class QIcon;
class QPixmap;
class QToolButton;
class SettingsPopupWidget;
@ -28,7 +28,7 @@ public:
void addSettingsWidget(QWidget *toAdd) const;
void removeSettingsWidget(QWidget *toRemove) const;
void setButtonIcon(const QIcon &icon);
void setButtonIcon(QPixmap iconMap);
void setButtonText(const QString &buttonText);
void setCompact(bool compact);
bool isCompact() const

View file

@ -1,876 +0,0 @@
#include "replay_event_index.h"
#include "libcockatrice/protocol/get_pb_extension.h"
#include "libcockatrice/protocol/pb/card_attributes.pb.h"
#include "libcockatrice/protocol/pb/context_concede.pb.h"
#include "libcockatrice/protocol/pb/context_connection_state_changed.pb.h"
#include "libcockatrice/protocol/pb/context_deck_select.pb.h"
#include "libcockatrice/protocol/pb/context_mulligan.pb.h"
#include "libcockatrice/protocol/pb/context_ready_start.pb.h"
#include "libcockatrice/protocol/pb/context_set_sideboard_lock.pb.h"
#include "libcockatrice/protocol/pb/context_undo_draw.pb.h"
#include "libcockatrice/protocol/pb/event_attach_card.pb.h"
#include "libcockatrice/protocol/pb/event_change_zone_properties.pb.h"
#include "libcockatrice/protocol/pb/event_create_counter.pb.h"
#include "libcockatrice/protocol/pb/event_create_token.pb.h"
#include "libcockatrice/protocol/pb/event_del_counter.pb.h"
#include "libcockatrice/protocol/pb/event_destroy_card.pb.h"
#include "libcockatrice/protocol/pb/event_draw_cards.pb.h"
#include "libcockatrice/protocol/pb/event_dump_zone.pb.h"
#include "libcockatrice/protocol/pb/event_flip_card.pb.h"
#include "libcockatrice/protocol/pb/event_game_closed.pb.h"
#include "libcockatrice/protocol/pb/event_game_host_changed.pb.h"
#include "libcockatrice/protocol/pb/event_game_log_notice.pb.h"
#include "libcockatrice/protocol/pb/event_game_say.pb.h"
#include "libcockatrice/protocol/pb/event_game_state_changed.pb.h"
#include "libcockatrice/protocol/pb/event_join.pb.h"
#include "libcockatrice/protocol/pb/event_kicked.pb.h"
#include "libcockatrice/protocol/pb/event_leave.pb.h"
#include "libcockatrice/protocol/pb/event_move_card.pb.h"
#include "libcockatrice/protocol/pb/event_player_properties_changed.pb.h"
#include "libcockatrice/protocol/pb/event_reveal_cards.pb.h"
#include "libcockatrice/protocol/pb/event_reverse_turn.pb.h"
#include "libcockatrice/protocol/pb/event_roll_die.pb.h"
#include "libcockatrice/protocol/pb/event_set_active_phase.pb.h"
#include "libcockatrice/protocol/pb/event_set_active_player.pb.h"
#include "libcockatrice/protocol/pb/event_set_card_attr.pb.h"
#include "libcockatrice/protocol/pb/event_set_card_counter.pb.h"
#include "libcockatrice/protocol/pb/event_set_counter.pb.h"
#include "libcockatrice/protocol/pb/event_shuffle.pb.h"
#include "libcockatrice/protocol/pb/game_event.pb.h"
#include "libcockatrice/protocol/pb/game_event_container.pb.h"
#include "libcockatrice/protocol/pb/game_event_context.pb.h"
#include "libcockatrice/protocol/pb/game_replay.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_card.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_counter.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_player.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_playerproperties.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_zone.pb.h"
#include "libcockatrice/utility/zone_names.h"
#include <QCoreApplication>
#include <QHash>
#include <QStringList>
#include <QtGlobal>
#include <algorithm>
#include <libcockatrice/game/phase.h>
namespace
{
struct PendingDetail
{
QString text;
QString badge;
ReplayEventKind kind = ReplayEventKind::Action;
QString actor;
};
QString formatTime(int timeMs)
{
const int totalSeconds = qMax(0, timeMs) / 1000;
const int hours = totalSeconds / 3600;
const int minutes = (totalSeconds / 60) % 60;
const int seconds = totalSeconds % 60;
if (hours > 0) {
return QStringLiteral("%1:%2:%3")
.arg(hours)
.arg(minutes, 2, 10, QLatin1Char('0'))
.arg(seconds, 2, 10, QLatin1Char('0'));
}
return QStringLiteral("%1:%2").arg(minutes, 2, 10, QLatin1Char('0')).arg(seconds, 2, 10, QLatin1Char('0'));
}
class ReplayEventIndexBuilder
{
Q_DECLARE_TR_FUNCTIONS(ReplayEventIndex)
public:
ReplayEventIndexBuilder(const GameReplay *replay, const QList<int> &timeline) : replay(replay), timeline(timeline)
{
}
QList<ReplayEventEntry> build()
{
QList<ReplayEventEntry> entries;
for (int i = 0; i < replay->event_list_size(); ++i) {
const GameEventContainer &container = replay->event_list(i);
const QList<PendingDetail> details = describeContainer(container);
if (details.isEmpty()) {
continue;
}
ReplayEventEntry entry;
entry.eventIndex = i;
entry.timeMs = timeline.value(i, static_cast<int>(container.seconds_elapsed()) * 1000);
entry.timeLabel = formatTime(entry.timeMs);
entry.kind = details.first().kind;
entry.badge = details.first().badge;
if (details.size() > 1) {
entry.badge += QStringLiteral(" +%1").arg(details.size() - 1);
}
const QString sharedActor = details.first().actor;
const bool mixedActors = std::any_of(details.cbegin(), details.cend(), [&sharedActor](const auto &detail) {
return detail.actor != sharedActor;
});
QStringList detailTexts;
for (const PendingDetail &detail : details) {
if (mixedActors && !detail.actor.isEmpty()) {
detailTexts.append(tr("%1: %2").arg(detail.actor, detail.text));
} else {
detailTexts.append(detail.text);
}
}
entry.actor = mixedActors ? QString() : sharedActor;
entry.detail = detailTexts.join(QStringLiteral(" • "));
entries.append(entry);
}
return entries;
}
private:
const GameReplay *replay;
const QList<int> &timeline;
QHash<int, QString> playerNames;
QHash<int, bool> spectators;
QHash<QString, QString> cardNames;
QHash<QString, QString> counterNames;
int activePlayerId = -1;
bool gameStarted = false;
bool sawGameState = false;
static QString cardKey(int playerId, const QString &zone, int cardId)
{
return QStringLiteral("%1/%2/%3").arg(playerId).arg(zone).arg(cardId);
}
static QString counterKey(int playerId, int counterId)
{
return QStringLiteral("%1/%2").arg(playerId).arg(counterId);
}
QString playerName(int playerId) const
{
if (playerId < 0) {
return tr("Game");
}
return playerNames.value(playerId, tr("Player %1").arg(playerId));
}
QString actorName(int playerId) const
{
if (playerId < 0) {
return QString();
}
return playerNames.value(playerId, tr("Player %1").arg(playerId));
}
bool isSpectator(int playerId) const
{
return spectators.value(playerId, false);
}
void rememberPlayer(const ServerInfo_PlayerProperties &properties)
{
const int playerId = properties.player_id();
if (playerId < 0) {
return;
}
const QString name = QString::fromStdString(properties.user_info().name());
if (!name.isEmpty()) {
playerNames.insert(playerId, name);
}
spectators.insert(playerId, properties.spectator());
}
void rememberCard(int playerId, const QString &zone, int cardId, const QString &name)
{
if (cardId >= 0 && !name.isEmpty()) {
cardNames.insert(cardKey(playerId, zone, cardId), name);
}
}
void forgetCard(int playerId, const QString &zone, int cardId)
{
if (cardId >= 0) {
cardNames.remove(cardKey(playerId, zone, cardId));
}
}
QString cardName(int playerId, const QString &zone, int cardId) const
{
if (cardId < 0) {
return QString();
}
return cardNames.value(cardKey(playerId, zone, cardId));
}
void rememberCounter(int playerId, const ServerInfo_Counter &counter)
{
const QString name = QString::fromStdString(counter.name());
if (!name.isEmpty()) {
counterNames.insert(counterKey(playerId, counter.id()), name);
}
}
QString counterName(int playerId, int counterId) const
{
return counterNames.value(counterKey(playerId, counterId));
}
QString zoneName(const QString &zone) const
{
if (zone == ZoneNames::TABLE) {
return tr("battlefield");
}
if (zone == ZoneNames::GRAVE) {
return tr("graveyard");
}
if (zone == ZoneNames::EXILE) {
return tr("exile");
}
if (zone == ZoneNames::HAND) {
return tr("hand");
}
if (zone == ZoneNames::DECK) {
return tr("library");
}
if (zone == ZoneNames::SIDEBOARD) {
return tr("sideboard");
}
if (zone == ZoneNames::STACK) {
return tr("stack");
}
return zone;
}
QString zonePhrase(int playerId, const QString &zone, int actorId) const
{
if (zone == ZoneNames::TABLE) {
return tr("the battlefield");
}
if (zone == ZoneNames::EXILE) {
return tr("exile");
}
if (zone == ZoneNames::STACK) {
return tr("the stack");
}
const QString name = zoneName(zone);
if (playerId < 0 || playerId == actorId) {
return tr("their %1").arg(name);
}
return tr("%1's %2").arg(playerName(playerId), name);
}
QString formatCardList(const QStringList &names, int total) const
{
// Keep repeats: each entry is a drawn/revealed card, so the list length must agree with the count.
QStringList listedNames;
for (const QString &name : names) {
if (!name.isEmpty()) {
listedNames.append(name);
}
}
if (listedNames.isEmpty()) {
if (total <= 0) {
return tr("no cards");
}
return total == 1 ? tr("1 card") : tr("%1 cards").arg(total);
}
if (total < listedNames.size()) {
total = listedNames.size();
}
if (listedNames.size() > 3) {
return tr("%1 and %2 more").arg(listedNames.mid(0, 3).join(QStringLiteral(", "))).arg(total - 3);
}
if (total > listedNames.size()) {
return tr("%1 and %2 more").arg(listedNames.join(QStringLiteral(", "))).arg(total - listedNames.size());
}
return listedNames.join(QStringLiteral(", "));
}
void updateGameState(const Event_GameStateChanged &event)
{
for (int i = 0; i < event.player_list_size(); ++i) {
const ServerInfo_Player &player = event.player_list(i);
const int playerId = player.properties().player_id();
rememberPlayer(player.properties());
for (int j = 0; j < player.zone_list_size(); ++j) {
const ServerInfo_Zone &zone = player.zone_list(j);
for (int k = 0; k < zone.card_list_size(); ++k) {
const ServerInfo_Card &card = zone.card_list(k);
rememberCard(playerId, QString::fromStdString(zone.name()), card.id(),
QString::fromStdString(card.name()));
}
}
for (int j = 0; j < player.counter_list_size(); ++j) {
rememberCounter(playerId, player.counter_list(j));
}
}
if (event.has_active_player_id()) {
activePlayerId = event.active_player_id();
}
if (event.has_game_started()) {
gameStarted = event.game_started();
}
}
QString describeMoveCard(const Event_MoveCard &event, int actorId, const GameEventContext &context)
{
const int startPlayerId = event.start_player_id() >= 0 ? event.start_player_id() : actorId;
const int targetPlayerId = event.target_player_id() >= 0 ? event.target_player_id() : startPlayerId;
const QString startZone = QString::fromStdString(event.start_zone());
const QString targetZone = event.has_target_zone() ? QString::fromStdString(event.target_zone()) : startZone;
QString name;
if (event.has_card_name()) {
name = QString::fromStdString(event.card_name());
}
if (name.isEmpty()) {
name = cardName(startPlayerId, startZone, event.card_id());
}
const bool knownName = !name.isEmpty();
if (name.isEmpty()) {
name = event.face_down() ? tr("a face-down card") : tr("a card");
}
const int newCardId = event.has_new_card_id() ? event.new_card_id() : event.card_id();
forgetCard(startPlayerId, startZone, event.card_id());
if (knownName) {
rememberCard(targetPlayerId, targetZone, newCardId, name);
}
if (startZone == targetZone) {
return tr("moved %1 within %2.").arg(name, zonePhrase(targetPlayerId, targetZone, actorId));
}
if (context.HasExtension(Context_UndoDraw::ext)) {
return tr("returned %1 to %2.").arg(name, zonePhrase(targetPlayerId, targetZone, actorId));
}
return tr("moved %1 from %2 to %3.")
.arg(name, zonePhrase(startPlayerId, startZone, actorId), zonePhrase(targetPlayerId, targetZone, actorId));
}
QString describeSetCardAttribute(const Event_SetCardAttr &event, int actorId)
{
const QString zone = QString::fromStdString(event.zone_name());
QString name;
if (event.has_card_id()) {
name = cardName(actorId, zone, event.card_id());
}
if (name.isEmpty()) {
name = event.has_card_id() ? tr("a card") : tr("all cards");
}
const QString value = QString::fromStdString(event.attr_value());
switch (event.attribute()) {
case AttrTapped:
return value == QLatin1String("1") ? tr("tapped %1.").arg(name) : tr("untapped %1.").arg(name);
case AttrAttacking:
return value == QLatin1String("1") ? tr("%1 is now attacking.").arg(name)
: tr("%1 is no longer attacking.").arg(name);
case AttrFaceDown:
return value == QLatin1String("1") ? tr("turned %1 face down.").arg(name)
: tr("turned %1 face up.").arg(name);
case AttrColor:
return tr("changed %1's color to %2.").arg(name, value);
case AttrPT:
return tr("set %1's power/toughness to %2.").arg(name, value);
case AttrAnnotation:
return value.isEmpty() ? tr("cleared %1's annotation.").arg(name)
: tr("annotated %1: %2").arg(name, value);
case AttrDoesntUntap:
return value == QLatin1String("1") ? tr("%1 will no longer untap.").arg(name)
: tr("%1 will untap normally again.").arg(name);
}
return tr("changed %1.").arg(name);
}
QString badgeForCardAttribute(CardAttribute attribute) const
{
switch (attribute) {
case AttrTapped:
return tr("TAP");
case AttrAttacking:
return tr("ATTACK");
case AttrFaceDown:
return tr("FLIP");
case AttrColor:
return tr("COLOR");
case AttrPT:
return tr("PT");
case AttrAnnotation:
return tr("NOTE");
case AttrDoesntUntap:
return tr("TAP");
}
return tr("CARD");
}
QString describeLeaveReason(Event_Leave::LeaveReason reason) const
{
switch (reason) {
case Event_Leave::USER_KICKED:
return tr("kicked by game host or moderator");
case Event_Leave::USER_LEFT:
return tr("left the game");
case Event_Leave::USER_DISCONNECTED:
return tr("disconnected");
case Event_Leave::OTHER:
default:
return tr("reason unknown");
}
}
void addDetail(QList<PendingDetail> &details,
const QString &text,
const QString &badge,
ReplayEventKind kind,
int actorId,
bool forcedByJudge) const
{
if (text.isEmpty()) {
return;
}
const QString finalText = forcedByJudge ? tr("%1 (judge)").arg(text) : text;
details.append(PendingDetail{.text = finalText, .badge = badge, .kind = kind, .actor = actorName(actorId)});
}
QList<PendingDetail> describeContainer(const GameEventContainer &container)
{
QList<PendingDetail> details;
const GameEventContext &context = container.context();
const bool forcedByJudge = container.has_forced_by_judge();
const auto contextType = static_cast<GameEventContext::ContextType>(getPbExtension(context));
for (int i = 0; i < container.event_list_size(); ++i) {
const GameEvent &event = container.event_list(i);
const int eventPlayerId = event.player_id();
const auto eventType = static_cast<GameEvent::GameEventType>(getPbExtension(event));
switch (eventType) {
case GameEvent::GAME_STATE_CHANGED: {
const Event_GameStateChanged &state = event.GetExtension(Event_GameStateChanged::ext);
const bool wasStarted = gameStarted;
updateGameState(state);
if (state.game_started() && !wasStarted) {
addDetail(details, tr("Game started."), tr("GAME"), ReplayEventKind::System, -1, forcedByJudge);
} else if (!sawGameState) {
addDetail(details, tr("Game state loaded."), tr("GAME"), ReplayEventKind::System, -1,
forcedByJudge);
}
sawGameState = true;
break;
}
case GameEvent::PLAYER_PROPERTIES_CHANGED: {
const Event_PlayerPropertiesChanged &propertiesEvent =
event.GetExtension(Event_PlayerPropertiesChanged::ext);
const bool hasProperties = propertiesEvent.has_player_properties();
const ServerInfo_PlayerProperties &properties = propertiesEvent.player_properties();
// The server only fills in the field that changed, so player_id is absent from these events
// unless they are about a specific player; fall back to the event's own player id.
const bool describesPlayer = hasProperties && properties.has_player_id();
const int playerId = describesPlayer ? properties.player_id() : eventPlayerId;
if (describesPlayer) {
rememberPlayer(properties);
}
switch (contextType) {
case GameEventContext::READY_START:
addDetail(details,
properties.ready_start() ? tr("is ready to start.") : tr("is no longer ready."),
tr("READY"), ReplayEventKind::System, playerId, forcedByJudge);
break;
case GameEventContext::CONCEDE:
addDetail(details, tr("conceded the game."), tr("CONCEDE"), ReplayEventKind::System,
playerId, forcedByJudge);
break;
case GameEventContext::UNCONCEDE:
addDetail(details, tr("unconceded the game."), tr("CONCEDE"), ReplayEventKind::System,
playerId, forcedByJudge);
break;
case GameEventContext::DECK_SELECT: {
const Context_DeckSelect &deckSelect = context.GetExtension(Context_DeckSelect::ext);
const int sideboardSize = deckSelect.sideboard_size();
addDetail(details,
sideboardSize >= 0
? tr("selected a deck with %1 sideboard cards.").arg(sideboardSize)
: tr("selected a deck."),
tr("DECK"), ReplayEventKind::System, playerId, forcedByJudge);
break;
}
case GameEventContext::MULLIGAN: {
const Context_Mulligan &mulligan = context.GetExtension(Context_Mulligan::ext);
addDetail(details,
mulligan.number() > 0 ? tr("took a mulligan (%1).").arg(mulligan.number())
: tr("took a mulligan."),
tr("MULLIGAN"), ReplayEventKind::System, playerId, forcedByJudge);
break;
}
case GameEventContext::SET_SIDEBOARD_LOCK:
addDetail(details,
properties.sideboard_locked() ? tr("locked their sideboard.")
: tr("unlocked their sideboard."),
tr("SIDEBOARD"), ReplayEventKind::System, playerId, forcedByJudge);
break;
case GameEventContext::CONNECTION_STATE_CHANGED:
addDetail(details,
properties.ping_seconds() != -1 ? tr("reconnected to the game.")
: tr("lost connection to the game."),
tr("CONNECTION"), ReplayEventKind::System, playerId, forcedByJudge);
break;
default:
break;
}
break;
}
case GameEvent::JOIN: {
const Event_Join &join = event.GetExtension(Event_Join::ext);
if (join.has_player_properties()) {
rememberPlayer(join.player_properties());
}
const int playerId = join.player_properties().player_id() >= 0
? join.player_properties().player_id()
: eventPlayerId;
addDetail(details, isSpectator(playerId) ? tr("joined as a spectator.") : tr("joined the game."),
tr("JOIN"), ReplayEventKind::System, playerId, forcedByJudge);
break;
}
case GameEvent::LEAVE: {
const Event_Leave &leave = event.GetExtension(Event_Leave::ext);
const QString reason = describeLeaveReason(leave.reason());
if (eventPlayerId < 0) {
addDetail(details, tr("A player left the game (%1).").arg(reason), tr("LEAVE"),
ReplayEventKind::System, -1, forcedByJudge);
} else {
addDetail(details,
isSpectator(eventPlayerId) ? tr("stopped spectating (%1).").arg(reason)
: tr("left the game (%1).").arg(reason),
tr("LEAVE"), ReplayEventKind::System, eventPlayerId, forcedByJudge);
}
break;
}
case GameEvent::KICKED:
addDetail(details,
eventPlayerId >= 0 ? tr("was kicked from the game.")
: tr("A player was kicked from the game."),
tr("KICK"), ReplayEventKind::System, eventPlayerId, forcedByJudge);
break;
case GameEvent::GAME_CLOSED:
addDetail(details, tr("Game closed."), tr("GAME"), ReplayEventKind::System, -1, forcedByJudge);
break;
case GameEvent::GAME_HOST_CHANGED:
addDetail(details, eventPlayerId >= 0 ? tr("is now the game host.") : tr("The game host changed."),
tr("HOST"), ReplayEventKind::System, eventPlayerId, forcedByJudge);
break;
case GameEvent::GAME_SAY: {
const Event_GameSay &say = event.GetExtension(Event_GameSay::ext);
addDetail(details, QString::fromStdString(say.message()), tr("CHAT"), ReplayEventKind::Chat,
eventPlayerId, forcedByJudge);
break;
}
case GameEvent::SET_ACTIVE_PLAYER: {
const Event_SetActivePlayer &setActivePlayer = event.GetExtension(Event_SetActivePlayer::ext);
activePlayerId = setActivePlayer.active_player_id();
if (activePlayerId >= 0) {
addDetail(details, tr("begins their turn."), tr("TURN"), ReplayEventKind::Turn, activePlayerId,
forcedByJudge);
}
break;
}
case GameEvent::SET_ACTIVE_PHASE: {
const Event_SetActivePhase &setActivePhase = event.GetExtension(Event_SetActivePhase::ext);
if (setActivePhase.phase() >= 0) {
const QString phaseName = Phases::getPhase(setActivePhase.phase()).getName();
addDetail(details, tr("entered the %1 phase.").arg(phaseName), tr("PHASE"),
ReplayEventKind::Phase, activePlayerId >= 0 ? activePlayerId : eventPlayerId,
forcedByJudge);
}
break;
}
case GameEvent::REVERSE_TURN: {
const Event_ReverseTurn &reverseTurn = event.GetExtension(Event_ReverseTurn::ext);
addDetail(details,
reverseTurn.reversed() ? tr("reversed the turn order.") : tr("restored the turn order."),
tr("TURN"), ReplayEventKind::Turn, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::MOVE_CARD: {
const Event_MoveCard &moveCard = event.GetExtension(Event_MoveCard::ext);
const QString text = describeMoveCard(moveCard, eventPlayerId, context);
const QString startZone = QString::fromStdString(moveCard.start_zone());
const QString targetZone = QString::fromStdString(moveCard.target_zone());
QString badge = tr("MOVE");
if (context.HasExtension(Context_UndoDraw::ext)) {
badge = tr("UNDO");
} else if (startZone == ZoneNames::STACK) {
badge = tr("RESOLVE");
} else if (startZone == ZoneNames::HAND && targetZone == ZoneNames::TABLE) {
badge = tr("PLAY");
}
addDetail(details, text, badge, ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::DRAW_CARDS: {
const Event_DrawCards &drawCards = event.GetExtension(Event_DrawCards::ext);
QStringList names;
for (int j = 0; j < drawCards.cards_size(); ++j) {
const ServerInfo_Card &card = drawCards.cards(j);
const QString name = QString::fromStdString(card.name());
names.append(name);
rememberCard(eventPlayerId, ZoneNames::HAND, card.id(), name);
}
if (drawCards.number() > 0) {
addDetail(details, tr("drew %1.").arg(formatCardList(names, drawCards.number())), tr("DRAW"),
ReplayEventKind::Action, eventPlayerId, forcedByJudge);
}
break;
}
case GameEvent::REVEAL_CARDS: {
const Event_RevealCards &revealCards = event.GetExtension(Event_RevealCards::ext);
const QString zone = QString::fromStdString(revealCards.zone_name());
QStringList names;
for (int j = 0; j < revealCards.cards_size(); ++j) {
const ServerInfo_Card &card = revealCards.cards(j);
const QString name = QString::fromStdString(card.name());
names.append(name);
rememberCard(eventPlayerId, zone, card.id(), name);
}
const int total =
revealCards.number_of_cards() > 0 ? revealCards.number_of_cards() : revealCards.cards_size();
QString text =
tr("revealed %1 from %2.")
.arg(formatCardList(names, total), zonePhrase(eventPlayerId, zone, eventPlayerId));
if (revealCards.other_player_id() >= 0 && revealCards.other_player_id() != eventPlayerId) {
text = tr("revealed %1 from %2 to %3.")
.arg(formatCardList(names, total), zonePhrase(eventPlayerId, zone, eventPlayerId),
playerName(revealCards.other_player_id()));
}
addDetail(details, text, tr("REVEAL"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::SHUFFLE: {
const Event_Shuffle &shuffle = event.GetExtension(Event_Shuffle::ext);
addDetail(
details,
tr("shuffled %1.")
.arg(zonePhrase(eventPlayerId, QString::fromStdString(shuffle.zone_name()), eventPlayerId)),
tr("SHUFFLE"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::ROLL_DIE: {
const Event_RollDie &rollDie = event.GetExtension(Event_RollDie::ext);
QStringList rolls;
for (int j = 0; j < rollDie.values_size(); ++j) {
rolls.append(QString::number(rollDie.values(j)));
}
if (rolls.isEmpty() && rollDie.value() > 0) {
rolls.append(QString::number(rollDie.value()));
}
const QString sides = rollDie.sides() > 0 ? QString::number(rollDie.sides()) : QStringLiteral("?");
addDetail(details, tr("rolled a d%1: %2.").arg(sides, rolls.join(QStringLiteral(", "))), tr("DICE"),
ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::FLIP_CARD: {
const Event_FlipCard &flipCard = event.GetExtension(Event_FlipCard::ext);
const QString zone = QString::fromStdString(flipCard.zone_name());
if (flipCard.has_card_name()) {
rememberCard(eventPlayerId, zone, flipCard.card_id(),
QString::fromStdString(flipCard.card_name()));
}
QString name = flipCard.has_card_name() ? QString::fromStdString(flipCard.card_name())
: cardName(eventPlayerId, zone, flipCard.card_id());
if (name.isEmpty()) {
name = tr("a card");
}
addDetail(details,
flipCard.face_down() ? tr("flipped %1 face down.").arg(name)
: tr("flipped %1 face up.").arg(name),
tr("FLIP"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::DESTROY_CARD: {
const Event_DestroyCard &destroyCard = event.GetExtension(Event_DestroyCard::ext);
const QString zone = QString::fromStdString(destroyCard.zone_name());
const QString name = cardName(eventPlayerId, zone, destroyCard.card_id());
forgetCard(eventPlayerId, zone, destroyCard.card_id());
addDetail(details, tr("destroyed %1.").arg(name.isEmpty() ? tr("a card") : name), tr("DESTROY"),
ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::ATTACH_CARD: {
const Event_AttachCard &attachCard = event.GetExtension(Event_AttachCard::ext);
const QString startZone = QString::fromStdString(attachCard.start_zone());
const QString source = cardName(eventPlayerId, startZone, attachCard.card_id());
const QString sourceText = source.isEmpty() ? tr("a card") : source;
// An unattach event carries no target at all, so the target fields default to player 0 / no zone
// / card 0; only a present target_player_id means the card was attached to something.
if (!attachCard.has_target_player_id()) {
addDetail(details, tr("unattached %1.").arg(sourceText), tr("ATTACH"), ReplayEventKind::Action,
eventPlayerId, forcedByJudge);
break;
}
const QString targetZone = QString::fromStdString(attachCard.target_zone());
const int targetPlayerId =
attachCard.target_player_id() >= 0 ? attachCard.target_player_id() : eventPlayerId;
const QString target = cardName(targetPlayerId, targetZone, attachCard.target_card_id());
addDetail(details,
tr("attached %1 to %2.").arg(sourceText, target.isEmpty() ? tr("a card") : target),
tr("ATTACH"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::CREATE_TOKEN: {
const Event_CreateToken &createToken = event.GetExtension(Event_CreateToken::ext);
const QString name = QString::fromStdString(createToken.card_name());
rememberCard(eventPlayerId, QString::fromStdString(createToken.zone_name()), createToken.card_id(),
name);
const QString pt = QString::fromStdString(createToken.pt());
addDetail(
details,
tr("created a token: %1%2.")
.arg(name.isEmpty() ? tr("token") : name, pt.isEmpty() ? QString() : tr(" (%1)").arg(pt)),
tr("TOKEN"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::SET_CARD_ATTR: {
const Event_SetCardAttr &setCardAttr = event.GetExtension(Event_SetCardAttr::ext);
addDetail(details, describeSetCardAttribute(setCardAttr, eventPlayerId),
badgeForCardAttribute(setCardAttr.attribute()), ReplayEventKind::Action, eventPlayerId,
forcedByJudge);
break;
}
case GameEvent::SET_CARD_COUNTER: {
const Event_SetCardCounter &setCardCounter = event.GetExtension(Event_SetCardCounter::ext);
const QString name = cardName(eventPlayerId, QString::fromStdString(setCardCounter.zone_name()),
setCardCounter.card_id());
addDetail(
details,
tr("set a counter on %1 to %2.")
.arg(name.isEmpty() ? tr("a card") : name, QString::number(setCardCounter.counter_value())),
tr("COUNTER"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::CREATE_COUNTER: {
const Event_CreateCounter &createCounter = event.GetExtension(Event_CreateCounter::ext);
const ServerInfo_Counter &counter = createCounter.counter_info();
rememberCounter(eventPlayerId, counter);
const QString name = QString::fromStdString(counter.name());
addDetail(details,
tr("created the %1 counter (%2).")
.arg(name.isEmpty() ? tr("new") : name, QString::number(counter.count())),
tr("COUNTER"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::SET_COUNTER: {
const Event_SetCounter &setCounter = event.GetExtension(Event_SetCounter::ext);
const QString name = counterName(eventPlayerId, setCounter.counter_id());
addDetail(details,
tr("set %1 to %2.")
.arg(name.isEmpty() ? tr("a counter") : tr("the %1 counter").arg(name),
QString::number(setCounter.value())),
tr("COUNTER"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::DEL_COUNTER: {
const Event_DelCounter &delCounter = event.GetExtension(Event_DelCounter::ext);
const QString name = counterName(eventPlayerId, delCounter.counter_id());
counterNames.remove(counterKey(eventPlayerId, delCounter.counter_id()));
addDetail(details,
tr("removed %1.").arg(name.isEmpty() ? tr("a counter") : tr("the %1 counter").arg(name)),
tr("COUNTER"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::DUMP_ZONE: {
const Event_DumpZone &dumpZone = event.GetExtension(Event_DumpZone::ext);
const QString zoneOwnerPhrase = zonePhrase(
dumpZone.zone_owner_id(), QString::fromStdString(dumpZone.zone_name()), eventPlayerId);
if (dumpZone.number_cards() < 0) {
addDetail(details, tr("looked at %1.").arg(zoneOwnerPhrase), tr("LOOK"),
ReplayEventKind::Action, eventPlayerId, forcedByJudge);
} else {
addDetail(details,
tr("looked at %1 from %2.")
.arg(formatCardList(QStringList(), dumpZone.number_cards()), zoneOwnerPhrase),
tr("LOOK"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
}
break;
}
case GameEvent::CHANGE_ZONE_PROPERTIES: {
const Event_ChangeZoneProperties &changeZone = event.GetExtension(Event_ChangeZoneProperties::ext);
const QString zone = QString::fromStdString(changeZone.zone_name());
QStringList changes;
if (changeZone.always_reveal_top_card()) {
changes.append(tr("top card revealed to all"));
}
if (changeZone.always_look_at_top_card()) {
changes.append(tr("top card visible to its owner"));
}
addDetail(
details,
changes.isEmpty()
? tr("changed the properties of %1.").arg(zonePhrase(eventPlayerId, zone, eventPlayerId))
: tr("changed %1: %2.")
.arg(zonePhrase(eventPlayerId, zone, eventPlayerId),
changes.join(QStringLiteral(", "))),
tr("ZONE"), ReplayEventKind::Action, eventPlayerId, forcedByJudge);
break;
}
case GameEvent::GAME_LOG_NOTICE: {
const Event_GameLogNotice &notice = event.GetExtension(Event_GameLogNotice::ext);
switch (notice.notice_type()) {
case Event_GameLogNotice::UNDO_DRAW_FAILED:
addDetail(details, tr("failed to undo a draw."), tr("NOTICE"), ReplayEventKind::System,
eventPlayerId, forcedByJudge);
break;
default:
addDetail(details, tr("A game notice was logged."), tr("NOTICE"), ReplayEventKind::System,
-1, forcedByJudge);
break;
}
break;
}
case GameEvent::CREATE_ARROW:
case GameEvent::DELETE_ARROW:
// Arrows are transient visual annotations and would make the history very noisy.
break;
default:
addDetail(details, tr("Unrecognized game event."), tr("EVENT"), ReplayEventKind::Action,
eventPlayerId, forcedByJudge);
break;
}
}
return details;
}
};
} // namespace
QList<ReplayEventEntry> buildReplayEventEntries(const GameReplay *replay, const QList<int> &timeline)
{
if (!replay) {
return {};
}
return ReplayEventIndexBuilder(replay, timeline).build();
}

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@ -1,43 +0,0 @@
#ifndef COCKATRICE_REPLAY_EVENT_INDEX_H
#define COCKATRICE_REPLAY_EVENT_INDEX_H
#include <QList>
#include <QString>
class GameReplay;
enum class ReplayEventKind
{
Action,
Turn,
Phase,
Chat,
System
};
/**
* @brief One user-visible entry in the replay history sidebar.
*
* The event index refers to the corresponding GameEventContainer in the replay. It is used to seek the replay to that
* container.
*/
struct ReplayEventEntry
{
int eventIndex = -1;
int timeMs = 0;
QString timeLabel;
QString actor;
QString badge;
QString detail;
ReplayEventKind kind = ReplayEventKind::Action;
};
/**
* @brief Builds a compact, human-readable index of the events in a replay.
*
* The returned entries copy all the data they need, so the caller does not need to keep the replay object alive after
* this function returns.
*/
QList<ReplayEventEntry> buildReplayEventEntries(const GameReplay *replay, const QList<int> &timeline);
#endif // COCKATRICE_REPLAY_EVENT_INDEX_H

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@ -1,284 +0,0 @@
#include "replay_event_sidebar.h"
#include "replay_event_index.h"
#include <QAbstractItemView>
#include <QFontMetrics>
#include <QFrame>
#include <QLabel>
#include <QListWidget>
#include <QListWidgetItem>
#include <QPainter>
#include <QPalette>
#include <QStyle>
#include <QStyledItemDelegate>
#include <QVBoxLayout>
#include <algorithm>
#include <libcockatrice/utility/qt_utils.h>
namespace
{
enum ItemDataRole
{
EventIndexRole = Qt::UserRole + 1,
TimeLabelRole,
KindRole,
ActorRole,
BadgeRole,
DetailRole
};
QColor accentForKind(ReplayEventKind kind, const QPalette &palette)
{
switch (kind) {
case ReplayEventKind::Turn:
return QColor(0x4c, 0xaf, 0x50);
case ReplayEventKind::Phase:
return QColor(0x42, 0xa5, 0xf5);
case ReplayEventKind::Chat:
return QColor(0xff, 0xb3, 0x00);
case ReplayEventKind::System:
return palette.mid().color();
case ReplayEventKind::Action:
default:
return palette.highlight().color();
}
}
class ReplayEventDelegate : public QStyledItemDelegate
{
public:
explicit ReplayEventDelegate(QObject *parent) : QStyledItemDelegate(parent)
{
}
void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override
{
painter->save();
painter->setRenderHint(QPainter::Antialiasing, true);
const QPalette &palette = option.palette;
const bool selected = option.state.testFlag(QStyle::State_Selected);
const bool hovered = option.state.testFlag(QStyle::State_MouseOver);
const auto kind = static_cast<ReplayEventKind>(index.data(KindRole).toInt());
const QColor accent = accentForKind(kind, palette);
const QRect card = option.rect.adjusted(4, 2, -4, -2);
QColor cardBackground = selected ? palette.highlight().color() : palette.base().color();
if (!selected && hovered) {
cardBackground = palette.alternateBase().color();
}
painter->setPen(Qt::NoPen);
painter->setBrush(cardBackground);
painter->drawRoundedRect(card, 6, 6);
QColor borderColor = selected ? palette.highlightedText().color() : palette.mid().color();
borderColor.setAlpha(selected ? 100 : 130);
painter->setBrush(Qt::NoBrush);
painter->setPen(QPen(borderColor, 1));
painter->drawRoundedRect(card.adjusted(0, 0, -1, -1), 6, 6);
QColor accentColor = accent;
if (selected) {
accentColor = palette.highlightedText().color();
accentColor.setAlpha(210);
}
painter->setPen(Qt::NoPen);
painter->setBrush(accentColor);
painter->drawRoundedRect(QRect(card.left() + 7, card.top() + 7, 3, card.height() - 14), 1.5, 1.5);
const QColor textColor = selected ? palette.highlightedText().color() : palette.text().color();
QColor mutedColor = textColor;
mutedColor.setAlpha(170);
QFont timeFont = option.font;
timeFont.setBold(true);
timeFont.setPointSizeF(qMax(7.0, timeFont.pointSizeF() * 0.9));
QFont actorFont = option.font;
actorFont.setBold(true);
QFont badgeFont = option.font;
badgeFont.setBold(true);
badgeFont.setPointSizeF(qMax(6.5, badgeFont.pointSizeF() * 0.72));
QFont detailFont = option.font;
detailFont.setPointSizeF(qMax(7.0, detailFont.pointSizeF() * 0.95));
const QFontMetrics timeMetrics(timeFont);
const QFontMetrics actorMetrics(actorFont);
const QFontMetrics badgeMetrics(badgeFont);
const QFontMetrics detailMetrics(detailFont);
const int contentLeft = card.left() + 15;
const int contentRight = card.right() - 10;
const int topRowTop = card.top() + 6;
const int topRowHeight = qMax(timeMetrics.height(), badgeMetrics.height()) + 2;
const QString timeText = index.data(TimeLabelRole).toString();
const QString actorText = index.data(ActorRole).toString();
const QString badgeText = index.data(BadgeRole).toString();
const QString detailText = index.data(DetailRole).toString();
const int timeWidth = timeMetrics.horizontalAdvance(timeText);
painter->setFont(timeFont);
painter->setPen(mutedColor);
painter->drawText(QRect(contentLeft, topRowTop, timeWidth + 2, topRowHeight), Qt::AlignLeft | Qt::AlignVCenter,
timeText);
int actorRight = contentRight;
if (!badgeText.isEmpty()) {
const int badgeWidth = badgeMetrics.horizontalAdvance(badgeText) + 10;
const int badgeHeight = badgeMetrics.height() + 2;
const QRect badgeRect(contentRight - badgeWidth, topRowTop + (topRowHeight - badgeHeight) / 2, badgeWidth,
badgeHeight);
QColor badgeBackground = accentColor;
badgeBackground.setAlpha(selected ? 45 : 32);
painter->setPen(Qt::NoPen);
painter->setBrush(badgeBackground);
painter->drawRoundedRect(badgeRect, 3, 3);
painter->setFont(badgeFont);
painter->setPen(accentColor);
painter->drawText(badgeRect, Qt::AlignCenter, badgeText);
actorRight = badgeRect.left() - 8;
}
const int actorLeft = contentLeft + timeWidth + 10;
if (actorRight > actorLeft) {
const QString elidedActor =
actorMetrics.elidedText(actorText, Qt::ElideRight, qMax(0, actorRight - actorLeft));
painter->setFont(actorFont);
painter->setPen(textColor);
painter->drawText(QRect(actorLeft, topRowTop, actorRight - actorLeft, topRowHeight),
Qt::AlignLeft | Qt::AlignVCenter, elidedActor);
}
const int detailTop = topRowTop + topRowHeight + 2;
const int detailHeight = qMax(detailMetrics.height(), card.bottom() - detailTop);
const QString elidedDetail =
detailMetrics.elidedText(detailText, Qt::ElideRight, qMax(0, contentRight - contentLeft));
painter->setFont(detailFont);
painter->setPen(textColor);
painter->drawText(QRect(contentLeft, detailTop, contentRight - contentLeft, detailHeight),
Qt::AlignLeft | Qt::AlignVCenter, elidedDetail);
painter->restore();
}
QSize sizeHint(const QStyleOptionViewItem &option, const QModelIndex & /*index*/) const override
{
const QFontMetrics metrics(option.font);
return {0, qMax(58, metrics.height() * 3 + 10)};
}
};
} // namespace
ReplayEventSidebar::ReplayEventSidebar(QWidget *parent, const GameReplay *replay, const QList<int> &timeline)
: QWidget(parent), eventList(new QListWidget(this)), emptyLabel(new QLabel(this))
{
setObjectName("replayEventSidebar");
eventList->setObjectName("replayEventList");
eventList->setItemDelegate(new ReplayEventDelegate(eventList));
eventList->setFrameShape(QFrame::NoFrame);
eventList->setFocusPolicy(Qt::NoFocus);
eventList->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
eventList->setSelectionMode(QAbstractItemView::SingleSelection);
eventList->setMouseTracking(true);
eventList->setUniformItemSizes(true);
eventList->setVerticalScrollMode(QAbstractItemView::ScrollPerPixel);
emptyLabel->setAlignment(Qt::AlignCenter);
emptyLabel->setWordWrap(true);
emptyLabel->setMargin(16);
emptyLabel->setForegroundRole(QPalette::PlaceholderText);
auto *layout = QtUtils::makeLayout<QVBoxLayout>(this);
layout->addWidget(eventList);
layout->addWidget(emptyLabel);
const QList<ReplayEventEntry> entries = buildReplayEventEntries(replay, timeline);
eventIndices.reserve(entries.size());
for (const ReplayEventEntry &entry : entries) {
auto *item = new QListWidgetItem(eventList);
item->setData(EventIndexRole, entry.eventIndex);
item->setData(TimeLabelRole, entry.timeLabel);
item->setData(KindRole, static_cast<int>(entry.kind));
item->setData(ActorRole, entry.actor);
item->setData(BadgeRole, entry.badge);
item->setData(DetailRole, entry.detail);
const QString tooltip = entry.actor.isEmpty()
? tr("%1\n%2").arg(entry.timeLabel, entry.detail)
: tr("%1 · %2\n%3").arg(entry.timeLabel, entry.actor, entry.detail);
item->setToolTip(tooltip);
item->setData(Qt::AccessibleTextRole, entry.actor.isEmpty()
? tr("%1: %2").arg(entry.timeLabel, entry.detail)
: tr("%1, %2: %3").arg(entry.timeLabel, entry.actor, entry.detail));
eventIndices.append(entry.eventIndex);
}
const bool hasEvents = !entries.isEmpty();
eventList->setVisible(hasEvents);
emptyLabel->setVisible(!hasEvents);
emptyLabel->setText(tr("No game events in this replay."));
connect(eventList, &QListWidget::itemClicked, this, [this](QListWidgetItem *item) {
if (!item) {
return;
}
setCurrentRow(eventList->row(item));
emit eventSelected(item->data(EventIndexRole).toInt());
});
if (hasEvents) {
setCurrentRow(-1);
}
}
void ReplayEventSidebar::setCurrentEvent(int eventIndex)
{
if (eventIndices.isEmpty()) {
setCurrentRow(-1);
return;
}
// The rows hold a subset of the replay's events, in playback order, so the last row at or before eventIndex is the
// one the game state has reached. An eventIndex of -1 (nothing replayed yet) selects no row.
const auto it = std::upper_bound(eventIndices.cbegin(), eventIndices.cend(), eventIndex);
const int row = static_cast<int>(it - eventIndices.cbegin()) - 1;
setCurrentRow(row);
}
void ReplayEventSidebar::setCurrentRow(int row)
{
if (row < 0 || row >= eventList->count()) {
row = -1;
}
if (row >= 0) {
// The view's current index also moves on mouse press and can be deselected by a ctrl-click,
// so the cached row alone cannot tell whether the view is already in the desired state.
const QListWidgetItem *item = eventList->item(row);
if (row == eventList->currentRow() && item && item->isSelected()) {
return;
}
} else if (row == currentRow) {
return;
}
currentRow = row;
eventList->setCurrentRow(currentRow);
if (currentRow >= 0) {
QListWidgetItem *item = eventList->item(currentRow);
if (!eventList->viewport()->rect().contains(eventList->visualItemRect(item))) {
eventList->scrollToItem(item, QAbstractItemView::PositionAtCenter);
}
}
}

View file

@ -1,50 +0,0 @@
#ifndef COCKATRICE_REPLAY_EVENT_SIDEBAR_H
#define COCKATRICE_REPLAY_EVENT_SIDEBAR_H
#include <QList>
#include <QWidget>
#include <qtmetamacros.h>
class GameReplay;
class QLabel;
class QListWidget;
/**
* @brief A scrollable list of replay events that can be used to seek the replay.
*
* The sidebar copies the event data it needs at construction time. It does not keep a reference to the replay or to
* the replay manager.
*/
class ReplayEventSidebar : public QWidget
{
Q_OBJECT
public:
/**
* @param parent The parent widget
* @param replay The replay to build the event list from
* @param timeline Event index to time in milliseconds, as used by ReplayManager
*/
ReplayEventSidebar(QWidget *parent, const GameReplay *replay, const QList<int> &timeline);
public slots:
/**
* @brief Highlights the row of the event the game state has reached.
*
* @param eventIndex Index into the replay's event list, or -1 when nothing has been replayed yet
*/
void setCurrentEvent(int eventIndex);
signals:
void eventSelected(int eventIndex);
private:
void setCurrentRow(int row);
QListWidget *eventList;
QLabel *emptyLabel;
QList<int> eventIndices; ///< Replay event index of each row, ascending
int currentRow = -1;
};
#endif // COCKATRICE_REPLAY_EVENT_SIDEBAR_H

View file

@ -66,16 +66,6 @@ public:
return replayTimeline;
}
/**
* @brief Index of the last event the game state has processed.
*
* @return The event index, or -1 while no event has been replayed yet
*/
[[nodiscard]] int getLastProcessedEventIndex() const
{
return currentEvent - 1;
}
void setTimeScaleFactor(qreal _timeScaleFactor);
void setSkipEmptySections(bool value);

View file

@ -19,11 +19,6 @@
class GameReplay;
int ReplayWidget::getLastProcessedEventIndex() const
{
return replayManager->getLastProcessedEventIndex();
}
ReplayWidget::ReplayWidget(QWidget *parent, GameReplay *replay)
: QWidget(parent), replayPlayButton(nullptr), replayFastForwardButton(nullptr), aReplaySkipForward(nullptr),
aReplaySkipBackward(nullptr), aReplaySkipForwardBig(nullptr), aReplaySkipBackwardBig(nullptr)

View file

@ -38,11 +38,6 @@ public:
[[nodiscard]] const QList<int> &getReplayTimeline() const;
/**
* @brief Index of the last replay event the game state has processed, or -1 before the first event.
*/
[[nodiscard]] int getLastProcessedEventIndex() const;
public slots:
void seekToEvent(int eventIndex);

View file

@ -1,7 +1,7 @@
#include "game_selector.h"
#include "../../../client/settings/cache_settings.h"
#include "../../theme_icon.h"
#include "../../pixel_map_generator.h"
#include "../interface/widgets/dialogs/dlg_create_game.h"
#include "../interface/widgets/dialogs/dlg_filter_games.h"
#include "../interface/widgets/tabs/tab_room.h"
@ -130,10 +130,10 @@ GameSelector::GameSelector(AbstractClient *_client,
}
filterButton = new QPushButton;
filterButton->setIcon(loadThemedIcon(QStringLiteral("icons/search")));
filterButton->setIcon(themePixmap(QStringLiteral("icons/search")));
connect(filterButton, &QPushButton::clicked, this, &GameSelector::actSetFilter);
clearFilterButton = new QPushButton;
clearFilterButton->setIcon(loadThemedIcon(QStringLiteral("icons/clearsearch")));
clearFilterButton->setIcon(themePixmap(QStringLiteral("icons/clearsearch")));
bool filtersSetToDefault = showFilters && gameListProxyModel->areFilterParametersSetToDefaults();
clearFilterButton->setEnabled(!filtersSetToDefault);
connect(clearFilterButton, &QPushButton::clicked, this, &GameSelector::actClearFilter);
@ -266,13 +266,9 @@ void GameSelector::actCreate()
return;
}
// Heap-allocate the dialog: if this selector (or its room tab) is destroyed while the
// dialog is open, e.g. on server disconnect, Qt deletes its children. A stack-allocated
// child would then be deleted by Qt and crash.
auto *dlg = new DlgCreateGame(room, room->getGameTypes(), this);
dlg->setAttribute(Qt::WA_DeleteOnClose);
connect(dlg, &QDialog::finished, this, &GameSelector::updateTitle);
dlg->open();
DlgCreateGame dlg(room, room->getGameTypes(), this);
dlg.exec();
updateTitle();
}
void GameSelector::checkResponse(const Response &response)
@ -366,9 +362,8 @@ void GameSelector::customContextMenu(const QPoint &point)
const ServerInfo_Game &gameInfo = gameListModel->getGame(index.data(Qt::UserRole).toInt());
const QMap<int, QString> &gameTypes = gameListModel->getGameTypes().value(gameInfo.room_id());
auto *dlg = new DlgCreateGame(gameInfo, gameTypes, this);
dlg->setAttribute(Qt::WA_DeleteOnClose);
dlg->open();
DlgCreateGame dlg(gameInfo, gameTypes, this);
dlg.exec();
});
QAction copyLink(tr("Cop&y game link"));

View file

@ -1,7 +1,6 @@
#include "games_model.h"
#include "../../../client/settings/cache_settings.h"
#include "../../theme_icon.h"
#include "../interface/pixel_map_generator.h"
#include "libcockatrice/protocol/pb/serverinfo_user.pb.h"
#include "user/user_list_proxy.h"
@ -86,8 +85,7 @@ const QString GamesModel::getGameCreatedString(const int secs)
}
GamesModel::GamesModel(const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QObject *parent)
: QAbstractTableModel(parent), rooms(_rooms), gameTypes(_gameTypes),
lockIcon(loadThemedIcon(QStringLiteral("icons/lock")))
: QAbstractTableModel(parent), rooms(_rooms), gameTypes(_gameTypes)
{
}
@ -193,9 +191,7 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
return result.join(", ");
}
case Qt::DecorationRole: {
// One engine per model: it is palette- and theme-aware and
// invalidates itself, so a repaint must not build a new one.
return gameentry.with_password() ? lockIcon : QVariant();
return gameentry.with_password() ? QIcon(LockPixmapGenerator::generatePixmap(13)) : QVariant();
case Qt::TextAlignmentRole:
return Qt::AlignLeft;
default:

View file

@ -5,7 +5,6 @@
#include "game_type_map.h"
#include <QAbstractTableModel>
#include <QIcon>
#include <QList>
#include <QMap>
#include <QModelIndex>
@ -33,7 +32,6 @@ private:
QList<ServerInfo_Game> gameList; /**< List of games currently displayed. */
QMap<int, QString> rooms; /**< Map of room IDs to room names. */
QMap<int, GameTypeMap> gameTypes; /**< Map of room IDs to available game types. */
QIcon lockIcon; /**< Themed lock for password-protected games. */
static const int NUM_COLS = 8; /**< Number of columns in the table. */

View file

@ -1,6 +1,6 @@
#include "remote_replay_list_tree_widget.h"
#include "../../../theme_icon.h"
#include "../../../pixel_map_generator.h"
#include "libcockatrice/protocol/pb/response.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_replay_match.pb.h"
@ -50,7 +50,7 @@ RemoteReplayList_TreeModel::RemoteReplayList_TreeModel(AbstractClient *_client,
QFileIconProvider fip;
dirIcon = fip.icon(QFileIconProvider::Folder);
fileIcon = fip.icon(QFileIconProvider::File);
lockIcon = loadThemedIcon(QStringLiteral("icons/lock"));
lockIcon = themePixmap(QStringLiteral("icons/lock"));
}
RemoteReplayList_TreeModel::~RemoteReplayList_TreeModel()

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