#ifndef COCKATRICE_PLAYER_DIALOGS_H #define COCKATRICE_PLAYER_DIALOGS_H #include "player_actions.h" #include class PlayerDialogs : public QObject { Q_OBJECT public: explicit PlayerDialogs(PlayerGraphicsItem *player, QWidget *dialogParent, PlayerActions *playerActions); signals: void requestDialogSemaphore(bool active); public slots: void onViewTopCardsDialogRequested(int defaultNumberTopCards, int deckSize); void onViewBottomCardsDialogRequested(int defaultNumberBottomCards, int deckSize); void onShuffleTopDialogRequested(int defaultNumberTopCards, int maxCards); void onShuffleBottomDialogRequested(int defaultNumberBottomCards, int maxCards); void onMulliganDialogRequested(int startSize, int handSize, int deckSize); void onDrawCardsDialogRequested(int defaultNumberTopCards, int deckSize); void onMoveTopCardsToDialogRequested(int defaultNumberTopCards, int maxCards, const QString &targetZone, const QString &zoneDisplayName, bool faceDown); void onMoveTopCardsUntilDialogRequested(MoveTopCardsUntilOptions options); void onMoveBottomCardsToDialogRequested(int defaultNumberBottomCards, int maxCards, const QString &targetZone, const QString &zoneDisplayName, bool faceDown); void onDrawBottomCardsDialogRequested(int defaultNumberBottomCards, int maxCards); void onRollDieDialogRequested(); void onCreateRelatedFromRelationDialogRequested(const CardItem *sourceCard, const CardRelation *cardRelation); void onCreateTokenDialogRequested(const QStringList &predefinedTokens); void onMoveCardXCardsFromTopDialogRequested(int defaultNumberTopCardsToPlaceBelow, int deckSize); void onSetPTDialogRequested(const QString &oldPT); void onSetAnnotationDialogRequested(const QString &oldAnnotation); void onSetCardCounterDialogRequested(int counterId, const QString &oldValueForDlg); private: PlayerGraphicsItem *player; QWidget *dialogParent; PlayerActions *playerActions; }; #endif // COCKATRICE_PLAYER_DIALOGS_H