/** * @file debug_settings.h * @ingroup CoreSettings * @brief TODO: Document this. */ #ifndef DEBUG_SETTINGS_H #define DEBUG_SETTINGS_H #include "settings_manager.h" class DebugSettings : public SettingsManager { Q_OBJECT friend class SettingsCache; explicit DebugSettings(const QString &settingPath, QObject *parent = nullptr); DebugSettings(const DebugSettings & /*other*/); public: bool getShowCardId() const; bool getLocalGameOnStartup() const; int getLocalGamePlayerCount() const; QString getDeckPathForPlayer(const QString &playerName) const; }; #endif // DEBUG_SETTINGS_H