#ifndef ZONE_NAMES_H #define ZONE_NAMES_H namespace ZoneNames { // Protocol-level zone identifiers shared between client and server. // These must match exactly across all components. constexpr const char *TABLE = "table"; constexpr const char *GRAVE = "grave"; constexpr const char *EXILE = "rfg"; // "removed from game" constexpr const char *HAND = "hand"; constexpr const char *DECK = "deck"; constexpr const char *SIDEBOARD = "sb"; constexpr const char *STACK = "stack"; } // namespace ZoneNames #endif // ZONE_NAMES_H