#include "abstract_card_item.h" #include "../../client/settings/cache_settings.h" #include "../../interface/card_localization.h" #include "../../interface/card_picture_loader/card_picture_loader.h" #include "../../interface/theme_manager.h" #include "../card_dimensions.h" #include "../game_scene.h" #include "../z_values.h" #include "abstract_graphics_item.h" #include "libcockatrice/card/card_info.h" #include "libcockatrice/card/database/card_database_querier.h" #include "libcockatrice/card/printing/exact_card.h" #include "libcockatrice/utility/card_ref.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class QSizeF; AbstractCardItem::AbstractCardItem(QGraphicsItem *parent, const CardRef &cardRef, PlayerLogic *_owner, int _id) : ArrowTarget(_owner, parent), state(new CardState(this, nullptr, cardRef, _id)), tapAngle(0), bgColor(Qt::transparent), isHovered(false), realZValue(0) { setCursor(Qt::OpenHandCursor); setFlag(ItemIsSelectable); setCacheMode(DeviceCoordinateCache); connect(state, &CardState::cardPixmapUpdated, this, &AbstractCardItem::pixmapUpdated); connect(state, &CardState::cardInfoChanged, this, &AbstractCardItem::onCardInfoChanged); connect(state, &CardState::cardRefChanged, this, &AbstractCardItem::onCardRefChanged); connect(state, &CardState::tappedChanged, this, &AbstractCardItem::onTappedChanged); connect(state, &CardState::facedownChanged, this, [this] { update(); }); connect(state, &CardState::colorChanged, this, [this] { cacheBgColor(); update(); }); connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::displayCardNamesChanged, this, [this] { update(); }); connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::cardLangChanged, this, [this] { update(); }); refreshCardInfo(); connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::roundCardCornersChanged, this, [this](bool _roundCardCorners) { Q_UNUSED(_roundCardCorners); prepareGeometryChange(); update(); }); } AbstractCardItem::~AbstractCardItem() { emit deleteCardInfoPopup(state->getCardRef().name); } QRectF AbstractCardItem::boundingRect() const { return QRectF(0, 0, CardDimensions::WIDTH_F, CardDimensions::HEIGHT_F); } QPainterPath AbstractCardItem::shape() const { QPainterPath shape; qreal cardCornerRadius = SettingsCache::instance().cardsDisplay().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0; shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius); return shape; } void AbstractCardItem::pixmapUpdated() { update(); emit sigPixmapUpdated(); } void AbstractCardItem::onCardInfoChanged() { cacheBgColor(); update(); } void AbstractCardItem::onCardRefChanged(const CardRef &oldCardRef, const CardRef & /*newCardRef*/) { emit deleteCardInfoPopup(oldCardRef.name); } void AbstractCardItem::refreshCardInfo() { state->refreshCardInfo(); } /** * Convenience method to get the CardInfo of the exactCard * @return A const reference to the CardInfo, or an empty CardInfo if card was null */ const CardInfo &AbstractCardItem::getCardInfo() const { return state->getCardInfo(); } void AbstractCardItem::setRealZValue(qreal _zValue) { realZValue = _zValue; // During hover, zValue is overridden to HOVERED_CARD. Layout operations // like reorganizeCards() call setRealZValue() on all cards including the // hovered one — skip setZValue() here to avoid clobbering the override. if (!isHovered) { setZValue(_zValue); } } QSizeF AbstractCardItem::getTranslatedSize(QPainter *painter) const { return QSizeF(painter->combinedTransform().map(QLineF(0, 0, boundingRect().width(), 0)).length(), painter->combinedTransform().map(QLineF(0, 0, 0, boundingRect().height())).length()); } void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle) { const int MAX_FONT_SIZE = SettingsCache::instance().appearance().getMaxFontSize(); const int fontSize = std::max(9, MAX_FONT_SIZE); QRectF totalBoundingRect = painter->combinedTransform().mapRect(boundingRect()); int scale = resetPainterTransform(painter); painter->translate(totalBoundingRect.width() / 2, totalBoundingRect.height() / 2); painter->rotate(angle); painter->translate(-translatedSize.width() / 2, -translatedSize.height() / 2); QFont f = themeManager->appFont(AppFont::CardText); f.setPixelSize(fontSize * scale); painter->setFont(f); } void AbstractCardItem::paintPicture(QPainter *painter, const QSizeF &translatedSize, int angle) { qreal scaleFactor = translatedSize.width() / boundingRect().width(); QPixmap translatedPixmap; bool paintImage = true; if (state->getFaceDown() || state->getCardRef().name.isEmpty()) { // never reveal card color, always paint the card back CardPictureLoader::getCardBackPixmap(translatedPixmap, translatedSize.toSize()); } else { // don't even spend time trying to load the picture if our size is too small if (translatedSize.width() > 10) { CardPictureLoader::getPixmap(translatedPixmap, state->getCard(), translatedSize.toSize()); if (translatedPixmap.isNull()) { paintImage = false; } } else { paintImage = false; } } painter->save(); if (paintImage) { painter->save(); painter->setClipPath(shape()); painter->drawPixmap(boundingRect(), translatedPixmap, QRectF({0, 0}, translatedPixmap.size())); painter->restore(); } else { painter->setBrush(bgColor); painter->drawPath(shape()); } if (translatedPixmap.isNull() || SettingsCache::instance().cardsDisplay().getDisplayCardNames() || state->getFaceDown()) { painter->save(); transformPainter(painter, translatedSize, angle); painter->setPen(Qt::white); painter->setBackground(Qt::black); painter->setBackgroundMode(Qt::OpaqueMode); QString nameStr; if (state->getFaceDown()) { nameStr = "# " + QString::number(state->getId()); } else { QString prefix = ""; if (SettingsCache::instance().debug().getShowCardId()) { prefix = "#" + QString::number(state->getId()) + " "; } nameStr = prefix + CardLocalization::displayName(getCardInfo()); } painter->drawText(QRectF(3 * scaleFactor, 3 * scaleFactor, translatedSize.width() - 6 * scaleFactor, translatedSize.height() - 6 * scaleFactor), Qt::AlignTop | Qt::AlignLeft | Qt::TextWrapAnywhere, nameStr); painter->restore(); } painter->restore(); } void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/) { painter->save(); QSizeF translatedSize = getTranslatedSize(painter); paintPicture(painter, translatedSize, tapAngle); painter->setRenderHint(QPainter::Antialiasing, false); if (isSelected() || isHovered) { QPen pen; if (isHovered) { pen.setColor(Qt::yellow); } if (isSelected()) { pen.setColor(Qt::red); } pen.setWidth(0); // Cosmetic pen painter->setPen(pen); painter->drawPath(shape()); } painter->restore(); } void AbstractCardItem::setHovered(bool _hovered) { if (isHovered == _hovered) { return; } if (_hovered) { processHoverEvent(); } else { // Mark the hovered card's current scene footprint dirty so overlapped // sibling zones (e.g. StackZone) repaint after the card moves away. if (scene()) { scene()->update(sceneBoundingRect()); } } isHovered = _hovered; setZValue(_hovered ? ZValues::HOVERED_CARD : realZValue); setScale(_hovered && SettingsCache::instance().cardsDisplay().getScaleCards() ? 1.1 : 1); setTransformOriginPoint(_hovered ? CardDimensions::WIDTH_HALF_F : 0, _hovered ? CardDimensions::HEIGHT_HALF_F : 0); update(); } void AbstractCardItem::setColor(const QString &_color) { state->setColor(_color); } void AbstractCardItem::cacheBgColor() { QChar colorChar; const QString cardColor = state->getColor(); if (cardColor.isEmpty()) { colorChar = state->getCardInfo().getColorChar(); } else { colorChar = cardColor.at(0); } switch (colorChar.toLower().toLatin1()) { case 'b': bgColor = QColor(0, 0, 0); break; case 'u': bgColor = QColor(0, 140, 180); break; case 'w': bgColor = QColor(255, 250, 140); break; case 'r': bgColor = QColor(230, 0, 0); break; case 'g': bgColor = QColor(0, 160, 0); break; case 'm': bgColor = QColor(250, 190, 30); break; default: bgColor = QColor(230, 230, 230); break; } } void AbstractCardItem::onTappedChanged(bool newTapped, bool canAnimate) { if (SettingsCache::instance().cardsDisplay().getTapAnimation() && canAnimate) { static_cast(scene())->registerAnimationItem(this); } else { tapAngle = newTapped ? 90 : 0; setTransform(QTransform() .translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F) .rotate(tapAngle) .translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F)); update(); } } bool AbstractCardItem::animationEvent() { return false; } void AbstractCardItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { cancelPendingSelectionCollapse(); if (scene() != nullptr) { // A new press starts a new gesture: no card may collapse the selection out from under it afterwards. for (QGraphicsItem *selectedItem : scene()->selectedItems()) { auto *selectedCard = qgraphicsitem_cast(selectedItem); if (selectedCard != nullptr && selectedCard != this) { selectedCard->cancelPendingSelectionCollapse(); } } } if ((event->modifiers() & Qt::AltModifier) && event->button() == Qt::LeftButton) { emit cardShiftClicked(state->getCardRef().name); } else if ((event->modifiers() & Qt::ControlModifier)) { setSelected(!isSelected()); } else if (!isSelected()) { scene()->clearSelection(); setSelected(true); } else if (event->button() == Qt::LeftButton && scene()->selectedItems().count() > 1) { // Part of a multi-selection; collapse only if this turns out to be a click rather than a drag, // so that dragging the whole selection keeps it intact. pendingSelectionCollapse = true; } if (event->button() == Qt::LeftButton) { setCursor(Qt::ClosedHandCursor); } else if (event->button() == Qt::MiddleButton) { emit showCardInfoPopup(event->screenPos(), state->getCardRef()); } event->accept(); } void AbstractCardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { if (pendingSelectionCollapse) { pendingSelectionCollapse = false; bool dragged = (event->screenPos() - event->buttonDownScreenPos(event->button())).manhattanLength() >= 2 * QApplication::startDragDistance(); if (!dragged) { if (doubleClickActsOnSelection()) { // A double-click may still arrive and must act on the whole multi-selection, so collapse only // once the double-click window has passed without one. The generation guard (and the receiver // context) drops the collapse if the item is gone, deselected, or a double-click cancelled it; // the count guard drops it if the selection changed meanwhile (rubber band, ctrl-toggle). const int generation = ++selectionCollapseGeneration; const int armedSelectionCount = scene()->selectedItems().count(); QTimer::singleShot(QApplication::doubleClickInterval(), this, [this, generation, armedSelectionCount] { if (generation == selectionCollapseGeneration && scene() != nullptr && isSelected() && scene()->selectedItems().count() == armedSelectionCount && armedSelectionCount > 1) { scene()->clearSelection(); setSelected(true); } }); } else { scene()->clearSelection(); setSelected(true); } } } if (event->button() == Qt::MiddleButton) { emit deleteCardInfoPopup(state->getCardRef().name); } // This function ensures the parent function doesn't mess around with our selection. event->accept(); } void AbstractCardItem::cancelPendingSelectionCollapse() { pendingSelectionCollapse = false; ++selectionCollapseGeneration; } bool AbstractCardItem::doubleClickActsOnSelection() const { return false; } void AbstractCardItem::processHoverEvent() { emit hovered(this); } QVariant AbstractCardItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) { if (change == ItemSelectedHasChanged) { update(); return value; } else { return ArrowTarget::itemChange(change, value); } }